astrogaming

Latest

  • Astro A03 IEM

    Astro's first wired earbuds are aimed at mobile gamers

    by 
    Kris Naudus
    Kris Naudus
    10.01.2020

    Astro's A03 IEM is a pair of earbuds built specifically for playing games on phones, tablets and the Nintendo Switch.

  • Astro A20

    Astro explains how its headsets will work with the PS5 and Xbox Series X

    by 
    Kris Naudus
    Kris Naudus
    09.01.2020

    You won't need to buy a new headset for your Xbox Series X or PS5 if you already have an existing model from Astro Gaming.

  • Will Lipman/Engadget

    The best gifts for the PC gamer in your life

    by 
    Engadget
    Engadget
    12.07.2017

    Of the more than two dozen sections in our massive holiday gift guide, the PC gaming is one of the largest. That's because there are so many directions you can go in here: You can splurge on a laptop (we recommend three here) or pick up any number of accessories like headphones, a mouse, keyboard, mic or webcam. Or, you know, you can pick up some actual games. Find all that in our guide at the link below, and while you're there, check out the 100-plus other items in there.

  • Logitech

    Logitech to snap up console headset-maker Astro for $85 million

    by 
    Mariella Moon
    Mariella Moon
    07.12.2017

    Logitech has been releasing accessories for both hardcore and laid back gamers these past few years, but now it's gotten serious about conquering the space. The company is in the process of snapping up Astro Gaming and has agreed to pay $85 million in cold hard cash for the purchase by early August. Unlike Logitech, which focuses on making accessories for PC, Astro focuses on making headsets for gaming consoles. It's primarily known for professional-grade premium headphones that cost $250 or more designed for eSports players and the most dedicated enthusiasts. Logitech's products are typically cheaper than that, though Astro recently released a pair of $60 cans for PCs, consoles and mobile.

  • Jonathan Leibson/Getty Images for Skullcandy

    Accessory giant Incipio buys headphone maker Skullcandy

    by 
    Jon Fingas
    Jon Fingas
    06.26.2016

    You probably don't see Incipio as more than the company who made your phone case or external battery pack. However, it's quietly becoming something of an accessory powerhouse: it owns brands like Braven and Incase. And now, it's getting even bigger. Incipio is paying $177 million to acquire Skullcandy, best known for its ostentatious (if not usually top-rated) headphones. The move not only gives it a dedicated headphone brand, but dips its toes into the waters of gaming gear thanks to Skullcandy's Astro Gaming badge.

  • This is how Astro does Xbox One headphones

    by 
    Timothy J. Seppala
    Timothy J. Seppala
    02.26.2015

    It wasn't long ago you needed to buy a set of purpose-made cans if you wanted a pair of gaming headphones. Thanks to how the PlayStation 4's and Xbox One's controllers are designed, though, that isn't the case anymore. For Xbox, all you need to use your favorite pair of headphones with Microsoft's latest console is a $35 adapter. So how does a company known for its high-end gaming headsets like Astro compete? With the A40 Xbox One Edition. This $200 headset bests its adversaries, but faces stiff competition from an unexpected place: other Astro headphones.

  • Your dorm room, upgraded

    by 
    Timothy J. Seppala
    Timothy J. Seppala
    09.11.2014

    It's autumn once more and that means you're back at school. The car-load of Craigslist-sourced furniture is unpacked, you've already had the first (of likely many) arguments with your roommate about a spilled bowl of ramen. Not to mention, you've probably already been through a glut of syllabus readings and awkward around-the-room introductions. So, you have the essentials for the next two semesters covered. But, financial aid disbursements are direct-depositing their way into bank accounts everywhere right about now. You've already bought your books, so what're you going to do with the rest of that "free" money? Make your dorm the envy of everyone on your floor, that's what -- and we've a few suggestions of kit to help do just that from sun up to sun down. [Image credit: Jeff Dlouhy/Flickr]

  • PS3 USB headsets won't work with PS4 at launch, patch to come 'in the future'

    by 
    Timothy J. Seppala
    Timothy J. Seppala
    10.10.2013

    If you were planning to use a PlayStation Pulse headset with your PS4 at launch, Sony has some bad news. Until there's a system update "in the future" (still time to fix it before November, guys!) you won't be able to use any of the firm's USB headsets with the PlayStation 4, the company told Game Informer. However, any headset that uses a TOSlink cable to feed audio data -- meaning, most cans over $100 -- will still work. You won't be able to use said headphones or Bluetooth to chat, although Astro said it will patch the former in later. Apparently, if you want the PS4 experience to be as or more talkative than the PS3's, you'll have to resort to the pack-in earbud kit.

  • Astro Gaming officially unleashes A30 & A40 PC editions, drops prices to $100 & $150

    by 
    Joe Pollicino
    Joe Pollicino
    02.27.2013

    Astro Gaming's A40 headset and Mixamp Pro have generally gotten yearly revisions, but the portability-inclined A30 hasn't received the same love since its inception. That's officially changed this week, as the company's announced its 2013 PC editions (standalone versions) of the A30 and A40 stereo headsets are now available. Although the new units began shipping with the company's Mixamp-packing Audio System bundles last November, this is the first time it's really blasting the airwaves about the A30's revision. Both editions feature re-tuned drivers touting better response for bass and cleaner output, along with a re-tooled approach to the quick disconnect cables and a new media cable with a revised inline remote and mic. The revised cabling setup allows 3.5mm cables to plug directly into the headsets, making for easier replacements and swapping (previous versions had you connect to a short cable hung from the earcup, with a dual-pole connector). Perhaps best of all, the A30 is now priced thirty bucks less at $100 (finally!), while the A40's been reduced to $149 (down from $199). If you recently purchased one, don't fret either -- Astro also let us know that orders placed the 11th of this month have shipped out with the 2013 editions. Hit up the press release after the break for more info while deciding if one of 'em might be your new ticket to supreme gaming sound.

  • Astro to offer Dead Space 3-themed A30 and A40 headsets on February 5th

    by 
    Mark Hearn
    Mark Hearn
    01.31.2013

    Just in time for the release of EA's ultra-creepy Dead Space 3, Skullcandy subsidiary Astro Gaming is introducing themed versions of its A30 and A40 gaming headsets. While the headgear remains virtually unchanged, the news here is the addition of six custom magnetic speaker tags that feature tricked-out artwork taken directly from the game. Available on February 5th for $210 (A30) and $260 (A40), both headsets feature Dolby 7.1 virtual surround, a swappable cable system and cross-platform support for Xbox 360, PS3 and PC. However, if you already own this eargear and are just looking to spruce up your cups, you can pick up the tags as a standalone purchase for $20 (A30) and $25 (A40) each.

  • Astro pulls curtain on 2013 edition of $250 A40 gaming headset, MixAmp Pro package (video)

    by 
    Steve Dent
    Steve Dent
    10.17.2012

    Astro's just refreshed its high-end wired A40 headset and matching MixAmp Pro, a duo that mash together gaming talents with audiophile chops. The 2013 edition of the headset adds an updated quick disconnect system and re-tuned drivers for better bass response and less distortion, with Astro claiming that they're "the most accurate Astro headsets ever." Returning features include a removable, swappable mic, Dolby Digital 7.1 surround sound, customizable speaker tags and multi-system compatibility. The revised MixAmp Pro now allows game sound and incoming or outgoing voice chat to be livestreamed with a single cable, while also bringing new custom audio profiles, a smaller size and an optical port. You'll still have game-to-voice balance controls, Dolby 5.1 and 7.1 surround and a dedicated voice channel with the dedicated mixer/preamp, to boot. The pair are sold together for the same $250 price we saw for the original way back in 2007 -- check the PR and video after the jump to see where to grab them.

  • Skullcandy takes another shot at gaming headsets, quietly reveals SLYR, PLYR 2 and PLYR 1

    by 
    Joe Pollicino
    Joe Pollicino
    09.20.2012

    Giving you the option to Edit your own Aviator headphones isn't the only news the fashionable folks at Skullcandy had up their sleeve for the end of 2012; with a bit of help from Astro Gaming (a recently acquired asset), it's also taking another stab at gaming headsets. The company's touting three new models: SLYR, PLYR 1 and PLYR 2, all of which were quietly detailed on its site within the last week. While Astro caters its full-on gaming audio systems (A30, A40 and A50) above the $200 mark, these Skullcandy-branded headsets essentially bring the ethos of those models to more wallet-friendly prices point of $80 to $180 -- not to mention in closer competition with the likes of Turtle Beach and Tritton. Most notably, Astro was quick to highlight to us that Skullcandy's new batch of gaming-focused earblasters have been created from the ground-up, unlike its past models which were just tweaks to its existing -- and less than well-received -- headsets. Curious for the initial details on these latest gaming audio aids? Lucky for you, we've got it all listed just past the break.

  • Astro Gaming's firmware update v1.1 for A50 wireless headset fixes 'audio bug,' enhances functionality

    by 
    Joe Pollicino
    Joe Pollicino
    08.22.2012

    We generally enjoyed the virtual surround sound prowess of Astro Gaming's A50 wireless headset when we reviewed it back in July, but you'll recall it had one especially glaring issue: the audio would frequently cut out. At the time, the company informed us that a fix was on the way via a firmware update, and now it's recently arrived with a few other goodies. To refresh your memory, the A50 headset relies on a MixAmp TXD wireless transmitter, so you'll actually be dealing with a duo of updates to get your system on the straight and narrow: A50 Headset Firmware v1.1 (Build 2856) and A50 MixAmp Tx Firmware v1.1 (Build 2855). On the headset side, notable changes include "various audio and volume leveling tweaks," a decrease in background noise and enhancements to the noise-gate for voice chat across platforms. Better yet, volume and game / voice chat balance levels will now stay as you left them upon powering it down. The Tx itself haa been deemed the culprit behind the audio problem, as Astro notes that it's "fixed [the] occasional optical audio drop" -- where "occasional" is putting it nicely. Beyond that, both units should now have better success pairing up, and further compatibility with KleerNet-enabled wireless devices. We tried out the firmware refreshes with a few sessions of MW3 and can happily report that the audio issues do seem to be resolved. Now, installing the update is simple, if a bit tedious. First we had to hook up the headset via USB into the TXD, which itself connects your computer via USB as well. From there, we downloaded and ran Astro's Device Manager for OS X and 32 bit Windows (available at the source below), prompting us to install the updates. Lastly, we re-paired the two and were back to our virtual fragging sans the audio hiccups -- hopefully you'll have the same results. Need all the details? Hit up the source link below.

  • A50 Audio System review: Astro Gaming's latest wireless headset (mostly) pwns in 7.1

    by 
    Joe Pollicino
    Joe Pollicino
    07.23.2012

    Alright, so you've been successfully pwning n00bz in Battlefield and Call of Duty, but lately you've decided your rig could benefit from one of those surround sound headsets that everyone says will make you so much better at first-person shooters. You might remember Astro Gaming's latest offering from E3, the A50 Wireless Headset -- it's the company's second try at a wireless Dolby Headphone-enabled 7.1 surround sound system. Its previous attempt, the MixAmp 5.8 (sold alone and bundled with the $229 A30 / $280 A40 Wireless Audio Systems), was a solid solution for folks wanting traditional MixAmp controls and enough versatility to use with any pair of wired headphones. (What's up, audiophiles?) However, it didn't provide as seamless a setup for gaming on the couch as headsets with embedded wireless radios like Turtle Beach's X41. So, does essentially shoving the MixAmp 5.8 into an A40 make for a better living room-geared solution? Does it manage to retain that MLG-bred DNA Astro is famous for? Does it trump headsets in its range like the $270 XP500? Most importantly, should serious gamers consider dropping 300 bones for it? We'll explain it all after the break.%Gallery-160931%

  • Astro Gaming A50 wireless surround sound headset hands-on (video)

    by 
    Joe Pollicino
    Joe Pollicino
    06.08.2012

    If you're serious about your sound when it comes to gaming, chances are you've at least heard of Astro Gaming. Back in 2008, the company introduced its pro gaming-focused headset solution, the A40 audio system, and since then it's been actively adding to its lineup with lifestyle headsets like the A30, and various improved refreshes of the A40 itself. In the lead-up to E3, the company announced the $300 A50 wireless audio system, marking its second major push away from the competitive gaming scene and into the living room. If you'll recall, Astro first dabbled in specifically bringing its tournament headset chops to the living room last year with its first wireless solution, the MixAmp 5.8. Although we were pleased with the 5.8's performance and versatility -- namely that it worked with any 3.5mm-equipped headsets across the Xbox, PS3 and PC like the wired MixAmp Pro -- we worried some users would be put-off with having to deal with the three-piece setup. Basically, you had a wired headset that plugging into a belt pack, which wirelessly connected to a transmitter base. It appears that Astro took note as well, opting to get rid of the belt pack and cram its controls and radios inside of an A40, along with some other tweaks, including KleerNet lossless audio, to create the A50 -- something we'd been hoping to see for a very long while. We spent some time with Astro's Marketing Director, Aaron Drayer, to talk about the headset and try it for ourselves, and you'll find it all detailed just past the break. %Gallery-157585%

  • Astro Gaming's A50 wireless headset: the A40 and Mixamp 5.8 become one for $300

    by 
    Joe Pollicino
    Joe Pollicino
    06.05.2012

    Turtle Beach may have acquired the MLG-endorsement crown that Astro Gaming used to solely hold for its headsets, but it's no matter as Astro has something else up its sleeve: the A50 wireless headset. Announced here at E3, the A50 is essentially the result of embedding the Mixamp 5.8's wireless chops into its flagship A40, finally sparing users of any pesky wiring and external beltpacks. Naturally, the stereo headset is compatible with Xbox 360, PS3 and computers, and it features Dolby virtual 7.1 surround sound -- not to mention Astro's signature game and voice chat mixing control (built into the earcup) so you can dial your game audio in the way you want. The A50 sports an internal battery that recharges over USB and a stand is included for storage that also houses its Mixamp 5.8 TX-esque wireless transmitter. That transmitter can also send sound to multiple A50s, although there is currently no word on exactly how many. Notably, the headset uses KleerNet lossless audio technology (a newer version of what's in 50 Cent's cans) and you'll have a choice between three EQ presets to shape overall voicing of the sound -- both firsts for Astro. The A50 is slated to hit shelves soon priced at $300, and we'll be sure to bring you our impressions as once we check it out here on the show floor. For now, you'll find a closeup of the headset itself after the break. Update: Per some confusion in the comments, those with Xbox 360s will need to connect a cable from the headset to a controller for chat functionality on the console.

  • Turtle Beach partners with MLG, will unveil tournament-focused Ear Force Seven Series programmable headsets, TM1 audio mixer at E3 (update: photos)

    by 
    Joe Pollicino
    Joe Pollicino
    05.31.2012

    If you're familiar with Major League Gaming tournaments, you're likely aware that Astro Gaming's Mixamp Pro has been the staple device for providing multi-platform surround sound and team chat to the headset-wearing pros. Things are set to change this fall, however, as Turtle Beach has announced its own partnership with MLG that'll usher in the release of its first ever tournament-focused gaming audio-wares. To start, the TM1 Tournament Mixer will be the "exclusive" sound hookup for MLG when it hits the streets, effectively replacing the Mixamp. The unit will provide virtual surround sound game sound chat functionality to any headset with a 3.5mm jack. One TM1 can provide six players with individual sound whether they are on the same team or playing 3 vs. 3, and two devices can be daisy chained to provide a whopping 12 channels of separate audio. Notably, the TM1 can also support a broadcast feed (details below). On the headset front, TB is blending its programmable audio know-how and recent foray into lifestyle headsets into what's dubbed as the Seven Series. Details are slim, but the first two models set to up the ante on the likes of Astro's A40 and the Sennheiser PC360 will be the Ear Force XP7 and Z7. Each headset features a portable design, detachable microphone and an optional inline remote / mic, so you won't be you stuck to only using 'em in your living room -- unlike pretty much of all the company's past headgear. You'll naturally be able to download your preferred audio settings using TB's Preset Community Portal, which will also include "presets customized for specific [MLG] tournament games." There's sadly little in the way of pictures at the moment (aside from the TM1), but we'll be getting some hands-on time with prototypes of all the goods at E3 next week. Hit up the press release past the break for further details in the meantime. %Gallery-157228% Update: We've been informed by a Turtle Beach rep that the TM1 does not provide virtual surround sound. Furthermore, it seems to be an actual mixer, rather than a Mixamp alternative for consumers. Update 2: We've just gotten a clarification from the company about how the TM1 will work with headsets: The TM1 provides a closed chat network, like the Mixamp does. It can also pass-through Dolby, but it doesn't process it for stereo headphones. The XP7 comes with a control unit (it has a four-pole headphone jack), which is what processes surround sound. We will be providing MLG with both TM1s and control units for all tourney players to use. You can output the TM1's chat feed [the broadcasting feature] and mix it into a livestream so viewers can hear what the players are saying. There's also an input so you can feed in whatever audio you choose for all players to hear that are hooked up to that TM1 unit, be it music or even a shoutcaster feed.

  • April Fools' Day roundup: Google overload edition

    by 
    Richard Lai
    Richard Lai
    04.01.2011

    Ah, April 1st. It's that time of the year again when the internet is rife with odd news and pranks. As before, news sites like us end up with a healthy stream of tips throughout April Fools' Day (thanks, by the way), so let us round up some of the best findings for your comedic appetite. Contenders include the usual suspects like Google and ThinkGeek, the former of which dominating the gigglesphere this year with some new "features." We also have some interesting submissions from Hulu, a font company, and probably plenty more to come as the day progresses, so keep watching this space as we add new entries to this post. Right, let the fun commence after the break.

  • Astro pleads for street cred with $150 A30 Cross-Gaming headset

    by 
    Darren Murph
    Darren Murph
    03.16.2010

    Ah, Astro Gaming. It's been awhile, hasn't it? After going on a year-long hiatus from crafting new hardware, the company is hitting back with an all-new headset based around the same DNA found in its A40. Rather than cranking out yet another pair of mic-infused headphones that do users little good outside of the LAN party setting, the A30 Cross-Gaming actually boasts a street-style design that enables them to double as vanilla headphones. The boom mic is removable (though an in-line mic allows for communication in any situation), and you'll find interchangeable speaker tags if you're scouting a way to "be yourself." It's up for order today at $149.95, but if you're looking to pick up a Dolby-powered Astro MixAmp -- which is said to "seamlessly blend voice and game sounds" -- you'll be looking at a grand total of $229.95. %Gallery-88347%

  • Astro Gaming's Headset Hanger needs little explanation

    by 
    Darren Murph
    Darren Murph
    01.26.2009

    Astro Gaming may not produce the most invigorating products out there, but you'd never know it by its marketing approach. In fact, we dare any HP Blackbird owner to give the read link a look and not have even the slightest desire to pick this here gizmo up. The Headset Hanger, contrary to popular belief, actually isn't a makeshift racing wheel; rather, it's designed to be the first (and only, probably) accessory to bolt directly onto the Blackbird's built-in VESA-compliant hardpoint. The purpose? To hold your gaming headphones, which would obviously be the A40s if Astro had any say in the matter. You could spend $19.95 on this just to satisfy your curiosity, but we'd recommend just glancing through the gallery a time or two until you're over it.%Gallery-43181%