Kinect for Xbox 360 review
And just like that, all three of the major game consoles now have some semblance of motion controls. Unlike the Nintendo Wii and PlayStation Move, however, Microsoft's Kinect for Xbox 360 opts to get rid of buttons altogether, relying on body gestures and voice commands. As the (estimated to be $500 million) ad campaign says, "you are the controller" -- for better and for worse. Read on for our full review!
- Powerful technologyVoice commands really workYoga, dance games show real potential
- Requires lots of room spaceLaunch lineup could be betterHand gesture UI can be very slow