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  • Captain's Log: Hailing frequencies were, are, and will be open

    by 
    Brandon Felczer
    Brandon Felczer
    07.07.2011

    Captain's Log, Stardate 65018.1... Hello, computer (and players)! While we have all been out and about gallivanting across the galaxy, the development team for Star Trek Online has been busy working on getting Season Four: Crossfire from Tribble test server to the Holodeck live sever, and it looks like the mission was a success as it was finally patched into the game this morning. In between all the bug-squashing, feedback-gathering, and sleepless nights, Executive Producer Dan Stahl found time to sit down and answer some of his players' burning questions about the future of STO. Toward the end of every month, a Cryptic Community Manager creates a new thread in the forums where players can submit questions. While it seems that the policy is "no question is too out there," only a select few are chosen and personally responded to. Whether you are interested in the future of Klingons, wondering when Starfleet Academy will make its debut, or curious to learn if the Romulans will become a playable faction, this month's Ask Cryptic is sure to leave you wanting more. While Dan seems to jump from topic to topic, I thought it would be handy if I put it all together for you in this week's Captain's Log entry. Ensign, warp 11! Yeah, that's right! This is for all the readers who thought we couldn't even go warp 10...

  • Star Trek Online's 'Episode Missions' detailed

    by 
    Kyle Horner
    Kyle Horner
    11.09.2009

    Many an MMO has its own word for the ever present quest, but usually a name change is the only real difference. With Star Trek Online's Episode Missions, Cryptic is working towards creating a nomenclature that describes the experience of living out the beloved television shows of our past, and you can read all about it in a new developer blog. Each episode will be roughly 45 to 90 minutes long and functions as a primary mover in player progression. Many of their stories will be infused with conflict, although Cryptic is saying not all episodes have to end with battle. The setting -- the year 2409 -- is a time of war, which gives credence to a Trek universe where blowing things up is unfortunately more common. In this respect, Star Trek Online is much more like the movie versions than the series. The game is set to launch with three seasons of episodes, where each season represents 14 episodes. That's 42 episodes at launch, which is kind of like a nerdy lucky number. We'll take it as a good sign.