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  • Original Halo: CE to see a full HD (& 3D) remake on Xbox 360?

    by 
    Richard Lawler
    Richard Lawler
    02.04.2011

    So far Microsoft's been pretty passive about jumping on 3D gaming, while several games on the Xbox 360 support it (NBA 2K11 after a patch last month, Call of Duty: Black Ops) there's no support in the system menus and not in any of its first party games, but that may be about to change. Our friends at Joystiq have learned that the remake of Halo: Combat Evolved they've been hearing about will ship this holiday season with new art assets ready for 1080p and 3DTVs. The biggest gameplay enhancement mentioned is online co-op, so we'd suggest calling your old college roommate and clearing a weekend or two around November 15th (the ten year anniversary of the release of the original game) just in case.

  • Nintendo 3DS could get 3D video recording in the future, James Cameron unavailable for comment

    by 
    Tim Stevens
    Tim Stevens
    01.14.2011

    3D gaming is obviously the big story on the Nintendo 3DS, letting you get your depth on without even having to cross your eyes. However, 3D image taking is also a nice thing that the company has provided, adding a second VGA camera to the back so that you can take twice the low-res images at once and layer 'em together. However, Nintendo President Satoru Iwata has recently indicated he wants to do better, not confirming any specific plans, but saying in an interview: "I think it will be fun if we're able to include video recording capabilities with future updates." You know what we think would be fun? A battery that lasts more than eight hours.

  • Alleged Nintendo 3DS roams the wild, gets thoroughly dismantled

    by 
    Vlad Savov
    Vlad Savov
    01.12.2011

    You had to expect that as the 3DS got closer to its global release, stray units would manage to break out of Nintendo's manufacturing fortress and dash out into the wild. We already saw one such escapee earlier this month and, if we're not terribly mistaken, that very same unit has now gone through the ritual of having its body disassembled for the sake of curious 3D gamers everywhere. There's little to thrill the superficial viewer -- we already knew about the 1300mAh battery, for example -- but maybe you'll care to scrutinize the silicon more closely. If so, the source link is your nearest and dearest friend. [Thanks, Adam]

  • Sony announces Uncharted 3: Drake's Deception with 3D support

    by 
    Richard Lawler
    Richard Lawler
    12.13.2010

    Sony is serious about using videogames to push its 3D agenda, and the latest title it's announced to feature support is Uncharted 3: Drake's Deception. One of the top series on its PlayStation 3 console, it's not hard to figure out why this would join Killzone 3 and Gran Turismo 5 on the 3D shelf when it's released November 1st, 2011. Check out the trailer from the VGA's after the break and if you need more information, there should be some unveiled tonight on the Jimmy Fallon show.

  • Sony working on same-screen 3D multiplayer, holographics for PS3?

    by 
    Darren Murph
    Darren Murph
    11.24.2010

    Don't go knockin' Sony for resting on its laurels. The company that has spearheaded the 3D gaming push (NVIDIA notwithstanding) is apparently not even close to finished, with SCEE studio director Mick Hocking taking the time to get our juices flowing in an interview with Develop. The full spill is quite lengthy, and definitely a solid read for those interested, but a few key nuggets jumped out at us. For starters, Mike confessed that Sony has "techniques like holographics for the PS3 that [he thinks] will be very interesting for the future 3D games," and continued with this: "In regards to that we have some new technology that we've shown to developers that uses 3D techniques, it allows two players to play full screen multi-player games but without each being able to see the others view, and they have been massively keen on them." Of course, such a technique isn't exactly new -- we saw prototypes of the sort in use back at GDC -- but bringing them to a market as vast as the PS3 owner pool would definitely be a monumental step. Now, if you'll excuse us, we've got a Gran Turismo 5 disc laying here that needs our undivided attention for the time being...

  • NBA 2K11 3D for PS3 launched as Best Buy timed exclusive today

    by 
    Richard Lawler
    Richard Lawler
    11.16.2010

    Just when we thought we were getting out from under the spectre of exclusive 3D releases on Blu-ray we're hit with one from a very unexpected source in the form of an exclusive NBA 2K11 3D for PS3 SKU, available only at Best Buy. The only apparent difference in this version is its support for stereoscopic 3DTVs (not the first sports title this year to do it, Madden 2011 features anaglyph 3D on any TV with a code, but really, why try?), but for now you won't be able to get it anywhere else. Already have the game or plan on pick it up elsewhere? Expect a software update adding 3D to all PS3 versions (no cross-platform 3D for the Xbox 360 version on this one, leave that to Call of Duty: Black Ops and Crysis) in January according to Ron from 2KSports, for now enjoy the new trailer for the 3D version (embedded) and expect a post on the official PlayStation Blog.

  • Microsoft's Phil Spencer rains on Sony's 3D parade, thinks 3DS has potential

    by 
    Tim Stevens
    Tim Stevens
    10.20.2010

    Is 3D gaming on the verge of completely revolutionizing your world? If you're a hardcore PlayStation fan, you might believe the answer to that question is "yes." However, given the recent DisplaySearch findings on 3DTV adoption, we're thinking more of you fall in with the leanings of Microsoft's Phil Spencer, who is making it clear that he isn't pushing the technology at this point: For better or for worse, people just don't really have TVs in their house right now that are going to do 3D in a way that's going to work... As a corporate mandate, I don't need to sell you a new TV, that's not part of my business model. Other companies maybe have that part of their business model. I don't. "Other companies," eh? Yeah, we think you can figure out who he's talking about there. Phil isn't just dishing up the Haterade, though, throwing props to Nintendo: "I like the 3DS, you don't have to wear the glasses."

  • Call of Duty: Black Ops adds 3D to its list of features on PC / PS3 / Xbox 360

    by 
    Richard Lawler
    Richard Lawler
    10.05.2010

    3D gaming has been around on the PC for a while, and has become more prevalent on recent and upcoming releases for the PlayStation 3 since it's system update and Sony's overall 3D push, but now Call of Duty:Black Ops is adding to those lists and the significantly shorter list of 3D games for the Xbox 360. Our friends at Joystiq were among the outlets that got a chance to go hands on with the Xbox 360 version, which joins other 3D titles like last year's Avatar game and the upcoming Crysis from EA on the system, so check them out for first hand impressions. As far as the technical specs, 3D is only for HDMI-equipped Xbox 360s, and Activision's 3D FAQ points out that using the dashboard in 3D won't work properly since it hasn't been updated for that yet. Curiously, the Xbox 360 version uses side-by-side compressed frames for its 3D while the PS3 version is top-bottom like ESPN 3D. So far developer Treyarch hasn't shown off any other 3D editions so we'll have to wait until release to see if there's any noticeable difference but the only thing that's certain when it comes to Call of Duty is seeing Editor Emeritus Ryan Block stalking the Team Hardcore rooms round the clock.

  • Crazy, beautiful human being designs 3D raycaster engine for Arduino

    by 
    Paul Miller
    Paul Miller
    09.26.2010

    Look, not everybody gets to be super smart. Some of us have to struggle along with our mediocre intellects and just bask in the glory of genius. Like this time: we ran into Adam Wolf at Maker Faire in New York, and while many burgeoning hackers were using their Arduino to flip LEDs on and off in vaguely interesting ways, Adam was showing off a 3D raycaster engine. It's like witnessing some sort of alternate history where Wolfenstein 3D came out for Atari first. Just to give you an idea of the technical challenge: half of the Arduino's memory is used up by the frame buffer alone! The game is controlled and displayed using the Video Game Shield Arduino add-on from Wayne and Layne (Adam is Wayne), which enables RCA video output and compatibility with Wii nunchucks for dual analog control. Adam actually plans to add enemies and make a full game out of his engine, just to rub it in. Need some visual proof to believe all this? Check out a video after the break. The Video Game Shield will be up for purchase on September 29 for around $22, or you can buy it at the Maker Faire this weekend. %Gallery-103290%

  • Palm Pixi shows off 3D gaming chops with webOS 1.4.5 release (video)

    by 
    Sean Hollister
    Sean Hollister
    08.12.2010

    What with all the "battery optimization" excitement, we nearly forgot that Sprint's new webOS 1.4.5 update doesn't just empower the Pre; it also finally brings PDK'd OpenGL and SDL support to the Palm Pixi. On the off chance you don't speak developer lingo, that's short for 3D apps and games, and as it turns out the pint-sized Pixi doesn't play the latter half-badly. PreCentral fired up a copy of Need For Speed: Undercover on the freshly-upgraded handset immediately above, and found the game perfectly playable with "decent" framerates and only slightly sub-par load times. Watch their spiffy Nissan turn tricks right after the break, and pray companies get cracking on some Unreal Engine 3 apps soon.

  • Sony restricts stereoscopic PS3 games to 720p 3D

    by 
    Sean Hollister
    Sean Hollister
    07.19.2010

    Sorry, fellow gamers, we're out of luck if we want to play stereoscopic PS3 titles in their full high definition glory -- Joystiq reports that Sony guidelines won't allow for 1080p 3D. As we discovered in April, the goal is to run even native 1080p content at a lower 720p resolution when splitting the image in twain, allowing enough processing overhead for a smooth 60fps framerate and likely reducing eyestrain. Mind you, it's not like there are many occasions when you'd have cause to complain -- even in two dimensions, native 1080p titles on modern consoles are few and far between. Exempt from the specification are 3D Blu-ray movies, which run at a slower (but larger) 1080p24 by default, so rest assured that when you're being tortured with Clash of the Titans repeat viewings, you'll see every glorious detail.

  • Nintendo unlikely to significantly alter 3DS design before release

    by 
    Vlad Savov
    Vlad Savov
    07.13.2010

    In an interview from this year's E3 that's only just been published, Nintendo 3DS platform producer Hideo Konno says that the upcoming handheld is in its "final shape." Reggie Fils-Aime, the company's leading North American voice, has more recently told us that, au contraire, the E3 consoles are not the final design, though parsing the two into one coherent message would suggest that Nintendo's just leaving itself room to make small changes if the need arises. Konno's chat with Wired also touches on the 3DS' screen size, with him suggesting the glasses-free stereoscopic effect could be taken all the way to the size of a TV but requires the user to be in a very precise position, which is what makes it unfeasible. Teased about potentially making a 3DS XL, the veteran game guru says Nintendo's sticking with the current form factor for portability's sake, but he clearly isn't closing the door on the idea if and when 3DS sales begin to wane. There's a lot more here, including discussion of the new handheld's analog nub and MotionPlus-like gyro and accelerator combo, so why not show the source link some love?

  • Sapphire makes multi-monitor 3D gaming a reality with a single video card

    by 
    Tim Stevens
    Tim Stevens
    06.26.2010

    Multi-monitor gaming is hardly uncommon these days, but 3D gaming on the PC is, well, decidedly less common. Perhaps it will be the merging of the two immersive approaches that finally gets 3D going on the PC, and Sapphire is showing that it's possible. A single ATI-based Sapphire graphics card with Eyefinity support powered these three Zalman Trimon 3D displays, which use simple (and cheap) polarized glasses to make those boomers in Left4Dead really pop. No word on the overall cost of the system, but we'd hazard a guess it wouldn't be significantly higher than a triple-monitor setup woefully stuck in just two dimensions.

  • Nintendo 3DS gets official, includes 3D camera

    by 
    Tim Stevens
    Tim Stevens
    06.15.2010

    We've been reading about it for what seems like ages, looking over images of the FCC prototype with a magnifying glass, and now Nintendo is showing it off at its E3 press conference. The company that Mario built is trumping up how superior its glasses-free technology is better than others, "a solution that lets you take 3D gaming along with you wherever you go" according to Reggie. The upper screen is surprisingly only 3.5-inches, not the wider that we'd expected. There is a slider on the side that lets you tweak the 3D effect, seemingly enabling you to adjust its depth based on your distance from the screen -- or turn it off entirely. As with the current DS, the bottom is a touchscreen, and is not 3D. That's what looks to be an analog stick on the side there, as well, that Nintendo is calling a "Slide Pad." There is a gyro, motion sensor, it's compatible with DSi games, and has two cameras enabling 3D photos. Nintendo is also talking up partnerships including Disney, games that are said to be playable today, at the show, with one of the highlights being a new Kid Icarus game which looks quite action-packed to say the least -- and has better graphics than most of the Wii titles Nintendo has shown thus far. Nintendo has mentioned the 3DS will have the "biggest launch support ever" from third party devs, and a 3D Nintendogs should be a huge seller -- if only because it has cats too. Other games include Madden, Ninja Gaiden, Resident Evil, a Batman title, Splinter Cell, and, finally, a Metal Gear Solid entry. Nintendo is also talking about how the system will seek out WiFi hotspots or other 3DS systems "without you knowing," which sounds a bit ominous, to be honest. Systems can communicate regardless of which games are being played. It can even pull in new DLC directly from other consoles, all without a monthly fee. Still no release date or price, but Nintendo is showing off two colors, red and blue, and they're said to be playable on the show floor. You can be sure we'll be running there right now. Update: Complete press release and full list of launch games after the break, including some biggies, like Metal Gear Solid "The Naked Sample," Madden, FIFA, and more! Update 2: If you'd like to know more, check out or two hands-on with the 3DS. Our first impressions of the hardware, and our more detailed thoughts after spending time with a few games. We got cross-eyed so you don't have to. %Gallery-95314% %Gallery-95274%

  • Nintendo 3DS more powerful than a Wii, won't use Tegra?

    by 
    Sean Hollister
    Sean Hollister
    06.08.2010

    Nintendo's next portable will be as potent as a current-gen home console, if you believe the latest rumors out of IGN and Eurogamer, but it won't have a Tegra chip under the hood. Multiple independent sources now say that NVIDIA's SoC is out of the autostereoscopic picture as the 3D handheld nears completion, and further confirm that the project codename is "CTR" -- which reminds us of a certain Nintendo motherboard. How the handheld has evolved since then is anyone's guess -- we're betting praying it's a good bit smaller -- but we'll find out next week at E3 for sure.

  • 3DTV-enabled Super Stardust HD turns up early on UK PSN?

    by 
    Richard Lawler
    Richard Lawler
    06.05.2010

    A few UK PlayStation 3 gamers have found they already have access to the 3D version of Super Stardust HD, reporting it "looks gorgeous" and (presumably thanks to the recent update) automatically adjusts the TV to the proper settings and prompts the player to slip on their shutter glasses. While the PSN store only shows a few updates, if you already have the game (and a 3DTV, of course) deleting it and redownloading should nab the new version. Of course, if 2D is the way to play we'd recommend holding off as a few have reported the new edition is limited to 720p resolution only, instead of the original 1080p. While that might be necessary to keep everything exploding smoothly in 3D at 60 frames per second, per eye, we're sure existing HDTV owners would appreciate every pixel they can get, so until we get some official release notes we'd leave this to the early adopting glasses wearers only.

  • Nintendo 3DS to come with '3D control stick,' vibration, and Sharp's parallax barrier 3D LCD?

    by 
    Vlad Savov
    Vlad Savov
    03.23.2010

    You had the hard news for breakfast, so how's about some less official, but still pretty robust, fodder for brunch? Asahi in Japan offers the first word on how the 3DS achieves its 3D-ness by suggesting that the new portable game machine with feature a parallax barrier LCD from Sharp. The tech has apparently already been deployed in a few cellphones over there and is described as "unsuitable" for large-screen TVs. This is corroborated by Nikkei, which suggests that the screens on the new device will be smaller than 4 inches diagonally, placing it closer to the DSi than the 4.2-inch DSi XL / LL. Other news from the latter source include so-called 3D control stick(s), though it's not entirely clear whether this'll be anything massively new or just a pair of analog nubs for us to push around. Either way, Nintendo is said to have secured patents for the new control methodology in Japan late last year. The Nikkei article also mentions improvements in WiFi transfers and battery life, as well as a new vibration function. Now that we've got all that out of the way, can someone please tell us if this thing has Tegra inside or not?

  • Darkworks shows off TriOviz for Games 2D-to-3D SDK, we get a good look

    by 
    Darren Murph
    Darren Murph
    03.12.2010

    Darkworks introduced its TriOviz for Games SDK yesterday during GDC, and while TriOviz technology has been around for years in Hollywood, it wasn't until today that this same technology debuted for console and PC titles. Essentially, this software wrapper enables standard 2D video games to be viewed in 3D on a traditional 2D display, and we were able to sneak an exclusive look at the technology today at the company's meeting room. We were shown a European version of Batman: Arkham Asylum on Microsoft's Xbox 360, and we were given a set of specialized glasses (which were passive, unlike NVIDIA's active-shutter 3D Vision specs) in order to enjoy the effect. So, how was it? In a word or two, not bad. It obviously wasn't perfect, but you have to realize just how cheap of a solution this is for the consumer to implement. All that's required is a set of special glasses, but given that these can be distributed in paper-frames form, you could easily find a set for a couple of bucks (at most), if not bundled in for free with future games. Users won't need to purchase any additional hardware whatsoever, and what they'll get is a deeper, more immersive image in return. We could very clearly see the 3D effect, and even though it was subtle, it definitely enhanced our experience. We noticed a minor bit of blurring and ghosting during just a few scenes, but when you consider that this doesn't actually change the underlying code in existing 2D games (that's the cue for developers to breathe a sigh of relief), we didn't feel that these minor quirks were unreasonable. The other interesting aspect is just how clear the image remained for onlookers that didn't have 3D glasses on; we noticed slight image doubling at specific points, but it's not something we simply couldn't look at without acquiring a headache. More after the break...

  • Darkworks SDK transforms 2D games into 3D games, no 3D TV required

    by 
    Darren Murph
    Darren Murph
    03.11.2010

    Well, wouldn't you know it? 3D seems to be the topic of conversation here at GDC , and Paris-based Darkworks is making a splash by announcing the availability of its TriOviz for Games SDK. In short, this magical software concoction is a post-process effect that allows standard 2D games to be transformed into 3D masterpieces... and you don't even need to buy a 3D television. We were briefed on the tech here at the show, and we're told that the magic happens in the software and the glasses, and unlike existing 3D technologies, other users around the house will still be able to watch you play in 2D without all those blurred edges. In other words, existing titles (for Xbox 360, PlayStation 3 and PC; sorry Wii owners!) can have a 3D experience added in, and we're guessing that a select few AAA games will be seeing a DLC pack in the near future for those who care to re-play their favorites in the third dimension. We'll be doing our best to swing by and catch a demo later today, but for now, just know that your life will never be the same once these 3D-ified games start shipping in the Spring.

  • NVIDIA 3D Vision Surround eyes-on, triple the fun

    by 
    Joanna Stern
    Joanna Stern
    03.05.2010

    What's better than gaming on one 3D screen? Gaming on three, of course. We're no strangers to NVIDIA's 3D Vision along with the Acer and Alienware displays, but the company has unveiled its 3D Vision Surround capability at CeBIT that lets you play 3D games on three 1080p 3D displays simultaneously. Yeah, it's as crazy as it sounds -- we got to throw on a pair of the glasses and it's one seriously panoramic and immersive experience. What won't be as pleasing is how much a set-up like this will cost you -- you'll need three 3D screens, and a rig with an GeForce GTX 480 SLI configuration or higher (the desktop we saw had two GeForce GTX 280 GPUS). NVIDIA will officially launch the whole platform along these new GeForce GTX 480/470 GPUs later this month.Thinking about digging into your savings? Maybe the video after the break will put an end to your wavering. %Gallery-87417%