3d-engine
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Dragon Sword trailer focuses on action combat
Dragon Sword, a new title by the Chinese company NetEase, has put out a new trailer highlighting its action combat technology. Slated for release some time this year, the game is built around an in-house engine, Next-B, that's being touted as one of the most advanced 3-D engines yet. The game features non-target combat action, open PvP, castle sieges, and large-scale fights against huge boss monsters. Skip below the cut to check out the combat technology video.
Payback driving game for iPhone updated to version 1.1, lite version added
We've posted about Payback before -- it's a Grand Theft Auto clone that's playable (and pretty impressive) on the iPhone. Apex Designs, the company behind the app, sent us a note that they've updated to version 1.1, and with that update come a nice round of fixes and improvements. As you can see above, the camera angle has been tweaked to take a little more advantage of the 3D engine, the minimap has been beefed up, and the display now rotates as you tilt the iPhone. Looks very nice.And there's even better news: even if you're not willing to shell out the $5 required for the full app, there's a lite version just released to the App Store -- it lets you explore one of the eleven cities available in the full version. Payback was impressive when released, and only suffered from a few gameplay glitches, but it looks like Apex is committed to ironing those out. It has developed into an even better game than before.
Upcoming 3D engine for aspiring PSP developers [Update 1]
The original games in the homebrew market aren't too impressive graphically, but maybe that's because they've been stuck in two dimensions. LTEstudios has revealed a demo of their upcoming free 3D engine for PSP at their official site. It comes loaded with these features for you aspiring developers: Powerful and customizable 2D GUI Character animation system Particle effects Billboards Dynamic Lights Powerful 2D with alpha, blend, etc.. Six image formats supported (.bmp, .png, .jpg, . pcx, .tga, .psd) Eight mesh formats supported (.md2, .bsp, .x, .3ds, .obj, .dmf, .dae, .ms3d) Fonts support Collision and physics integrated Powerful terrain system Will this be a refreshing jolt in the homebrew community? I hope so, because I'd love to see some original games content created by PSP fans.[Thanks, steve!][Update 1: The SDK has now been released!]