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  • OFLC: 50 Cent: Blood on the Sand being published by THQ

    by 
    Alexander Sliwinski
    Alexander Sliwinski
    10.13.2008

    Australia's high-strung ratings board, the OFLC, notes that 50 Cent: Blood in the Sand will be published by THQ -- at least in that region. The game received an "MA 15+" rating last Friday. Holla atcha boy if you happy it ain't banned. The 50 Cent sequel had previously been dropped by Activision during its merger with Vivendi, which caused rumors to spring up that the game had died. But much lite Fitty getting shot, Developer Swordfish Studios got back up and announced that the game was still in development and trying to make a holiday release. THQ was previously speculated to be a publisher for the game, but the OFLC rating is the first piece of evidence of that claim's validity. Source - THQ picks up 50 Cent game (GI.biz) Source - 50 Cent: Blood in the Sand is Dead, Dead, Dead [update] (Kotaku) %Gallery-21637%

  • Swordfish Studio 'sources' deny 50 Cent game canceled

    by 
    Alexander Sliwinski
    Alexander Sliwinski
    09.19.2008

    Swordfish Studio "sources" tell GI.biz that the rumor of 50 Cent: Blood on the Sand's cancellation is not true. The site reports "sources close" to the studio say the game is currently having its bugs fixed, and that it is still expected to release this holiday. GI.biz goes on to note that the "studio is confident of a secure future in the industry." We'll have to wait and see if that future lies with Activision-Blizzard, though, as the publisher is still reviewing the status of several Sierra/Vivendi properties. Source - 50 Cent Blood on the Sand is Dead, Dead, Dead (Kotaku) Source - 50 Cent not canceled, despite rumors (GI.biz) %Gallery-21637%

  • Activision Blizzard still 'reviewing' fate of Ghostbusters, 50 Cent

    by 
    Ludwig Kietzmann
    Ludwig Kietzmann
    09.04.2008

    It seems Activision Blizzard is still uncertain as to who it's gonna call -- to publish ectoplasmic epic Ghostbusters. Speaking to MCV, the newly melded megapublisher was still hesitant to divulge the "absolutely not cancelled" game's fate, along with the fate of fellow Vivendi leftovers like 50 Cent: Blood on the Sand. In the wake of Vivendi UK's closure, Activision Blizzard's general manager for the region, Andrew Brown, pointed out that while "Crash, Spyro and Prototype will definitely be released this and next year," the company was still in the midst of "reviewing its options regarding titles that it will not be publishing." Sound familiar? If the games are found unsuitable for Activision's immense sequel conveyer belt, it's likely that they'll be shipped off to more eager publishers. Still, aren't you utterly relieved to learn that Crash Bandicoot and Spyro the Dragon are just fine? We were worried there for a second.

  • Blood on the Sand: the Burnout of shooters

    by 
    Richard Mitchell
    Richard Mitchell
    06.13.2008

    In an interview with Xbox World 360 magazine (as reported by OXM UK), the producer of 50 Cent: Blood on the Sand, Julian Waddows, stated that he hopes Fiddy's new game will do for shooters what Burnout did for the racing genre. He adds further that he wants the game to do, "What Diablo did for RPGs. We wanted to take all that makes the genre fun and exaggerate it." An over-the-top, exaggerated shooter? Oh no, that's never been done before. Seriously though, we kid Blood on the Sand. After all, we certainly wouldn't wish any game to be bad. In theory, there's nothing wrong with Waddows hopes. We just hope that his hopes come to fruition. Otherwise, we'll probably just lose hope altogether. Editor's note: Since we're on the subject, let's get someone started on porting Diablo II to XBLA, mkay?

  • Fiddy's friend says Blood on the Sand "as good as Gears of War"

    by 
    Richard Mitchell
    Richard Mitchell
    06.11.2008

    This should allay everyone's fears about 50 Cent: Blood on the Sand. According to TeamXbox, a member of 50 Cent's G-Unit crew, Tony Yayo, has been quoted as saying that Blood on the Sand is "looking as good as Gears of War." Lofty words to be sure. Of course, given the source, we're a little skeptical. Fortunately, Yayo doesn't seem to be the only one impressed with the game, as TeamXbox also reports that Epic's own Mark Rein told CVG he was "blown away" by the game last year. In fact, even our own Terrence Stasse managed to enjoy the game during a recent Sierra event. Who knows, maybe Blood on the Sand will make us all forget about Bulletproof (or die tryin').

  • Yeah, they made another one -- 50 Cent: Blood on the Sand

    by 
    Andrew Yoon
    Andrew Yoon
    04.29.2008

    Click for high-resolution image. Rapper 50 Cent is on a quest. His in-game character is looking for a diamond-encrusted skull in an unnamed fictional Middle Eastern country. The real-life rapper, though? Well, perhaps he's on a quest to save a dying breed: the really awful video game. Perhaps the Metacritic scores for his first effort weren't low enough. Or maybe his upcoming PS3 effort, Blood on the Sand, will change things. The over-the-top action game promises a thyroid-exploding amount of adrenaline-pumping action, with brand new features like a precision-focused "Gangsta Fire" mode. Maybe playing the game is like seeing a car accident -- Joystiq's Zack Stern got some hands-on, saying "I'm strangely attracted to the spectacle of the game." To be honest, after seeing the first trailer from the game, we're also strangely intrigued. But we don't know if in a good way, or not. New screens here, trailer after the cut. %Gallery-21749%

  • X3F Impressions: 50 Cent Blood on the Sand

    by 
    Terrence Stasse
    Terrence Stasse
    04.28.2008

    When the first 50 Cent game was released, it wasn't exactly to critical praise, and many didn't think that it would be anything other than a footnote in the history of licensed games. Surprisingly, the game sold over a million copies and has a sequel well into development. 50 Cent: Blood on the Sand is following in the footsteps of its prequel with its focus on the characters and gunplay, but everything else seems to have been left behind. Despite the commercial success of the first game, it's reported that 50 Cent was unhappy with the first game, and wanted an entirely new team to work on the second game. Hence, Swordfish Studios took the reins on development, with the goal to create a game that was easy to pick up and play in a fun and arcady fashion. Our first impression upon being shown to the seats was "Wow, this looks a lot like Gears." And not just because both games are running Unreal Engine 3. The base gameplay of Blood on the Sand is almost an exact copy of Gears in every way, right down to the cover mechanic and melee activation. The movement is faster overall (to keep up the arcade feel the devs are shooting for) and you're definitely not in as much danger as you are in Gears. While there is a cover mechanic that allows for crouching, firing from behind cover, peeking around corners, and everything else you would expect out of a Gears clone, it's mostly unnecessary as the bulletproof vest your character wears is MUCH tougher than it looks (at least on the default difficulty).

  • See the debut trailer for 50 Cent: Blood on the Sand

    by 
    Justin McElroy
    Justin McElroy
    04.28.2008

    We're not positive (yet), but the more material we see from 50 Cent: Blood on the Sand, the more sure we are that it's going to be the best game ever made. Barring that, it's almost sure to be the best one featuring the theft -- and subsequent retrieval -- of a diamond-encrusted skull by a hardcore rapper (except, of course, for Kid Chameleon). Things we love: When Fiddy takes a shotgun blast to the chest without flinching; when Fiddy casts his assault rifle aside to kick a guy in the junk and when Fiddy is assaulted by not just a white guy, but (for the benefit of those of you who are not so much with the symbolism) the whitest guy on the face of the Earth. We're betting that guy's name is White E. Theman, but that's just a guess. Best. Game. Ever.

  • Joystiq impressions: 50 Cent: Blood on the Sand (360/PS3)

    by 
    Zack Stern
    Zack Stern
    04.28.2008

    var digg_url = 'http://digg.com/gaming_news/Impressions_50_Cent_Blood_on_the_Sand_360_PS3'; If you buy only one game featuring 50 Cent and G-Unit shooting people in a quest to get back their diamond-encrusted skull this year, make it 50 Cent: Blood on the Sand. I'm still overwhelmed by the game's plot, and when 50 Cent is your protagonist, you might as well embellish as much as you can. Go over the top, and then go even higher. 50 Cent: Blood on the Sand is a straight-ahead action game. You'll fire all kinds of guns to kill waves of disposable enemies, all trying to stop you from getting back what's rightfully yours. In a recent demo of the title, I felt a little bad for the sheer numbers of enemies you must dispatch; surely, these lowly thugs aren't making diamond-encrusted-skull money. And before I get too far, a clarification: 50 Cent: Blood on the Sand is not necessarily set in the Middle East. Lots of places have sand, including Miami Beach, school playgrounds, ant farms, and other non-Middle-Eastern settings. The game is merely set in a fictitious, unnamed country with sand, palm trees, and vaguely Middle-Eastern architecture. %Gallery-21637%

  • 50 Cent: Blood on the Sand revealed for PS3, Xbox 360

    by 
    Justin McElroy
    Justin McElroy
    03.26.2008

    When we first read the title 50 Cent: Blood on the Sand (the previously untitled sequel), we, like you're surely doing right now, prayed for Fugitive Hunter-esque hi-jinx that would have Fiddy & friends sorting out the U.S.'s problems in Iraq and getting home in time to record a new smash hit with Rhianna ("I'll stop those terrorists ... or die tryin'"). Sadly, MTV has shattered our dreams, reporting that the game "sets 50's character against a cabal of international gangsters on a far-flung, bullet-riddled adventure." Missed opportunity? Table for 1? (There are some screenshots here if you want to get a better feel for the new setting.) On the plus side, the game will have nothing plot-wise to do with the poorly-received 50 Cent: Bulletproof. There's also encouraging word from Vivendi producer Aaron Blean who said, "We've emphasized the gameplay quality [more] than anything this time around." We think we speak for everyone when we say, "Yes. Yes, that's a good choice."

  • We'd buy that for a dollar: 50 Cent sequel in latest EGM

    by 
    Christopher Grant
    Christopher Grant
    03.25.2008

    We're not sure if greenlighting a sequel to a game that garnered an impressively low 47% review average is such a smart idea for Sierra if it needs to keep it from the chopping block when (and if) the Activision merger goes through. To be fair, the company was probably looking more at the million plus sales of the game in the UK and North American (you chumps) than the dismal ratings; in other words, business as usual in video game land. We don't know much about the game, outside of what's been spotted on the cover of the upcoming EGM – which promises "first looks" and, try to contain yourselves, "first screens" – but we do know how to wag our fingers in disapprobation. For shame Sierra ... for shame.