@xbox,e3-2010

07.06.10
3DS and Rage are big winners of E3 2010 Game Critics Awards
07.06.10

3DS and Rage are big winners of E3 2010 Game Critics Awards

Just one week after revealing the nominees of the E3 2010 Game Critics Awards, the numbers are in a...

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07.01.10
Today's Portal 2 demos: propel and repel with gel
07.01.10

Today's Portal 2 demos: propel and repel with gel

Parts six and seven -- the final two parts, mind you -- of the Portal 2 E3 video demonstration take...

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06.30.10
Chahi: Project Dust is like building sandcastles, with more lava
06.30.10

Chahi: Project Dust is like building sandcastles, with more lava

Speaking to Joystiq during E3, legendary Another World designer Eric Chahi gave us a bit more inform...

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06.30.10
Preview: NHL 2011
06.30.10

Preview: NHL 2011

Perhaps it's my Canadian roots and the fact that I am one of two staff members that enjoys sports g...

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06.29.10
Preview: Splatterhouse
06.29.10

Preview: Splatterhouse

Most of the games games shown at E3 are not final retail versions; they're preview builds specifica...

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06.29.10
Preview: Crave's E3 lineup, featuring Deadliest Catch, Man vs. Wild and Brunswick Pro Bowling
06.29.10

Preview: Crave's E3 lineup, featuring Deadliest Catch, Man vs. Wild and Brunswick Pro Bowling

For every Batman: Arkham Asylum or Epic Mickey, there's got to be someone out there bringing shoddy...

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06.28.10
Interview: Driver: San Francisco creative director Martin Edmondson
06.28.10

Interview: Driver: San Francisco creative director Martin Edmondson

Formed in the mid-1980s, Reflections Interactive has been making games for longer than you might re...

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06.28.10
Preview: Driver: San Francisco
06.28.10

Preview: Driver: San Francisco

While a lot of people have share an affinity for the Driver series, most would agree that the franc...

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06.28.10
Interview: Shinji Mikami on Vanquish, evolving game dev locales and ... punching fools
06.28.10

Interview: Shinji Mikami on Vanquish, evolving game dev locales and ... punching fools

During this year's E3, we had a chance to chat with Shinji Mikami, creative lead on Platinum Games'...

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