Bassguitar

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  • Band Industries

    The Roadie 2 gives you no excuse for an out-of-tune guitar

    by 
    Roberto Baldwin
    Roberto Baldwin
    03.28.2017

    I have what has been described as a "really crappy guitar." It's not even mine. It belongs to my friend who, before handing it to me, said, "Yeah, I let my kid hit this thing with stuff. Also, I've never changed the strings." It seemed like the perfect test subject for a new peg-turning auto-tuner from the makers of the Roadie. Typically, the older the strings, the more an instrument slides out of key. Basically, if you even looked at this guitar the wrong way, it sounded horrible.

  • MechBass robot nails bass guitar sounds with Arduino and a stone cold groove (video)

    by 
    Jon Fingas
    Jon Fingas
    11.25.2012

    End-of-year engineering school projects often pique our interest for their creativity. It's not every day that they can carry a bassline, however. James McVay's robot project for his honors year at the Victoria University of Wellington, the supremely well-named MechBass, wouldn't have much trouble keeping up with a favorite band. It centers on a custom, Arduino-compatible board that controls the plucking, fretting and damping of four strings to faithfully recreate bass guitar sounds from MIDI input. The design even accounts for the unwanted noises of actuators and motors, while virtually everything was either 3D-printed or laser-cut just for the task at hand. Sounds good? There's more in the pipeline: an upcoming Swivel robot will experiment with different playing techniques, and McVay ultimately sees his work teaching us about robotic music's interaction with human performers. For now, we'll be happy with the video after the break and hope that MechBass takes requests.

  • Mad Catz intros Fender Precision Bass for Rock Band

    by 
    Donald Melanson
    Donald Melanson
    09.08.2008

    Just in case you didn't have enough fake instruments cluttering up your living room, Mad Catz has now let loose its Fender Precision Bass for Rock Band, which it helpfully reminds us is the first ever bass guitar for the game. Among other things, this one drops the whammy bar normally found on Rock Band / Guitar Hero guitars (the volume knob does the job instead), and it incorporates a new Split Strum Bar, which promises to let you strum and pluck notes faster than a standard strum bar. Unfortunately, it's only available for the Xbox 360 at the moment, but at least the $70 price tag isn't quite as excessive as some of the other "premium" guitars out there. Now, if only someone would offer a Neil Peart-style drum kit, we'd really be able to do Rush justice, or at least out-do their now infamous performance on The Colbert Report.

  • Preview of new Guitar Hero II co-op mode

    by 
    Dan Choi
    Dan Choi
    05.08.2006

    In case you missed it on Friday, IGN posted a pre-E3 hands-on preview of Guitar Hero II's new co-op mode. It's a departure from the first game's multiplayer mode in that the two players have to depend on each other a lot more to pass each song and thereby make beautiful music together.While the old multiplayer option will still be around in the sequel, the new mode mixes distinct lead guitar and bass or rhythm parts where each player affects the other in various ways, whether by failing if either performance slips (as in DDR), sharing the same Rock Meter (with mistakes from either player resetting the score multiplier), and needing to both go vertical at the same time to activate the shared Star Power. Thankfully, different difficulty levels can be assigned to each player.The Joystiq team out in L.A. will probably find something to do until they get their sweaty paws on a guitar controller or two on the E3 show floor (maybe one of those wacky press conferences will help pass the time), but we're sure the wait to try the latest build of this rockin' series will be worth it. The seven songs available at E3 are listed below.[Thanks, murph]