battlestar galactica

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  • Bigpoint's Battlestar Galactica Online just the beginning of its master plan

    by 
    Justin Olivetti
    Justin Olivetti
    02.10.2011

    In the Battlestar Galactica TV reimagining, the Cylons were infamous for having an overarching plan for their domination of the galaxy. Likewise, Bigpoint's plan for the newly-launched Battlestar Galactica Online is far more than it might first appear. For starters, the SyFy channel -- which is hosting the game on its website -- plans to aggressively run commercials promoting BSGO to the public. According to Gamasutra, Bigpoint itself is in a state of rapid growth with the recent acquisition of the former employees of Planet Moon for its relatively new San Francisco office. This newly combined workforce numbers over 80, and CEO Heiko Hubertz has them all mostly working on two major IPs: "We didn't acquire the company; we just took over the employees. So almost 40 of them are now working for us, and they're working mainly on Battlestar and The Mummy." Bigpoint's plan to tackle the North American market diverges from its European strategy by focusing on high-quality, multi-million dollar budget browser titles -- and so far, it's paid off, as the company is in the black. Hubertz thinks this was a smart move: "It was very quick -- the decision, 'Okay, if we want to be successful in the U.S., we have to change our thinking about this industry.' And that's the reason why we developed games here in the U.S., that's the reason why we picked a technology like Unity to develop games of high quality." You can read up on Bigpoint's plan over at Gamasutra, and don't forget to check out our first impressions of Battlestar Galactica Online.

  • PSA: Battlestar Galactica Online now in open beta

    by 
    David Hinkle
    David Hinkle
    02.08.2011

    Just because the show concluded back in 2009, it doesn't mean you've seen the last of Adama, Leoben and the rest of those zany survivors and the Cylons who chase them. As expected, an open beta for Bigpoint Games' space combat MMO Battlestar Galactica Online is currently underway and anyone can play. The beta's available exclusively on SyFy.com for the next six weeks. Battlestar Galactica Online takes place during an unspecified time in the television drama's run, where both Cylon and Colonial forces are trapped in a sector of space, vying for military and resource dominance. Lolcats not included. [Image credit]

  • Bigpoint launches Battlestar Galactica Online

    by 
    Jef Reahard
    Jef Reahard
    02.08.2011

    SyFy's Battlestar Galactica odyssey may have ended, but Bigpoint's MMO adaptation of the beloved reboot has just begun. The free-to-play game maker has announced the official launch of Battlestar Galactica Online, a browser-based title set during the latter half of the TV show's second season. Players can choose to fight for either the Cylons or the Colonials, as both fleets are stranded in uncharted space and in need of repairs and critical supplies. This leads into a contest for nearby resources that involves space combat, exploration, and mission-based play as well as ship unlocks, customization, and market features. Bigpoint has also made use of assets from the television series including the seminal Bear McCreary musical score and the instantly recognizable ship models. How does all this hold up in a browser game? Pretty well, according to Bigpoint. "We are confident that a new standard has been achieved -- no longer should browser games be considered sub-par to their console or PC-installed counterparts," says CEO Heiko Hubertz.

  • Battlestar Galactica Online jumps to open beta Feb. 8

    by 
    Randy Nelson
    Randy Nelson
    01.29.2011

    Bigpoint Games is getting its space combat MMO based on Syfy's Battlestar Galactica reboot ready for open beta on February 8. Currently in closed beta, the browser-based Battlestar Galactica Online will let PC and Mac players live out their fantasies of piloting Vipers -- or Cylon Raiders, if you're secretly a toaster -- free-of-charge, with gameplay and cosmetic enhancements available for unlock with Colonial credits real cash money. The beta will be accessible from the US and Europe via servers located on the West Coast, East Coast and one in the EU. Though the game will include language options for English, French, German, Polish, Turkish Italian, Russian and Spanish, English will be the only dialect permissible in chat. Bigpoint hasn't said wether or not the word "frak" will be filtered.

  • Battlestar Galactica gets an open beta date

    by 
    Krystalle Voecks
    Krystalle Voecks
    01.28.2011

    Are you ready to step into the world of Battlestar Galactica Online and have a frakkin' good time blowing Cylons into the next century? Perhaps you're more the type of person who feels a certain affinity with the toaster-people and instead would prefer to play on the side of the Cylons themselves? Whatever the case, if you've been waiting for Bigpoint Games' upcoming free-to-play SyFy Channel space dogfighter, then you're in luck. According to a post by Husker on the Battlestar Galactica Online forums, the game's open beta is right around the corner: February 8th, to be exact! Initially, three servers will be launched for open beta: Caprica for the U.S. West coast, Scorpia for the U.S. East coast, and Tauron for players located in the EU. However, all players will be expected to use English in common chat channels, even on the EU server. The only exception is in Squad and Wing chat, which is left up to players. Any other language used in open channels will cause you to be ganked with a GM banhammer and be sent to appeal on the forums. Bigpoint also states that if more servers are needed, the company will be adjusting accordingly. In the meantime, you can check out Beau's First Impressions of the game or watch the red-hot trailer Bigpoint just released to get an idea of what this very ambitious Unity-engine-based game will be like.

  • Battlestar Galactica fires up its FTLs for an in-game trailer

    by 
    Larry Everett
    Larry Everett
    01.24.2011

    In December of 2003, the SciFi Network (now Syfy) launched a hugely successful re-imagining of the '70s space-opera Battlestar Galactica. Early last year, Bigpoint announced it had procured the license to make a browser-based MMOG set in the same re-imagined universe. Today, we have the first-ever in-game trailer for Battlestar Galactica Online. The press release states that this game is "one of the most ambitious browser-games ever developed," and the trailer features the in-game footage of Cylon Raiders and Colonial Vipers facing off against the Galactica and Basestars. We also get a taste of what actual combat will feel like, with Bear McCreary's musical score as a emotional backdrop. Catch the full, exciting trailer after the break. Beta applications are being accepted on the game's website, open beta begins sometime soon in Q1, and launch will be shortly after that. When the game launches in the United States, it will be available only through Syfy.com. Stay tuned here for more information. So say we all!

  • Free for All: Four games I'm dying to play in 2011

    by 
    Beau Hindman
    Beau Hindman
    12.22.2010

    The year 2010 was a great year in gaming. If anyone tells you any different, look him in the eye -- you've just met a madman. In fact, 2010 did so much for me, personally, that it might be hard to top it for a while. I actually started getting paid to write my blog entries this year, discovered so many wonderful new developers this year, and played more hours than in all of the previous years combined. As luck would have it, there are already several new games being announced that are making 2011 look like an even bigger year for me. Browser-based technology is only growing more robust and rich, indie gaming is finally starting to get a lot of the respect it deserves, and I now have the ability to contact almost any developer I want for use in my columns. All of this adds up to some exciting times ahead, for sure. All thanks to Massively, of course. There are four games in particular that I am very excited about. More will come, I'm positive, but these four have already cast huge spells on me. Click past the cut to see what you should be excited about, too!

  • Battlestar Galactica Online goes closed beta, releases new screens

    by 
    Beau Hindman
    Beau Hindman
    11.08.2010

    It looks like Bigpoint is stepping closer and closer to launching the browser-based Battlestar Galactica MMO. Open beta is due this December with launch exclusively on SyFy.com this fall. (Sci-fi on SyFy? Yes!) Fans will be happy to know that the game will be firmly set in the popular television show's universe complete with warring factions, exploration, mission-based PvE and lots of player-obliterates-player combat! Ah, the joys of exploring the unique sights and ships of the Battlestar universe. Right now, closed beta players are being asked to finish a tutorial mission -- as either human or cylon -- then are sent off to freely explore the universe. They can experiment with mining, PvE or PvP content, or even exploring the Battlestar, space outposts, planet bases or a Cylon basestar! We all know that Cylons rule and humans drool, so this is good news. Read on!

  • GDCO 2010: Bigpoint's Alan Dunton on the next-gen of browser MMOs

    by 
    Beau Hindman
    Beau Hindman
    10.12.2010

    Bigpoint has had a very successful run as a multi-game publisher over the last few years. If you're familiar with Seafight or Dark Orbit, then you have played some of the company's games. Of course, those titles -- plus the many others -- are just not enough for the devs at Bigpoint. They wanted to host, create and specify a game for the North American market. What they ended up with are a few titles -- The Mummy Online, Battlestar Galactica, and Ruined Online -- all crafted in the same amazing Unity browser engine. What this will do is allow for more flexibility, accessibility, and possibility. Bigpoint's background in free-to-play and microtransaction-based games will also help to monetize the titles -- a delicate science in itself. We were able to meet up with Alan Dunton, and he explained to us what Ruined Online meant for the company and for the future of Battlestar and The Mummy.

  • So say we all: Battlestar Galactica Online's blueprints revealed

    by 
    Justin Olivetti
    Justin Olivetti
    08.22.2010

    Whether you're a human, a Cylon, a human working for the Cylons, a Cylon working for the humans, or a slightly off-kilter Massively editor, Battlestar Galactica Online promises to appeal across a wide spectrum. Ten Ton Hammer got in the good graces of Bigpoint at Gamescom this year and smuggled out information vital to the war effort. While it's not even in the alpha stage as of yet, BSGO is reportedly looking solid, especially for a browser-based title. The primary focus of this space-shooter MMO is the PvP conflict between human and Cylon forces. Players should expect to handle ships from the series (such as the Viper), but Bigpoint is planning on creating new spacecraft unique to the game. Each ship will handle differently, forcing users to adapt on the fly or die. Although the main stage of the game is the struggle to control systems (and their precious, precious resources), you'll be able to explore areas on foot, such as the titular Galactica, although this is mostly for atmosphere and storytelling. For players worried about the game's microtransactions model, Bigpoint promises that everyone will be able to experience the game from beginning to end without being forced to spend a penny.

  • Bigpoint announces key characters in Battlestar Galactica Online

    by 
    Rubi Bayer
    Rubi Bayer
    08.14.2010

    Bigpoint, the creator of upcoming browser-based MMO Battlestar Galactica Online, has revealed a part of the game that fans have been speculating on for a while. The names of key characters have been announced, and you'll certainly see plenty of familiar ones. These characters will be NPCs, placed in the game to "create a deeper connection to the storyline, provide quests and accentuate the dramatic tension that the series is known for delivering expertly." On the human side, you'll find William and Lee "Apollo" Adama, Starbuck and Apollo and Galen "Chief" Tyrol. The Cylon roster will be made up of One, Two, Six and Eight. (Sorry guys, no Three.) Bigpoint CEO Heiko Hubertz is pleased with these additions to the game: "These characters brought to life the story and captured the imaginations of a whole new generation of Battlestar Galactica fans and we felt strongly that they needed to appear in the game." You can sign up for the game newsletter and receive more updates through the BSG Online site. [Editor's Note: Whoops, we made a mistake in our list! Fixed that for you. ~Sera]

  • Exclusive: New gameplay details and screenshots for Battlestar Galactica Online

    by 
    Rubi Bayer
    Rubi Bayer
    07.22.2010

    When it comes to new MMO titles, a significant portion of the MMO community will hear the the phrase "browser-based" and dismiss the game in question as unworthy without even looking at it. The folks at Bigpoint have big plans to banish this stereotype with Battlestar Galactica Online. If CEO and founder Heiko Hubertz has his way, turning your nose up at a game because of what you think a browser-based f2p is will become a thing of the past: "Bigpoint's goal is to raise expectations on what can be achieved in a browser-based game. Battlestar Galactica Online is the perfect license to help us elevate the consumer's understanding of this genre of gaming and reach gamers who have never tried a free-to-play game." Bigpoint shared some exclusive new gameplay information and screenshots with us that give a picture of a much more complex game than you might be expecting. Follow along after the jump to see what they had to say. %Gallery-97984%

  • Disillusionment with MMOs

    by 
    Jeremy Stratton
    Jeremy Stratton
    06.29.2010

    Because I never studied nor considered studying psychology, you may doubt my words, but I will still tell you that many people go through a phase in life in which things become less shiny for them. What, there really is no Santa Claus? Those awesome space battles on TV are just tiny plastic miniatures hanging from fishing-line? World of Warcraft didn't invent Naga? Sooner or later the curtain will be pulled back on something you found new or fascinating in your life. Losing that sense of excitement from something you thought was different or new can leave a gaping hole of disillusionment. The short history of MMOs is not immune to providing plenty of room for players to become disillusioned. Like television, movies, and books, MMOs don't use 100% new content that developers invented out of thin air. I've been on many MMO forums and have seen players at different stages of disillusionment seemingly frothing at the mouth about being sick of elves in fantasy MMOs, and accusing one MMO of stealing a name or even a similar-sounding name from an MMO they would defend as "more original." The fact is that most concepts and ideas have already been done, and it can just be hard to deal with. Who doesn't get a little disillusioned when he grows up and finds out his dad or mom really isn't the smartest or strongest person in the world? If I haven't disappointed you enough then follow along as I spoil even more of your favorite MMOs -- but hopefully I can also show you that disillusionment isn't the end.

  • E3 2010: Your complete Massively coverage roundup

    by 
    Jef Reahard
    Jef Reahard
    06.21.2010

    The 2010 edition of the gaming nirvana known as E3 has come and gone, and Massively was there to bring you three days of exclusives, firsts, and hands-on impressions for all your favorite MMORPG titles, studios, and developers. This year's Expo saw plenty of news and announcements regarding highly anticipated games, as well as plenty of information on assorted titles large and small. We thought it best to collate our coverage into a complete and concise roundup post for your viewing pleasure, so read along after the cut to make sure you didn't miss anything. You can also check out all of our E3 galleries along the way.

  • Captain's Log: Should Star Trek Online fans fear the competition?

    by 
    Ryan Greene
    Ryan Greene
    06.17.2010

    Good afternoon, cadets and admirals. Welcome to this week's edition of Captain's Log, your ever-expanding guide to Star Trek Online. Last time, we discussed some basics of ground combat, and I promised more to come. But I've decided to change course a bit, so we'll cover those next week. Instead, I thought it might be fun to discuss what's on every Earth nerd's mind right now: E3! The Electronic Entertainment Expo has engines on full impulse this week in Los Angeles, and amid all the grand news we don't care about -- I was counting on the 3DS to not be totally awesome so I wouldn't have to replace my DSiXL! Curses! -- the MMO news is flying fast and furious. With all the news and shiny images of forthcoming space-based MMOs, should fans worry that STO's days are numbered?

  • Battlestar Galactica Online trailer is out of this world

    by 
    David Hinkle
    David Hinkle
    06.14.2010

    Some of us may scoff at a browser-based Battlestar Galactica MMO, but for those who just want to see something BSG related on a screen, there's hope in the form of the embedded trailer. It shows a large scale space battle between the Cylons and human survivors, and if that doesn't give you the warm fuzzies then you're probably a frakkin' toaster.

  • Battlestar Galactica Online E3 trailer divides players... literally

    by 
    Justin Olivetti
    Justin Olivetti
    06.12.2010

    "Human or Cylon... Man or Machine... who will you choose?" asks the maddeningly vague Battlestar Galactica Online trailer. More of a teaser than anything, this trailer will make the rounds at this month's E3, trying to tempt MMO gamers and Battlestar Galactica fans alike with intergalactic conflict. Based on the hit SyFy series, Battlestar Galactica Online pits the remnants of humanity against their created "children" -- robot and cyborg Cylons. The browser based game is set during the second season of the show and should be coming out early this fall on SyFy Games' portal. We took a look at this title back at GDC10, and hopefully we'll learn more about the details of BGO from Bigpoint developers at E3. In the meanwhile, hit the jump, check out the trailer and see if it doesn't get your blood pumping for outer space fighter combat!

  • MacBook Pro spotted on Caprica

    by 
    Chris Rawson
    Chris Rawson
    03.27.2010

    It's not at all unusual for Apple's products to make guest appearances on TV shows and films. Some shows take this to an extreme. 30 Rock, for example, is so stuffed full of iMacs, MacBooks, and iPhones that it seems like Apple is the only computer company in that show's universe. A unibody MacBook Pro made a guest appearance in the unlikeliest of places last night: on the season finale of Caprica, SyFy's prequel to the critically acclaimed, re-imagined Battlestar Galactica TV series. It's unusual enough to see a MacBook Pro on a science fiction show of this type in the first place, but given the setting of the Battlestar Galactica universe, it's even more extraordinary. For those of you who haven't yet caught up on the final season of BSG for one reason or another, I've hidden the rest of this article behind the "Read More" link so you won't get any spoilers from me. The rest of you feel free to read on.

  • GDC10: Massively's day 2 roundup

    by 
    Jef Reahard
    Jef Reahard
    03.11.2010

    Welcome to another edition of Massively's GDC 2010 daily roundup. Yesterday brought a fresh onslaught of news about many a forthcoming MMORPG, and our tireless reporters were once again on the front lines. The day was definitely quality over quantity, as we settled into the rhythm of the conference and sat down for several interviews that we'll bring you later this week, including chats with Virtual Fairground and Turbine's Fernando Paiz. For now, check out our GDC stories from yesterday that you might have missed. GDC10: An in-depth look at Battlestar Galactica Online Welcome to Poisonville R.A. Salvatore talks Copernicus Also, you can browse our Poisonville gallery below, and be sure to check back throughout the remainder of the week as we bring you more GDC 2010 coverage. %Gallery-87929%

  • GDC10: An in-depth look at Battlestar Galactica Online

    by 
    Rubi Bayer
    Rubi Bayer
    03.10.2010

    var digg_url = 'http://digg.com/pc_games/GDC10_An_in_depth_look_at_Battlestar_Galactica_Online'; Yesterday at GDC, Bigpoint announced their upcoming Battlestar Galactica MMO. Today, we had the opportunity to speak with Jan Wergin, the Chief Technology Officer from Bigpoint for a closer look at the game. The initial announcement was met with a bit of apprehension from fans -- they love the IP but aren't sure how well it will translate into an MMO, particularly a browser-based MMO. Follow along after the jump as we take a look at that and much more in our interview with Bigpoint.