Bruce-Straley

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  • Last of Us leads heading up Uncharted PS4 after Hennig's departure

    by 
    S. Prell
    S. Prell
    06.02.2014

    Bruce Straley and Neil Druckmann, co-leads on multiple-award-winning The Last Of Us, will be taking charge for the next game in the Uncharted series, ​Naughty Dog co-president Evan Wells revealed to Game Informer. Straley, who served as game director, and Druckmann, who served as creative director on The Last of Us, will be taking over for previous Uncharted writer/creative director Amy Hennig, who departed Naughty Dog for Star Wars-ier pastures at Visceral Games earlier this year. Try not to worry too much that the change in leadership will make Uncharted on PS4 as dark as Naughty Dog's fungal apocalypse drama; both Druckmann and Straley have experience working on the PS3 Uncharted games. Druckmann helped pen Uncharted: Drake's Fortune and Uncharted 2: Among Thieves, while Straley was game director for Uncharted 2 and art director for the original Uncharted. In other words: this won't be exactly ... unexplored territory for the developers. ... Wait, did we mess that joke up? [Image: Naughty Dog]

  • The Last of Us film moving ahead with Naughty Dog writing

    by 
    Earnest Cavalli
    Earnest Cavalli
    03.06.2014

    Naughty Dog's stellar PlayStation 3 exclusive, The Last of Us, may soon appear in theaters, thanks to an agreement between the developer, Sony and Resident Evil: Afterlife production company Screen Gems. According to Deadline, the film adaptation will be written by Neil Druckmann who served as creative director on The Last of Us. Druckmann will also join Naughty Dog co-presidents Evan Wells and Christophe Balestra as well as game director Bruce Straley in designing the film's overall creative vision. Ghost House Productions, a company led by Evil Dead auteur Sam Raimi, will assist with general production duties. "Screen Gems' Brian Dukes and Eric Ling brought this game to my attention insisting we go after it, and when I saw the quality of the storytelling, I knew the audience for this project was far greater than just the gaming community and that Neil Druckmann must write the screenplay," stated Screen Gems president Clint Culpepper. Missing from Deadline's report is any info on who might star in or direct the movie. This means you readers get to fill the comments below with speculative casting choices - well, except for Ellie. That one's a no-brainer. [Image: Sony]

  • The voices of Joel and Ellie to judge The Last of Us fan art competition

    by 
    S. Prell
    S. Prell
    10.19.2013

    Naughty Dog has partnered with t-shirts-and-art-prints online shop We Love Fine for a The Last of Us-inspired fan art competition, and according to a post on the Naughty Dog website, the winner's designs could end up on official The Last of Us merchandise. Artists have until November 11 to submit up to five designs, which will be rated by Last of Us fans. On December 17, the most popular designs will move on to the final round of judging. Troy Baker and Ashley Johnson, who voiced Joel and Ellie, respectively, as well as Creative Director Neil Druckmann and Game Director Bruce Straley will serve as guest judges. The Grand Prize winner will take home up to $2,000, as well as a Post-Pandemic Edition of the game, Season Pass DLC, a Dark Horse artbook, a trade paperback copy of The Last of Us American Dreams, and a signed poster by the dev team. You can check out all the rules for entry, as well as other prizes, on the We Love Fine website.

  • The Last of Us not hitting (or shooting, or sneaking) until 2013

    by 
    Ben Gilbert
    Ben Gilbert
    06.14.2012

    The last we heard about The Last of Us arriving at retail, it was pinned to "late 2012/early 2013." That date seemingly shifted to a less definitive "2013" recently, as Naughty Dog creative director Neil Druckmann and game director Bruce Straley told Jimmy Fallon as much on last night's Late Night.The Naughty Dog duo also gave Fallon a personal walkthrough of the gameplay we saw back at E3, with 100 percent fewer swears and 100 percent more Jimmy Fallon commentary. If you're into that kinda thing, we've got it above.

  • Uncharted 2 enemies have improved since you last met

    by 
    Jem Alexander
    Jem Alexander
    01.14.2009

    Looks like Nathan's enemies will be enjoying an expanded skillset in Uncharted 2. CVG has been nattering with Bruce Straley, one of the game's directors, who has revealed that the baddies in Uncharted 2 will feature improved intelligence. Specifically, they will now "hunt" and "investigate" based on movement in their peripheral vision. "When Drake enters this peripheral vision the enemies will look over in the direction they think they saw him in and depending on how long he was in this vision cone, they may just look or they may walk over and check out what they think they saw.""If they lose eye contact with Drake for a few seconds, one or more enemies will start hunting around the area, starting with his last known location, and then spread their search out if he's not found." This hunting behaviour means that the enemies will need to be able to follow Drake wherever he goes, which means jumping and climbing around the environment. "The benefit to this was our combat wasn't limited to flat terrain anymore."Sounds great to us. One of our biggest gripes with Uncharted 1 was that at any given point you were either fighting or platforming. Hopefully we'll see more of a crossover in the sequel. Apparently more details will be forthcoming once CVG posts the full interview with Straley tomorrow.