captainamerica

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  • Epic Games

    'Avengers: Endgame' event is coming to 'Fortnite' this week

    by 
    Kris Holt
    Kris Holt
    04.22.2019

    Epic Games is again linking up with the Marvel Cinematic Universe as the developer has teased a Fortnite and Avengers: Endgame crossover. We don't know many details yet, other than a start date of April 25th, the same day the movie hits theaters, and that it might have something to do with Captain America's shield.

  • Marvel

    Marvel is developing a Falcon-Winter Soldier TV series

    by 
    Mariella Moon
    Mariella Moon
    10.31.2018

    It's no secret that Disney is developing several shows for its upcoming streaming service. The House of Mouse has already confirmed Jon Favreau's Star Wars show about a lone space gunfighter called The Mandalorian. And previous reports say it's working on standalone shows that revolve around Loki and Scarlet Witch, as well. Now, according to a new report by Variety, the company is also putting Falcon and Winter Soldier together in a limited TV series written by Empire writer and producer Malcolm Spellman.

  • Kris Naudus / Engadget

    Kids play mechanics for Marvel heroes with the Electro Hero Kit

    by 
    Kris Naudus
    Kris Naudus
    02.21.2018

    Not every child wants to be a coder or an engineer, which can make it hard to get them playing with STEM toys if they don't really care about making their own video games or building a cool robot. However, many kids are into role playing and telling stories, which is what Tech Will Save Us' newest set focuses on instead. The Electro Hero Kit asks children to build stuff to help out their favorite Marvel characters, while imparting some basic lessons about electricity in the process.

  • Kickstarter

    ‘The Electric State’ film is in the works with ‘It’ director on board

    by 
    Mallory Locklear
    Mallory Locklear
    12.15.2017

    Simon Stålenhag's illustrated novel The Electric State is coming to the big screen with It director Andy Muschietti likely at the helm. Russo Brothers Studio beat at least three other studios for rights to the project, Deadline reports, and a number of producers and directors sought to be involved.

  • Computex's most excessive PC mod is a cotton candy machine

    by 
    Mat Smith
    Mat Smith
    06.01.2016

    Asia's biggest tech show regularly delivers on the PC case mods. If they're not labors of love courtesy of international case-modders, then it's a company producing the case mods itself. MSI possibly went too far commissioning this blood sugar-baiting monstrosity. PC modder Mike Petereyns was responsible for the MSI "Cotton Candy," made to coincide with the company's 30th anniversary, pairing the state fair diabetes trap with the PC producers' own GFX (GTX780Ti), camouflage motherboard and white liquid cooling system. Oh and someone was making cotton candy for everyone. Which always helps draw a crowd. Elsewhere,there was a vibranium-tinged Marvel tribute. Have a look at that in the gallery below.

  • Fan-made Captain America shield pulls off a few superhero tricks

    by 
    Mat Smith
    Mat Smith
    05.09.2016

    No armory of fan-made Avengers props is complete without Captain America's shield. While you can get one that looks the part over at MachinaProps, a shield that you can bounce off walls and Ultron robots is a little harder to come by. But! Even if your blood doesn't flow with the super soldier serum, the Hacksmith has attempted to make it happen with several powerful electromagnets and the aforementioned replica.

  • Recommended Reading: Captain America vs. Iron Man

    by 
    Billy Steele
    Billy Steele
    05.07.2016

    Why the Civil War between Captain America and Iron Man Is Inevitable Tim O'Neil, AV Club The latest installment in Marvel's Cinematic Universe, Captain America: Civil War, hits theaters in the US this weekend. Before you head out, read up on what the comics have to say about the inevitable conflict between Captain America and Iron Man. Sure, there will be some spoilers, but if you ask me, it's worth it to know how the narrative plays out in the books. In addition to the AV Club piece, NPR examined the similarities between the new Marvel film and the hit musical Hamilton for another interesting perspective.

  • Avengers Blu-ray preorders listed, including massive 10-disc Marvel Cinematic Universe set

    by 
    Richard Lawler
    Richard Lawler
    06.01.2012

    If you left the theater after watching Marvel / Disney / Joss Whedon's The Avengers ready to buy the Blu-ray disc as soon as it hit then get your credit cards ready. As Blu-ray.com notes, Amazon has listings for both a 2-disc Blu-ray edition and a 4-disc Blu-ray 3D version, but the one that's caught our eye is the just updated listing for Marvel Cinematic Universe: Phase One - Avengers Assembled. A 10 disc set, it has every movie in this chapter of Marvel flicks -- Avengers, Captain America, Thor, Iron Man 1 & 2, The Incredible Hulk -- with 3D copies where applicable plus collectible packaging and a bonus "The Phase One Archives" disc. The only pic of the casing we have is the promo image shown above which hints at a replica of Nick Fury's Cosmic Cube suitcase from the movie, but more information is promised to be revealed July 15th. Until then you'll have to decide if $153 ($25~ per movie) is worth it for the set, or maybe take this time to finance it by selling off your existing copies on Craigslist. Your choice. [Thanks, Victor]

  • Nintendo Video app for the American 3DS appears with four videos in tow

    by 
    Richard Lawler
    Richard Lawler
    07.22.2011

    After some will they / won't they drama, Nintendo snuck out its new Video app for the 3DS, giving owners of the handheld a little something to enjoy in 3D between gaming sessions. That said, we hope your Netflix queue is full because there are apparently only four selections available at any given time. At launch, those slots are filled with an intro video, two short films (Sunday Jog and Dinosaur Office) and a Captain America movie trailer. Users should expect a continuously updated carousel of content going forward, but for now if you're not near your glasses-free 3D machine (or don't own one at all) check out these shots provided by one of our tipsters. Otherwise check for the app in the eShop; though with only a four-pack to start, we'd suggest pacing yourself instead of diving in all at once. Check out the PR after the break. [Thanks, Xavier] %Gallery-128920%

  • TUAW's Daily iPhone App: Captain America: Sentinel of Liberty

    by 
    Mike Schramm
    Mike Schramm
    07.15.2011

    The new Captain America movie is scheduled to hit theaters next week and in advance of the film, Disney and Marvel have released a brand new game based on the superhero himself. And the good news is, it's not bad. Movie tie-ins have a history of mediocrity, but Captain America actually tries some new things, not only in terms of being a licensed title, but also in being an iOS action platformer in general. You play as Captain America, of course, and the game plays out like the iOS version of Mirror's Edge from a little while back: 2D platforming action gameplay with 3D graphics. The Cap can throw his shield (duh), slide, and even pull off combo attacks and platform jumping just with a few simple swiping gestures. It's surprisingly deep, and there's a lot to do over 24 different levels (featuring an original story written by a real Marvel writer). Unfortunately, the game is definitely a premium title, so if you have anything less than an iPhone 4, the graphics may not hold up (and there are some iTunes comments to tell the tale on that one). But I've seen this title a few different times during its development, and I'm impressed with how far it's come -- this is a solid title, with plenty of content, that really makes some new connections between the touchscreen and the action platformer genre. Captain America: Sentinel of Liberty isn't based on the movie itself (no spoilers). It is available right now from the App Store as a universal version for US $4.99.

  • SEGA reigns in Thor, Captain America, Hulk

    by 
    Richard Mitchell
    Richard Mitchell
    04.18.2007

    As more and more comic books are being turned into movies (X-Men, Hellboy, Sin City, etc.), comic book characters are becoming a hot commodity. SEGA is now jumping into the fray, picking up the videogame rights to Captain America, the Hulk, and Thor. All three characters are set to have feature films in the near future and it makes sense that SEGA would do their best to acquire them (blockbuster movie = free marketing). These characters will join SEGA's roster alongside Iron Man, whom the company acquired last year. Iron Man, incidentally, is also being made into a feature film.Given the quality of recent SEGA titles (cough, Sonic the Hedgehog, cough), we remain suspect of the new Marvel games. Still, comic book heroes generally make decent fodder for videogames (Superman notwithstanding), so we're cautiously optimistic. Here's hoping.Since we're on the topic, how about we get Captain America and the Avengers on XBLA? Let's get somebody working on that, mkay?[Via Joystiq. Thanks, Annie]]

  • Sega gathers up more Marvel superheroes

    by 
    Nick Doerr
    Nick Doerr
    04.18.2007

    Sega, I love ya and I hate ya. Nights on the Wii? Come on, the SIXAXIS would work too -- look at flOw. Also, why no traditional Phantasy Star? Why are you pooing all over the Sonic franchise? At least you're not cutting any corners on the Virtua Fighter 5 front. SEGA, you seem to cater to the fighting enthusiast. Dreamcast was a great arcade fighter system -- their arcade stick (whatever its name was) was arguably the best ever. Marvel vs. Capcom 2 is still in my white box.Marvel understands this and continues its relationship with Sega by giving them three more superhero names to utilize: The Incredible Hulk, Thor, and Captain America. Sega already has an Iron Man game in the works, probably to follow the upcoming film's adventure with Tony Stark. Iron Man is Tony Stark, right? Or is my memory rapidly melting away into reality? We can expect most of these games to coincide with their respective films, but maybe we'll get treated to one with a unique story. Who knows? ...The Shadow knows. Awful.

  • SEGA bringing Marvel's Hulk, Iron Man, Thor and Captain America to games

    by 
    Steven Bailey
    Steven Bailey
    04.18.2007

    Superhero games are nothing new, but like comic movies, the games seem to be of a higher quality lately. With that in mind, SEGA has announced a deal with Marvel to bring games featuring their beloved characters to PC, next-gen consoles and handhelds. But what can I say that SEGA PR can't say better? Here's what SEGA US president Simon Jeffery said:"As SEGA continues to create more games that are built from the ground up to appeal to Western audiences it makes perfect sense to work with a powerhouse company like Marvel that has established and beloved characters like The Incredible Hulk, Captain America, and Thor. These are icons that people are already familiar with and love, so our goal is to give gamers the ability to play out their fantasies by actually becoming these Super Heroes."I think I'm personally looking forward to a Thor game the most, if for only because he hasn't hit the gaming space quite as often as the other heroes. How about you? Which of these Marvel characters would you most like to play with on your PSP?[Via IGN]

  • Sega picks up rights to Hulk, Captain America, Thor

    by 
    Justin McElroy
    Justin McElroy
    04.18.2007

    A limited number of the Avengers assemble! It may lack the punch of the standard battle cry, but it seems to be the one on Sega's lips as they add The Hulk, Thor and Captain America to their character roster. What unites these three characters? Are there a handful of designers at Sega with a bold vision to bring these favorites to life on consoles ... or could it be that all three are the subject of forthcoming blockbuster films? Well, Reuters says that Sega's already got a team on The Hulk in anticipation of the June 2008 film starring Edward Norton, if that helps narrow it down. Sega is already creating an Iron Man game internally for consoles in conjunction with the Robert Downy Jr. flick due out next year and Reuters reports that the game is being made "using next-generation technology," so it should be an instant classic. We're anxious to see what Sega does with the heroes, but allow us to make one small suggestion: Wiimote + Thor's hammer = funtastic. That's all we're saying.

  • Wii game testers wanted: must have flailing arms

    by 
    Ludwig Kietzmann
    Ludwig Kietzmann
    08.29.2006

    An article on MTV News delves into the process of creating and testing gestures for the Wii version of Marvel: Ultimate Alliance (the one without hyper-realistic graphics) and highlights how videogame testing is affected by Nintendo's unique approach to gaming. Unlike traditional games that might pose challenging requirements such as pressing the A-button to jump or the X-button to attack, Wii games may ask players to perform more elaborate motions. The wide range of movement detected by the controller means that the gestures used in gameplay require a lot fine-tuning, lest your arm's attack thrust becomes misinterpreted and your character instead chooses to hug the mutant abomination attacking your party. Associate designer on the project, Mike Chrzanowski, points out that the game initially started with over 20 different gestures but was eventually simplified to include only five. With players constantly shooting webbing and tossing patriotic shields about, it was vital that the game could successfully recognize and distinguish between the various gestures. Tasking testers with repeating various swipes and stabs, the Vicarious Visions team carefully monitored the motions that resulted and how different players interpreted and reacted to the on-screen instructions. After countless coding and tweaking, they claim to have constructed an interface that is 97 percent reliable. While Marvel: Ultimate Alliance doesn't make the most extensive use of the Wii's controls, it does illustrate how game testing and control mechanics need to be adapted for the platform. It remains to be seen whether or not other developers will go through as much trouble as Vicarious Visions did to differentiate between specific arm motions and mindless flailing (there will likely be several games that count on the latter). More interesting is the recurring issue of shoehorning game actions into motion-sensitive controls. There's a fine line between taking advantage of a platform's capabilities and tacking on new mechanics. After all, is it really better that you twist your wrist in order to open a door as opposed to merely pressing a button? [Via Game|Life]

  • Interview indulges Marvel: Ultimate Hype

    by 
    Ludwig Kietzmann
    Ludwig Kietzmann
    08.25.2006

    We're regular readers of Superhero Hype!, a fact rendered unsurprising given our unhealthy obsession with gravity-defying men and women in brightly colored garb. The site recently posted a drab interview with Matthew Paul, producer of the upcoming altruistic all-stars adventure, Marvel: Ulltimate Alliance. Little did we know that the article would contain such a high volume of fluff, reading it would be akin to getting smothered by a pillow in your sleep. Locking an Activision PR person in a room and having them read a press release aloud would likely have resulted in a more intriguing investigation into the game's features. Features like unbelievable, hyper-real graphics!When queried about the game's graphics on next-generation systems, Mr. Paul points out the "life-like" textures on Captain America and The Thing, commenting that there are times when "you feel more like you're watching a blockbuster Super Hero movie as opposed to a video game because it looks so real." Right. Ignoring the fact that the official PS3 screenshot above flamboyantly contradicts such a claim (and such acclaim), it's unbelievable that the interview doesn't change course when it suddenly finds itself covering the "real" nature of comic book characters and movies. It looks so real it's like watching a movie? That must be the one directed by Hyper Boll -- we've seen it far too many times already.