captain

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  • Grand Voyage introduces 16th century maritime trade to your MMO dock

    by 
    Shawn Schuster
    Shawn Schuster
    10.17.2013

    If you enjoy sea battles and merchant trading in your MMO, but aren't necessarily a fan of playing as a pirate, then you must be a ninja. Or maybe you might just enjoy the new Grand Voyage from NGames. Set in the historically accurate 16th Century Mediterranean coast region, Grand Voyage is described as a late-Renaissance maritime trading MMO that lets you grow from small-time captain to legendary voyager in control of your own fleet. Since all trade prices change dynamically based on player actions, the economy allows for a stock-style way to buy low and sell high. But rest assured, there is combat in Grand Voyage, and captains must keep their ships in top working condition while battling opponents across servers. Grand Voyage is on the Game321.com online games portal, and you can follow them on Facebook or Twitter to find out more. [Source: NGames press release]

  • The Road to Mordor: Six reasons why Captains rock

    by 
    Justin Olivetti
    Justin Olivetti
    10.05.2013

    On an inconspicuous yet powerful ring, there is an inscription about "one class to rule them all." This class, clearly, is the Captain. There is no room for dispute, debate, or cross looks with this; the Captain is the best class in Lord of the Rings Online. So say I. So say we all. I've been playing my Cappy since 2008, and she's weathered a long break from the game, a server transfer, and 85 levels of me literally throwing her to the wolves. In all of that, she has not once let me down. She's so terrific, in fact, that it makes alting in this game a nightmare for me, since none of the other classes feel as good in comparison. Yes, I love the Captain and I am unashamed to announce that. As I've done with the Minstrel and the Lore-master, I will back up my appreciation of this class with a few reasons why they rock so very, very hard.

  • Perfect Ten: My favorite classes

    by 
    Justin Olivetti
    Justin Olivetti
    08.29.2013

    Forget raindrops on roses and whiskers on kittens; a few of my favorite classes have nothing to do with such musical nonsense. Of course, now that I've started thinking about that song, my brain has to finish it before I can do anything else. Bright copper kettles and warm woolen mittens, yup. Brown paper packages tied up with strings, uh huh. These are a few of my favorite things. OK, can I move on now? Seriously, how boring was life in the 1940s that tied-up brown packages were worth singing about? I've played a lot of MMOs over the past decade or so, and in each of them I've agonized about which class I would make my main. Sometimes this resulted in me creating a wide selection of possible candidates, each vying for my affection while I cruelly sentenced the losers to permanent deletion. But in the end, here are 10 classes from 10 separate MMOs that tickled my fancy and totally kicked woolen mittens in the interest department.

  • Massively's LotRO Riders of Rohan launch-day roundup

    by 
    Brendan Drain
    Brendan Drain
    10.15.2012

    When you first heard about Lord of the Rings Online, you probably had an idea of which areas from the Lord of the Rings lore you'd want to visit and which events you'd like to take part in. Not all of the areas in Middle-earth were part of LotRO when it launched, but with each expansion the game world gets a bit more complete. Developer Turbine has been hard at work developing iconic areas like the Mines of Moria and Isengard, but the zone players have been anticipating the most is the Plains of Rohan. The Riders of Rohan expansion goes live today, opening the visually stunning Plains of Rohan area and introducing tons of new content, class updates and gameplay changes. Developers have been careful to capture the feel of the plains in not only the area's art style but also its impressive musical score. The Riders of Rohan expansion adds a new mounted combat feature that lets players fight on customisable war horses. The open plains are filled with roving warbands of orcs and other challenges to be overcome. Read on for a run-down of all the latest news on the Riders of Rohan expansion.

  • LotRO's Captains get buffed in Riders of Rohan

    by 
    Justin Olivetti
    Justin Olivetti
    07.31.2012

    Turbine's Riders of Rohan dev diary parade continues, as today the studio previewed some of the changes coming for Lord of the Rings Online's Captains this fall. The hybrid class will see several upgraded versions of existing skills on the path to level 85 as well as a new out-of-combat rez at level 40. New skills that the Captain will be receiving include Improved Valiant Strike, which now comes with a Fellowship-wide HoT; Improved War-cry, which adds a damage bonus on top of a faster attack speed; and Inspiring Blade of Elendil, which will hit harder, help with power regeneration more, and allow Captains to buff other skills when used in a chain. System Designer Erika Ng said that the team is also working to make skills and legacies useful to all trait-lines for the class. One of the new legacies that added with Riders of Rohan will increase the duration of battle states and defeat responses so that Captains have a longer period of time to fire off reaction skills.

  • Google dives deep to bring underwater photos of the Great Barrier Reef this September

    by 
    Joshua Tucker
    Joshua Tucker
    02.26.2012

    Your next trip to the Great Barrier Reef could be from the comfort of your home now that Google's partnered with Catlin SeaView Survey, the University of Queensland's Global Change Institute and the Underwater Earth organization to document this amazing ecosystem. Equipped with a special underwater camera capable of withstanding depths of 328 feet, the survey aims to photograph 50,000 shots in 360-degree panoramic view and incorporate them into Google Earth and Google Maps. Dubbed "Google SeaView," it seeks to open opportunities for increased conservation as well as a free look for wanna-be world travelers who can't afford a plane ticket down under. As an added perk, the collected data may also be used to help future ship captains navigate through the treachery of the intricate coral highways. Check past the break for more info on the survey and plenty of footage teeming with aquatic wildlife.

  • Lord of the Rings Online offers a new design diary on the Captain

    by 
    Eliot Lefebvre
    Eliot Lefebvre
    08.18.2011

    Oh Captain, our Captain, your fearful balancing is done. Well, not quite, but there is a new round of balancing and changes incoming for the captain in Lord of the Rings Online. The release of Rise of Isengard will see a new slew of balance updates, with the chief ones outlined in the new development diary for players to examine. The class presents a unique challenge, as it's one of the most hybrid classes in the entire game, capable of performing a variety of roles as well as providing excellent all-around buffs. As the diary explains, the one aspect of the class that development didn't want to touch was the all-around buffing utility, which properly needed to remain something that the class could access regardless of focus. Instead, the biggest changes to the class come in the Leader of Men trait line, with the Captain's tanking and defensive capabilities being significantly improved for just that purpose. Along with some quality-of-life buffs, it should be a good time to be a Captain once the game's newest expansion touches down.

  • The Road to Mordor: Class graduation

    by 
    Justin Olivetti
    Justin Olivetti
    06.24.2011

    Amid all of the hubbabaloo of E3, Rise of Isengard reveals, and pre-order madness, something equally as significant has been taking place on the Lord of the Rings Online scene: proposed class changes. Turbine's been fairly good giving each of the classes a pass over this last year, but it looks as though something even more significant is in the offering when the expansion hits this fall. As we all know, the level cap is going up to 75, virtues will increase to a new cap of 12, and stats will be expanded in several ways. But there's even more on top of that: Orion and Zombie Columbus have been posting a steady stream of proposed class changes on the forums. These aren't all tiny tuning measures, either. In many cases, weak elements of classes and class builds will be radically revamped, and how you play these classes will change forever. As with any prospect of change, these proposed notes are both exciting and scary to behold. I felt it was high past time we at least chew on the reveals thus far and see how our classes will be graduating to the next level when Isengard arrives. Of course, these are all proposed and highly subject to change between now and whenever they're implemented. As Orion said, "Blogs are coming out before the major changes so that we can get your feedback early, often and when we are still agile enough to respond to the valid reasoning behind concerns or true issues that are found." Read with a grain of salt (if you like, perch the salt on your shoulder so it can view the screen better).

  • The Road to Mordor: Frozen in time

    by 
    Justin Olivetti
    Justin Olivetti
    05.27.2011

    My goat snorted as it cleared the final rise, and I pulled its reins to bring it to a halt. Raising a hand to shield my eyes from the sun, I gazed at the decrepit ruins before me. A chill ran up my spine as I imagined the horrors that awaited me within the crumbling structure. For many days I had traveled the countryside looking for just this place, yet now that I'd found it, I was unsure whether I wanted to be here at all. My guides had long since fled in terror, abandoning gear and food in their haste to flee what they called "evil territory." I curled my fist and summoned all of the powers of determination that remained within me. It had to be done. I had come too far and shed too much blood to turn my back on the ruins' ancient secrets right as I was on the verge of discovery. Sure, it was the beginning of every scary play ever, but I knew completely that my destiny would be made or broken in the next few minutes. I kicked my mount into action, and we solemnly entered the deep shadows of the ruins' domain. It was do or die time. "FREEZE TAG!" I shouted. "GAME ON!"

  • The Daily Grind: What's your favorite non-combat skill?

    by 
    Justin Olivetti
    Justin Olivetti
    04.15.2011

    It's weird, but I have to admit that I love any MMO that includes superfluous non-combat skills. For example, Lord of the Rings Online deals out class skills at level 40 that have no greater purpose other than to amuse. Captains can make others bow to them while Burglars can cackle if stealthed. Fun, if impractical in a fight. But MMOs aren't all about fighting, right? Right? Well, let us pretend that there's life beyond combat at least and take a look at the paltry few skills that aren't directly related to bashing an ogre's skull. Sometimes they might even be used to -- gasp -- roleplay! What is your favorite non-combat skill in an MMO? Is it a travel power? The ability to make a groovy glowy effect? The rare talent to track all nearby lichen? Today, scroll through your hotbar and tell us what non-combat abilities may not win the day against Sauron but could amuse him nonetheless. Every morning, the Massively bloggers probe the minds of their readers with deep, thought-provoking questions about that most serious of topics: massively online gaming. We crave your opinions, so grab your caffeinated beverage of choice and chime in on today's Daily Grind!

  • The Road to Mordor: The final ding

    by 
    Justin Olivetti
    Justin Olivetti
    01.28.2011

    It happened far sooner than I'd hoped. I tried to put it off, to ignore the creeping bar, to spend my days in frivolous activities instead of fighting evil -- but to no avail. It was a simple quest turn-in somewhere deep in Mirkwood, and with only two elves to witness the event, a stream of white light erupted from my head. I was level 65. For me, it's always been extremely disconcerting to hit endgame in any MMO, which is probably why Lord of the Rings Online marks only the fourth game of my MMO career in which this has happened. I like the feeling of leveling up, gaining experience, going on a mostly solo journey through the lands. But once I ding that final level, the XP gains go away and the questions arise. What do I do now? Should I become concerned with raiding? I wasn't before! Is there a purpose to keep on questing at this point without XP? Am I going to avoid fighting mobs unless I absolutely have to do so? What is there to do? Will I get bored? Who replaced my wallet with a ketchup packet before I sat down? Join me after the jump as I take you through these questions and more on my journey to discover a life after the final ding.

  • The further adventures of Captain Vault and the amazing LotRO!

    by 
    Justin Olivetti
    Justin Olivetti
    08.26.2010

    As we barrel toward the September 10th release date of LotRO's Volume III Book 2 update and F2P craziness, Turbine's devs are rushing to cover as many of the changes as possible in their detailed dev diaries. The first diary covers the changes to the metal-clad captain class, which is receiving an overhaul thanks to player feedback and extensive fine-tuning. Ken Burd explained the rearrangement of two traits lines, Leader of Men and Lead the Charge, which have been reworked into tank and DPS specialties, respectively. Burd also discussed the changes to heralds, standards and armaments. For everyone else who isn't a captain (and, OK, captains too), games systems engineer Ransroth gushes over the improved vault system. In an attempt to make the vault easier to peruse, Turbine is changing the bank UI to resemble the shared storage UI, which results in an easier-to-read interface. When beta testers responded negatively to the new vault interface, the devs worked to find a solution to mimic the old structure of multiple chests. Vaults 2.0 also come with a number of spiffy tools, such as dynamic filtering, sorting, automatic stack merges, and searches. Both the captain revamp and the vault improvements are scheduled to hit the servers in a little over two weeks.

  • The Road to Mordor: Putting the "lass" back in "class"

    by 
    Justin Olivetti
    Justin Olivetti
    08.13.2010

    With the not-so-recent NDA lift on the beta, LotRO players are fast at work discussing, analyzing, dissecting and pouring over all of the information coming from testers. Like a double Shire rainbow, the main question on everyone's lips is, "What does it mean?" We want to know how this is going to impact us, our future, and our gameplay, and the massive scope of this change is both unsettling and heady. Last week we sifted through the LotRO forums for testimonies about several aspects of the beta, which was treated with a stony silence from the lot of you. Oh, I kid! Nothing gets the tongues wagging around here like a good mouthful of free-to-play, although I've been informed by the leaders of the Global Conspiracy Against Gamers Having Fun that this topic has three days left on the clock until it's locked away in a vault forever. So even though I tried to touch on the relevant points of the beta last week, there's simply so much of it out there that I had to leave some behind. It's easy to forget that this fall's update contains more than the LotRO store, like a whole barrel of additions and fixes to the game -- including class tweaks. Grab my hobbity hand, and we will venture into the land of the unknown... the land of class changes.

  • The Road to Mordor: Rune-keepers under siege

    by 
    Justin Olivetti
    Justin Olivetti
    05.28.2010

    Let's start today's column with a couple presuppositions, shall we? Number one: There is no set standard for being a "true" Tolkien fan. There's always someone out there who knows more than you, thinks that he is more faithful to the source material, and considers himself better than you in this regard. Like any fans, Tolkien-ites (Tolkkies?) are diverse. They may share the same passion, but they come to it from different backgrounds and with different standards. Number two: Turbine is not out to molest the corpse of good ol' J.R.R. by turning Lord of the Rings into a farce. Yes, it's all well and good to say as such when you want to be melodramatic on the forums, but the truth of the matter is that Turbine's done an excellent job sticking to both the lore and the spirit of Middle-earth as much as possible while still fashioning a game within those boundaries. It's not in their best interests to make a mockery of this franchise. These presuppositions converge on one of the most fiercely debated additions to LotRO, the Rune-keeper. Following the launch of the Mines of Moria expansion, fans responded with everything ranging from "Hey, it's a pretty cool class to play" to "IT'S THE END OF THE MIDDLE-EARTH!" hysteria. Seeing how passionate people are on this subject, I thought it would be worth looking into today, to answer the following questions: does the Rune-keeper have a place in LotRO, and does it break the lore and rules that Tolkien established?

  • The Road to Mordor: Shopping for your skirmish soldier

    by 
    Justin Olivetti
    Justin Olivetti
    05.21.2010

    Every Friday, The Road to Mordor brings you the latest in Lord of the Rings Online news, guides and analysis. Breaking up, as the song goes, is hard to do -- but sometimes very, very necessary. I'll admit that I have recently settled into a bit of a skirmish funk, firing up a session here and there merely for the XP and the privilege of filling my bags with 576 different types of marks (seriously, Turbine, couldn't we switch from this confusing British-like currency to something more streamlined, like the Euro?). When I couldn't find a partner for a skirmish, the sessions seemed like a drag, and even though I dutifully stabbed my way through them, I grew to resent their length and my death-prone Herbalist soldier. It wasn't until the other day that a friend challenged my choice of soldier, and in so doing, freed me up for a more enjoyable skirmish experience. "Why are you sticking with the Herbalist?" he asked. I shrugged -- I thought that's what you picked when you were DPS-y and lacked a lot of self-heals. After doing a bit of research on the forums, I made the switch from the decaf healbot to 100% caffeinated Archer goodness, and I couldn't be happier. Pew pew, stab stab, win win. The choice of a soldier companion for skirmishes may be the tipping point between a painful slog and a joyful battle, as it was in my case. If you're still trying to figure out which soldier might work best with your class, then hit the jump and see what other players recommend you try.

  • The Road to Mordor: A class made just for you

    by 
    Justin Olivetti
    Justin Olivetti
    04.30.2010

    Every Friday, The Road to Mordor brings you the latest in Lord of the Rings Online news, guides and analysis. In some MMORPGs, picking a class to suit your taste and playstyle is as uncomplicated as buying your favorite beverage. Do you want something fizzy? Then get a soft drink. Something to make you think you're way more witty than you actually are? Beer will do. Something to fill your bladder in under 0.2 minutes? Ice tea, baby. So it is in many MMOs, where players find that game's version of their favorite class and hit the "play" button without thinking. It's a sad commentary on the tired and bland class design that's come from the Holy Trinity of game design, but that's a discussion for another day (or column). Instead, I want to devote today's Road to Mordor to sorting out the nine playable classes of LotRO, because they are very often not what you'd expect from MMORPG class stereotypes. I've met a lot of players who end up playing -- and falling in love with -- a class that they would never touch in another game, due to that unique Turbine Twist™ that's put into each class. So whether you're rolling your very first character in LotRO or thinking about taking a walk in another class' shoes, hit the jump for a handy guide to these nine classes.

  • HTC 2009 lineup gets spec'd in detail?

    by 
    Chris Ziegler
    Chris Ziegler
    03.20.2009

    Other than a few desperately-needed in-the-wild shots, we're getting close to knowing everything we need to know about HTC's 2009 lineup of devices -- or much of it, anyway -- and the latest leak certainly fills in some holes for us. The big news here might be the NVIDIA-powered SuperStar, featuring 512MB of ROM, 256MB of RAM, and a whopping 3.7-inch WVGA display that should be ready to take full advantage of the high-octane 600MHz chipset. That sucker will be running WinMo 6.5 out of the gate, suggesting it won't be out until later in the year; we've also got a couple Qualcomm-powered 6.5 handsets in the mix along with a plethora of 6.1 units that -- if HTC's current strategy holds up -- should be upgradeable to 6.5 when the time comes. The authenticity of the leaked spec sheet can't be confirmed here, but it certainly seems believable, doesn't it?[Via wmpoweruser.com]

  • Mines of Moria Patch 3 coming tomorrow

    by 
    William Dobson
    William Dobson
    01.21.2009

    The third patch to LotRO's Mines of Moria is being prepared for release tomorrow, but there's not too much to get excited about on the short patch notes. One of the bugs that will be fixed is pretty extreme though -- see if you can pick which one!Release Notes Captain The following issues have been resolved when Master of War is traited. Escort NPCs will no longer attack you when using "Noble Mark". Noble Mark will no longer generate 40 times the intended threat. Yes, I said 40 TIMES. Volume 2, Book 3 Chapter 9 Thili should now be responsive to all players and advance after defeating the Orcs at the Bridge of Khazad-Dum. You can now get out.Misc The odd triangles on male elves wearing Lorien armor have been addressed. A few Captains seem to be unhappy about the change to Master of War and its relation to Noble Mark, questioning its viability post-patch, but others are wisely waiting to see how it will actually apply; there's still a lot of room for it to be good without generating 40 times as much threat as intended. We'll find out when the patch goes live, at 6AM Eastern on Thursday, January 22nd.

  • Life After 50: Progressing your Captain, Guardian and Warden in Moria

    by 
    Shawn Schuster
    Shawn Schuster
    10.21.2008

    Finishing off their Developer Diary series for the Lord of the Rings Online classes progressing past level 50, Turbine has recently released their final article for the Captain, Guardian and Warden. As with the previous two, this one show players the most effective ways to play these three classes as they venture into Moria and explore the all-new Trait Sets. Each trait in each set is explained, as are the benefits for pursuing each path.If you missed the other dev diaries for the remaining classes, take a look back at our previous coverage concerning the Burglar, Hunter and Lore-master, plus one concerning the Minstrel, Champion and Rune-keeper. Now that all classes are covered, you can get your mains ready and effectively plan your attack on Moria for November 18th!

  • The Digital Continuum: Pondering Star Trek Online

    by 
    Kyle Horner
    Kyle Horner
    08.16.2008

    As a kid, I grew up on Star Trek: The Next Generation. Mostly because my parents watched it constantly, but also because I found that I enjoyed the show. Another staple of my nerd-influenced upbringing was a steady diet of Star Trek movies. Since those formative years I've also watched Deep Space Nine, Babylon 5, Voyager and more recently Battlestar Galactica. So it's safe to say I'm at least a casual sci-fi and space nerd. In fact, when I'm not entrenched in some form of entertainment, I tend to spend my extra time over at the official website of Astrophysicist Neil DeGrasse Tyson. Of course Star Trek has never been purely about Science. It's always been -- to me, at least -- a mixture of social-political issues, engaging drama and several degrees of actual science. Different writers and directors have, over several decades, writ large their envisioned versions of Star Trek, with varying amounts of the three critical factors that make up a Star Trek experience. So, obviously, I now find myself wondering what Cryptic Studio's massively multiplayer online version is going to be like.