chua

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  • The Nexus Telegraph: Examining the Chua of WildStar

    by 
    Eliot Lefebvre
    Eliot Lefebvre
    12.02.2013

    Last week I proposed a theory about two of the game's races, one of them being the Mordesh. That theory, in case you didn't catch it (and it wasn't stated outright anyway) proposed that WildStar's dirty little secret races are that way in part because they say something about their home fashion. The Mordesh serve as a reminder that the Exiles are not, in fact, purely heroic figures struggling against insurmountable oppression. They're just as culpable as the Dominion in places, and they do not like thinking about that. So what about the Chua? What do they remind the Dominion of, aside from the ironclad law that every single MMO has to have one token short race? The Chua hit that button pretty hard. Just like Gnomes or Asura or Lalafells or countless other races that fall into the same role, they're a short and smart race known to be full of energy with an affection for technology, magic, and the usual assortment of things smart people like. The biggest difference is that WildStar's short race is both furry and insane.

  • PAX Prime 2013: A first-timer's impressions of WildStar

    by 
    Justin Olivetti
    Justin Olivetti
    08.31.2013

    Sometimes you just know that an upcoming game is going to be perfect for you. You know this because the art style sends shivers of delight down your spine, the video previews send you salivating for more, and the news that it's adopting a sub-only model doesn't quite faze you as much as you would've expected. Still, even though you know it'll be right for you, you don't really know until you get your hands on it for the first time. And even then, you don't really know until you've played it for a good, long while to see whether it sticks or not. While my total playtime with WildStar is a few sessions spread over two days at PAX Prime, I have seen nothing that makes me regret being interested in this title as both a super-professional video game press dude and as a humble player. I can recall letting out my breath in relief in the first zone once I saw and felt how it handled. WildStar may not be for everyone -- and that's fine -- but it left me happy, satisfied, and smiling. That's what the Chua said.

  • WildStar primps for convention appearances

    by 
    Justin Olivetti
    Justin Olivetti
    08.14.2013

    WildStar's dance card is quite full this month, as Carbine is heading to both Gamescom and PAX Prime for promotions, hobnobbing, and public demos. First up is Gamescom, where the devs will be present at the NCsoft booth (Hall 8, Booth #B030), showing off the Chua and Mordesh races and a couple of new zones. The team is throwing a party that Friday at the Marriott Koln that is first-come, first-served. Up next is PAX Prime, where the devs and demo will be at booth #642 for the curious and beta-envious. Carbine's hosting a panel at PAX on Saturday, August 31st, which will be livestreamed for those who can't attend. There will be a PAX party as well later that night at the Hard Rock Café, so Massively encourages those who attend to drink and demo responsibly.

  • Meet WildStar's brilliant, horrible Mondo Zax

    by 
    Mike Foster
    Mike Foster
    08.01.2013

    In the world of WildStar, Chua are experts of science and technology responsible for designing weapons and other gadgets for the Dominion empire. And if you've ever wanted to meet one in person, today's your lucky day. Yesterday, Carbine Studios posted an interview with WildStar's most famous Chua, Mondo Zax. Zax is Chief Technologist for the Dominion Research and Experimentation Division (DRED) and a brilliant inventor with a short temper and a malicious streak. You can imagine how the interview turns out for the individual asking the questions. The interview discusses Mondo Zax's family (he probably murdered his siblings) and passions (building guns that melt people's organs) and is worth a read if you're curious about WildStar's main characters and the lore behind them.

  • The Daily Grind: Why do you play a short race?

    by 
    Justin Olivetti
    Justin Olivetti
    07.28.2013

    Let me put my capital-b Bias up front and center here: Short races rock. Whether they be Gnomes, Gibberlings, Asura, Hobbits, or Dwarves, if I have the option to play a diminutive character in an MMO, I'll take it. Even my City of Heroes characters jacked down the slider to the shortest possible height. It's why I'm ecstatic that WildStar will be offering the Chua as an option, because my purpose in life is to play a small rabid kangaroo-rat-thing. So why do I play short races? Being somewhat short myself, I like putting my height out there in games as a point of pride instead of being ashamed of it. Plus, there's always something cool about watching a tiny dude beat up someone 1500% of his body mass. Plus plus, short races are often associated with a wicked sense of humor and irreverence. That's me, baby! Enough about me; why do you play a short race? Where are my gnomies at today? Speak up, tiny brothers and sisters! Every morning, the Massively bloggers probe the minds of their readers with deep, thought-provoking questions about that most serious of topics: massively online gaming. We crave your opinions, so grab your caffeinated beverage of choice and chime in on today's Daily Grind!

  • WildStar spotlights Chua and Mordesh celebrities

    by 
    Justin Olivetti
    Justin Olivetti
    07.24.2013

    The buzz around the WildStar watercooler this past week is all about the final two racial reveals for the game: the Chua and the Mordesh. Carbine thinks that players might relate better to these... odd races if each has a face to put with its name, which is why the studio is introducing us to Mondo Zax and Victor Lazarin. Mondo was the runt of a Chua family who used his brilliance and psychopathic ways to off his family and secure a job as Chief Technologist for one of the Dominion's R&D firms. While crazy and cranky, Mondo has followed his ingenuity to Nexus, where he continues to research horrible tools of mass destruction from an orbital station around the planet. So go figure that the space zombie is actually the more peaceful of the two. Victor is the guy responsible for the Mordesh's undead status, as an eternal life serum he devised ended up cursing his race instead. Victor's been trying to atone for his actions by slowing the contagion and looking for ways to reverse it entirely with the revelations coming out of Nexus.

  • The Nexus Telegraph: WildStar's dirty little secret races

    by 
    Eliot Lefebvre
    Eliot Lefebvre
    07.22.2013

    I'm of two minds about the last two races in WildStar. And I'll be honest, the first mind is kind of bored because those of us with sharp eyes had already figured most of this out. Most of us might not have been sure of the names, to be fair. But the core concepts are fairly close to what most of us expected, with both races playing against type -- cute and fuzzy for the Dominion, creepy and leering for the Exiles. I even speculated that the last race of the Exiles would be a race that focused upon getting dirty work done when it needed to be done, and sure enough, what did we get? That being said, both of these races are pulled off with a style and panache that I should have expected but didn't. So even if I could have guessed that these were the practical upshots of the race grid, I hadn't counted on them being this nifty.

  • WildStar reveals its final two races, the Chua and the Mordesh

    by 
    Eliot Lefebvre
    Eliot Lefebvre
    07.19.2013

    Everyone has a dirty little secret -- maybe not something he'd be ashamed to admit in public but something he doesn't necessarily want to talk about freely. That's definitely the case for WildStar's Exile and Dominion factions, both of which consist of four races... of which we've seen three. Until today. Revealed today at SDCC are the last two races in the game: the Chua that round out the Dominion and the Mordesh that round out the Exiles. Even at a glance you can see why the last two races are a bit less likely to be discussed by the other races. The Chua don't have that certain sense of decorum the Dominion likes to account itself with, and the Mordesh don't have... well, a pulse. So let's learn a little more about both of these races between the official reveals on the WildStar website and the introduction trailer just past the break. We've also got some charming details from Carbine Studios about these two dirty little secrets.%Gallery-194204%