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  • Might and Magic: Clash of Heroes HD review: Another round

    by 
    Justin McElroy
    Justin McElroy
    04.20.2011

    For years I swore I didn't like drinking. Friends would try introducing me to various concoctions of juice and booze swearing I wouldn't be able to taste the alcohol, but never to any avail. It wasn't until recently I discovered the joy of "melon balls." Midori, pineapple juice, and vodka created the perfect mix of sweet delicious beverage that would still get me drunk (even if it can be embarrassing to order). Similarly, I've never been a fan of traditional turn-based RPGs. The slow pace, random encounters, and turn-based combat just bored me. So when the DS Might & Magic: Clash of Heroes was recommended to me by a number of friends in 2009, I was hesitant about the puzzle/strategy/RPG hybrid. Yes, even though they assured me "You'll never taste the RPG!" Now that I've played its HD upgrade I can safely say that they were dead on, for the most part. Clash of Heroes HD has some RPG trappings: towns, stores, leveling up, and a half-baked story about preventing a demon apocalypse, but all the guff that usually turns me off the genre has been eradicated or at the very least minimized. Random encounters? Completely avoidable. Grinding? Only a smidge. Losing an hour's progress due to not hitting a checkpoint? Never. Turn-based combat? Well, yes, but not in the traditional sense. %Gallery-96062%

  • PSN Tuesday: Clash of Heroes HD, Dungeon Hunter: Alliance

    by 
    Alexander Sliwinski
    Alexander Sliwinski
    04.12.2011

    It's a fantasy land in this week's PSN update. First up is Might and Magic: Clash of Heroes from Capy (Critter Crunch, Sword & Sworcery), the HD port of its excellent puzzle RPG for DS. Instead of abstract jewels creating the gameplay, the game has actual units on the field that can be matched to create better units. Definitely try out the demo. Also available is Dungeon Hunter: Alliance, which being from Gameloft automatically means it's donning +2 hat of generic, but the title does feature four-player co-op dungeon crawling. Quest on past the break for all this week's DLC. Choose your platform to view the corresponding release list: (Note: Continue past the break to view both release lists.)

  • Might and Magic: Clash of Heroes on PSN, XBLA mid-April

    by 
    Alexander Sliwinski
    Alexander Sliwinski
    03.11.2011

    Capy's Nathan Vella tells us that the PSN and XBLA version of Might and Magic: Clash of Heroes will finally be available next month. The title has already had a couple of console release windows over the past year, but is now finalized for "mid-April." Vella says that the game shouldn't be considered a strict port of the DS version released in 2009. Beyond the art assets being redone, he also says that the dev rebalanced the game, taking the units that "sucked" and redesigned them to be functional.%Gallery-96062%

  • Preview: Clash of Heroes HD (multiplayer)

    by 
    JC Fletcher
    JC Fletcher
    06.22.2010

    Might & Magic: Clash of Heroes on PSN and XBLA is pretty much what it sounds like: last year's DS game in high definition on consoles. For me, that alone is enough to ensure a purchase, because I'd make a hobby out of purchasing that delightful game if I could. Similarly, the new online (or offline) multiplayer component in Capy's remake of the DS puzzle RPG is, precisely, the Clash of Heroes gameplay, adapted for more players. Which is enough. %Gallery-96062%