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  • If Cataclysm were to include a new class, what would it be?

    by 
    Adam Holisky
    Adam Holisky
    09.28.2009

    This morning I want to play the hypothetical game a bit and talk about what would happen if Cataclysm included a new class. Not only what it would be, but how it would fit into the overall balance of WoW. And just to be clear, there won't be a new class in Cataclysm. Numerous Blizzard employees have stated that doing one new class an expansion would be too much work (paraphrased, don't go complain to your favorite blue that this was a direct quote). The Death Knight in Wrath of the Lich King was the first class introduced to WoW, and it's inclusion in the game has had mixed reviews. Most folks agree that the class provided a great new element to play in the game, however its balance in raids and PvP is something that is constantly under the microscope. Ghostcrawler has mentioned numerous times that the Death Knight has taken up more time to balance in Wrath than any other class. This is problematic for numerous reasons, but has been able to be handled nicely by the designers and programmers (I'm sure there'll be some who disagree, however show some restraint in your disagreement).So now for the hypothetical part -- if Blizzard were to introduce a new class in Cataclysm, I would suspect that it would be the healing counterpart to the Death Knight. Mechanics of the class would probably operate similar to the Death Knight's rune system: each small heal or heal over time would be castable based on an available rune, which would in turn generate runic power for larger heals. The class would rely less on spam type heals (such as the Paladin, to some extent), and more on preventative heals (such as the Druid, to some extent).

  • The Daily Grind: Are you tired of the "Holy Trinity" yet?

    by 
    Kyle Horner
    Kyle Horner
    07.27.2009

    Rogue, Warrior and Cleric -- or in other words DPS, tank and healer -- have been with MMOs since the very start. Since those humble beginnings, some MMOs have eschewed the classic three-role dynamic. Shooters have definitely been the most common variant, but puzzle-focused titles are also another example. It's only a matter of time until an entirely generation of MMOs move away from the system. In fact, that seems to be happening right now, although it may be too early to say.What we're wondering though, is this: Do you think the change will, or should be, permanent?Beyond even that, do you care how your MMO gets its combat on? We're sure some of you just want great games, and there's nothing wrong with that sentiment at all. Our guess is that those of you most adamant about something new, something fresh, are probably more seasoned players. Don't worry, the same is true of us as well. After almost ten years of the trinity, we're itching for something to take us by surprise. Wonder who or when that'll be...

  • Ask a Lore Nerd: Looking to the future

    by 
    Alex Ziebart
    Alex Ziebart
    07.13.2009

    Welcome to Ask a Lore Nerd, where each week blogger and columnist Alex Ziebart answers your questions about the lore and history of the World of Warcraft. Ask your questions in the comments section below, and we'll try to answer it in a future edition.This week I have a special request: I want any questions you might have about potential future expansions. Any questions at all are welcome, but I'm on a speculation kick recently, so next week's column will probably focus on the future and then we'lll be back to our regular deal after that. So no matter whether you think the Maelstrom could be next or something else entirely, ask!Mark asked..."Any chance that the Vrykul will be a playable race in a future expansion?"

  • Delving into the archetypes and specialty classes of Aion

    by 
    Brooke Pilley
    Brooke Pilley
    06.27.2009

    The folks over at Ten Ton Hammer have been cranking out a number of features that examine the various class archetypes and specialty classes of Aion. So far, they've produced two game guides showcasing the Priest and Mage archetypes and had four interviews with NCsoft discussing the Gladiator, Templar, Ranger, and Assassin specialty classes.When creating a character in Aion, you must initially choose one of four available archetypes. Anyone who has played a fantasy MMO or RPG in the past decade or so will find them quite familiar. They are the Warrior, Scout, Priest, and Mage.Once you reach level 9, you're sent on a quest to discover your true identity and ascend to daevahood. The quest is like Red Bull - it gives you wings. At this point you must choose a specialty class defined by your original archetype. Warriors become Gladiators or Templars. Scouts become Rangers or Assassins. Priests become Clerics or Chanters. Mages become Sorcerers(esses) or Spiritmasters.By our count, TTH has covered half the archetypes and specialty classes so far, so keep your eyes peeled for the second half coming soon. We'll also bring you our own impressions of these classes when beta permits. So far, we've been limited to testing some pretty low level characters.