Codecs

Latest

  • Marvell flaunts its Armada 1500-mini CPU powering Chromecast, lists codecs

    by 
    Steve Dent
    Steve Dent
    07.31.2013

    Ever since Google TV made the move from Intel to ARM processors, Marvell has been there with its Armada 1500 CPU, providing decoding, power management and wireless support. As recent FCC documents showed, that arrangement hasn't changed, and Marvell has just formally introduced its Armada 1500-mini processor at the heart of Chromecast. The scaled-down chip provides it (and other USB-powered devices) with 1080p decoding along with features like DRM support and access to TV-centric applications like YouTube and Netflix. Marvell also filled us in on what kind of video decoding the hardware is capable of: it supports most H.264 profiles, MPEG2/4, WMV9, VP6/8, DivX-HD and most digital audio formats (see the PR for a complete list). The high-profile Google connection aside, Marvell also said the chip will work great for other laptop, smartphone and Smart TV streaming applications. On top of that, Mountain View wants to get Chromecast tech natively into Smart TVs and other devices through its Google Cast SDK -- no doubt putting Marvell on the ground floor.

  • Raspberry Pi lands MPEG-2 and VC-1 decoding through personal licenses, H.264 encoding and CEC tag along

    by 
    Alexis Santos
    Alexis Santos
    08.26.2012

    Making the Raspberry Pi affordable involved some tough calls, including the omission of MPEG-2 decoding. Licensing fees alone for the video software would have boosted the board's price by approximately 10 percent. Now, after many have made media centers with the hardware, the foundation behind the project has whipped up a solution to add the missing codec. For $3.16, users can purchase an individual MPEG-2 license for each of their boards on the organization's online store. Partial to Microsoft's VC-1 standard? Rights to using Redmond's codec can be purchased for $1.58. H.264 encoding is also in the cards since OpenMax components needed to develop applications with the functionality are now enabled by default in the device's latest firmware. With CEC support thrown into the Raspbmc, XBian and OpenELEC operating systems, a single IR remote can control a Raspberry Pi, a TV and other connected gadgets. If you're ready to load up your Pi with its newfound abilities, hit the source link below. Update: The Raspberry Pi Foundation let us know that US customers won't have to pay sales tax, which means patrons will only be set back $3.16 for MPEG-2 and $1.58 for VC-1 support, not $3.79 and $1.90 for the respective licenses. We've updated the post accordingly.

  • Mozilla caves, will support H.264 to avoid 'irrelevance'

    by 
    Terrence O'Brien
    Terrence O'Brien
    03.19.2012

    It looks like Mozilla is ready to throw in the towel in its battle against the patent-laden H.264 video codec. Over the last week or so, the software foundation has struggled publicly with whether or not to support the MPEG-LA-owned format. Now several of Firefox's biggest players have all come out in support of the move and all that's left is to actually bake the appropriate code into the browser. Both chairman Mitchell Baker and CTO Brendan Eich embraced the decision this weekend, however begrudgingly, in blog posts. Both admit that success in the mobile space requires them to abandon the quest to make WebM the standard for streaming video in HTML5. Even with Google's support, at least on the desktop, VP8 was never able to seriously threaten the entrenched and battery-friendly (not to mention, Apple and Microsoft backed) H.264. For more details check out the source links.

  • Intel bolsters video patent portfolio with purchase from RealNetworks

    by 
    Andrew Munchbach
    Andrew Munchbach
    01.26.2012

    Silicon juggernaut Intel has inked a multi-million dollar deal with RealNetworks, agreeing to purchase scores of video-related patents and annex an entire software team. Specifics of the accord have Intel shelling out $120 million in exchange for 190 patents, 170 patent applications and a video codec development squad. In addition, the two companies have signed a "memorandum of understanding," agreeing to collaborate on future development of the licensed software. RealNetworks states that the sale "will [not] have any material impact on its businesses" and it will retain "certain rights" to the sold technologies. Intel says the sale will improve its ability to "offer richer experiences and innovative solutions [...] across a wide spectrum of devices." The full PR is queued up for you after the break.

  • LG Optimus 3D has dual-core 1GHz OMAP 4 CPU, video codecs up the wazoo

    by 
    Sean Hollister
    Sean Hollister
    02.12.2011

    LG's been mighty stingy with details about its 3D smartphone, but some very promising ones have just trickled out of Barcelona ahead of Mobile World Congress -- in keeping with the company's theme of doubling everything, the LG Optimus 3D will ship with a dual-core 1GHz TI OMAP 4 chip. Considering that we've seen that particular SOC drive three screens, we're guessing that a single 4.3-inch stereo display (yes, 4.3-inch is confirmed) will be old hat, and we've certainly seen the included PowerVR SGX540 graphics throw around some weight in many a Galaxy S. Raw specs aside, though, the Optimus 3D has a feature that we've been waiting on in Android for a while: LG says it will have "four times more video decoders than competing designs." Admittedly, that probably means it will still only recognize about eight video formats in total, but as long as we can play the vast majority of our anime music video library without re-encoding the lot, we'll promise to only grumble occasionally. Deal? PR after the break. %Gallery-116393%

  • Google defends H.264 removal from Chrome, says WebM plug-ins coming to Safari and IE9

    by 
    Sean Hollister
    Sean Hollister
    01.16.2011

    Google renewed a heated discussion when it said it was dropping H.264 support from Chrome's HTML5 video tag last week, but it seems the company's ready and willing to push its WebM alternative video format hard -- not only is hardware decoder IP now available for the VP8 codec, but the project team is presently readying WebM plug-ins for Safari and Internet Explorer 9, neither of which include it themselves. As to the little matter of whether any of this is the right move for the web at large, we'll paraphrase what Google had to say for itself: H.264 licenses cost money; Firefox and Opera don't support H.264 either; and big companies like Google are helping the little guy by championing this open alternative. We have to say, the eternal optimist in us is cheering them on. Oh, and the linguist in us, too. Read Google's own words at our source link, and decide for yourself.

  • Google will drop H.264 support from Chrome, herd the masses towards WebM and Theora

    by 
    Sean Hollister
    Sean Hollister
    01.11.2011

    We knew Google was rather fond of its WebM video standard, but we never expected a move like this: the company says it will drop support for the rival H.264 codec in its HTML5 video tag, and is justifying the move in the name of open standards somehow. Considering that H.264 is presently one of (if not the) most widely supported format out there, it sounds a little like Google shooting itself in the foot with a .357 round -- especially considering the MPEG-LA just made H.264 royalty-free as long as it's freely distributed just a few months ago. If that's the case, Chrome users will have to download a H.264 plug-in to play most web video that's not bundled up in Flash... which isn't exactly an open format itself. Or hey, perhaps everyone will magically switch to Chrome, video providers will kowtow, unicorns will gaily prance, and WebM will dominate from now on.

  • Five reasons why Apple TV is still just a hobby

    by 
    Chris Rawson
    Chris Rawson
    10.08.2010

    I'm pretty far from being a Luddite, but I've never understood the point of the Apple TV. Even after its update to the newest version, I still don't get why this product exists. Erica posted the reasons she and other members of the TUAW team feel the Apple TV is every bit as revolutionary as any other Apple product, but I disagree. There are many things keeping the Apple TV from being an appealing product, not only for me, but for millions of other potential customers, too. I've outlined five of those reasons below. 1. Apple TV is a half-trick pony. I'd say it's a one-trick pony, but that's what the old Apple TV was. With its new rental-only model, the Apple TV is now little more than an AirPort Express with video streaming. For many users, that may be exactly what they've been looking for. If you've got an iMac on the far side of the house from the big-screen HDTV in your living room, Apple TV may be a good solution for you. If you've got a MacBook, though, a US$99 Apple TV doesn't do anything that a $5 VGA cable won't do just as well. Sure, there's the tantalizing possibility that Apple TV may run apps someday, but it's only a possibility. I don't know about you, but I base my purchasing decisions on what a product can do today, out of the box. Click "read more" to view the other four reasons I think Apple TV is still just a hobby.

  • MPEG-LA makes H.264 video royalty-free forever, as long as it's freely distributed

    by 
    Sean Hollister
    Sean Hollister
    08.26.2010

    The H.264 codec that makes a good deal of digital video possible has actually been free to use (under certain conditions) for many years, but following recent controversies over the future of web video, rightholders have agreed to extend that freedom in perpetuity. Whereas originally standards organization MPEG-LA had said it wouldn't collect royalties from those freely distributing AVC/H.264 video until 2016, the limitless new timeframe may mean that content providers banking on WebM and HTML5 video won't have an expensive surprise in the years to come. Then again, patent licensing is complicated stuff and we'd hate to get your hopes up -- just know that if you're an end-user uploading H.264 content you own and intend to freely share with the world, you shouldn't expect a collection agency to come knocking on your door. PR after the break.

  • VLC 1.1 released, adds hardware acceleration and new codec support

    by 
    Ben Bowers
    Ben Bowers
    07.04.2010

    VLC 1.1 was just released, adding hardware acceleration on Windows Vista, 7, and Linux (no mention of the Mac just yet), along with a general 40 percent speed boost from a massive code cleanup. A new add-on and script framework now enables extensions, which should lead to some interesting additions, and the VP8 and MEPG-4 lossless codecs have been added, along with container support for MKV HD and Google's open-source WebM format. We just gave it a quick try and things certainly do seem to perform as advertised -- hit the source link for the download.

  • Zune HD specs fill in the blanks on video format support, battery life and more

    by 
    Richard Lawler
    Richard Lawler
    08.13.2009

    Now that everything Zune HD is official and available for pre-order, Microsoft has seen fit to loose official specs, putting to rest -- at least until we can do a full hands on -- questions about what to expect from the OLED touchscreen packing device. From dimensions (52.7 mm x 102.1 mm x 8.9 mm, 2.6 oz) to battery life (24 hours for music with wireless off, up to 4 hours of video) and charge time (3 hours, 2 hours to 90%.) While the official site (incorrectly) currently lists max video res at barely-better-than-DVD 720 x 480, we contacted Microsoft and received the official specs on video support, and if for some reason you needed to hear it again: the Tegra chip is a beast. Ready for HDTV playback when it's plugged into the AV dock, the Zune software supports up to 1280 x 720, 30 frames per second at a max 14 Mbps bitrate for WMV HD and h.264 sources. Confirmed still a bummer? No wireless video streaming from the Zune Video Marketplace, though the specs do indicate that purchases and rentals will work across all three screens, PC, Zune and Xbox 360. Check the corrected specs after the break, now all that's left is getting some alone time with one.Update: Microsoft has hit us with the corrected & updated spec list with a slight change to battery and charge specs: 33 hours of life playing music with no wireless, up to 8.5 hours of video. 3 hours to charge from PC, 2 hours via AC adapter. Hopefully that's long enough to cover your one man rave in the woods far away from A/C outlets. Check the PDF for yourself, but beware, as Microsoft has informed us one typo remains, as the Zune HD can hold up to 22 / 48 hours (16GB / 32GB) of video optimized for the device, no matter what the official sheet says.

  • Zune HD specs fill in the blanks on video format support, battery life and more - Update: now with more, better!

    by 
    Richard Lawler
    Richard Lawler
    08.13.2009

    Now that everything Zune HD is official and available for pre-order, Microsoft has seen fit to loose official specs, putting to rest -- at least until we can do a full hands on -- questions about what to expect from the OLED touchscreen packing device. From dimensions (52.7 mm x 102.1 mm x 8.9 mm, 2.6 oz) to battery life (24 hours for music with wireless off, up to 4 hours of video) and charge time (3 hours, 2 hours to 90%.) While the offical site (incorrectly) currently lists max video res at barely-better-than-DVD 720 x 480, we contacted Microsoft and received the official specs on video support, and if for some reason you needed to hear it again: the Tegra chip is a beast. Ready for HDTV playback when it's plugged into the AV dock, the Zune software supports up to 1280 x 720, 30 frames per second at a max 14 Mbps bitrate for WMV HD and h.264 sources. Confirmed still a bummer? No wireless video streaming from the Zune Video Marketplace, though the specs do indicate that purchases and rentals will work across all three screens, PC, Zune and Xbox 360. Check the corrected specs after the break, now all that's left is getting some alone time with one.Update: Microsoft has hit us with the corrected & updated spec list with a slight change to battery and charge specs: 33 hours of life playing music with no wireless, up to 8.5 hours of video. 3 hours to charge from PC, 2 hours via AC adapter. Hopefully that's long enough to cover your one man rave in the woods far away from A/C outlets. Check the PDF for yourself, but beware, as Microsoft has informed us one typo remains, as the Zune HD can hold up to 22 / 48 hours (16GB / 32GB) of video optimized for the device, no matter what the official sheet says.

  • Microsoft clarifies codec position for Windows 7

    by 
    Ben Drawbaugh
    Ben Drawbaugh
    04.01.2009

    Last week it was uncovered that the way 3rd party codecs will work in Windows 7 is going to be different. Microsoft wasn't exactly happy with our interpretation of the events and so we received a nice email today clarifying a few points; like the fact that Windows will "continue to use codecs and other format technologies from third-party companies." This is great and all, but doesn't exactly jive with what the developers of some third party companies are saying. The real point of contention seems to be that in Windows 7, if the video you want to watch is naively supported by Windows, there's no easy way choose a different codec, like the popular ffdshow. Now obviously you'll be able to add support for a codec not already supported by Windows, but that isn't going to be enough for some. That's not to say there isn't a way to override this out of the box behavior, but it isn't like it used to be. But honestly, a part of us understands what Microsoft is trying to do here. Anyone who has ever messed up their direct show filter priority with some hack codec pack knows the pain of re-installing Windows just to get a video to play again. So in a strange way this might actually be a decent compromise. Now if it was down right impossible to override the default codecs, it'd be a different story. But based on the current beta builds floating around the net, that doesn't seem to be the case. The full official response from Microsoft is after the break.

  • IDT brings 6-, 8-, and 10-channel HD audio codecs to the PC

    by 
    Darren Murph
    Darren Murph
    12.16.2007

    While home theater enthusiasts don't typically have a hard time finding equipment to support nearly any multichannel audio arrangement they can envision, IDT is hoping to assist those PC users out there experience the same bliss with new multichannel HD audio codecs. The IDT92HD73C, IDT92HD73D and IDT92HD73E feature 6-, 8- and 10-channel stereo channels respectively "enabling simultaneous audio and VoIP capability," and while the 6-channel version should be found on high-end laptops, the 8-channel iteration was designed for use in "ultra-high-end" lappies while the 10-channel codec will likely be used in desktop applications. All three offer up stereo 24-bit resolution with sample rates of up to 192kHz and dual S/PDIF outputs for easy integration with multichannel equipment.

  • Engadget has fun with 360's new video codecs

    by 
    Richard Mitchell
    Richard Mitchell
    05.09.2007

    One of the less publicized additions in the Xbox 360 Spring Update is a handful of new video codecs. Mention the word "codec" however, and you can be sure that the folks at Engadget are paying attention. The new dash update brought with it some spiffy high definition codecs and Engadget has given them a test drive. With fresh 1080p support (at up to 10MBps) Engadget declares the Xbox 360 the new king of streaming video, effectively shoving the Apple TV into the deep recesses of an ancient couch. Hit the "read" link for Engadget's full breakdown of the new codecs and their performance.

  • Xbox 360 gets new 1080p HD video codecs

    by 
    Richard Mitchell
    Richard Mitchell
    04.10.2007

    Ah, nothing like the smell of fresh codecs in the morning. Hidden inside the list of new features to be bundled with the spring dashboard update is a handful of new video codecs that will be supported by the Xbox 360. The new codecs are H.264 and MPEG-4 Part 2. What does all this mean? Honesly, we have no idea. Lucky for us, our similarly bewildered kin at Joystiq found an answer. According to the video wiz kids at Red Kawa, "This puts Microsoft at the head of the pack in the Apple TV vs PS3 vs Xbox 360 video battle royale." The 360 will be able to display 1080p H.264 Level 4.1 and H.264 High Profile. This bests Apple TV which is maxed at 720p H.264 Level 3.1 and H.264 Main Profile. As for the PS3, it supports 1080p H.264 but only at H.264 Main Profile. Take that ... probably!One important note, this does not mean that the Xbox 360 will finally support DivX or Xvid. All your torrenting fantasies will have to wait. Still, this will add some more decent HD video capability to the Xbox 360, and that's always a good thing.[Via Joystiq. Thanks to the video junkies that sent this in.]

  • Xbox 360: now with H.264, MPEG-4, PlaysForSure

    by 
    Ryan Block
    Ryan Block
    04.09.2007

    Color us tickled, but we totally missed some of the finest points of all in Microsoft's Xbox 360 spring Dashboard update: they're totally tricking out the video (finally!). No longer will we be confined to our very least favorite video codec, WMV -- the new update will enable Windows Media Connect or Media Center streaming MPEG-4 up to 8Mbps, H.264 up to 15Mbps, and PlaysForSure WMV videos (and, as we understand it, PlaysForSure audio as well). Wow, finally we can actually use the 360 to play video that wasn't recorded off our Media Center or converted by our Zune software (cough, hack). See, was that so hard, Microsoft? Now just hold on to your asses until the week of May 7th, Xbox fans, that's all you've gotta do.

  • Apple adds Xvid to QT Components site

    by 
    Erica Sadun
    Erica Sadun
    04.05.2007

    Our own David just texted us to let us know that Apple has added Xvid to its online QuickTime Components list. The Xvid-for-QuickTime component, which you can download here, allows you to play and encode Xvid video. As the writeup mentions, Xvid follows the MPEG-4 standard.