Collectible-Card-Game

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  • Shadow Era gets a new expansion, a new website, and a new app

    by 
    Mike Schramm
    Mike Schramm
    04.18.2013

    These days, the only iOS card game I'm playing with any regularity is SolForge -- I wish there was a little more to it, but the mechanics are very well-constructed. Shadow Era, one of the first collectible card games on the App Store, is still kicking around, however, and has gotten bigger than ever. The game's developers, now called Wulven Game Studios, have sent along word that they've just added a new expansion to the title, and they've released a brand-new app for that expansion, called Shadow Era: Dark Prophecies. Dark Prophecies adds about 150 new cards to the game, along with a new mechanic called Steadfast, and a new format, called Meltdown. The game also has a brand-new website to show off all of the latest content and news, so you can head there if you want to learn more. As always, Shadow Era remains free to play, with the opportunity to buy extra "crystals" if you want to pick up more cards sooner. With Blizzard's Hearthstone announcement and the onset of Rage of Bahamut-inspired card battlers, collectible card games are about to get even more popular on the App Store. But Shadow Era was one of the first out there, and it remains one of the best.

  • PAX 2013: Hands-on with Hearthstone: Heroes of Warcraft

    by 
    Matt Daniel
    Matt Daniel
    03.23.2013

    Hearthstone: Heroes of Warcraft is a brand-spankin'-new online collectible card game from Blizzard, announced just yesterday here at PAX East 2013. And since I love you guys soooo much, I took the time to stand in line to take a look for myself. It certainly had nothing to do with the fact that I flock to CCGs like a moth to flame. No sirree. Of course, this isn't your traditional MMO, so it's difficult to write a traditional review, especially considering I was able to play only a single match (which I won by a landslide, thank you very much), so instead I'm just going to give y'all a rundown of how the game plays and let you draw your own conclusions. Shuffle your cards, cut your decks, and read on for the skinny on Hearthstone: Heroes of Warcraft.

  • Blizzard reveals Hearthstone: Heroes of Warcraft, coming to iPad and PC

    by 
    Mike Schramm
    Mike Schramm
    03.22.2013

    Blizzard Entertainment has revealed a brand-new game coming to the iPad and PC at PAX East this weekend, and all I can say is that it's about time. Blizzard is by far my favorite game developer, and I've been disappointed that as great as their games are, the company has never once made a solid entry into the iOS space: they've released an app to support World of Warcraft, but not once a real game meant for iOS directly. Until now. Hearthstone is a collectible card game based on various Warcraft characters and abilities, and as you can see in the screenshot above, it looks pretty darn gorgeous. Blizzard already has a very popular paper CCG, but this seems different even from that game, though you still collect cards and use them in play to cast spells, summon characters and use weapons all brought directly from the Warcraft universe. The game will be free to play, with extra card packs and cards available via in-app purchase. Blizzard says the game is coming first in a beta for PC and Mac later on this year, but the iPad version is what we'll really be waiting for. It's long past time that this legendary game developer made a mark on the iOS platform, and I have an inkling that if this game is as successful as you might expect, we'll see some more iOS development from Blizzard in the future. First things first, though -- hopefully we'll get our hands on Hearthstone soon.

  • Twitter-based MMORPG accused of stealing artwork

    by 
    Mike Schramm
    Mike Schramm
    12.28.2012

    Tweeria is a web-based role-playing game that advertises itself as the "laziest MMORPG ever." It uses Twitter to passively power and level up a virtual character set in a fantasy-based world, and has now been accused of stealing art from the World of Warcraft collectible card game.Mike Sacco, a columnist for WoW Insider who also happens to work at WoW CCG owner Cryptozoic Entertainment, points out that artwork uploaded by the Tweeria staff for the title is ripped right off from the cards.Tweeria's creator, a Russian company called Twee Game, claims it's a "mostly experimental" project, and the game has since added a "copyright notice" at the bottom of its pages to try and attribute the artwork to its creators. For now, the game is still up and running, despite user feedback saying that it's unclear just how it all works anyway.

  • The Daily Grind: Do you play MMO CCGs?

    by 
    Jef Reahard
    Jef Reahard
    12.06.2012

    SOE is making some changes to the Legends of Norrath collectible card game embedded inside its EverQuest II MMORPG. As it stands now, EQII gold members get free card packs for each month that they maintain the gold membership, and these freebie packs stack up over time. When the changes go live, players will no longer receive free packs on a monthly basis unless they actually log into LoN during the month in question. Why does anyone care? Well, because the free packs occasionally reward you with loot cards that can be redeemed for EQII items (mounts, cloaks, houses, etc.). As Feldon at EQ2Wire reports, the tweak is "intended to drive players to actually play Legends of Norrath rather than using it as an automatic loot delivery system." What say you, Massively readers? Do you actually play MMO-related CCGs or do you simply ignore them (and hope you get a rare card for free)? Every morning, the Massively bloggers probe the minds of their readers with deep, thought-provoking questions about that most serious of topics: massively online gaming. We crave your opinions, so grab your caffeinated beverage of choice and chime in on today's Daily Grind!

  • Kingz blends RTS, MMO, and collectible card game elements

    by 
    Jef Reahard
    Jef Reahard
    11.06.2012

    The latest MMO to jump on the z-powered name bandwagon is Kingz, a LogiWorks title that looks to blend RTS, MMO, and collectible card game mechanics. Steparu has a quick preview and a gameplay trailer from G-Star that introduces the game's instanced kingdoms and kingdom management. That takes care of the RTS aspects mentioned above, but what about the MMO part? Well, apparently players can leave their private kingdom at any time and adventure in the wider world, encountering traditional MMO mobs, resources, and other players. PvP is also an option, though you can only attack another player's kingdom if he's actually online. The card game elements are broken down into three distinct phases. The first card type boosts your kingdom resources, harvesting abilities, etc. The second card type is equipped on your player character and affects individual combat abilities. The third and final card type is used during siege warfare. Get a look at all this and more via the gameplay trailer after the cut.

  • The Soapbox: There's no such thing as pay-to-win

    by 
    Beau Hindman
    Beau Hindman
    09.11.2012

    Disclaimer: The Soapbox column is entirely the opinion of this week's writer and does not necessarily reflect the views of Massively as a whole. If you're afraid of opinions other than your own, you might want to skip this column. I hate it when MMORPG players completely misrepresent this hobby. I cringe every time I find myself in the middle of a discussion about "MMOs" when most of the people chatting are pulling only from their experience as a World of Warcraft raider and nothing more. There are hundreds -- actually, thousands -- of MMOs in existence. Discussing MMOs without knowing about as many as possible is really talking about specific titles, not a genre. You wouldn't catch a group of "foodies" basing all of their passions on a few items from a handful of menus. The same should apply to MMO discussions if we ever want the genre to be taken more seriously by outsiders. MMO players love to pigeonhole titles. What are some of the worst descriptions? "Hardcore" is one. What does that even mean? Does it mean a title is hard to play? In what way is it hard? Does it mean that it takes time to play? How much time equals hardcore? "Facebook game" is another term that drives me crazy, and it's often used by many MMO fans to dismiss all sorts of titles. While I know that the term generally refers to FarmVille-style gaming, using the term literally reflects how little the person knows about the variety of games that actually appear on or are connected to Facebook. The term that drives me the craziest of all is pay-to-win.

  • Shadow Era physical cards now being shipped to retail stores

    by 
    Mike Schramm
    Mike Schramm
    08.07.2012

    Shadow Era is an iOS app that came out a long time ago -- it successfully combines a collectible card game (fairly similar to the World of Warcraft card game, if you've ever played that one) with a freemium business model, a plan that has worked out very well for developer Kyle Pool. So well, in fact, that he announced a little while ago that Shadow Era would be getting physical cards to go along with the iOS title, and indeed, the company has announced that Call of the Crystals, the first physical version of the original iOS title, is now headed to a game retail store near you. You can see unboxing videos floating around already -- this is a full, high quality collectible card game that originally began only on Apple's iOS platform. That's great. Apple usually brags about how much software it has seen released on its iOS, but when you look at things like all of those Angry Birds collectibles and then a game like this, that has gone from an indie developer's idea to a full franchise, it's really fascinating to see just how popular and powerful this App Store has become.

  • KingsIsle discusses Wizard101, pet upgrades, PvP, and pirates

    by 
    Beau Hindman
    Beau Hindman
    08.02.2012

    If you've found yourself going crazy over raising pets in the hugely successful Wizard101, worry no longer! We called up Fred Howard, KingsIsle VP of Marketing, to discuss some of the upcoming changes en route to one of the most popular activities in Wizard101. These pet changes are underway thanks in large part to a very passionate, informed community of players who have been asking for specific tweaks for quite a while. Pets aren't just for looks in Wizard101; they can level, aid in combat, and be hatched from eggs. There's even a fan-made Petnome Project to break down each pet and its abilities. We also virtually twisted Fred's arm and got a few comments about Pirate101, KingsIsle's next MMO. Fans of PvP will also be pleased at what he had to say. Just click past the cut and we'll break it down for you.

  • Rise and Shiny recap: Urban Rivals

    by 
    Beau Hindman
    Beau Hindman
    01.29.2012

    I would like to start off by saying that Urban Rivals, a multiplayer collectible card game, is not an MMO. While I always try to play MMOs for this column, occasionally my "grab a random MMO, one that was recommended by a reader a while ago, and write about it" method needs some tweaking. I don't always get a chance to vet a game mainly because I want to go through the very first stages of play while streaming live on Mondays, so sometimes less-than-Massive games squeeze through. File this under Not So Massively. Other than that, I found some neat design in the game. I didn't find anything that would just blow us away as gamers, but it has some cool ideas and artwork all the same. There's also the mobile version of the game to consider -- a universal app for the iPhone or iPad that allows for gaming anywhere.

  • Daily iPhone App: Ascension

    by 
    Mike Schramm
    Mike Schramm
    09.09.2011

    I do enjoy Shadow Era, and Hothead's Kard Combat is excellent as well, but my new favorite deck-building card game on the App Store is Ascension, based on the real-life title by Gary Games. There's a lot of similarities to the great card game Dominion, in that you build a deck up as you play the game, rather than having to rely on a pre-built deck. As you add new summons to your deck and "slay" monsters, you earn honor from a limited pool, eventually trying to finish the game with more honor than your opponent. The game is well-balanced, and while strategy at the beginning of the game is pretty simple, it really ramps up as your deck is established, with different summons both affecting the cards you play and what kinds of powers you can earn as you go along. The cards are all hand-drawn, easy to read and look great. Once you figure out how to play (there's an extensive tutorial to teach you), games move along at a solid pace. It's an excellent card game, and quite original in terms of how it's balanced and how it plays. And of course Game Center integration and asychronous multiplayer add a few solid selling points as well. Ascension (subtitled Chronicle of the Godslayer) is available for US$4.99 as a universal app. If you are into these types of card games at all, definitely check it out.

  • Wizard101 celebrates another anniversary of taking over the world

    by 
    Beau Hindman
    Beau Hindman
    09.02.2011

    Ah, Wizard101. My, how you have grown. So much has happened over the last three years that we thought it would be a good idea to take a look at some of the milestones that happened during that time. Instead of going all the way back to the beginning, we'll be covering the major happenings over the last year. If we wrote up all of the patches and major updates to the game from the beginning, we would be here all night. Feel free to retell some of your favorite memories in the comments section, and join us in wishing a happy birthday to KingsIsle and its baby, Wizard101! Click past the cut!

  • Bright Shadow Online announced

    by 
    Jef Reahard
    Jef Reahard
    07.05.2011

    MMO collectible card games aren't quite as prevalent as their traditional RPG brethren, but titles like CardMon Hero, Urban Rivals, and even BattleForge have been making their online presence felt in recent years. Today Gamania Digital Entertainment Europe is adding another title to that mix with the announcement of its Bright Shadow Online MMOCCG. Bright Shadow's beta begins this Friday, July 8th on Gamania's beanfun! platform. Interested players can grab a beta key by playing the Bright Shadow Memory Game at the title's website. The minigame involves matching six pairs of monster cards, at which point you'll unlock your key. Careful, though, you've only got four lives to spend. Bright Shadow Online features 20 classes, 60 randomly generated dungeons, over 600 collectible monster cards, and extensive character customization according to Gamania's official website.

  • Choose My Adventure: Fizzles aren't fair edition

    by 
    Beau Hindman
    Beau Hindman
    01.26.2011

    The votes have all been tallied, and my fellow Wizard101 players have spoken! When I asked which secondary school I should go for, you all told me, "Life!" Some thought this was a silly idea -- a Death wizard with a life secondary school? -- but I like it. After all, what better way to rub my enemy's face in it than by stealing his life, adding it to mine, and healing myself every time he hits me? I think I'll learn an evil laugh just for moments like that. It was also decided that I ought to keep my current zombie pet at my side. This was great news, since I've already grown pretty attached to the little rotten guy. What does all of this mean? Well, I will save the explanations for secondary schools and pets for next week's installment. In the meanwhile, I need to tell you all about the busy week I just had in game. It was pretty epic, filled with steam golems, awesome new weapons, and discovering the secrets of deck building. (Well, some of the secrets.) If you want, you can give me all sorts of advice in the comments section. Follow me past the cut to read up on my adventures!

  • Choose My Adventure: Wings rule, horses drool edition

    by 
    Beau Hindman
    Beau Hindman
    01.19.2011

    For those who might not know, it was decided last week that my Wizard101 character was to be a boy from the school of Death. On top of that, he was ordered to get around town by using a pair of beautiful white wings. I heard a few comments in different places about how the wings would not look cool with a Death student or about how a horse mount or broom was better. I held fast and nabbed a pair of the white, fluttering back pieces. I had to obey orders! Once I made my character and put the wings on, though, I looked completely metal. For those younger players who might not understand what that means, Google "Dio" and watch a few videos. Avoid Slayer -- your parents would not like that. (Note: If you come across a band called Queensryche, that's not metal.) Anyway, my white wings only accentuated my dark intentions. It was a fantastic choice. But what else did I do over this last week besides wait for the vote to end? Well, click past the cut and I'll let you know. %Gallery-114601%

  • David Sirlin's card-based fighting game Yomi available for pre-order

    by 
    JC Fletcher
    JC Fletcher
    11.24.2010

    David Sirlin is best known around these parts for helping re-balance Super Street Fighter 2 Turbo HD Remix and Super Puzzle Fighter 2 Turbo HD Remix. Now, he's releasing a fighting game that can actually be played in the street (or any other flat surface!). Yomi is a card game for two players that uses its cards to represent one-on-one fights. Sirlin's been developing the game for the last six years, balancing it with tournament play, and it's finally available to pre-order for $100, which includes instant access to a printable version. That may sound expensive, but at least there's no more collecting after the initial outlay. In addition, a new printing of Sirlin's previous game, Puzzle Strike, is also up for pre-order. Please don't actually play these games in the street. You'd inevitably lose cards when scrambling to get out of the way of incoming cars. Alternatively, you'd die. [Thanks, SpicyCrab]

  • Rise and Shiny recap: Nanovor: Evolution

    by 
    Beau Hindman
    Beau Hindman
    09.26.2010

    Nanovor: Evolution, by Smith and Tinker, has the ability to allow a player to experience in-depth combat and collecting or pick-em-up battles on the fly. It has also been created with the purpose of running in a browser window or (soon) on an iPhone or iPad. What you end up with is a perfect game for someone who spent a good deal of his week feeling ill, like I did. Playing the game was almost relaxing, rather than nail-biting or stressful. Were there intense moments? Yes, like the time I played someone several levels above me. Generally, however, the game provides an environment for fun on the go. The few criticisms I have heard about the game -- that it's grindy, "pay-to-win" or made only for children -- are completely valid but a little out of place. Nanovor: Evolution, like Vindictus or LOCO, isn't trying to be an open-world, non-instanced groupathon. What Smith and Tinker does is provide an easy opportunity for fun and action, while skirting the edge of the definition for "MMORPG."

  • It's clobberin' time: Whomp other Super Hero Squad players at PAX

    by 
    Justin Olivetti
    Justin Olivetti
    08.31.2010

    We've got two quick questions for you: Are you a Marvel fan, and are you going to PAX this weekend? If you leaped up from your chair screaming, "YES! YES! A THOUSAND TIMES YES!" then cut back on your caffeine intake and get thee to Gazillion's booth (#3433) in the exhibition hall for a special treat. Not only will the company be showing off Super Hero Squad Online, but it'll be hosting a special PvP tournament for awesome prizes. At the tournament, players will get their hands on the collectible card battle system, where they can build their own customized decks and strike out at lesser heroes who stand in their way. In SHSO, these cards can be earned through quests and mini-games, or purchased via microtransactions. Gazillion has three Alienware prize packages for the winners of the tournament, including keyboards, headsets and a monitor. This unique PvP system could be an effort to recall the joy of collecting toys and cards. Visitors to Gazillion's booth will also be able to play other aspects of the Marvel MMO, sign up for the beta, and shake hands with the developers.

  • Upper Deck finalizes Gen Con plans

    by 
    Mike Schramm
    Mike Schramm
    08.11.2009

    Anybody else going to Gen Con this coming weekend? I'll be there on Saturday (and we might even be having a mini-meetup on Saturday night -- Twitter is probably the best place to listen for that), and I'll be sure to take pictures and/or movies of anything WoW that I see on display. Upper Deck has finalized their plans for the event, and it appears they'll be out in force. In addition to what's been announced previously, there'll be a North American Continental Championship for the WoW TCG, with the winner walking away with $10,000 in prizes, including a brand new MacBook Pro, $1000 in Amazon gift cards, and a 30" monitor. But if, like me, you're far from a pro player, you'll still be able to get in on the fun: they'll be demoing the game all weekend, and giving away special promo cards with every demo. WoW Minis will also be there, and they'll be selling a special limited edition Fleet Master Seahorn figure for $9.99, which introduces the questing mechanic to the minis game (we'll expect to see those at BlizzCon as well, I'm sure).Plus, who knows what else we'll see there -- in the past, we've seen some great displays from Blizzard partners, and even a real-life server protest a few years back. Gen Con is one of the biggest gatherings of gamers in the country, and wherever there are gamers, odds are we'll find World of Warcraft. It'll be my first time seeing the convention this weekend, and I'm really looking forward to it.

  • Square Enix countdown reveals Final Fantasy/SaGa/Magic the Gathering crossover card RPG

    by 
    JC Fletcher
    JC Fletcher
    08.07.2009

    The latest Square Enix teaser countdown displayed a big Roman numeral that counted down each day, causing a lot of excitement when it struck "VII." The countdown has elapsed, revealing that no, it's not the Final Fantasy VII remake, nor is it something remotely as exciting, though Lord of Vermilion II is at least interesting in its own right.Lord of Vermilion II is the sequel to Square Enix's popular arcade collectible card game, which uses real trading cards to summon monsters, allies, and such in-game. The sequel is particularly noteworthy because, as the new site reveals, it includes characters from Final Fantasy IV, Romancing SaGa II, and even creatures from Magic: The Gathering.Of course, since we don't really have card RPGs or arcades in North America, the chances of playing this ourselves are slim. Although, as Siliconera noted, Square Enix trademarked Lord of Arcana in the US. So, it's possible.