DearAngelica

Latest

  • Oculus

    Facebook's Quill tool now lets you animate VR

    by 
    Mallory Locklear
    Mallory Locklear
    02.08.2018

    For those interested in creating 3D art directly in VR, the update to Facebook's Quill released today should be good news. The update includes new animation tools like free frame-by-frame redrawing, copy-and-re-pose animation and an animation brush that let artists bring their drawings to life directly in Quill. "These tools open the door for a whole new kind of storytelling, with VR characters who move and perform in scenes and environments that are more alive than ever," Facebook said in a statement. "Inspired by the early hand-drawn animation of the 1920s, but powered up with modern technology and native VR workflows, Quill animation brings a new level of freedom to artists in this rapidly emerging medium."

  • 'Dear Angelica' from Oculus shows the power of VR illustration

    by 
    Devindra Hardawar
    Devindra Hardawar
    01.20.2017

    Illustration is an unusual choice for a virtual reality experience. After all, when you can build and render fully-realized 3D worlds, relying on drawings alone almost feels like a step back. But that didn't stop Oculus from pursuing a bold new animated style for its next short, Dear Angelica. In fact, the company had to build a new VR tool (Quill, its VR drawing software) to make the film. The end result is a truly unique short -- one that shows that virtual reality can be immersive even when you're basically looking at static images. It's premiering at the Sundance Film Festival and will be made freely available to Rift owners today.

  • Oculus Story Studio

    How one illustrator forced Oculus Story Studio to redraw VR

    by 
    Joseph Volpe
    Joseph Volpe
    01.26.2016

    During preproduction on its latest virtual reality short, Dear Angelica, Oculus Story Studio found itself in a peculiar situation: The chosen art style, illustration, had necessitated a design pivot. Rather than scan and rebuild the drawings of illustrator Wesley Allsbrook in CG -- a time-consuming process the studio felt would dilute her artistic voice -- the team needed a brand-new tool, one that would let Allsbrook draw directly within VR. And so engineer Inigo Quilez created just that. The end result is Quill, a new VR illustration tool that's evolving along with production on Dear Angelica and Allsbrook's needs and pushing the medium even further.