death-troopers

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  • Squaring off with SWG's producer, Teesquared

    by 
    Larry Everett
    Larry Everett
    10.05.2010

    The fans of Star Wars Galaxies are stalwart. Despite all the trouble the game has gone through, it features one of the most active communities in the Sony Online Entertainment library of MMOs. The developers have noticed this and have continued to work diligently on new content for the loyal players. Recently, we took the opportunity to ask SWG's current Producer Tony "Teesquared" Tyson some questions about the present and future of the title. He answered all our inquiries about holiday events, future updates, the Galactic Civil War, and the Trading Card Game. Some exciting things are coming! Follow us after the break to find out what future holds in a galaxy far, far away...

  • Hyperspace Beacon: We hope this never makes it into SWTOR, but, knowing our luck, it probably will

    by 
    Larry Everett
    Larry Everett
    07.19.2010

    The Hyperspace Beacon is a weekly guide and discussion by Larry Everett about the yet-to-be-released game Star Wars: The Old Republic. In a world where speculation runs rampant, it seems everyone has his own ideas of what is going to be in Star Wars: The Old Republic. From swoop races to appearance tabs, we have heard them all, but, to be quite frank, it is very unlikely that most of these speculated items will ever make it into the final release of this highly anticipated game. Also, some of the ideas are so far removed from anything that would make sense in the game, that I have a hard time wrapping my wee-little brain around them. I won't name any here because I still want people to read the column, but if your friend's head twitches when you tell him your wicked-cool idea, then it probably will not make it in the game. In this week's column, I want to go the other direction. Sometimes producers, writers, and game designers will pitch ideas that cause uncontrollable ticks for the listeners, but, for some unknown reason, the design launches anyway. Every once in a while, I would like to turn our attention to some of these kooky concepts in series I like to call: We hope this never makes it into SWTOR, but, knowing our luck, it probably will -- or WHTNMIISWTORBKOLIPW, for short. Click "Read more" to read about the first couple of things I am praying do not find their way into the game.

  • Star Wars Galaxies releases game update 14 patch notes

    by 
    Rubi Bayer
    Rubi Bayer
    10.13.2009

    There's quite a bit going on in the Star Wars Galaxies universe with the latest patch. Game Update 14 -- Death Troopers keeps the story moving forward with new quests, a new gift, and some handy changes to gameplay."After a mysterious turn of events the Empire has mustered an enormous military presence in a remote location on Dahomir." So begins the introduction of the Death Troopers storyline, for players who have completed Something is Obviously Wrong from Update 13. Players still working through that quest line will have Death Troopers available to them upon completion.SWG offers up some fun new items with this patch, including an Undead Rancor statuette and new paintings from Navari Trik in Mos Eisley. On a more functional level, several improvements and minor changes have been made to the Vendor and Chonicles systems, and a few minor bugs were taken care of.Full patch notes can be viewed at the official site.

  • Highlights from the SOE Fan Faire 2009 community address

    by 
    James Egan
    James Egan
    06.27.2009

    Sony Online Entertainment Fan Faire 2009 is happening in Las Vegas, and of course they've had a number of things to unveil so far. SOE president John Smedley gave his community address last evening, and other speakers made an appearance as well. We've got a few highlights from SOE Fan Faire 2009 for you: Station Cash Smedley jumped right in by talking about the state of the SOE game lineup and some of the new directions they've explored with them in this past year. One of those new directions has been the introduction of Station Cash, and he talked about the growing adoption of Station Cash among SOE game subscribers in EverQuest and EverQuest II, as well as how it will soon be tied into new services and customization options. He announced a partnership with Hewlett-Packard which will allow players to purchase matte print images of art from the games using Station Cash. You'll be able to have your own character rendered in a high-quality art print, or even have your entire guild depicted and sent to you as a hardcopy art book. EverQuest: Underfoot and EverQuest II: Sentinel's Fate On the topic of EverQuest, remember that mention we had of SOE trademarking new EQ properties? It turns out these are the new expansions: EverQuest: Underfoot and EverQuest II: Sentinel's Fate. Smedley kicked off the EQ announcements by reflecting back on 10 years of EverQuest and looking to where the IP is headed in the future. EverQuest II producer Alan "Brenlo" Crosby discussed the game's sixth expansion, Sentinel's Fate, where players will travel to the land of Odus and see what's happened there since The Shattering. He dropped a few details about this next expansion, slated for a February 2010 launch, and the updates they plan to release between now and Sentinel's Fate. These updates will include the ability to downtier characters, allowing you to go back and replay older content, plus achievements are coming to EverQuest II. In addition, the EQ II level cap will increase by ten levels. SOE hasn't forgotten about their long-term fans either, those who have stuck with the original EverQuest through the years. EverQuest producer Thomas Terrazas announced the sixteenth EQ expansion, Underfoot, which will launch in November 2009. Underfoot will feature 12-15 zones at launch, with bonus zones and additional content to release in April of 2010. Underfoot will have twice as many weapons as any of the previous 15 expansions, a new focus targeting window (allowing you to add specific targets to your list, monitor health of friends and foes), and achievement tracking that will help players remain aware of the objectives to be completed in their progression path. "In other words," Terrazas said, "you won't have to go looking online on somebody else's website so see what you need. It'll be in-game." Fan Faire 2009 attendees will get both expansions for free.