Defibrillators

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  • Scientists find less damaging defibrillation method, heart tissue relieved

    by 
    Kevin Wong
    Kevin Wong
    07.16.2011

    Good news, aging Earthlings: a team of researchers have found a way to shock a coding patient's heart, while leaving other organs and tissues undamaged from the defibrillator. The device send a single high voltage pulse of electrical energy to a patient's chest in order to fix an irregular or nonexistent heart beat; traditionally, what often results is damage to point of contact and surrounding skin cells, muscles and tissues, but a team of whiz kids have seemingly figured out a way to dodge the dreadfulness. Led by scientists Stefan Luther and Flavio Fenton, the team claims that by using a series of five pulses of less potent shocks (instead of a single concentrated charge), docs can see an 84 percent reduction in damaging power. This new technology -- coined low-energy antifibrillation pacing (LEAP) -- can also be used in implanted defibrillators, not just the well-known flappy paddles. Due to the relatively low emissions, both the patient and such implants have extended lives. And that, friends, is good for us all -- given the impending Robot Apocalypse, we'll be needing those extra years just to hold down the fort.

  • Watch the first gameplay video of The Agency

    by 
    Samuel Axon
    Samuel Axon
    01.08.2008

    Yesterday we handed out some new The Agency screenshots from SOE's CES presentation. That was cool enough, but in case you still weren't satisfied, there's a video of the presentation up on GameTrailers. Oh, and it's embedded above, obviously.The presenter calls The Agency "24 meets Alias meets Counterstike," and that seems appropriate enough. The game can be played either in first person mode, or in a Mass Effect-esque over-the-shoulder perspective. It looks like you'll be able to run through instanced encounters with other players and/or NPCs, and there are scripted heroic moments in addition to the usual shoot-'em-up stuff. Our favorite moment occurs when the player revives a fallen ally with defibrillators.It looks like the game borrows a lot from single-player game conventions, so it's not super innovative, but it's still refreshing to see an MMO that's not an action-bar-based, numeric-stat-grinding, sword & sorcery, D&D-style DikuMUD clone.