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  • The Mog Log: Eleventh-hour changing of the guard

    by 
    Eliot Lefebvre
    Eliot Lefebvre
    12.11.2010

    When I woke up on Friday, I was greeted by a message from Square-Enix, and that alone was enough to make me start wondering what in the world was going on now. As a direct result of that message, the gist of which can be gotten here if you've somehow missed it, I'm going to have to postpone the column I had previously written on Final Fantasy XI and Abyssea. I apologize, but I'm hoping the column will work out like a fine wine and just be better with age. Then again, considering that Final Fantasy XI is sharing the same management bug as Final Fantasy XIV, perhaps not. And yes, wow, that was a big one. Tanaka dethroned, a new development team installed, and a whole lot of uncertainty about what this means for the future of Final Fantasy XIV. It could be a step forward, it could be a step backward, and unfortunately the official statements can be read in a multitude of different ways. Oh, right, and the free trial is being further extended until the development team can confidently outline a plan regarding the game's new direction... but what direction is that actually going to be?

  • The Mog Log: The natives are restless

    by 
    Eliot Lefebvre
    Eliot Lefebvre
    09.18.2010

    Allow me a little bit of woolgathering. When I started working for Massively, it was October of last year, and Final Fantasy XIV had just been announced as the official title for the game code-named "Rapture" and unofficially codenamed "the sequel to Final Fantasy XI" by everyone else who had seen a single screenshot. About four days after you read this, the game is going to be officially live for players around the world willing to shell out an extra bit of cash for various doodads and a headstart. This is kind of baffling. Objectively, you know that the game is getting close to release, but it's not made real until the release is right at your doorstep. So before I go too far off the deep end and start thinking about things like the franchise having started when I was four, let's move on to the discussions coming out of the impending launch. And really, do come back next week when Final Fantasy XIV comes out, as I'm sure we'll have plenty of things on launch day. (Very sure, in fact.)

  • Final Fantasy XI gets a new director

    by 
    Eliot Lefebvre
    Eliot Lefebvre
    09.01.2010

    With Final Fantasy XIV launching later this month and a major version update coming in the very near future, Final Fantasy XI is facing some very interesting times. So it's probably fitting that the game has acquired a new director, Akihiko Matsui, the former battle director for the game. Matsui has posted a short letter to the community, talking both about his experience with the game and his continued commitment to the development of Vana'diel. While Square-Enix has clearly allocated a great many resources to the development of Final Fantasy XIV, there's no sign that support for the older game is stopping. As a 10-year veteran of the project, Matsui recognizes the challenges facing the continued operation and states that he hopes to keep the game up and running for many years to come. Coupled with the encouragement to play both games at once, this announcement should come as welcome news to all players of Final Fantasy XI, both past and present. [Thanks to FusionX for the tip!]

  • The near-death of caravan escorts in Age of Conan's expansion

    by 
    Eliot Lefebvre
    Eliot Lefebvre
    05.03.2010

    Rise of the Godslayer is coming on May 11th, and if you're an Age of Conan fan the day probably seems like it can't come fast enough. While the developer letter for the end of April doesn't help hurry the date forward any, but it does highlight one of the smaller but interesting portions of the development process -- the sort of thing that can get lost between the more major systems. And interestingly enough, it was an element that director Craig Morrison originally looked at and declined to leave in the expansion! Originally, the design team had included a feature where you could either hand over money and be automatically transported to and from Khitai, or you could volunteer your services as a caravan guard and make the journey for free. The trade was that as a guard, you would be expected to defend the caravan against assaults, resulting in a small instanced encounter. Morrison felt that the encounters weren't really adding anything that wouldn't be better served as a part of Khitai proper. The full story of the process and the change in philosophy can be found in the director's letter, certainly a nice tease for Age of Conan players.

  • Warcraft movie update: Metzen says "still getting it together"

    by 
    Dawn Moore
    Dawn Moore
    04.29.2010

    It's been months since we've heard a peep on the Hollywood news lines about the Warcraft film or director Sam Raimi. When Spider-man 4 was canceled in January, there was speculation that Raimi might be headed to the Warcraft film next. A month later, we reported a rumor that Raimi's next project might not be Warcraft, but a film adaptation of The Shadow. Seeing as Sony let the rights to the film lapse in March, it doesn't sound like The Shadow is in any state of serious development; but it does raise the question of what exactly is Raimi up to right now? While we still have no exact answer to that, Chris Metzen gave us a small update on the film in an interview over at vg247 published yesterday. When asked if a considerable amount of time was being spent on the movie, Metzen replied, "I wouldn't say "considerable" at all just yet. We've been through a number of story meetings, and we're still kind of getting it together with Raimi and his team and jamming on themes that we want to chase." Sadly, the interview didn't reveal many specifics, but Metzen responded favorably when asked if he was concerned about dissappointing Warcraft fans: "Nobody wants to screw it up: we all want to hit it hard and have it be something that is as resonant and canonical as it can be. But given what Warcraft is, with all these moving parts, we're going to have to take some liberties here and there. I'm under no illusions about that fact ... " It's hard to draw any new or concrete conclusions from the interview, but it's good to see that the movie is still being talked about. WoW.com will keep you updated as we learn more.

  • Spider-Man 4 canceled; Warcraft movie soon?

    by 
    Dawn Moore
    Dawn Moore
    01.11.2010

    Sam Raimi will no longer be directing Spider-Man 4, and neither will anyone else for that matter. Sony Pictures announced today that they are canning the current Spider-Man franchise and will be rebooting it in the summer of 2012 with an entirely new director, cast, and crew. Raimi's decision to withdraw from the project supposedly stems from the summer 2011 release date, and how it would compromise the creative integrity of the film. This all comes after news that complications in the Spider-Man 4 script threatened to delay the film. For Blizzard fans, this could mean that Raimi is now free to shift his focus to the World of Warcraft movie. However, Mike Fleming of Deadline Hollywood cites an alternative project option to the Azerothian epic, The Given Day, a novel written by Dennis Lehane, author of Shutter Island and Mystic River. No official announcements from Raimi or Blizzard yet, however Fleming is a very reliable source for rumors in Hollywood. [Thanks to everyone for the tips!]

  • Spider-Man 4 delayed, possibly impacting Warcraft movie

    by 
    Daniel Whitcomb
    Daniel Whitcomb
    01.10.2010

    The latest buzz out of Hollywood is that the fourth installment of the Spider-Man movie franchise has hit a snag. Director Sam Raimi is apparently in the midst of some major creative differences with Sony Pictures executives over the script and the villain lineup. A little bit of drama in Hollywood is nothing new, of course, but in this case its become bad enough to delay the movie, with the May 6th, 2011 release date now in serious doubt.

  • Iomega ScreenPlay Director HD media player gets busy with CinemaNow

    by 
    Thomas Ricker
    Thomas Ricker
    01.05.2010

    Iomega's making a Full HD play for the living room at CES with the introduction of its new ScreenPlay Director device. The 1TB HD media player brings a bevy of TV connectivity options including HDMI composite video, component, and more. It's also DLNA- and DivX-certificated in addition to boasting H.264, WMV, AVCHD and MKV format support at 1080p. A trio of USB ports give you room for external capacity growth while baked in 10/100 Ethernet (or optional 802.11n USB WiFi Adapter) gets the pup online where you can rent or buy movies from CinemaNow or browse content on Flickr, YouTube, Shoutcast radio, and RSS feeds. ScreenPlay Director HD lists for $250 when it goes on sale, well, today if you order through Dell.

  • Gary Whitta worked on a Warcraft screenplay

    by 
    Mike Schramm
    Mike Schramm
    07.24.2009

    You'll notice that I surreptitiously left the question of "screenwriter" out of the other day's Breakfast Topic. That's because, quite frankly, I have no idea who I want writing the Warcraft movie. The folks I really like in Hollywood are probably too quirky to write an epic movie like this, and the folks who usually write these epic movies are too lame to handle a world like Warcraft. In my mind, only someone like Metzen should wield the pen for this one, and even then, his strengths lie in creating universes, not dialog. So I have no idea.But apparently there's already a screenplay being worked on: with the news that Sam Raimi is taking the helm, screenwriter Gary Whitta (who's written both for games and movies) says he'd been working with both Legendary and Blizzard on crafting a screenplay that included both the sprawling world and a story that would resonate with non-players. But he says that since Raimi took over, it's likely the whole thing will go in another direction, as "his own pretty specific vision of what he wanted to do story-wise." Whitta does say, however, that, from what he's heard, "Raimi is the best possible director for this." Sounds good to us.It'll be quite a tightrope to walk: depending on what Legendary actually wants out of the film, they've got to make the story interesting and pressing enough that even non-WoW players will get into it without ruining and/or ignoring the reason why there are so many players in the first place: the lush and intriguing universe we've all enjoyed playing in. Anyone tasked with putting together a script that uses all of those blocks to build something great will have quite a job ahead of them.[via Blue's News]

  • Sam Raimi set to direct World of Warcraft movie (Update: It's official!)

    by 
    Griffin McElroy
    Griffin McElroy
    07.22.2009

    Update: Blizzard just confirmed the story with a swift press release! Raimi's set to direct, and Charles Roven (producer of The Dark Knight) is set to produce. According to the presser, "the film will fall under Legendary Pictures' co-production and co-financing deal with Warner Bros." We certainly hope they've got deep pockets -- we imagine a World of Warcraft movie won't end up being a low-budget project. Original post is below. We know our stuff about video game news, but when it comes to film scoops, we usually bow to the expertise of Ain't It Cool News' Harry Knowles. Imagine our delight when we read a recent report from the heavily bearded entertainment reporter claiming that Evil Dead and Spider-Man creator Sam Raimi would helm a film adaptation of World of Warcraft. According to Knowles, confirmation of this story will be hitting Hollywood trade publications later this week or next. Where is this magical, magical news coming from? We have no idea -- but Knowles seems fairly certain. With Comic-Con just around the corner, and Blizzcon just around the corner that's behind that first corner, we're sure to hear more details soon -- if Knowles' report is accurate. [Via WoW.com]

  • The Guild shooting season 3, fires director (not really)

    by 
    Mike Schramm
    Mike Schramm
    07.01.2009

    Our friends over at The Guild are hard at work on season 3 -- if you've been following their Twitter feeds, you'll have seen that shooting is underway en masse, and while we haven't yet heard when they'll be done, it sounds like they're already keeping some long hours over there. Such long hours, in fact, that tempers are apparently flaring on the set -- as you can see above, director and editor Sean Becker has become a victim of Felicia Day's (substantial?) wrath, and been fired from the show.Ok, not really -- they're just joking around. But even if he's kidding about what's in that "guild 3 master" box, we at least know there is a season 3 master, and that sooner than ever, we'll be able to see just what happened when Codex took that out-of-body sprint at the end of season 2. Can't wait to see it.

  • WoW Mountain Dew ad was directed by Tarsem Singh

    by 
    Mike Schramm
    Mike Schramm
    06.30.2009

    A number of sites have done a post-mortem on the Mountain Dew WoW Game Fuel ad (featuring two ladies battling it out through their WoW characters in a live-action supermarket), and they've uncovered a really interesting fact: the ad was actually directed by Indian director Tarsem Singh, one of my favorites -- he not only did the visually stunning sci-fi/horror flick The Cell a few years ago, but more recently made The Fall, which is an very well-done kind of mirror-life fairy tale. He's directed a number of commercials before, including some for Nike and Levi's, and teamed up with a company called Zoic Studios (they've done a few other spots for video games already) for this WoW commercial.The original CGI models for the ad did come from Blizzard (I'd guess that they're the original models from the WoW CGI trailer), though they were spruced up quite a bit by Zoic to add facial expressions and dynamic costumes and hair. They were then connected to motion captures from stunt artists (which were probably also tweaked to seem a little more than human, and then composited all together in the supermarket scene.Very cool stuff. This isn't the first time WoW characters have been used to sell soda, but hopefully we'll see more fun sequences like this come out of the deals between Blizzard and their partners.

  • Warner gets official with The Dark Knight BD-Live extras

    by 
    Darren Murph
    Darren Murph
    12.01.2008

    Not like we haven't heard about these much anticipated features already, but it's always refreshing to get it straight from the horse's mouth. Or Warner Home Video's mouth, in this case. The Dark Knight marks the studio's very first foray into the controversial world of BD-Live, and what's apt to be the best selling BD of the year will pack quite the interactive punch. Owners with Profile 2.0 players will be able to "host their own Live Community Screenings with friends, record and post user-generated commentaries over the film using My WB Commentary, access more The Dark Knight content exclusive to Warner Bros. BD-Live, get sneak peeks and trailers of upcoming Warner Bros. films, create an online library of Blu-ray movies, manage a wish list for upcoming releases and connect to the WB store." As we've already seen in a number of instances, there's also a hint of a BD-Live-assisted interview with director Christopher Nolan "during a special Live Community Screening." For the full spill, give that read link a gentle tap.

  • WoW movie still needs a writer, Blizzard's CGI team won't be involved

    by 
    Samuel Axon
    Samuel Axon
    11.21.2008

    When you've just released an expansion pack that sold more copies than most major stand-alone releases, all in less than 24 hours, you know you're sitting on a goldmine of a franchise. Blizzard, of course, is aware of this, what with World of Warcraft getting a licensed miniature game and a coming feature film adaptation.And speaking of the feature film adaptation, we have some elusive news about that. MTV's Multiplayer blog had a chat with Blizzard's Frank Pearce about the project. The scoop is that the studio, Legendary Pictures, is still looking for a screenwriter and director. Obviously, that means the movie is very early in development.MTV also asked Pearce if Blizzard's own world-renowned CGI animators would be involved in producing the special effects for the movie. Pearce said that the suggestion has "come up in discussions but it's not something we've really considered because it takes so long to generate just the brief amount of footage that we create for the game."

  • Sam Raimi thinks a Warcraft movie has potential

    by 
    Mike Schramm
    Mike Schramm
    10.23.2008

    The hottest topic that didn't get discussed at BlizzCon this year was the WoW movie -- last year, we had a whole panel dedicated to how it was going, but this year, all we got was a vague mention that it's still being worked on. Still, the biggest question that hangs in the air is just who might direct it, and we've got our first rumor: Sam Raimi, he of Spiderman and The Evil Dead series. He's not exactly hired yet, but he is quoted by MTV Movies as being interested in the Warcraft story and universe.He's got my greenlight -- I don't know how good a movie it would be (Spiderman 3 is proof that Raimi, quirky as he is, can go off the rails at times), but any movie with Bruce Campbell in it works for me. And you know we'd get at least a cameo if Raimi took the helm. But at the very least, it sounds like Raimi has the right ideas to get a Warcraft movie together: "It has such great, adventurous characters in it," he says, "and such fantastic landscapes and rules."If you're going to start looking for directors, you could definitely do a lot worse. At least we know Uwe Boll will never direct it.Thanks to everyone who sent this in!

  • The high price of trust in EVE

    by 
    James Egan
    James Egan
    08.10.2008

    Trust is a rare commodity in EVE Online, and is one of those aspects of the game that makes it at once interesting and frustrating. That friendly person who offers you assistance in a mission, wants to sell you a faction module, or seeks to join your corporation may very well be waiting to backstab you when you least expect it. This might sound bad, but it's not necessarily a terrible thing in terms of enjoying the game. Indeed, some may feel that it adds to the risk inherent in EVE, and thus the thrill. The fact that players can manipulate trust within the rules of the game is one of the aspects of EVE that sets it apart from most other MMOs. The risk vs. reward stakes are raised when trust comes into play with groups of players. Collective action through corporations or alliances will, at some point in time, entail trust. It may be a CEO or director lifting restrictions on access to resources for a member of the corp, hoping that the faith placed in the recruit wasn't a bad move. In other scenarios, the situation is reversed -- a director decides to cut and run, seizing assets and leaving the corporation shocked and understandably enraged.

  • Uwe Boll confirms 'Boll vs. Bay' brawl, Michael Bay denies accepting Boll's challenge

    by 
    Griffin McElroy
    Griffin McElroy
    05.03.2008

    Those who were wishing to actually witness a few rounds of fisticuffs between crummy filmmaker Uwe Boll and occasionally crummy filmmaker Michael Bay (following Boll's challenge last weekend) have certainly ridden a rollercoaster of excitement and disappointment these past few days. We admit, we got pretty pumped after viewing the above video, a supposed confirmation that Bay had accepted Boll's terms, and that the two would meet in the ring -- unfortunately, this directorial showdown isn't in the cards (much to Boll's chagrin, we're sure).An administrator on Michael Bay's official forums recently talked to the blockbuster poster boy (currently doing post-production work for "The Horsemen") who denied accepting Boll's challenge, and claimed he'd never spoken directly with Boll in the first place. We can't help but wonder -- is this another publicity stunt for the antagonized franchise-wrecker in light of the May 23 U.S. release for "Postal", or has Uwe finally lost his damn mind? Little from Column A, little from Column B.[Thanks, Fernando]

  • One million signatures to keep Uwe Boll directing

    by 
    Kyle Orland
    Kyle Orland
    04.09.2008

    We feel kind of dirty giving any sort of attention to the cancerous boil on film directing that is Uwe Boll, but when the guy is acting this freaking weird we just can't help ourselves. Boll has followed up his offer to stop directing if an online petition against him reached 1,000,000 signatures with a heavily-accented YouTube video that manages to insult Eli Roth, Michael Bay, George Clooney and practically all of Hollywood as "fucking retards" that don't understand that Boll is "the only genius in the whole fucking business."While Tinseltown insults are all well and good, what really interested us was Boll's call for a "pro Boll petition" to counteract the anti-Boll forces. Boll said he "expect[s] a million votes, Pro Boll," and he's already well on his way, with a whopping 72 signatures so far on the Pro-Boll petition set up by FilmDrunk.com. That's a far cry from the 137,644 that have signed the anti-Boll petition as of this writing, but maybe it takes "the only genius in the whole fucking business" to understand the vagaries of the math involved.Watch the video and read a transcript of Boll's rant after the break.

  • The Departed: 'Made by a Mac' gets new meaning

    by 
    David Chartier
    David Chartier
    06.15.2007

    The Departed finally netted Martin Scorsese an Academy Award that many felt was long overdue. I personally haven't seen it yet (I know, I know), but the film has just become notable for another reason: Scorsese used iChat to direct one of its final shots. As the monstrous Macenstein tells the summarized story from a Blackmagic Design case study on the film, filming had wrapped in LA, but Scorsese called for a re-shoot of one scene. The only problem was: he was in NY, and the crew was still in LA. The solution? The crew set up a Mac and "aimed iChat at the video tap on the camera" so Scorsese could view the action in NY (note the interesting use of calling the iSight + iChat setup as simply 'iChat'). A microphone and speaker system were also set up so Scorsese could call the shots as he was viewing footage in real time.[via digg]

  • John Woo directing Ninja Gold film in conjunction with Warren Spector's game

    by 
    James Ransom-Wiley
    James Ransom-Wiley
    05.29.2007

    John Woo will direct and produce the film-half of Ninja Gold, a multiformat project co-created with celebrated game creator Warren Spector. According to Woo's production partner Terrence Chang, the concept is based on ongoing factual accounts of the Yakuza and Russian mob stealing gold from South Africa. "The idea actually started with John Woo," Spector told Reuters, "He wanted to do something involving traditional ninjas in a modern-day setting, and the idea just resonated with me."The two components, the game and film, will be developed somewhat independently, while retaining similar elements that will provide a narrative link. In a departure from the norm, neither will be entirely based on the other -- think: convergence, like, totally. Though Spector has been credited as an executive producer of the film, he implied that Woo will be commanding the movie with little help from the game developers. Chang added that the film will be more reality-based (so no signature-Woo bullet ballets?), borrowing lightly from the fantastic elements of the game. Chang hopes that a script can be completed soon, so that production can begin next year. No timetable has been given for the game's development.As for Woo's other game-related project, Stranglehold, Chang suggested that a film adaptation was a strong possibility. "We would definitely bring Stranglehold to the big screen," Chang said. "We would like game titles to have all kinds of possibility. Having a movie made from them is certainly a major consideration for deciding on a title."