Dojo

Latest

  • Dojo update: More on Bowser and Meteor Smashes

    by 
    Chris Greenhough
    Chris Greenhough
    02.21.2008

    We're lifting our spoiler barrier for today's dojo update, simply because there's a complete lack of stuff to spoil. Bowser's special moves -- the Flying Slam and the Bowser Bomb -- have long been available on his dojo character profile.The former replaces Koopa Klaw from Melee, and sees Bowser grab his opponents (either on the ground or in mid-air) and slam them back down to earth, providing the victim doesn't reverse the move and clamber on top of Bowser (damage will play a part in how strong any resistance is). The Bowser Bomb, meanwhile, is much the same as it was in Melee.Elsewhere, Sakurai discusses Meteor Smashes, maneuvers that let you spike already stricken opponents, sometimes with devastating effect.Read: Bowser: Special MovesRead: Meteor Smash%Gallery-10206%%Gallery-6869%

  • Dojo update: The bird flies again

    by 
    Chris Greenhough
    Chris Greenhough
    02.20.2008

    For the past fortnight, we've been positioning all dojo updates and spoilers past the post break, so if you've been avoiding anything that could ruin Brawl's element of surprise, move on now! The rest of you are advised to click through for one of the juicier updates in a while...

  • Dojo update: A double whammy of special moves

    by 
    Chris Greenhough
    Chris Greenhough
    02.19.2008

    It would be something of a stretch to describe today's dojo update as a spoiler, but we're not taking any chances -- our protective spoiler barrier remains! Further details are past the break.

  • Dojo update: House of horrors

    by 
    Chris Greenhough
    Chris Greenhough
    02.18.2008

    Today on the dojo, news of a stage with its roots in the early GameCube days. Further details (and spoilers) await after the break!

  • Dojo update: It's-a him!

    by 
    Chris Greenhough
    Chris Greenhough
    02.15.2008

    Yes, him. But before you rush off to see for yourselves, remember: as usual, there are spoilers everywhere past the break. EVERYWHERE.

  • Dojo update: No, you can't use the shuttle loop

    by 
    Chris Greenhough
    Chris Greenhough
    02.14.2008

    Even though we really, really want to. To see what we're gibbering about now, go past the break, where spoilers lurk.

  • Dojo update: The fine art of throwing eggs

    by 
    Chris Greenhough
    Chris Greenhough
    02.13.2008

    Know what would make our morning here at the Fanboy Towers? A double dojo update, that's what. Know what could ruin yours? Spoilers. Both are after the break.

  • Dojo update: Pipes and a POW block

    by 
    Chris Greenhough
    Chris Greenhough
    02.12.2008

    There's a pungent retro flavor to proceedings on the dojo today, a nod to Nintendo's early history. If you'd like to know more, head past the post break for spoilers. If not, just keep on scrolling.

  • Dojo update: Quick Techniques

    by 
    Chris Greenhough
    Chris Greenhough
    02.11.2008

    With under a month (yaaaay) to go until Brawl hits the U.S, we're well past the point of avoiding spoilers here at Wii Fanboy Towers. You might be trying to steer clear, however, so be warned: everything past the break should be considered spoiler territory.

  • Dojo update: Enemies, Allies, and a Final Smash

    by 
    Chris Greenhough
    Chris Greenhough
    02.08.2008

    A double dojo update to round off the week? We'll take it! But you might not be as enthusiastic as we are when it comes to lapping up information on Brawl, so think twice about going past that post break -- there be spoilers in them parts!

  • Dojo update: A fiery addition to the cast

    by 
    Chris Greenhough
    Chris Greenhough
    02.07.2008

    Today's spoiler is a biggie folks, so if you have any interest in playing Brawl with fresh, untainted eyes, you'll want to not head past the post break.

  • Dojo update: A flood of assist trophies

    by 
    David Hinkle
    David Hinkle
    02.06.2008

    For those of you who're wondering where there usual dojo update is, know that up until release, all of the dojo updates can be considered as spoilers. So, we're tucking all of the info past the break. Head within at your own risk.

  • Dojo update: A new stage is revealed

    by 
    David Hinkle
    David Hinkle
    02.05.2008

    As mentioned yesterday, we're going to be doing the dojo updates a bit differently now. Instead of doing our usual thing of posting all of the info above the break, we're going to tuck it all away for those of you who wish to keep yourself pure and untainted by the game's secrets. So, head past the break if you dare.

  • Dojo update: A new approach

    by 
    Chris Greenhough
    Chris Greenhough
    02.04.2008

    From today onwards, we'll be adopting a slightly different approach to our daily updates on Brawl. As director Sakurai is now dedicating the dojo to the numerous hidden characters, stages, and features that are lurking in this most content-heavy of games, we're going to be concealing any new Brawl revelations past the post break. It's the best way we can still bring you the latest Brawl news, without ruining the game for those who are taking a wide berth from spoilers.If you care not a jot about reading up on Brawl's myriad secrets, then we'll see you past the break!Update: Galleries have now also been posted past the break.

  • Dojo update: Ness

    by 
    David Hinkle
    David Hinkle
    02.01.2008

    Unless you haven't really been paying attention, the inclusion of Ness in Super Smash Bros. Brawl is going to come as news to you. You might even see this as a spoiler, and if that is the case we apologize. But we're pretty sure most of you would like to know how Ness stacks up against Lucas. Well, hit up the gallery below for side-by-side comparisons of their move sets.And, if you want to know how to unlock Ness, hit up the "Read" link below. We don't want to take the chance of spoiling anything else for you.%Gallery-10206%%Gallery-6869%

  • Dojo update: Three minutes of every single Brawl mode

    by 
    Chris Greenhough
    Chris Greenhough
    01.31.2008

    We've held off from posting about recent Dojo updates, partly because there's been plenty of spoilertastic leaks anyway, and partly because the last two updates were, well, pretty damn vanilla. Today's update, while revealing nothing that we haven't seen before, is worthy of a post. That's because it conveniently packages video footage of every single mode from Brawl into a three-minute compilation. Pour yourself a coffee, sit down, and enjoy.In other news, Sakurai has spoken about the future of the Dojo itself, now that Brawl has released in Japan. From this point on, the Dojo will be dedicated to revealing hidden characters, hidden stages and previously unmentioned features. We can't be the only ones who find it difficult to believe that there are still unmentioned features lying about.%Gallery-10206%%Gallery-6869%

  • Dojo update: The Vault

    by 
    Chris Greenhough
    Chris Greenhough
    01.28.2008

    Today's dojo update features a tour of one of the six different modes you'll be able to choose from Brawl's main menu: the Vault. The Vault is where every item that you have either collected or created is stored, including trophies, stickers, home-made stages, favorite snapshots, replays, your progress in the game's "Challenges" mode, and Masterpieces. We've already been introduced to most of the above in previous updates, though the "Chronicle" section -- a huge list of every past Nintendo release (!) -- is news to us.Essentially then, today's update is a refresher on what Brawl will offer players, though it also really underlines the crazy amount of content that's been crammed in. As Sakurai himself reflects at one point, "I've clearly gone overboard with Brawl." Sir, we would agree. And we love it.%Gallery-10206%%Gallery-6869%

  • Dojo update: Masterpieces

    by 
    Chris Greenhough
    Chris Greenhough
    01.25.2008

    Do not adjust your monitor. This is still the Nintendo Wii Fanboy Dojo update you know and love, even if today's dojo announcement falls squarely in the region of "Dubya. Tee. Eff."Basically, Brawl will be shipping to stores with several "Masterpieces," disc-based trial versions of Virtual Console games. There's nothing too obscure in the selection revealed so far (Super Mario Bros., Ice Climber, The Legend of Zelda, Kid Icarus, Kirby's Adventure, Super Metroid, and Star Fox 64), but Sakurai has promised that more titles are on the way. Obviously, because they're trial versions, you can only play them for a limited time (though that may not deter some people).You can view this feature in two ways, we suppose. Some will see it as a fitting tribute to the greatest videogame company of all time. Others might decipher this as a cynical piece of free advertising for the Virtual Console. As for us, we're just happy that new or younger players will be getting an insight into Nintendo's outstanding body of work. Just don't look at the games Japan is getting. That would make you angry.%Gallery-10206%%Gallery-6869%

  • Dojo update: Trying out the Wi-Fi

    by 
    Chris Greenhough
    Chris Greenhough
    01.24.2008

    Of all the new features Brawl will bring to the Smash Bros. table, the ability to fight opponents online is arguably the most eagerly anticipated. Still, some might argue that Nintendo just ain't that great at this online malarkey, and that Brawl's Wi-Fi mode could be a big, fat fly in an otherwise quite lovely tub of ointment. Director Masahiro Sakurai is clearly aware of these concerns, because today's dojo update features footage of an online scrap between Nintendo's headquarters in Kyoto and the development team in Tokyo -- apparently, this is pretty close to the distance between Las Vegas and Los Angeles, which Google Maps tells us is 435 kilometers, or 270 miles. The resulting four-man online brawl looks buttery-smooth and fills us with hope. %Gallery-10206%%Gallery-6869%

  • So much Brawl to watch

    by 
    JC Fletcher
    JC Fletcher
    01.24.2008

    Even though the actual release date for Super Smash Bros. Brawl continues to slip, we know that it will get here soon. Until then, we're perfectly content to watch a video like this and practice our sighs. With five minutes of gameplay in this video, we're able to get a lot of practice-losing in.We already know that we have no chance against the legions of Smash-obsessed teens who will be online day and night, so we're going to try to be the best at being totally dejected about our losses. We plan to mix it up with a little bit of upbeat winner-congratulating, and maybe some angry tantrums, but as far as strategy goes, our bread and butter will be the good old sigh of resignation.