DownhillJam

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  • Wii Warm Up: The no-waggle zone

    by 
    Alisha Karabinus
    Alisha Karabinus
    06.26.2007

    Sometimes, waggle makes everything better ... and sometimes, it makes us want to gouge out our eyes, or maybe a friend's eyes. Really, any eyes will do. We're not picky. The thing is, everyone has different opinions one what makes for a good waggle game. And what exactly counts as waggle, anyway? Excite Truck and Tony Hawk's Downhill Jam used limited motion-sensing controls, and that worked out pretty well. But a lot of people are uncertain about how a fast-paced game like Super Smash Bros. Brawl will work with the Wiimote and nunchuk control scheme. Will we like it? The good thing is, if we don't, we have option. But we're not always so lucky.In the games released so far, where do you think the controls have worked, and where have they been less than good?

  • DS Fanboy Tony Hawk contest: honorable mentions

    by 
    David Hinkle
    David Hinkle
    11.29.2006

    Our contest has concluded and as we literally sift through all of the entries, attempting to find pockets of air in order to keep from suffocating as we do so, we've come up with a pair of winners and several honorable mentions. We've done the appropriate inclusion of the honorable mentions into the post, past the jump, so check them out and be sure to keep your eyes here for the announcement of our winner and runner-up later on today.

  • DS Fanboy Review: Tony Hawk's Downhill Jam (GBA)

    by 
    David Hinkle
    David Hinkle
    11.16.2006

    Just about everyone has heard of Tony Hawk. Whether you're a fan of skateboarding or gaming, the man has made an impact, often considered equal, in both cultures. With his first game being released way back when on the original Playstation, folks have had plenty of time to learn how to bust kickflips and grind massive rails in his games.His games on the GBA have been no joke, either. Featuring an isolated bird's eye view, previous games featured excellent 3D graphics and gameplay on the portable system. But where the old games were all about busting big lines and tearing up the course to your heart's content, this game is more of a racing game and, as such, you're limited in the tricks department.

  • DS Fanboy Review: Tony Hawk's Downhill Jam (DS)

    by 
    David Hinkle
    David Hinkle
    11.16.2006

    Just about everyone has heard of Tony Hawk. Whether you're a fan of skateboarding or gaming, the man has made an impact, often considered equal, in both cultures. With his first game being released way back when on the original Playstation, folks have had plenty of time to learn how to bust kickflips and grind massive rails in his games.Then, upon the launch of Nintendo's Wi-Fi Connect service, a little Tony Hawk game by the name of Tony Hawk's American Sk8land released. Not only taking full advantage of Nintendo's Wi-Fi Connect service, the single-player and local multiplayer experience in the title were also excellent. Now, we receive the game's successor in Tony Hawk's Downhill Jam.

  • Wiimote vs. Sixaxis, Round 1: Downhill Jam vs. Project 8

    by 
    James Ransom-Wiley
    James Ransom-Wiley
    10.23.2006

    While Downhill Jam and Project 8 are two very different takes on the Tony Hawk license, they share enough commonalities (ollies, grinds, rotations, grabs, etc.) to warrant a Wiimote vs. Sixaxis comparison.Downhill Jam (Wii) and Project 8 (PS3) both feature motion-controlled skating, providing the gaming public with an ideal opportunity to judge the Wiimote and Sixaxis against each other. We'll have to wait until after November 19th to conduct hands-on trials, but a handy clip (see embedded video) has been spliced together giving us a preview of the showdown to come.

  • Confirmed: Downhill Jam to feature in-game voice chat

    by 
    David Hinkle
    David Hinkle
    10.04.2006

    That's right, you read the headline correctly. In an e-mail that was sent out to Sk8land community members describing the game's final features, it's revealed that the title will feature in-game voice chat, something sorely missed from a certain game featuring a female bounty hunters and energy-absorbing life forms. Among that bomb, other Sk8land community features in the final game include: 50 graffiti and skate decks drawn by SK8Land's best community artists have been included in every copy of Downhill Jam for Nintendo DS! Community Moderator AgoraKenny worked with Vicarious Visions as a Designer on Downhill Jam DS Some of the game's other features include: Create custom shirts and pants as well as graffiti and skate decks for your skater Fully customizable RGB color scale - use any colors you want! Zoom in for pixel perfect precision Upload your art and share it on the Downhill Jam Community Site 4 player Head to Head over Nintendo Wi-Fi Live voice chat with friends during gameplay Global score rankings Replays Sk8 Crews 100 Downloadable Goals