Eugene-Jarvis

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  • GDC09: Now's your chance! Pitch Jarvis & Seropian today, win a PS3

    by 
    Christopher Grant
    Christopher Grant
    03.26.2009

    Hey game devs – got any great ideas? How about a dual-stick shooter set in the late twenty-first century? Or maybe a first-person shooter about a super soldier fighting a religious war on a ring-shaped planet? Hey, those are both great ideas!... but don't tell us, tell game designers Eugene Jarvis and Alex Seropian at the DePaul GDC Design Challenge booth. If you're the big winner, you'll net a PS3 and, of course, the admiration of your peers. We'll stop by the booth to find out the winning pitch, today at 4:30pm PT.

  • Target Terror targets a sequel

    by 
    Candace Savino
    Candace Savino
    05.28.2008

    There are only two ways to think of Target Terror: bad, or awesomely bad. The game is so ridiculous that it's in the same vein as the cheesiest of low-budget movies. It may surprise you, then, that the inspiration for Target Terror came from something as serious as the events of 9/11. Eugene Jarvis, the head of Raw Thrills, recently told MTV Multiplayer, "I think video games spend too much time in fantasy realms of little relevance to life today. The 9/11 story is so rich in action, destruction, death, heroism, megalomania, patriotism and paranoia that it begs for a video game to be made. What red-blooded American would not want to turn back time and heroically change history?"You may be even more surprised, however, to learn that there's a sequel on the way. Jarvis promises a more fleshed out storyline, oddly enough (that doesn't seem like something that Target Terror fans would be concerned about). The game will stay true to its fanbase, though, as players can still shoot terrorists and enemies in the nuts.

  • Konami taking arcade shooter Target: Terror home to Wii

    by 
    Christopher Grant
    Christopher Grant
    01.03.2008

    We know what you're going to say: "But Joystiq, when Sega makes a crappy light-gun Wii port, you tease them about it. Why does Konami catch a break?" We're glad you asked and there's actually two reasons: First, because of the struggling, out-of-work FMV actors who can barely scrape together enough coin to buy the cheap, off-brand whiskey; and second, for the sweet, glorious return of bad guys with sunglasses (and, optionally, ski masks). Both of these remnants of gaming's glory days were seemingly lost, until resuscitated in Eugene Jarvis' recent arcade hit (well, insomuch as we have arcade "hits" nowadays), Target: Terror.Konami is bringing all the freedom-loving fun home to Wii in Q1 of this year, with "support" for Nintendo's Wii Zapper peripheral (read: the Wiimote still fits in the plastic casing) along with a handful of unlockable mini-games (see: flaming killer golf cart attack mode below). Just remember, each and every copy of Target: Terror you buy helps put food on the table of an FMV thespian and isn't that worth whatever budget price they attach to this thing? We both know the answer to that one. %Gallery-12567%