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  • Associated Press

    'Evolve' is dying after its free-to-play transition failed

    by 
    Steve Dent
    Steve Dent
    10.26.2016

    Evolve managed to bump its online player count from 300 to a million by going free-to-play, but developer Turtle Rock says it can no longer support the shooter. "We were hungry for more but unfortunately today is the last day that Turtle Rock Studios can work on Evolve," studio Co-Founder Chris Ashton wrote. In a statement, publisher 2K Games said that it will take over day-to-day operation and that the servers will stay online "for the foreseeable future." There will be no more updates, however.

  • One month after going free, 'Evolve' averages 15,000 players

    by 
    Jessica Conditt
    Jessica Conditt
    08.05.2016

    Pick a random moment in June and you'd likely find about 100 people playing Turtle Rock Studios' Evolve on Steam. That's not a lot of players in general, but this number is especially sad for a game billed as an online multiplayer extravaganza. One and a half years after launch, it looked like Evolve was dying. And then, in July, Evolve's active player base shot up to an average of 15,400 at any given time on Steam, according to current lead designer Brandon Yanez. This didn't happen by accident: Developers at Turtle Rock knew they had to take drastic action to save Evolve and so, on July 7th, they did. They made the game free on PC.