fom

Latest

  • Face of Mankind gets a revamp in the upcoming Milestone patch

    by 
    Elisabeth
    Elisabeth
    02.08.2013

    The free-to-play MMOFPS Face of Mankind is due for a major update soon. A new dev blog has been put out in order to explain some of the changes that will be coming about in the patch. The mining and crafting systems are getting an overhaul: Resources will be collected, transported, and refined into useful materials in new ways. Augmenting that will be a reformed death and cloning system. Players will drop all non-bound items in their inventory on death, and the process of creating a new clone to get back into action with will be lengthier (although it can, of course, be sped up for a cost.) Players will now be able to create and manage their own factions, rather than sticking with the eight factions that were previously in the game. There's more! There's so, so much more (including "stuff with aliens"). Keep an eye out for a Kickstarter campaign to fund new improvements and systems for the game. Skip below the cut to catch the full details. [Thanks to intrepid explorer Alex for the tip!]

  • Face of Mankind updates include public apartments

    by 
    MJ Guthrie
    MJ Guthrie
    06.20.2012

    Oh give me a home, where the... well OK, so it doesn't really matter what roams, as long as there is player housing; for a sandbox game, this one feature is practically a staple. Now Face of Mankind joins the ranks of those games offering a place to call your own. Nexeon Technologies announced that along with other updates, the sci-fi game now has a public apartment feature where players can make a hangout for their friends, create an underground dueling club, or any number of other possibilities. The houses have various permission settings, including charging an entry fee. Also in the update was a new character panel that helps players organize their character better as well as stay on top of new information released about major combat revisions. To encourage players to get the word out about the game and the new features, FoM implemented a new referral system that rewards 15 days of premium-level game time to anyone (including trial accounts) who has a friend sign up through the referral link and then buys a premium subscription. [Source: Face of Mankind press release]

  • Face of Mankind rolling out major updates

    by 
    Eliot Lefebvre
    Eliot Lefebvre
    05.29.2012

    Face of Mankind has been on the quiet side for a while now, but the game is gearing up for some major mechanical changes. A new developer blog outlines several of the large shifts, starting with several major improvements to the World Takeover system. Players at a high faction rank can take on special contracts to help take out the enemy presence, or they can choose to take part in a more secretive income-siphoning operation to discreetly hurt the enemy. The game is also removing the weight system, the quality levels system, and the factional restrictions on armor and equipment. This also has resulted in a change to the way that armor values are calculated in an effort to make more pieces of armor relevant to gameplay. And that's just the tip of the iceberg; current or potential players would do well to take a look at the full development blog to see all of the changes en route for the game's mechanics. [Source: Nexeon press release]

  • Play Face of Mankind with a free seven-day premium pack from Massively

    by 
    Rubi Bayer
    Rubi Bayer
    12.22.2011

    The Face of Mankind developers have a little something for Massively readers to enjoy during the holiday break from work or school: premium access to the game. The free-to-play title offers its players a paid premium upgrade that adds a long list of perks to the account: an increased rank cap, more storage and inventory, increased cloning speed, and much more. We've got some codes for you that include a free week of premium account access to Face of Mankind along with some cool starter items. Pick up your code on our giveaway page, then register for a Face of Mankind account if you haven't yet. After logging in, add your code to the "add product key" link on your account page. Once you've done that, you're all set for premium access to Face of Mankind!

  • Rise and Shiny recap: Face of Mankind, a revisit

    by 
    Beau Hindman
    Beau Hindman
    09.04.2011

    I'm not exactly sure why I am such a glutton for punishment, but over the last week I thought it would be a good idea to revisit Face of Mankind, an MMOFPS that pushes roleplay and politics in its description. I had already known from my previous experience that roleplay was pretty much non-existent and that the crowd was made up largely of typical MMOFPS or PvP types, but I have a rule to always give games second, third and sometimes fourth chances. It's a simple fact that many of them, especially independent ones, take a long time to grow and mature into the games they always should have been. So how has Face of Mankind matured? How has it grown? I have to be honest with you and tell you that the game surprised me in some ways this time around. Perhaps it was because I was already familiar with the controls and layout, but click past the cut and let me tell you all about it.

  • Scientists figure out how to see through walls, sort of

    by 
    Sam Sheffer
    Sam Sheffer
    03.01.2011

    We all know that light can't exactly pass through solid objects -- unless of course, you're using a laser or something. Yes, X-rays allow us to look into suitcases at the airport and broken bones in our bodies, but there's a new kid on the block that claims to have done the impossible in a novel fashion. Jochen Aulbach and his colleagues of the FOM Institute for Atomic and Molecular Physics out in Amsterdam have developed a technology that allows scrambled light to remain focused as it passes through ultra-thin layers of paint. You see, when light is sent through opaque material, it becomes muddled and lost in the space-time continuum. Aulbach and his crew used a spatial light modulator, or SMT, to control a 64-femtosecond long laser pulse that's passed through a thin layer of paint. The SMT emits pulses that last long enough for only a machine to see and the data is sent to a computer for calibration. NewScientist claims that with this technology, it might be possible to hone in on cancerous cells and blast them to oblivion without damaging the healthy tissue surrounding them.

  • Face of Mankind goes "retail"

    by 
    Seraphina Brennan
    Seraphina Brennan
    12.28.2009

    The open beta isn't open anymore and the roleplaying first-person shooter MMO has converted into the real thing. Face of Mankind has gone into the "retail" phase and has put all of their accounts on a "premium trial period" to get a taste of what a paid account has to offer. The premium trial period will last until December 29th, so be sure to make your mind up quick. Good news for veterans of the game, however, as you won't need to subscribe to play this time around. Face of Mankind is instead taking a free-to-play/subscription approach, putting things like access to civilian clothing usage, department creation, carrying a third weapon, and faction leadership and other benefits solely in the hands of paying subscribers. Free-to-play accounts can still play and progress in their faction up to rank 4, own 10 clones, and have 20 spaces of inventory.

  • Face of Mankind opens the gates for open beta

    by 
    Seraphina Brennan
    Seraphina Brennan
    12.07.2009

    If you've been on the fence about trying out Face of Mankind in its earlier iterations, now might be the perfect time to jump in and try the game out. The roleplay heavy MMOFPS is back in action as it launches into open beta and calls for new recruits to join the ranks of the game's eight factions. The game has undergone significant changes to its in-game systems since the initial release of the game back in 2006 and the subsequent closure of the game in 2007. Faction systems, penalty systems, territory control, and many more aspects of the game have been tweaked to ensure proper function and fun for the players involved. However, even with all of these changes, the publisher of the game, Duplex Systems, has stated that things are not as balanced as they wish it to be but they wish to iron out more problems with the help of players in open beta. If you're interested in the single, persistent universe game, jump on over to the website, sign up for an account, and grab yourself the client. Update: Nexeon Technologies has clarified that the game is no longer carrying the "Rebirth" subtitle, and is simply called Face of Mankind once again.

  • The Daily Grind: What's your favorite indie MMO?

    by 
    Seraphina Brennan
    Seraphina Brennan
    10.09.2009

    There's never enough credit given to the indie MMO developers. These are the teams that usually put it all on the line with the hope of making a darn good MMO for people to play in. They don't have the budgets that the big teams do, and sometimes they don't have the graphics, but what they always have is the soul and innovation to put out their title.So today's Daily Grind is dedicated to the independent teams out there. And, in honor of them, we ask you what your favorite indie MMO is. You've got lots of choices, from Love to Face of Mankind to Neocron to Fallen Earth to Ryzom to Istaria to Darkfall to A Tale in the Desert to many others. We could keep going, but you'd probably get bored of us naming off all of these games.So tell us of your favorite indie MMO! For good measure, tell us some stories about your indie MMO of choice! Go go go!

  • Face of Mankind: Rebirth bites the dust and NanoVerse Online announced

    by 
    Matt Warner
    Matt Warner
    06.30.2008

    It has been declared that Face of Mankind: Rebirth is indefinitely canceled, the statement citing a lack of financial resources as the primary cause. Face of Mankind had its trials and tribulations, it launched back in 2006 and was plagued with bugs and many players found the gameplay difficult. It still managed to gather a small supportive playerbase and remained in operation until the official portal was hit by a series of denial of service attacks all throughout May, 2007. The attacks played a factor in the game's eventual closure in November, 2007, the perpetrators were later identified and arrested by the Scotland Yard computer crime unit. Duplex Systems, an already small development team, announced an attempt to continue support, add a bevy of new game mechanics, and relaunch the game as Face of Mankind: Rebirth if a publisher could be found.While it's sad to witness the death of one MMOG that wanted to live again, not all is lost from Face of Mankind. Duplex Systems has announced plans on a new MMOG entitled NanoVerse Online.

  • Addon Spotlight: Fizzwidget's Feed-O-Matic

    by 
    Sean Forsgren
    Sean Forsgren
    06.08.2008

    It's been awhile since we talked about Gazmik Fizzwidget's little trinkets. As I promised in this week's Macro Anatomy, here is an addon designed specifically for Hunters and their pets. Feed-O-Matic handles feeding your pet, automating the process of opening your bag, finding food and stuffing into your pets face. The part I find most useful is the reminder it creates for feeding my hungry wolf. I've configured the addon to create an emote when I feed my pet, just so everyone knows how humane I am in my treatment of a pet I ask to fight on my behalf. (Ironic I know, but it helps me sleep at night.)You can configure this addon to avoid foods needed for quests, anything that provides a "Well-Fed" buff and/or is used for Cooking recipes. You have complete control over what food your pet is allowed to eat, through a series of slash commands, so with just a bit of configuration Feed-O-Matic can streamline the entire process.Come back after the break for some tips on setting up your new pet-feeding addon.

  • Anti-Aliased: Crime and punishment in MMOs

    by 
    Seraphina Brennan
    Seraphina Brennan
    05.29.2008

    You're grinding in World of Warcraft's Stranglethorn Vale (voted most ganktastic by our friends at WoW Insider) when a level 70 druid finds it hilarious to moonfire your lowbie buttocks and camp your corpse for the next eight hours. You're grinding in Lineage II when suddenly someone completely rips you apart with Demon Sword Zariche, and the proceeds to do it over and over again. Face of Mankind players saw the days of other players killing player character police officers "just because it was fun and easy". Final Fantasy XI players dealt with the controversy of monster player killing, known as an MPK. Diablo had the problem of people raising you, killing you, raising you, killing you, raising you, killing you, raising you, killing you... I think you got the point.Griefing is a problem in MMOs -- a very big problem. As more users enter our wonderful worlds of fantasy and intrigue, more and more of them think it's hilarious to make others suffer and waste time. So why is this phenomenon occuring, and what can developers do about it?

  • Resistance padding files only 420MB per region [update 2]

    by 
    Justin Murray
    Justin Murray
    11.26.2006

    [Update 1: We got our answer. The entire thing is blown way out of proportion. There are still padding files, but they're a relatively meager 420MB per region. 2: We've removed the original headline which read "Resistance = 17.75GB of garbage?" We've maintained the original post below for accountability, but remind readers that the speculative remarks about the game's size aren't accurate.] Resistance: Fall of Man was billed to be the defining game for why Blu-ray exists in the first place. Resistance developers Insomniac stated that the game took up 22GB of space and that all those bits and bytes were necessary to make the game work. It would seem that ripping the disk in Linux shows otherwise. A NeoGAF forum member by the name of squatingyeti posted a long list of padding files on the Resistance disk; the padding took up approximately 17.75GB of space. Padding is frequently used to push data to the outer edges of the disk to improve read times, but Blu-ray is supposed to be a constant read over the entire disk. It's possible that the data isn't fully true and we would like to see some confirmation; however, if this report that 81% of Resistance is just empty filler and could fit on a single-layer DVD is accurate, will this put a hole in Sony's claim that Blu-ray is absolutely necessary this generation? The padding isn't needed to make the read speeds any better and (if true) is a lame way for Sony to justify Blu-ray for gaming.