final fight

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  • Capcom/Koch Media

    Capcom Home Arcade includes 16 retro games and dual joysticks

    by 
    Kris Holt
    Kris Holt
    04.16.2019

    Following the likes of Nintendo, Sega and PlayStation, a retro console featuring Capcom games is on the way. The Capcom Home Arcade packs in 16 titles, including Street Fighter II: Hyper Fighting, Super Puzzle Fighter II Turbo, Alien vs. Predator, Final Fight and Ghouls 'n Ghosts, using original arcade ROM files.

  • Only Mike Haggar can stop A Sentinel in Metro City

    by 
    David Hinkle
    David Hinkle
    03.08.2012

    We'll always have a deep respect for Mike Haggar. The guy piledrives sharks and now, apparently, fights Sentinels, evidenced in the impressive stop-motion video above. He is truly a politician for the ages.

  • Capcom puts apps on sale, releases new characters for Street Fighter IV

    by 
    Mike Schramm
    Mike Schramm
    09.15.2011

    Capcom has introduced two new characters to the iOS version of Street Fighter IV (subtitled Volt), so fighters now can jump into the ring with Yun and Fei Long, making the character total on the game an impressive 22. The company has also dropped the price. It's usually $6.99, but until next week, it'll be available for $2.99, so grab it if you haven't yet. The company also has released a new iOS title called Street Fighter Collection, which includes three editions of Street Fighter II: the original, champion and the hyper-fighting edition. You may have already bought these through Capcom Arcade, but this is a standalone version outside of Capcom's big meta-app. And finally, the standalone version of Final Fight (also included in Capcom Arcade) is on sale for 99 cents. There's no real reason for that one, apparently Capcom just wanted to offer up one of its games for a buck. We'll take it!

  • The Ballad of Mike Haggar is truly epic

    by 
    Alexander Sliwinski
    Alexander Sliwinski
    08.05.2011

    Glory and woe. The Ballad of Mike Haggar is a tale that must be passed down through the generations. For if we ever forget the great deeds of this heroic mayor, we will forever be a lesser people because of it. So, go forth and spread the Ballad of Mike Haggar.

  • Capcom's free Arcade adds Final Fight, 1943

    by 
    Mike Schramm
    Mike Schramm
    04.05.2011

    Capcom has added two more titles to its free Capcom Arcade app, which hit the App Store a while ago. First up is the classic beat-em-up Final Fight, and it's a big retro release for Capcom -- the company has even changed the app's name and icon just to celebrate. Final Fight's a great game, as you may remember from the days of arcades gone by. As with all of the other titles in Capcom Arcade, you can play three times a day for free, pay a buck to play any of the games ten times a day, or pay a certain amount (currently just a dollar, as all of the titles are on sale) to "buy the arcade machine" and get unlimited play. It's an interesting deal designed to give you something to try out even if you don't want to shell out for the whole collection. Also, 1943 has also been added to the mix as the sequel to the old WWII style plane top-down shooter. Capcom promises there will be two games added into the app every single month, so stay tuned -- hopefully we'll see even more retro titles in the future.

  • iOS Capcom Arcade app updates with free Final Fight, 1943

    by 
    JC Fletcher
    JC Fletcher
    04.05.2011

    The free-to-play iOS Capcom Arcade app continues to improve in value. A new update adds two games to the virtual selection of classics: Final Fight and 1943. The app has also been given an attendant title change: "Capcom Arcade" is now "Final Fight@Capcom Arcade." In addition, the controls for the two Street Fighter games in the app have been tweaked. The app offers three "free play" tokens each day, for use on the two new games or the existing lineup of 1942, Commando, Ghosts 'n Goblins, Ghouls 'n Ghosts, Street Fighter II and Street Fighter II Champion Edition. You can "buy" each "arcade machine" permanently for 99 cents.

  • Rumor: Mike Haggar in Marvel vs. Capcom 3

    by 
    Ben Gilbert
    Ben Gilbert
    10.31.2010

    When he's not busy being the mayor of Metro City, Mike Haggar is appearing on Capcom employees' computer monitors during Halloween parties. Spotted above, Haggar is seen in what appears to be the Servbot stage of Marvel vs. Capcom 3 behind a costumed Capcom employee. Shoryuken also speculates his elbow is what appears to be cut off in the right side of the image. While Haggar appeared way back when in Saturday Night Slam Masters, the former wrestler turned city mayor has yet to make an appearance in a fighting game proper. Could Marvel vs. Capcom 3 be it? It's certainly possible -- Capcom has since removed the photo from its Halloween party gallery.

  • Capcom apologizes for unannounced Final Fight: Double Impact DRM

    by 
    JC Fletcher
    JC Fletcher
    04.23.2010

    Capcom has sent over a response to the revelation of Final Fight: Double Impact's DRM, which requires that a user be signed into PSN to play it, even in single-player. The publisher apologized to fans -- not for the restriction, but for not making the fact that there was a restriction clearer. "Typically, the notification for a required PlayStation Network connection appears in the full game description when a game is downloaded from the PlayStation Store," the statement reads. "Unfortunately when populating this content this detail was overlooked and wasn't included in the versions of the game that released in North America and Asia." Capcom has "acted quickly with Sony Computer Entertainment America" and ensures fans that it will be addressed. Before you start pooling your money with your PSN-sharing friends, we have our own warning: given the context of the statement, the promised fix is more likely to be the addition of a warning than the removal of the DRM. You can read the full statement after the break.

  • Final Fight: Double Impact's PSN requirement is anti-sharing DRM

    by 
    JC Fletcher
    JC Fletcher
    04.22.2010

    Capcom appears to have responded to concerns about Final Fight: Double Impact's requirement that a user be signed in to PSN to play the game. IGN forum user "Nacthenud" has posted an alleged response he received from a Capcom admin about the issue. "Yes, there is DRM," the admin confirmed. "This was employed to combat the rampant 'PSN Sharing' that has been going on over the last year. We're sorry that your family cannot play the game on their individual accounts (same console). This is a limitation of the Sony network." The message goes on to say that Double Impact's DRM is a trial to "evaluate impact" of the PSN sign-in requirement, which seeks to limit access to the game to the PSN account that purchased the title. Since the statement was posted, Nacthenud and others have discovered an apparent workaround. They suggest it's possible to play the game using secondary accounts on a PS3, provided the account used to purchase Double Impact is set to automatically sign into PSN when the console turns on. But that's ancillary to the intended purpose of the DRM: to prevent users on other PS3s from playing the game (and thereby rendering the game unplayable offline). We've asked Capcom for verification, but have yet to hear back. [Thanks, HeavyToka]

  • PS3 Final Fight: Double Impact requires PSN connection

    by 
    JC Fletcher
    JC Fletcher
    04.21.2010

    Final Fight: Double Impact may be a collection of retro games, but some owners of the PS3 version have discovered that it is, at heart, a little too modern. The game will not run unless the user is signed into an online PSN account. If you try to load up Double Impact while not signed in, you'll just get a curt "Sign into PlayStation Network. (80029516)" message on the screen. (The Xbox 360 version launches without issue, even when not signed into Xbox Live.) While it may not be a big deal to most of us who are signed into PSN whenever we use our PS3s, it does make us wonder why Capcom or Sony don't allow people to play the game, even in single-player or local multiplayer, without an internet connection. We've contacted both parties about the issue. Anyone else appreciating the irony of having to be connected to the internet to play games made before most of us knew what an internet was? %Gallery-79231%[Thanks, Miguel]

  • PSN Thursday: Final Fight Double Impact, Sam and Max, Skate 3 demo

    by 
    Alexander Sliwinski
    Alexander Sliwinski
    04.15.2010

    Final Fight: Double Impact is the highlight of this week's PSN update -- especially if you're a Magic Sword fanboy. Those interested in test drives can take the Skate 3 demo out for an ollie, while the latest Sam & Max adventure game is also available to try. As has become normal, there's an impressive new helping of comics for the PSP. This latest update adds the first eight issues of Kick-Ass, which has, as they stamp on the covers of those rectangular objects known as books nowadays, become "a major motion picture." Check out the full update after the break. Choose your platform to view the corresponding release list: (Note: Continue past the break to view both release lists.)

  • X3F TV -- XBLA in Brief: Final Fight: Double Impact

    by 
    Richard Mitchell
    Richard Mitchell
    04.14.2010

    Every second you spend reading this or watching the latest XBLA in Brief is a second you aren't playing Final Fight: Double Impact. For ten measly dollars, you get two of Capcom's best classic arcade games, Final Fight and Magic Sword, spiced with a bunch of slick visual filters, remixed soundtracks and geek-out-worthy unlockables. Did we mention drop-in online co-op, too? Okay, so maybe you're on the fence. Watch the video if you need some encouragement. Download the trial version of the game if you must, but, seriously, there's no reason to deprive yourself of this much fun. [iTunes] Subscribe to X3F TV directly in iTunes. [Zune] Subscribe to the X3F TV directly. [RSS] Add the X3F TV feed to your RSS aggregator and have the show delivered automatically. [M4V] Download the M4V directly. Xbox.com: Add Final Fight: Double Impact trial version to your Xbox 360 download queue

  • Final Fight: Double Impact almost included Black Tiger or Forgotten Worlds

    by 
    JC Fletcher
    JC Fletcher
    04.12.2010

    [Arcade-History] Final Fight: Double Impact hits download services this week, with the side-scrolling fantasy action game Magic Sword as the delicious second course in the Final Fight meal. Lest you be satisfied with those two games, Capcom design director Kraig Kujawa revealed two more games that were considered for the pack: the 1987 action game Black Tiger, and the horizontal shmup Forgotten Worlds. In the tweet, Kujawa said these two were the "other games ... considered for Final Fight: Double Impact second billing," suggesting that the plan was for two total games all along. That means that we don't have to cry as we imagine the four-game pack Double Impact that almost was, and instead we can concentrate on our delight with Magic Sword.

  • Final Fight: Double Impact press kit is the mayor of all press kits [update]

    by 
    JC Fletcher
    JC Fletcher
    04.08.2010

    To remind press about the upcoming release of Final Fight: Double Impact, and to fill all but a few lucky people with painful jealousy, Capcom is sending out these delightful press kits, inside (what else) a breakaway barrel. Packed within that powerup distribution vessel is an arcade token with images from both Final Fight and Magic Sword, a copy of the soundtrack on cassette(!), "Ninja vs. Bear" and "Haggar for Mayor" badges, a reversible t-shirt with one of the two games on each side, and a can of pink hair color spray, in honor of Final Fight's Poison. Non-press members will have an opportunity to get one of these from Capcom's online store, but you'll have to be vigilant! In the meantime, see the press kit unbarreled after the break, thanks to Ars Technica. Update: new images at Capcom-Unity (and above).

  • Xbox Live April schedule: Final Fight, Mega Man 10 DLC

    by 
    David Hinkle
    David Hinkle
    04.06.2010

    Microsoft has unfurled some of its plans for Xbox Live downloadable content for April, including new additions to Games on Demand and Deals of the Week, as well as the April 14th release of Final Fight: Double Impact. On top of that, look for a half-priced The Maw on the week of April 12 and two add-ons for Mega Man 10 this week: Bass and Special Stage 1. Head past the break for the full list. %Gallery-79231%

  • Finally: Final Fight Double Impact arrives April 14 and 15

    by 
    JC Fletcher
    JC Fletcher
    03.18.2010

    We've been waiting patiently for Capcom to release Final Fight yet again, this time in the form of the PSN/XBLA Final Fight: Double Impact set (which also includes Magic Sword). Capcom just let us know that the magical combination of classic brawling and online play will be available on Xbox Live April 14, and on the PlayStation Store April 15. In case you haven't been keeping up with old game news, Double Impact features optional graphical filters, remixed soundtracks, and, most importantly, drop-in co-op. Capcom doesn't explicitly mention this, but each purchase also contributes to the Mike Haggar mayoral campaign fund. %Gallery-79231%

  • Fan-made Final Fight movie trailer is pretty good, actually

    by 
    David Hinkle
    David Hinkle
    02.03.2010

    There are plenty of things to love about Final Fight. There's the ridiculously diesel, shark pile-driving wrestler-turned-mayor the story is centered around, Mike Haggar, and the fact that citizens in Metro City like to store whole turkey dinners inside of dirty oil drums. And, after 20-plus years, somebody's finally getting around to making a movie. You'll find the initial teaser trailer for the fan-made project after the break which, while a very tasteful take on the series, has made one small error: Jesse Ventura is the only man on the planet who can play Mike Haggar. We're sure this is paying more than his current gig, so get in touch! [Via Capcom-Unity]

  • VC in Brief: Final Fight 3 (SNES)

    by 
    David Hinkle
    David Hinkle
    01.04.2010

    Only one Virtual Console game this week: Final Fight 3. It's more of the same in the third installment of Capcom's classic beat-em-up, which adds custom super moves for each fighter. Check it out in the latest episode of VC in Brief above! Final Fight 3 (SNES, 1-2 players, 800 Wii Points) Every week, we like to check out what's new on the Virtual Console. We offer these videos as a sort of taste to help you decide whether or not you would want the game in question. We also toss in our own two cents because we're pushy jerks like that.

  • Super Street Fighter IV takes (final) fight to Metro City

    by 
    JC Fletcher
    JC Fletcher
    12.17.2009

    Click to vote Haggar ... and enter the galleryCapcom has revealed even more Final Fight fanservice in Super Street Fighter IV, in the form of a new Metro City stage. Yes, that's Street Fighter III's Hugo in the background. Yes, that's a giant statue of Mayor Mike Haggar holding the city's name aloft. Yes, that is awesome. Other new stages introduced include a busy Korean street, a neighborhood in Dhalsim's native India, a wrecked Shadaloo headquarters, and a watering hole somewhere in Africa occupied by terrifyingly enormous hippos. One thing the stages have in common: a million things going on in the background, while you try to get the joystick motion right for Zangief's spinning piledriver. %Gallery-80512%

  • Super Street Fighter IV screens: Cody stuck in handcuffs

    by 
    JC Fletcher
    JC Fletcher
    12.15.2009

    Click to "super" sizeCody isn't the brightest of the Street Fighter bunch, is it? The Final Fight star made his first appearance in the series in Street Fighter Alpha 3, having just escaped from prison. Apparently, he hasn't figured out how to remove his manacles (nor has he changed out of his incriminating garb) in the several years between the events of Street Fighter Alpha 3 and Street Fighter II, nor in the time between Street Fighter II and Super Street Fighter IV, which is where these new screens originate. Sure, the other characters are all wearing the same outfits from years ago (except for Chun Li), but those can all be reasonably believed to be choices. Maybe Dan wears other stuff when he's off the job, and changes into his pink gi. But it's extremely hard to believe that Cody would voluntarily don his prison uniform and shackles again, which suggests that he can't remove them. This is also the guy who picks up a rock and throws it as one of his special moves. %Gallery-80347%