Final-Fight-Double-Impact

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  • Capcom Digital Collection arrives on March 27 in US, March 30 in Europe

    by 
    David Hinkle
    David Hinkle
    01.23.2012

    The Capcom Digital Collection gathers eight of Capcom's most recent XBLA offerings into a $40 package: 1942: Joint Strike, Bionic Commando Rearmed 2 (curiously, not the first game), the two-game Final Fight: Double Impact title, Flock!, Rocketmen: Axis of Evil with "It Came from Uranus" DLC, Super Puzzle Fighter II Turbo HD Remix, Super Street Fighter II Turbo HD Remix, and Wolf of the Battlefield: Commando 3.Downloading each title a la carte will cost $100 total and a good chunk of your HDD space -- but more patient, frugal fans of The House that Hadoukens Built can spin a disc and try these previously download-only XBLA titles on March 27. Across the pond, gamers will have to wait until March 30 before they can put on some pants and head on over to the local shoppe to snag a copy.That is how you guys spell "shoppe" over there, right?

  • Capcom collects SSF2 Turbo HD Remix, seven other XBLA games on disc

    by 
    JC Fletcher
    JC Fletcher
    12.14.2011

    Your stubborn reluctance to purchase any of Capcom's digital releases is about to pay off. The publisher is collecting eight of its XBLA games for a $40 disc dubbed "Capcom Digital Collection," out next spring. It's exclusive to Xbox 360. The set includes 1942: Joint Strike, Bionic Commando Rearmed 2 (not 1 ...), the two-game Final Fight: Double Impact, Flock!, Rocketmen: Axis of Evil with "It Came from Uranus" DLC, Super Puzzle Fighter II Turbo HD Remix, Super Street Fighter II Turbo HD Remix, and Wolf of the Battlefield: Commando 3. That's an overwhelming windfall of games to receive at once -- and it would be $100 if you bought it all digitally. If you want more than a couple of these games (and especially if you're light on hard drive space), it's a pretty appealing deal.%Gallery-141794%

  • The Ballad of Mike Haggar is truly epic

    by 
    Alexander Sliwinski
    Alexander Sliwinski
    08.05.2011

    Glory and woe. The Ballad of Mike Haggar is a tale that must be passed down through the generations. For if we ever forget the great deeds of this heroic mayor, we will forever be a lesser people because of it. So, go forth and spread the Ballad of Mike Haggar.

  • Capcom apologizes for unannounced Final Fight: Double Impact DRM

    by 
    JC Fletcher
    JC Fletcher
    04.23.2010

    Capcom has sent over a response to the revelation of Final Fight: Double Impact's DRM, which requires that a user be signed into PSN to play it, even in single-player. The publisher apologized to fans -- not for the restriction, but for not making the fact that there was a restriction clearer. "Typically, the notification for a required PlayStation Network connection appears in the full game description when a game is downloaded from the PlayStation Store," the statement reads. "Unfortunately when populating this content this detail was overlooked and wasn't included in the versions of the game that released in North America and Asia." Capcom has "acted quickly with Sony Computer Entertainment America" and ensures fans that it will be addressed. Before you start pooling your money with your PSN-sharing friends, we have our own warning: given the context of the statement, the promised fix is more likely to be the addition of a warning than the removal of the DRM. You can read the full statement after the break.

  • Final Fight: Double Impact's PSN requirement is anti-sharing DRM

    by 
    JC Fletcher
    JC Fletcher
    04.22.2010

    Capcom appears to have responded to concerns about Final Fight: Double Impact's requirement that a user be signed in to PSN to play the game. IGN forum user "Nacthenud" has posted an alleged response he received from a Capcom admin about the issue. "Yes, there is DRM," the admin confirmed. "This was employed to combat the rampant 'PSN Sharing' that has been going on over the last year. We're sorry that your family cannot play the game on their individual accounts (same console). This is a limitation of the Sony network." The message goes on to say that Double Impact's DRM is a trial to "evaluate impact" of the PSN sign-in requirement, which seeks to limit access to the game to the PSN account that purchased the title. Since the statement was posted, Nacthenud and others have discovered an apparent workaround. They suggest it's possible to play the game using secondary accounts on a PS3, provided the account used to purchase Double Impact is set to automatically sign into PSN when the console turns on. But that's ancillary to the intended purpose of the DRM: to prevent users on other PS3s from playing the game (and thereby rendering the game unplayable offline). We've asked Capcom for verification, but have yet to hear back. [Thanks, HeavyToka]

  • PS3 Final Fight: Double Impact requires PSN connection

    by 
    JC Fletcher
    JC Fletcher
    04.21.2010

    Final Fight: Double Impact may be a collection of retro games, but some owners of the PS3 version have discovered that it is, at heart, a little too modern. The game will not run unless the user is signed into an online PSN account. If you try to load up Double Impact while not signed in, you'll just get a curt "Sign into PlayStation Network. (80029516)" message on the screen. (The Xbox 360 version launches without issue, even when not signed into Xbox Live.) While it may not be a big deal to most of us who are signed into PSN whenever we use our PS3s, it does make us wonder why Capcom or Sony don't allow people to play the game, even in single-player or local multiplayer, without an internet connection. We've contacted both parties about the issue. Anyone else appreciating the irony of having to be connected to the internet to play games made before most of us knew what an internet was? %Gallery-79231%[Thanks, Miguel]

  • PSN Thursday: Final Fight Double Impact, Sam and Max, Skate 3 demo

    by 
    Alexander Sliwinski
    Alexander Sliwinski
    04.15.2010

    Final Fight: Double Impact is the highlight of this week's PSN update -- especially if you're a Magic Sword fanboy. Those interested in test drives can take the Skate 3 demo out for an ollie, while the latest Sam & Max adventure game is also available to try. As has become normal, there's an impressive new helping of comics for the PSP. This latest update adds the first eight issues of Kick-Ass, which has, as they stamp on the covers of those rectangular objects known as books nowadays, become "a major motion picture." Check out the full update after the break. Choose your platform to view the corresponding release list: (Note: Continue past the break to view both release lists.)

  • X3F TV -- XBLA in Brief: Final Fight: Double Impact

    by 
    Richard Mitchell
    Richard Mitchell
    04.14.2010

    Every second you spend reading this or watching the latest XBLA in Brief is a second you aren't playing Final Fight: Double Impact. For ten measly dollars, you get two of Capcom's best classic arcade games, Final Fight and Magic Sword, spiced with a bunch of slick visual filters, remixed soundtracks and geek-out-worthy unlockables. Did we mention drop-in online co-op, too? Okay, so maybe you're on the fence. Watch the video if you need some encouragement. Download the trial version of the game if you must, but, seriously, there's no reason to deprive yourself of this much fun. [iTunes] Subscribe to X3F TV directly in iTunes. [Zune] Subscribe to the X3F TV directly. [RSS] Add the X3F TV feed to your RSS aggregator and have the show delivered automatically. [M4V] Download the M4V directly. Xbox.com: Add Final Fight: Double Impact trial version to your Xbox 360 download queue

  • Final Fight: Double Impact almost included Black Tiger or Forgotten Worlds

    by 
    JC Fletcher
    JC Fletcher
    04.12.2010

    [Arcade-History] Final Fight: Double Impact hits download services this week, with the side-scrolling fantasy action game Magic Sword as the delicious second course in the Final Fight meal. Lest you be satisfied with those two games, Capcom design director Kraig Kujawa revealed two more games that were considered for the pack: the 1987 action game Black Tiger, and the horizontal shmup Forgotten Worlds. In the tweet, Kujawa said these two were the "other games ... considered for Final Fight: Double Impact second billing," suggesting that the plan was for two total games all along. That means that we don't have to cry as we imagine the four-game pack Double Impact that almost was, and instead we can concentrate on our delight with Magic Sword.

  • Final Fight: Double Impact press kit is the mayor of all press kits [update]

    by 
    JC Fletcher
    JC Fletcher
    04.08.2010

    To remind press about the upcoming release of Final Fight: Double Impact, and to fill all but a few lucky people with painful jealousy, Capcom is sending out these delightful press kits, inside (what else) a breakaway barrel. Packed within that powerup distribution vessel is an arcade token with images from both Final Fight and Magic Sword, a copy of the soundtrack on cassette(!), "Ninja vs. Bear" and "Haggar for Mayor" badges, a reversible t-shirt with one of the two games on each side, and a can of pink hair color spray, in honor of Final Fight's Poison. Non-press members will have an opportunity to get one of these from Capcom's online store, but you'll have to be vigilant! In the meantime, see the press kit unbarreled after the break, thanks to Ars Technica. Update: new images at Capcom-Unity (and above).

  • Xbox Live April schedule: Final Fight, Mega Man 10 DLC

    by 
    David Hinkle
    David Hinkle
    04.06.2010

    Microsoft has unfurled some of its plans for Xbox Live downloadable content for April, including new additions to Games on Demand and Deals of the Week, as well as the April 14th release of Final Fight: Double Impact. On top of that, look for a half-priced The Maw on the week of April 12 and two add-ons for Mega Man 10 this week: Bass and Special Stage 1. Head past the break for the full list. %Gallery-79231%

  • Finally: Final Fight Double Impact arrives April 14 and 15

    by 
    JC Fletcher
    JC Fletcher
    03.18.2010

    We've been waiting patiently for Capcom to release Final Fight yet again, this time in the form of the PSN/XBLA Final Fight: Double Impact set (which also includes Magic Sword). Capcom just let us know that the magical combination of classic brawling and online play will be available on Xbox Live April 14, and on the PlayStation Store April 15. In case you haven't been keeping up with old game news, Double Impact features optional graphical filters, remixed soundtracks, and, most importantly, drop-in co-op. Capcom doesn't explicitly mention this, but each purchase also contributes to the Mike Haggar mayoral campaign fund. %Gallery-79231%

  • Final Fight: Double Impact arrives April 2010

    by 
    Richard Mitchell
    Richard Mitchell
    12.01.2009

    Capcom has announced that the Final Fight / Magic Sword combo pack known as Final Fight: Double Impact will hit Xbox Live Arcade and the PlayStation Network in April 2010. In addition to the previously announced graphical filters, viewing modes and drop-in / drop-out co-op, Capcom has also revealed that both games will feature a selectable soundtrack from the people responsible for the excellent Bionic Commando: Rearmed soundtrack. Furthermore, the games will utilize GGPO, a networking library used to essentially eliminate lag during online play. Oh, it also includes both Final Fight and Magic Sword. %Gallery-79231%

  • Oh, my car! Capcom porting Final Fight and Magic Sword to XBLA and PSN

    by 
    JC Fletcher
    JC Fletcher
    11.25.2009

    The return of Cody and Guy to Street Fighter isn't the only Final Fight news this week. Capcom has announced Final Fight Double Impact for Xbox Live Arcade and PlayStation Network, featuring not just the arcade version of the Metro City brawler, but Magic Sword as well! Final Fight Double Impact, as the collection is titled, will feature optional graphical filters and a visual mode that makes the games appear as if they're being played on an arcade machine. Most importantly, both games will have drop-in online co-op. Capcom hasn't priced the collection yet, but there's no way the company will charge more than we've already put into Magic Sword machines over the years.