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  • The Perfect Ten: MMO Jukebox

    by 
    Justin Olivetti
    Justin Olivetti
    06.21.2012

    Earlier this year, I got to expose my musically nerdy side to you all in a one-two shot of MMO theme song countdowns. The truth is that I'm just a huge sucker for video game music, and as such, I've collected a wide range of MMO scores to bolster my MP3 player. I know that we players tend to be pretty vocal about turning off MMO music at some point, usually due to extreme repetition. Unfortunately, that seems to leave a bad association with this music in our minds, and I don't feel that reputation is deserved. MMO scores can be just as good -- if not better -- than their counterparts in film or other video games. So I've decided that every so often I'm going to devote a full Perfect Ten to sharing my favorite MMO music. I'm always open to suggestions, of course, so if you know of a track that you feel really should be in the next list, send me an email or leave it in the comments!

  • Runes of Magic's Chapter V: Fires of Shadowforge now live

    by 
    Jef Reahard
    Jef Reahard
    06.12.2012

    Last week we got a preview of Runes of Magic's new Chapter V update at E3. Today you can join in the fun, as Runewaker and Frogster have officially released Fires of Shadowforge to the live servers. The update raises the level cap to 72 and adds a new race (the Shadowforge Dwarves), two new classes (Champion and Warlock), and a new continent filled with quest and dungeon content. That's just the tip of the iceberg for Chapter V, too. The devs are planning to add new guild instances and buildings, new battlegrounds, dungeons, elite skills, world bosses, and more over the life of the update. Read all about it at the official Runes of Magic site. [Source: Frogster press release]

  • Runes of Magic: Chapter V sparks to life in a new trailer

    by 
    Justin Olivetti
    Justin Olivetti
    06.05.2012

    Saying that it's on the "home stretch" leading up to the launch of Runes of Magic's next great content update, Frogster released a trailer highlighting the Shadowforge Dwarves from Chapter V. The trailer takes us through an abbreviated tale of how a fallen cadre of dwarves were set in stone for eons, only to come back to life once their curse was lifted. The Shadowforge Dwarves are set to become the first new playable race in the game since its launch, and the third overall. Chapter V will also incorporate two additional classes, a new starting area, and several high-level zones and dungeons. Excited about the Chapter V update? Set the following trailer on repeat and count down the hours until it releases on June 12th!

  • Runes of Magic: Chapter V to bring new lands and high-level instance

    by 
    MJ Guthrie
    MJ Guthrie
    06.01.2012

    In just under two weeks, Runes of Magic players will be able to enjoy the fifth chapter of the free-to-play fantasy MMORPG. Last week we told you about the new race in Chapter V, the Shadowforge Dwarves. Today Frogster unveiled a new region along with a new high-level instance. Fires of Shadowforge also introduces the Warlock and Champion classes. In the west of the new continent of Kolydia, the Ancient Kingdom of Rorazan opens up to adventurers. This hostile and unforgiving realm was destroyed by firestorms and is now inhabited only by mechanical golems, fire elementals, and spirits. Adventurers can also traverse the war-torn region of Chrysalia. Dungeon-goers can experience Aeternal Circle, a new high-level instance with two different difficulty settings. Just be sure to take a sharp mind as well as a sharp sword along; the only way to advance to the next area after defeating each boss is to solve a puzzle. [Source: Frogster press release]

  • Choose My Adventure: Take it back

    by 
    Eliot Lefebvre
    Eliot Lefebvre
    05.30.2012

    Film trilogies rarely work out well. Either they're a case of a successful film spawning a successful sequel that leads into a try at a third film or they're a story stretched and hyped into unrecognizable shapes after several years. As a result, most third installments vary between "depends on personal taste" and "just plain bad." But here we are on my third run through Choose My Adventure, which means that for better or worse I'm looking at a trilogy. Let's hope this turns out slightly better than history might indicate. Beneath the cut are our nine candidates for the next game on the block, complete with explanations about why I've chosen those titles instead of other possibilities. Go ahead and read through the possibilities, then vote for your choice by Saturday if you want to be counted! Next week, tune in for a much more opinionated column as we kick off part three. And yes, the bonus polls are back.

  • Runes of Magic's Fires of Shadowforge update features new race, starting zone

    by 
    Jef Reahard
    Jef Reahard
    05.25.2012

    Runes of Magic's Chapter V is on the way, and along with several new features, it's bringing a whole lot of dwarven flavor to the game's sprawling fantasy world. The Shadowforge Dwarves are the game's latest race, and players who choose to roll one will begin their adventures in the new Yrvandis Hollows starting area. In addition to the usual newbie zone accoutrements, the area features an instance called the Outskirts of Taffrock that Frogster describes as "particularly challenging." Players will face off against a final boss known as Dark Gargoylem, along with his horde of aggressive spirits that have hunkered down in the lower levels of the ancient dwarven hall. Runes of Magic is a free-to-play fantasy title developed by Runewaker and published by Frogster. The Fires of Shadowforge update releases June 12th. [Source: Frogster press release]

  • Runes of Magic weekend event psyches players up for Chapter V

    by 
    Justin Olivetti
    Justin Olivetti
    05.24.2012

    Runes of Magic is counting down the days until its next major update, Chapter V: Fires of Shadowforge, and Frogster is throwing five exciting events to pep up its playerbase during the wait. The Big Five, as the company is calling it, is currently at the halfway mark as its third event that will take place over the holiday weekend. From May 25th through May 29th, Runes of Magic players can visit the Helping Hands in one of several locations in the game to get an incredible buff. This two-hour buff will boost experience, talent point, and rare loot gain for all who accept it. Players can receive the buff once a day for the duration of the event. The highlight of Chapter V is most definitely the addition of a pair of new classes: the Champion and the Warlock. Also coming with Chapter V are the playable Shadowforge Dwarves, a new starter zone, and additional high-level instances. The update will release on June 12th.

  • Runes of Magic shows off the new Champion and Warlock

    by 
    Eliot Lefebvre
    Eliot Lefebvre
    05.16.2012

    New classes are always exciting. In a game with an established set of abilities and character options, the chance to take a different option helps keep the game engaging and surprising. That's no doubt part of the rationale behind Runes of Magic's two new classes, the Champion and the Warlock. But they're also meant to show off the ingenuity and cleverness of the Dwarves, and in a new preview of these two classes, it becomes clear just how much both will bring to the table. The Warlock is an arcane caster who has delved into the knowledge of the Shadowforge Dwarves, allowing him to act as either a damage dealer or a support character as the situation warrants. Champions are masters of pseudo-mystical forge techniques, with the Champion ultimately being capable of transforming into a special Runic Robot form for increased damage and durability. There are only a few more weeks until the game's next major update, and then players will get to try out the new hybrid classes for themselves.

  • Play Runes of Magic in your browser (if you're in Europe)

    by 
    Jef Reahard
    Jef Reahard
    04.24.2012

    Want to play Runes of Magic in your browser? Now you can, thanks to the fruits of a partnership between Frogster and Kalydo. Frogster tells us that "game quality is not compromised in the new version, and Runes of Magic can now be played on any PC that meets the technical requirements without having to download the full client." It usually takes about 30 seconds of streaming to reach RoM's main menu and character creation interface. Also of note is the fact that the browser version runs on the same servers as the client version, so you'll still have access to all of your friends and familiars. The bad news is that the browser version is only available in Europe as of today. We'll update you as soon as we hear about Frogster's plans for additional markets. [Source: Frogster press release]

  • Massively's Easter event roundup: 2012 edition

    by 
    Jef Reahard
    Jef Reahard
    04.07.2012

    Whether you're an Easter traditionalist or you simply need an excuse to eat a chocolate bunny, it's that time of year again. It's also time for a few of our favorite MMO devs to don their silly hats and introduce all manner of egg hunts and contests into games like RuneScape, Runes of Magic, and World of Warcraft. That's just the tip of the Easter event iceberg; you'll find several more festively inclined titles in our roundup after the cut. Before you hop on over, have a look at the two bunnies above and repeat after us: d'awww.

  • Runes of Magic Chapter 5 features new race, two new classes

    by 
    Jef Reahard
    Jef Reahard
    03.23.2012

    Frogster is prepping for the next chapter in its Runes of Magic saga, and the company says it's going to be a doozy. Chapter 5 is called Fires of Shadowforge, and not only will it bring the requisite new zones, dungeons, and quests, but players will also have access to a new race and two new classes. The Shadowforge Dwarves have been hidden beneath the ground of Taborea for some time now, perfecting their dark arts and blacksmithing skills as well as founding a kingdom in the continent's network of caves. Thus far Frogster is remaining coy about the gameplay associated with the new race and the two new arcane-based classes (the Sorcerer and the Champion), but the company says it will publish skill info and other details in the coming weeks. [Source: Frogster press release]

  • The Soapbox: The hidden perils of Guild Wars 2's microtransactions

    by 
    Jeremy Stratton
    Jeremy Stratton
    03.21.2012

    Disclaimer: The Soapbox column is entirely the opinion of this week's writer and does not necessarily reflect the views of Massively as a whole. If you're afraid of opinions other than your own, you might want to skip this column. The ArenaNet post about microtransactions in Guild Wars 2 reveals that the "gems" currency will be bought with real money and be available for purchase with in-game gold in GW2. But people seem to have forgetten that Runes of Magic's cash shop operated this way three years ago. I've been playing RoM since closed beta, and the cash shop is one of the reasons RoM is so different from other F2P MMOs of its era. Frogster eventually removed the ability to buy diamonds with gold because of fraud, so I'm curious to see how ArenaNet handles that issue. My time in RoM has shown me that there are other issues involved here, issues of security, players gaming the system, botting, and pay-to-win debates. In other words, there's more at stake here than whether cash shops sell gear or items toward gaining power.

  • Runes of Magic on its third anniversary

    by 
    Jeremy Stratton
    Jeremy Stratton
    03.19.2012

    Runes of Magic's third anniversary is finally upon us. Frogster has been gearing up for the event by holding diamond sales and cash-shop specials. Each anniversary, you can also take part in multiple frog-related quests and events. Frog-bashing, frog disguises, and more frog-bashing have long been a staple. Frog-racing and frog etiquette have been added to the roster. What's frog etiquette? Why, it's either insulting or complimenting frogs, silly. During the festivities, various freebies are usually handed out to players who log in, as well. The real question is what's new in the land of Taborea, but if you wanted to know about new lands or dungeons, you'll have to wait a little bit longer. There's no official word, but given the time that's passed and the unofficial images and information that are floating around the Internet, we know Chapter 5 can't be too far off. There are still players out there who are far from making their way through the Chapter 4 content, but many guilds on the cutting edge are starting to trample Tomb of the Seven Heroes into a well-worn path. During this intermediary period, Runewaker added the random attribute extractor and the costume interface. This isn't a replacement to aggregating; it's more like an extension. Most recently, the team introduced a patch containing bug fixes and a sprinkling of changes to the user interface, guilds, pets, vendor NPCs, quests, crafting, and skills. Some of the most exciting information is sketchy but does point to two possible new classes. And what class (or race?) could possibly have skills with names like "forge" and "runecraft" in them? Hmm...

  • MV Guide: January 16-22, 2012

    by 
    Rubi Bayer
    Rubi Bayer
    01.16.2012

    MV Guide is a weekly rundown of the MMO gaming events planned on Massively TV. Every week, the Massively staff logs in to play various MMOs live and in person, and we'd love for you to drop by the channel and visit. We have a combination of regular weekly games and new surprises, so you'll find a variety of titles to take a look at. During our streamed events, you can participate in the live chat, ask questions to learn about the game, and simply spend some time with Massively staff and readers. (Of course, streaming is subject to the whims of outside forces like server-side gremlins once in a while.) Follow along after the jump to see what's on this week's schedule!

  • Choose My Adventure: No Skyrim, unfortunately

    by 
    Jeremy Stratton
    Jeremy Stratton
    11.30.2011

    For the next six weeks, you, dear readers, get to poke me with virtual sticks and jeer as I do your bidding in an MMO of your choosing. Who am I, you ask. Some of you know me from Massively TV's livestreams, during which I like to ninja loot Karen Bryan's kills. Some of you know me from reading my Runes of Magic articles. What none of you (likely) knows is that I actively play and enjoy many of the MMOs featured here on Massively. However, there are plenty of other MMOs I've either never played or have only sampled briefly. You are going to rectify that. I tend to have a casual, laid-back style of play. You'd typically find me crafting armor rather than running a dungeon in World of Warcraft. I'd rather be exploring the countryside in Vanguard than progressing through raid content. So whether you revel in the idea of throwing me out of my comfort zone or you want to sit next to me on my extra-soft carebear couch, now's your chance to vote. I'll also be livestreaming parts of Choose My Adventure in the coming weeks. Oh yeah -- and you have until Saturday to vote!

  • Lost Pages of Taborea: Patch 4.0.3 changes

    by 
    Jeremy Stratton
    Jeremy Stratton
    10.10.2011

    Last week, Runes of Magic's latest patch brought Knight skill balancing, saw the return of the Juice Festival, and tried to remove some macro functions. All in all, it wasn't a huge patch, but it was enough to light up the RoM forum with a lot of chatter. As it turns out, many vocal players were saddened to see the removal of macro functions that gave them an incredible amount of flexibility. The abilities given to players to make scripts, macros and addons with amazing freedom have been among RoM's strong points, but they also allowed so much freedom that they skirted the boundary between "helpful addon" and "botting." The proposed macro change may be one of the fastest retractions Frogster has ever had to make, but there's also the balancing that Knights received and the Juice Festival to talk about in this week's Lost Pages of Taborea. Grab your favorite juice and meet me after the break.

  • Lost Pages of Taborea: Fixing the economy

    by 
    Jeremy Stratton
    Jeremy Stratton
    10.03.2011

    I've got one more article concerning the current state of Runes of Magic's economy. To round out my trilogy, I'm taking a look at actual fixes to what could be seen as a broken mechanic. If the current inflation is indeed seen as something that is broken and could quickly damage the playability in RoM, then the fixes would likely be band-aids. It would take too long to rework an entire system filled with thousands of items, each affecting the other. The fix would also need to be implemented quickly. That puts some limitations on our speculations. What does the fix need to concentrate on? The problem seems boil down to the excess amounts of gold that can be hoarded -- hundreds and hundreds of millions can be saved up. It's also possible for high-level, well-geared players to accumulate gold rather quickly. In this week's Lost Pages of Taborea, I want to take a look at gold sinks (including one Frogster is testing), gold-caps, and some other ways to tame the economy.

  • Lost Pages of Taborea: Beating the economy

    by 
    Jeremy Stratton
    Jeremy Stratton
    09.26.2011

    Last week, I expounded on Runes of Magic's current economic situation. Prices are crazier than the obligatory car salesman's, only in reverse. That is to say, prices are extremely high for everything right now. It doesn't stop the game from functioning, but it does put a lot of gear and upgrading tools out of reach for new and free players. This week in Lost Pages of Taborea, I want to look at a handful of ways that you can continue to enjoy RoM until the storm blows over (if it blows over). Even though prices seem out of hand, you can still get equipped well enough from new quests to start running dungeons. The minigames have been rejuvenated into farming grounds, thanks to the introduction of crimson stats. And even though it is often scoffed at, arena gear is an option for those willing to grind honor points or materials.

  • Lost Pages of Taborea: State of the economy

    by 
    Jeremy Stratton
    Jeremy Stratton
    09.19.2011

    For months now, it's been no secret that Runes of Magic's economy has been out of whack. I've been sitting on this article, watching and waiting to see what would happen next. The assumption, of course, is that I think something will happen. I keep thinking that Runewaker, Frogster and RoM will align like stars to zap the economy back to its previous state, or that RoM's economy will act like a large, slowly deflating balloon, but nothing's happened for months. That's not to say the something that could happen will never happen. This period of severe inflation is a drop in the bucket compared to the life of the game. But what if the economy stays the way it is? I've stopped asking questions that pointed and started asking how this new economy makes sense. I don't think anything is more wrong with the economy now than it was before. Prices are higher, much higher, on everything. For some, that's enough of a problem, but is it a problem for the operation of RoM? In this week's Lost Pages of Taborea, follow me down the rabbit hole to see how the weird might actually be normal.

  • Lost Pages of Taborea: Test driving Magic Hub

    by 
    Jeremy Stratton
    Jeremy Stratton
    09.12.2011

    I'm going to jump on this one before anyone else does. The company Overwolf developed a little application that provides MMO players with social networking, web, video and screenshot functionality without the need to alt+tab out of a game. It's a lot like what Trion has built into RIFT, only in a third-party package, and Frogster partnered with Overwolf to provide a Runes of Magic-branded version called Magic Hub -- complete with RoM-specific buttons. After some technical problems, I got Magic Hub to work and put it through its paces. There are other applications out there that provide a wide range of functionality for gamers, but since this one is customized for RoM, I thought I'd give my impressions.