Fury-Warrior-Rotation

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  • The Care and Feeding of Warriors: Fury demolishes entire cities in 4.0.1

    by 
    Matthew Rossi
    Matthew Rossi
    10.29.2010

    Every week, WoW Insider brings you The Care and Feeding of Warriors, the column dedicated to arms, fury and protection warriors. Despite repeated blows to the head from dragons, demons, Old Gods and whatever that thing over there was, Matthew Rossi will be your host. Forget Deathwing. After the horrible start fury got in 4.0.1, it saw some buffs that have made it an extremely beefy DPS spec again. While we may not be topping the meters in all fights, we're certainly putting out some very solid DPS numbers. "Solid" depends on your gear, of course, but my mixed-geared night elf can easily push out 9-11k in a heroic, and my much better-geared draenei can easily put out more if the boss stays alive long enough. With the ICC buff, fury is once again competitive for the top spot (although much less likely to own it) and is no longer a hindrance to your raid. And if you're not a raiding fury warrior, with the change to the justice point system and the removal of ratings on PvP gear, it's never been easier to get solid DPS gear (like I did for my night elf, above). The gearing requirements are different now, the rotation has changed and we have new glyphs to consider, so while the damage is solid again, there are some real differences to consider.

  • What will fury do in Cataclysm?

    by 
    Matthew Rossi
    Matthew Rossi
    05.27.2010

    One of the consequences of the proposed radical changes to rage generation and abilities like Whirlwind and Heroic Strike has been that DPS warriors (especially fury) have been sitting around wondering what their rotation will look like in Cataclysm. So this forum thread is of interest to any warrior who enjoys the fury playstyle. Since we know Whirlwind is going to be an ability you use specifically when AoE is the way to go instead of a free extra DPS on trash ability, and HS isn't going to be an on next ability, warriors will be left left with a lot of space in their rotation to fill. What will fill it? Ghostcrawler - Re: Cataclysm Fury Rotation That leaves Fury with Bloodthirst and Slam and Heroic Strike. Heroic Strike will play more of a role since it will require a GCD, but you also may not want to push it every time in low rage scenarios. So we do think Fury will need one more rotational button. The one we are messing with right now is Victory Rush. It feels pretty cool so far, but a lot of things will change with classes over the next several weeks. Not sure yet whether it works better as a proc (like Sudden Death) or something available all the time. source I'd personally like to see Victory Rush become a proc like Sudden Death or Bloodsurge Slams: in fact, it wouldn't be hard to simply add VR to both of those abilities, letting it proc either instead of or at the same time as a Sudden Death Execute or Bloodsurge Slam. You'd need to leave it enough time to not end up wasted a lot, but there's potential there. Ghostcrawler also makes a good point about glyphs and Cataclysm (if you think an ability isn't good because of a glyph or too good because of one, don't assume that glyph will still exist or be in the same form in the future) and again emphasizes the problem with Whirlwind style abilities. While it's good to see them thinking about this, we need more details: how is Bloodsurge going to be affected by losing Heroic Strike spam, for just one concern? Still, I'm hopeful they'll work out the new rotation fairly soon.