GameDevStory

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  • Daily iPhone App: Beastie Bay is Kairosoft's addictive take on Pokemon

    by 
    Mike Schramm
    Mike Schramm
    02.11.2013

    There are a few words in gaming that, whenever I hear or read them, just make the hair on the back of my neck stand up in anticipation. "Blizzard." "Civilization." "Puzzle Quest." And I would say that it's time to add "Kairosoft" to that list, because the Tokyo-based developer's mobile games are some of the most addictive titles I've ever played. I've lost hours and hours to great games like Game Dev Story and Grand Prix Story, and I've been scared to even play Dungeon Village for fear of what the Kairosoft formula of perfectly paced and rewarding strategy gameplay combined with a fantasy RPG setting might do to my already busy life. Now, the company has released a new game called Beastie Bay, which takes Kairosoft's extremely addictive earn / upgrade / "earn more" cycle and pairs it with another addictive gaming theme: Collecting and upgrading beasts, a la Pokemon. Like all of Kairosoft's other titles, this game uses their older mobile engine, so the graphics and menus aren't all that impressive. But also like all of Kairosoft's other titles, the gameplay is just so spot on. As you build facilities for your pets and helpers, take them out to battle, find new pets and then build more facilities for those pets and new helpers, you too will likely get caught up in the mania of "just one more turn" that these games tend to bring on. The beast-collecting twist is a definite lift from Nintendo's powerhouse franchise, but it's done in a very Kairosoft way, designed so that you're always winning and growing rather than simply grinding away in the tall grass. The other difference here from Kairosoft's past titles is that this game is definitely free-to-play. It features ads prominently (though they can be removed with a one-time US$4.99 purchase), and there are in-app purchases for in-game currency. But I think that change will allow even more people to see what Kairosoft can do on mobile, so I think the switch to F2P will be a good thing for the company. Kairosoft's games are already extremely addictive, and I can't really recommend Beastie Bay highly enough. Someday, if the company finally embraces iOS as a native platform, they'll more or less be unstoppable.

  • TUAW's Daily App: Hot Springs Story

    by 
    Mike Schramm
    Mike Schramm
    03.01.2011

    Game Dev Story was one of my favorite iOS games of last year. It offered a full simulation, lots of polish and some well-done game industry satire all in one tidy package. Unfortunately, a few bigger high profile titles eventually overshadowed Game Dev Story by the end of 2010. But developer Kairosoft is back on the App Store with a new app in North America called Hot Springs Story, and if you missed the fun simulation the first time around, here's your chance to take another look. As you've probably already guessed, the games angle is gone, so you won't be crafting the latest megahit title for the hottest console; instead, you'll be building up a Japanese hot springs-style spa and resort. But the cute graphics and addictive game curve are still there in Hot Springs Story. You build one small thing to make some money, then you re-invest that money as wisely as you can in order to move on to the next big thing. Before you know it, you're running a full-fledged business. The game's been out in Japan for a little while, and Kairosoft has only just released it on the US App Store with a new English translation. The game's currently on sale at $3.99; if you like the simulation-style gameplay in Game Dev Story (which itself has a free version) and can deal with building a spa instead of a game studio, give Hot Springs Story a look.

  • TUAW's Daily App: Game Dev Story

    by 
    Mike Schramm
    Mike Schramm
    10.15.2010

    Man, I love everything about Game Dev Story -- from the excellent premise to the cute, pixelated aesthetic to the great simulation gameplay. The idea is that you run your own game studio, and that idea is executed flawlessly. You hire your staff, choose a game genre (or do some contract work if you need extra cash), and then build up your game in terms of fun, graphics, sound, and gameplay, all while trying to keep your staff paid and avoid bugs when possible. Finally, you ship out your game and hope the reviews come back well, even while you're planning out your next title. It's incredible fun, and the great chiptunes and graphics bring a lot to the table. There's a wild sense of humor in the mix here, too. New consoles are released into the market, a video game magazine comes every month, and you slowly build up your own studio's fanbase. Game Dev Story is a ton of fun! It's somewhat pricey at US$3.99, but honestly, if you're a fan of the game industry at all (there's even a fake E3 where you can promote your games!), you'll find a lot of joy in this one. It's a very, very cool title.