GeorgeBroussard

Latest

  • Duke Nukem Forever screenshot: prepare to squint

    by 
    Ludwig Kietzmann
    Ludwig Kietzmann
    01.26.2007

    It's very small, you see. Spotted in a Gamasutra job listing and then discussed in a Shacknews forum, a puny proof of life for 3D Realms' perpetually unreleased Duke Nukem Forever has now been placed under the internet's collective microscope. "That's an in game, real-time shot of Duke standing in a random hallway," says George Broussard, posting on the official 3D Realms forums. "I'm glad some of you enjoyed it, and we'll show more later as we start to wake from our slumber and decide how best to show the game off."For a start, bigger screenshots would be nice. [Via Game|Life]

  • Duke Nukem on XBLA has "already been discussed"

    by 
    Ludwig Kietzmann
    Ludwig Kietzmann
    10.04.2006

    "Mr. Broussard, do you have a minute?""Make it quick, I'm in the middle of a WoW raid.""I'm sorry ... quick?""You know, the opposite of slow?""Right! Well, Doom was released on Xbox Live Arcade just recently.""Oh, I know, I was playing it all day yesterday. Good stuff.""That's the general consensus, yes. Which is probably why every gamer ever now wants a port of Duke Nukem 3D as well.""Hmm, I like that idea. Provided Microsoft wants it too, I'm sure we could make that happen ... right after I level up some more."At least, that's how we imagine such a discussion to go down within the finely decorated offices of 3D Realms. Following Doom's successful outing on Xbox Live Arcade, fans have already begun a clamorfest (not an actual word) for an Xbox 360 port of that other FPS classic, Duke Nukem 3D. Commenting on the official 3D Realms forums, staff member Joe Siegler assured visitors that the idea had been favorably considered, but that getting a game onto Microsoft's service wasn't as easy as e-mailing them the original code. "I talked about this yesterday with George, he's all up for the idea, but we don't have the time to do the port ourselves, plus there's the issue of whetther [sic] Microsoft would really want it. Don't just assume they would, there's a big submissions procedure to go through. Plus their release schedule is booked solid for quite awhile now, even if we delivered it to them today, I would imagine it wouldnt' [sic] come out for awhile anyway."Imagine that. Still, if Microsoft were to eventually give the game their stamp of approval and a developer like Nerve were tasked with porting the game, it would probably be well worth the wait. [Via Xbox 360 Fanboy]

  • Demo Delay for Prey

    by 
    Richard Mitchell
    Richard Mitchell
    06.22.2006

    Boomtown reports that George Broussard of 3DRealms has announced a likely delay in the release of the Prey demo for Xbox Live Marketplace. This likely comes as no surprise to those of you who stayed up all night waiting for it. In a posting on the 3DRealms website, Broussard made the following statement: "The 360 demo will not appear on Marketplace tonight [Wednesday]. I'm still waiting for specifics, but I'm being told that it's still in testing at Microsoft. From what I understand this isn't Microsoft's fault, and is more likely just an issue of timing. I'm hesitant to give any estimates for a release, but I've been told it should be reasonably soon after the pc release, but could be as long as a few days." As many of our commenters have already noted, if the demo doesn't hit today, it probably won't drop until Monday. There is one happy note: the PC demo is available if you've got the muscle to run it. [Via openXBOX360]