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  • Cherlynn Low / Engadget

    A proper explanation of Google’s Android One program

    by 
    Cherlynn Low
    Cherlynn Low
    09.03.2018

    I must admit I didn't know much about Android One before coming to IFA 2018. I had assumed it was some form of software or set of specifications for midrange phones, although a lot of people around me were also confusing it with Android Go. Android One is neither of those things. If you're here expecting an Android Go explainer, sorry. Best go live your life now. This is not the (An)droid you're looking for.

  • The first builds of CyanogenMod successor LineageOS are out

    by 
    Jamie Rigg
    Jamie Rigg
    01.24.2017

    The open-source CyanogenMod project has been formally reborn as LineageOS, with the first experimental and nightly ROMs of the custom Android build now available to download. Only a handful of smartphones are officially supported at the moment, including the Nexus 5X and 6P, OnePlus One, Nextbit Robin and a few Samsung, Motorola and Xiaomi devices. Anyone up to speed with the latest CyanogenMod releases won't find anything surprising here -- LineageOS grabs the baton at version 14.1 (based on Android 7.1 Nougat), with the only real changes being the new name, logo and some behind the scenes stuff to support the transition.

  • Marshmallow debuts in less than one percent of Android devices

    by 
    Edgar Alvarez
    Edgar Alvarez
    11.06.2015

    Google's latest version of Android, Marshmallow, only started rolling out last month. As such, it shouldn't come as surprise to see that the current adoption numbers for it are extremely low. According to Android's Platform Distribution rates for the month of November, Marshmallow is running on a mere 0.3 percent of "active" devices. The data is collected from signals sent to the Play Store, which helps identify what Android version is on handsets or tablets. Lollipop (5.0 and 5.1), on the other hand, accounts for nearly 26 percent, while Kit Kat (4.4) is the most popular version with about 38 percent of the total. The slow adoption rates for Marshmallow are by no means Google's fault, however, since it is often carriers and manufacturers which fail to keep their phones up to date.

  • Google's redesigned Play store starts rolling out

    by 
    Edgar Alvarez
    Edgar Alvarez
    10.22.2015

    After being teased last week by Google engineer Kirill Grouchnikov, the redesigned Play store has apparently started showing up on some Android devices. Android Central says the new mobile shop for apps, books, music, movies and more, which features a simplified tab-based interface, hit one of its smartphones last night. We checked ours to no avail, so you shouldn't freak out if it's not on yours either. Now that it's out there for certain people, it won't be too long before everyone can begin using it. Patience is a virtue.

  • Watch this: Inside Android's Easter egg tradition

    by 
    Edgar Alvarez
    Edgar Alvarez
    10.05.2015

    Google loves placing Easter eggs in its products. On Android devices, this has been a tradition since the Gingerbread days, wherein a zombie showed up on the screen after repeatedly tapping a menu's setting. That's still the case now, although the results have changed throughout the years to resemble the name of the platform -- Android 4.1, for instance, made room for a bunch of cute, floating jelly beans that you could flick out of your sight. But what's the story behind these Easter eggs? Now you can learn more about it thanks to Nat and Lo, a side-project started by two Google employees (Natalie and Lorraine) to give people an inside look at the company. In the video below, they sit down with Android Framework Engineer Dan Sandler, who shares some insight into Google's long history of Android Easter eggs.

  • Nintendo's next console won't run Android after all

    by 
    Jamie Rigg
    Jamie Rigg
    06.02.2015

    Aside from its codename, we know little about Nintendo's in-development "NX" console. Yesterday, however, Japanese publication Nikkei claimed to have hit upon a particularly juicy detail about the next-gen gaming system, with its sources stating the NX will run some form of Google's Android OS. The rumor wasn't exactly far-fetched, given Nintendo's plans to get into mobile games this year; but alas, it appears to have been a blast of hot air. Today, a Nintendo spokesperson's commented on the hearsay -- or rather, shot it down in flames -- declaring "There is no truth to the report saying that we are planning to adopt Android for NX." Denials don't get much clearer than that, but hopefully whatever platform Nintendo's outfitting the NX with will be less Wii U, more 200cc.

  • The extended Nexus family: Google's golden Android standard

    by 
    Jon Turi
    Jon Turi
    09.27.2014

    Google's Nexus line has long stood as the company's ideal vision of its widely adopted, open-source Android operating system. The devices, be they smartphones, tablets or even one-off media streamers, are built in conjunction with select hardware partners and represent an ideal marriage of tech specs with an unadulterated version of Android. It's Google's way of dealing with fragmentation (read: skinned versions) in the mobile OS market it created; a reference mark for manufacturers to aspire to, so to speak. On the tail of the original Android handset's sixth anniversary and in the run-up to whatever new Nexuses come next, we take a look back at the hardware path that's been Google's gold standard for Android.

  • Weathered old HTC HD2 dresses up like a Nokia X

    by 
    Jamie Rigg
    Jamie Rigg
    03.04.2014

    You may remember the HTC HD2 from posts such as "will it play Tekken 3?" and "wait, it runs Windows RT now?" Despite the handset's age, a stalwart community keeps it relevant by getting anything and everything to run on the developer favorite. It's only fitting, then, that the HD2 be one of the first to don Nokia's heavily skinned version of Android, other than the unreleased X family, of course. That's right: An XDA Developers forum member by the name of gilbert32 has apparently succeeded in porting some form of the Nokia X Android build onto a rather beat-up-looking HD2. We say succeeded, but while it looks the part and plays a booting sound when fired up, "everything else" is admittedly non-functional. Then again, if the goal was to show the HD2 still has legs after all this time, then mission accomplished, sir.

  • First dual-boot Windows Phone 8 and Android handsets said to arrive by June

    by 
    Jamie Rigg
    Jamie Rigg
    03.03.2014

    Windows and Android are such good pals, they're quite literally inseparable on a number of dual-boot devices. Aside from some old community-driven projects, however, the relationship between Google's mobile OS and Windows Phone hasn't blossomed to a point where they're officially comfortable sharing a smartphone. Well, they better pencil in a bonding session, because The Times of India reports local manufacturer Karbonn is set to launch the first such dual-boot handset by June. With the ink now dry on a deal with Microsoft -- presumably a WP license agreed behind closed doors at MWC -- plans are to offer a range of split-personality devices with professional and tech-savvy types in mind. Perhaps they'll run Windows Phone 8.1 right off the bat, too, given the new version's broader hardware support, and show that you needn't create mutant advocates to tempt consumers one way or another.

  • Google's Russian rival offers free alternative apps and services on Android

    by 
    Jamie Rigg
    Jamie Rigg
    02.19.2014

    Android is famed for being an open-source operating system. Well, kind of. Anyone can cruise and caress Android's code thanks to the AOSP, but if you want a package complete with Google's services -- like the Play store, Mail, Maps and better-than-basic apps for messaging, imaging, etc. -- then you have to pay the piper. Yandex is to Russia as Google is to most other places, in that it's the country's most popular search engine, has its own browser and provides email and cloud storage services, among others. And now, with the launch of Yandex.Kit, it also has an alternative to the bits of Android only a licence'll get you. Available to those making devices for the Russian market, Yandex.Kit comprises 15 apps from browser, mapping, store and email clients to a launcher and dialer. (There's a slimmed-down version of the firmware for outside Russia, too). Most importantly, it's totally free, and has already attracted the likes of Huawei and local manufacturer Explay. Chinese firm Xiaomi forgoes Google's wares in its Android-based MIUI OS due to censorship issues. Here, however, Yandex is intentionally wedging itself between Android and Google to erode any reliance on the latter's ecosystem in Russia. The fact it allies you to Yandex instead being pure coincidence, of course.

  • Samsung bakes SMS support into ChatON for Android, because please use ChatON

    by 
    Jamie Rigg
    Jamie Rigg
    11.26.2013

    Between social networks and a near infinite number of messaging apps, there are frankly too many ways us humans can keep in touch. With so many platforms competing for a slot in your app drawer, some are attempting to absorb SMS traffic and become your one-stop messaging shop. Google Hangouts was updated a month ago with SMS support (stock Android 4.4 KitKat does away with a pre-loaded SMS app altogether), and now Samsung's ChatON for Android has followed suit. The latest version of the app allows you to set it as your SMS/MMS inbox, though the feature is only live in Germany and Brazil at the moment. Not that anyone uses ChatON, but it's another mixture of cellular and data threads that's a recipe for confusion. Facebook recently killed SMS integration from its messaging app due to poor uptake, probably because users still prefer the distinction. Everyone uses Snapchat exclusively now anyway, right?

  • Adobe Reader update for Android adds costly PDF conversion features

    by 
    Jamie Rigg
    Jamie Rigg
    11.15.2013

    Catching up to its iOS counterpart, Adobe's Reader app for Android has been updated with the same PDF conversion tools. This means that from within the app, you can now create PDFs from various popular file types, and vice versa. While the new version improves search, changes the file browser UI and adds multi-window support for free, you'll need to reach for your wallet to use the PDF transmogrification features. Continuing Adobe's love of subscriptions over purchases, the ExportPDF add-on for turning PDFs into other files costs just under $24 per year. The PDF pack, which lets you make PDFs from other files as well as the reverse, comes at a monthly charge of $10. We're good, thanks.

  • Thoughts on the Google Nexus 7 from the perspective of a longtime iOS user [updated]

    by 
    Richard Gaywood
    Richard Gaywood
    11.06.2013

    I bought my first iPhone in 2008 and my first iPad in 2010, and I've upgraded both devices several times since then. Over the last five years, iOS has easily been my second-most used operating system by hours of usage after Windows (which I have to use for my day job as a Java developer). I've never seriously looked at any alternative mobile OS, as I have a substantial commitment to Apple's ecosystem in terms of app purchases, content storage, and sheer muscle memory. So it was something of a plot twist for me when I recently landed a job offer from Google London, working on one of Android teams. As I don't have a great deal of hands-on time with Android, I was nervous that I didn't have a very deep idea -- or even a fairly shallow one -- of what's what on the other major mobile OS. The Google recruiter assured me I wasn't expected to have prior knowledge, but even so, if I rocked up on my first day next year not knowing anything, I'd feel like a complete chump. I figured that I should pick up an Android device and get my feet wet. Having made that decision, and already owning an iPhone 5 and an iPad 3 that I was happy with -- and not wanting to spend any more money than I had to -- the logical decision was clear: a Nexus 7, Google's flagship small tablet device. It's relatively cheap, at $229/£199 for a 16 GB device (compared to $399/£319 for the forthcoming iPad mini with Retina display). In addition to being an Android testbed it also fills a role that I don't currently have matched up with a device: a small, semi-pocketable, one-handable tablet. My life will soon contain a fair bit of commuting via busy London public transport, so I thought a device that needed less elbow room to use than my 9.7" iPad might be a good idea. During my first few days with the device, I kept some detailed notes on what I saw that I liked, as well as what I didn't. I present these notes now for your consideration. I'm not going to pretend that this is any sort of a review; I don't use enough different tablets to be a capable judge. It's just my personal take after a few days of intensive use, from the perspective of a long-term iOS loyalist. Screen and form factor In any tablet, which generally consists of little more than a screen plus a thin bezel, these two subjects are intrinsically linked. Unlike many Apple-centric writers, I've long been intrigued by the 7" tablet size. I picked up a first-generation Kindle Fire from the US for a friend in 2011, long before the release of the iPad mini that legitimized the small tablet form factor for many people. Although the Fire was in many ways a deeply iffy device, my first impression on using it for an hour or so was that a tablet light enough to be comfortably held in one hand is a qualitatively different device to one that cannot. Subsequently, using my wife's iPad mini and now this Nexus device has further cemented this belief. Firstly, in terms of display quality, the Nexus 7 is top notch. Anandtech reports it has terrific color calibration, it's pin-sharp with a better-than-Retina-display dots-per-inch, it's simply lovely all around -- the equal, to my eyes, of any of my iOS devices. One minor gripe though: even at the lowest setting, it's too bright to read at night without illuminating the entire room. The Nexus isn't going to displace my Kindle Paperwhite for that. And of course, the Kindle enjoys battery life that any LCD-packing device could only dream of. So display quality is very similar. In contrast to Apple's offerings, however, the Nexus 7 adopts a very different aspect ratio. The iPads, both mini and traditional, have a 4:3 ratio, so the overall tablet is squarish. To my mind this is an aesthetically pleasing ratio; balanced, if you will. Neither too tall nor too short. There's a reason that 4:3 is a common proportion in photography stretching back over many decades; it's just nice to look at. The Nexus 7, however, has a 16:10 screen; relative to an iPad the screen is narrower but much taller -- like the iPhone 5. This brings some significant advantages. It makes the device itself narrower, which I found made it easier to carry -- the Nexus 7 will fit in the inside pocket of most of my jackets and the back pocket of my jeans, whereas the iPad mini does not. It also means I can more comfortably "span" the device with one hand, with my left thumb curled around the left edge and my fingers curled around the right edge. I find this a bit of a stretch on the mini (I have smallish hands, though). The reduced screen width is also a good fit for some reading tasks. Apps that reflow text to fit the screen (such as Kindle or Pocket), using a font size I find comfortable, and with narrow margins, end up adhering pleasingly close to the typographical rule of thumb that 66 characters per line gives optimum readability. On the iPad mini, I'd need wider margins or a larger font to achieve that. And of course the screen is a natural fit for 16:9 video content. The Nexus 7's screen is 16:10, so widescreen video has just a very small top and bottom letterbox. It's 178 mm across the diagonal, which means it's 151 mm along the long edge and 94 mm on the short edge. With the letterboxing applied, a 16:9 video will therefore be 151 mm x 85 mm in size. By contrast, on an iPad mini with its more expansive 4:3 screeen with a 201 mm diagonal, widescreen video content will be 161 x 91 mm -- barely larger because of the letterboxing. It's not a big deal, but now I've done all the math to prove it's not a big deal I'm damned well going to include these results! However, it's not all sunshine and roses in widescreen land. I found many web pages to feel somewhat cramped. In portrait mode, the text of a typical desktop-layout web page is often a little small until you zoom to just the content column, but now you've sacrificed visibility of the navigation tools and any other horizontal content. An iPad mini would be able to show the whole width of the page without bother. Perhaps tellingly, Google's Chrome browser defaulted with the option to "request desktop sites" set to false, thus preferring mobile sites. Some mobile sites, however, looked a little odd to me on the 7" screen -- sparse, somehow, as they are blown up into an amount of space they were not designed for. Then there's landscape mode, which exacerbates these problems; I feel like I'm peering at the world through a letter box, condemned to scroll every few seconds as I reach the bottom of the screen again and again. The keyboard occupies over half the screen, leaving only six to eight lines of text visible in even a smallish font -- hopeless for text editing. Fortunately the Nexus, like the iPad mini, is narrow enough to make thumb typing in portrait mode quite practical. I wrote most of this article that way and found it reasonably agreeable, although I wouldn't want to write a novel on it. It's no substitute for my iPad paired with my trusty Logitech Ultrathin keyboard cover. A tale of two app stores Much has been written about the relative sizes and quality of Google's and Apple's competing app stores. Perhaps too much emphasis is placed on this, in fact. Consider Apple's recent boasts that is has paid $13 billion to iOS developers across the lifetime of the platform, and that lifetime sales of iOS devices now stand at 700 million. Big numbers, to be sure. But divide one by the other and you calculate that the total amount spent on apps across the lifetime of the average iOS device is just $26.52 -- so perhaps 15 or 20 paid apps purchased, in total. I do wonder if the typical person simply doesn't care about apps as much as we power users do (or, perhaps, that they gravitate toward only free or freemium apps). I must also note that anyone's experience of an app store is going to be highly personal. For example, I have it on good authority that music production tools (of which GarageBand is merely the most visible tip of the iceberg) flourish on the Apple App Store, whereas the Play store has little to compete. I don't make music beyond some therapeutic drum playing occasionally, so I cannot comment on that with authority. Likewise, there are many other categories of app, and doing a detailed comparison across the hundreds of thousands of apps across the two stores is impossible. But I will add a few notes on how I fared with the apps I care about, most of which are (I think) pretty mainstream. I was pleased to find that most such apps are on Android, even less famous ones like OurGroceries (an outstanding cloud synced shopping list app, by the way) and Paprika (my favourite recipes app). Flipboard synced my subscriptions over from iOS. Common services like Flickr, Foursquare, Simplenote, Pocket, Tumblr, Yelp, iPlayer, BBC News, the remote control for my Sky DVR, and more were all present and correct. The financial impact wasn't very large, either: I'll have to spend about £10-15 or so ($15-20) to replace all my must-have premium apps. It wasn't all great, though. The most glaring casualties, however, were the very top tier of iOS apps: I've tried a few but found no Twitter client that's even in the same league as Tweetbot. (To be completely fair, I must acknowledge that my love for Tweetbot is so great that it has come to mold how I use Twitter, and no other client on any platform can compete with it for my affections either.) The field of Dropbox-powered Markdown-supporting text editors, whilst not completely barren, is much reduced on Android; I can't find anything to challenge Editorial or Writing Kit. Although niche, these are tools I rely on for writing on my iPad. Alternative calendar apps also seem to be thinner on the ground than on iOS; I can't find anything to challenge Calendars+, Calvetica, or my personal favourite, Fantastical. There seems to be rather fewer interesting games on Android, although the big names like Where's My Water, Candy Crush Saga, and Angry Birds are of course all there. This strikes me as a shame as the Nexus 7 would probably be a better gaming device than either my iPad 3 (too heavy) or my iPhone 5 (too small a screen). Several bigger games I would have liked to have tried on it were missing, like XCOM, Civilization Revolution, and Baldur's Gate (although the latter is "coming soon"). On the other hand, the Play store has emulators in it for various consoles, which opens up the intriguing idea that I could play Advance Wars DS on my tablet. I intend to investigate this at some point. The idea of playing action games intended for physical controls on a tablet via touch screen controls doesn't thrill me (and using a PS3 controller with the Nexus, whilst possible, seems fantastically clunky) but more sedate games should survive the transfer relatively unharmed, I think. Related to the topic of app store size is also media store size: music, TV shows, books, films. I don't watch a lot of video on my tablet so I'm not best placed to draw conclusions from the brief look I did have at. However, anecdotally, I've heard many people say that Google's Play media store is rather smaller than Apple's, particularly outside the US where the tangled web of international video distribution rights makes it hard to get a good range of content. Of course if you mostly use independent services anyway -- Netflix, Kindle, and so forth -- then you'll find an equivalent experience on any platform; I find that a reason to prefer that sort of service, personally. Openness Much tedious squabbling has been done about the openness or otherwise of the Android operating system, and I do not intend to retread that tired ground here. However I must note that there are real, practical advantages to Android's willingness to allow users to customise aspects of the user experience that can make iOS feel a bit chafing and oppressive by comparison. Keyboards can be swapped out, a feature that has allowed experimental alternatives like Swype and Swiftkey to become established. Alternative browsers and mail clients and PDF viewers and photo galleries and so forth can be installed, as with iOS, but then can also be configured to be used as the default choice throughout the operating system. [Google's "shadow ecosystem" on iOS allows Chrome to launch Google Maps along with similar interactions among Google-branded apps, but does not change the wider experience. –Ed.] The home screen can be populated with a variety of information-rich widgets for at-a-glance access to whatever you care about most. I must admit I found this less compelling than I thought I would, but it's early days and I'm still experimenting with the large range of options available to me. I think I'll come to value this more as I find a mixture of widgets I'm happy with. The arrangement of app icons on the home screen, whilst snapped to a grid, does not need to be filled from the upper left corner first -- a small point, but I found this particularly liberating. The "sharing" feature works properly, which is to say it works like the Services menu in OS X. Once an app is installed, it appears throughout the operating system; so in Chrome, for example, I can send a URL directly to my Twitter client, or to Evernote, or to Pocket, or Tumblr, or any number of other apps I have installed. This is much more useful to me than the situation on iOS where only services Apple blesses (so just Twitter and Facebook) can get into the system-wide sharing options. There are further intriguing possibilities for customisation on the horizon, like the forthcoming app Cover. Cover adds to your touchscreen a strip of icons for the apps it thinks you're most likely to want right now, based on data culled from various sensors on your device, like location and travel speed. So if you're in work, you get options for your corporate mail and your calendar; if you're at home, you might see icons for Flipboard and Facebook; if you're driving, you might see Google Maps and Spotify. I think this trend of smartphones becoming better at predicting our needs by harnessing their rich trove of data about where we are and what we're doing is going to be important in the future. Apps with this anticipatory computing backbone are becoming more prevalent in both Google and Apple's ecosystems. Voice recognition Much the same as Apple, Google integrates voice recognition deeply into the operating system. Voice prompts can be found in various search boxes and in any text entry field via a dedicated button on the keyboard, very similar to iOS. You don't get many spoken responses back like Siri provides (or at least, I didn't -- there is a setting somewhere for a car mode so it must exist), which makes it seem rather characterless. You don't get Siri's jokes and Easter eggs either. But it can do many of the same tricks, like setting reminders and alarms, creating calendar entries, and so forth; getting information about sports scores or actors or movies works by shunting you to a Google search. More importantly, however, than the fine-grained features is how fast and accurate Google's voice transcription is. It's like night and day compared to Apple's offering. If you've never seen it, find someone with an Android phone and try it out -- then think about how much more often you'd reach for Siri if it was this good. Lightning port vs micro USB Apple's introduction of the Lightning port produced a lot of heat and noise across the blogosphere, mostly focussed on how expensive the charging cables were. Defenses of the standard usually hinged on the fact that it's a much more capable port than micro USB. However, via its micro USB port my Nexus 7 can: be charged quickly from the supplied 7 W charger (by comparison, the iPad mini comes with a 5 W charger and the iPad Air a 12 W one) be charged slowly from any USB port, over a generic cable I can buy for a few cents; spare Lightning cables cost $19 or $29 depending on length be connected to a USB card reader via a $1.38 adapter; the equivalent Apple adapter costs $29 be connected to a HDMI television via a $15 adapter; the Apple equivalent costs $49 Lightning has theoretical advantages, particularly in terms of future expansion, and the bidirectional plug is a pleasure to use. But I'm struggling to see meaningful practical advantages here. What I found in the Nexus was a tablet that can connect to everything I want it to connect to and save me a decent chunk of change into the bargain. Online services and lock-in My Google email, calendar and contacts list all work on iOS just fine. Yet my iCloud email, calendars and contact lists are inaccessible to Android. Hence, if I want to be free to access my data on all my devices, this asymmetry means I'm much better off with all my data in Google's hands than in Apple's. I wonder if, in the long term, that's a good thing for Apple; is it driving people who care about interoperability into the hands of competing providers? Certainly, I find myself giving serious thought to moving my primary calendar over from iCloud to Google now. [Update: numerous commenters below and elsewhere have pointed me to various Android apps that can bridge this gap, allowing you to access iCloud calendars and reminders on Android. SmoothSync seems to be the most common recommendation. Also, iCloud mail of course supports standard IMAP (which had entirely slipped my mind) so can be directly access through standard Android apps.] On the other hand, several times I wanted to reply to an iMessage, or tick off a completed task in Reminders, and I found myself reaching for the Nexus before realising that wasn't going to work and picking up my iPhone instead. My reminders list is shared with my wife, so I can't easily leave that behind. Many of my friends use iMessage, so when messaging with them I enjoy free texts (sometimes internationally), high quality images, and the ability to see when they have read a message and when they are typing a reply. (Plus sometimes iMessage even delivers all my messages promptly and in the correct order. Bonus!) All these Apple-only integrations create little patches of friction that stand in the way of me leaving iOS behind, and in aggregate they provide a powerful disincentive for me to try and run a mixed environment where some of my devices run iOS and some run Android. But another option I have is to entirely abandon iOS and embrace competitor devices and platforms wholesale. If it's easier for me to bypass this friction forever by dropping iOS than endure the hassle of mixing my devices across platforms... well, let's just say I'm not sure that's what Apple wanted to achieve. [Update: I neglected to add, photo syncing is a major pain point for me. I'm fully committed to Apple's infrastructure: Aperture for post-processing and storage, various albums synced to iPhone and all my photos synced to my iPad via iTunes, and Photo Stream for ad hoc sharing with friends. Integrating Android into that workflow in any meaningful way has so far defeated me. I had high hopes for an Everpix Android app, which would be perfect, but the company's sad demise has scuppered that option.] The "hardware" back button I say "hardware" because on the Nexus 7 it is actually a strip on the bottom of the touchscreen, albeit one that is almost omnipresent. Video playback apps and full screen photo viewing sometimes reduce it to a blurred-out dot, presumably to be less intrusive; apparently in the next release of Android they will be able to hide it entirely. I found the back button to be a mixed bag. About 80% of the time, it did exactly what I thought it would: took me out of a full-screen image viewer and into the app that opened it, say. Or if one app had just loaded another, it went back from the second app into the first; that was disconcerting at first but came to feel natural. But some apps were less consistent and I find myself agreeing with John Gruber's spot-on observation. In the Twitter app Carbon, for example, you swipe between three panes showing your timeline, @-replies, and private messages. Many times, I would move from one of those views to the other, then instinctively press the back button to move back to the previous view: but that would usually exit the app entirely instead. This was maddening, and I can't seem to reprogram my expectations so I'm still pressing that dratted back button! Now, you could argue that this was an isolated example of an app that implements this feature clumsily. Or, as Gruber posits, you could equally argue that this is an idea that's ripe to accidental misuse by devs and is simply never going to work right across every app in the Play Store. I'm not sure which side of that line I sit on yet. Miscellany A few extra small observations that didn't deserve a section of their own. The good: You can easily create a Google account without attaching a credit card -- something which requires arcane incantations on iOS. Free apps can also be downloaded without entering your Play password. Screenshots go into their own gallery -- far preferable to the iOS approach where they are mixed in with your photos. Apps can have free trials -- for example SwiftKey allowed me to install a feature complete version of the software that will work for a month. That's not allowed under Apple's App Store rules. All my full-size iPads have been Wifi-only models, and that's never bothered me. But the sheer portability of the Nexus 7 make it somehow jarring that I have the Wifi-only model of that. I expect I'd feel the same way about the iPad mini if I owned one myself rather than just borrowing one occasionally. A curious psychological effect: you know how the iPhone 5's larger screen makes the iPhone 4 feel cramped and constrained when you go back to it? The Nexus 7 made me feel that about my iPhone 5, like the screen was suddenly too small. What's curious is that my 9.7" iPad has never done this; I think it's because it feels like a totally different device (due to the weight, mostly) whereas the Nexus 7 and the iPhone 5 are somehow more similar. It makes a little bit more sense to me now why massive smartphones like the 5" Nexus 5 seem to be popular with my friends. The Nexus 7's stereo speakers are on the left and right of the device when it's held in landscape mode, whereas the iPad mini's are on the left and right of the device when it's held in portrait. I most care about getting stereo sound out of my tablet when I'm watching video, which means it's in landscape mode; I find Apple's decision here highly questionable. The Nexus doesn't sound bad, either, by the standards of tiny tinny tablet speakers. (Disclaimer: I'm a speaker snob. 5.1 floorstanders in my lounge and I disabled my TV's built-in speakers immediately after installing it.) [Update] Craig Grannell reminded me of something I liked but forgot to write about: on any web browser signed into your Google account, a single click of a button in the Google Play store can remote install an app to your Android device. That's something I wish Apple would copy. [Update] The notification center has a "remove all" button. C'mon Apple, throw me a bone. Bad stuff: Jerky/laggy/hesitant scrolling -- particularly bothersome in the Tumblr app, but I've seen it in lots of places, including official apps like Play. Pages with large graphics or embedded videos seem to be particularly grevious offenders. Somewhat baffling given the very high specs of the Nexus 7 (a quad core CPU and 2 GB RAM). I've heard some reports that the experimental ART runtime that can optionally replace Dalvik in KitKat can help with this. Android seems to have no equivalent to iOS's scroll-to-top tap-the-clock feature. I miss that dearly. Flinging a long list like a Twitter client again and again to get to the newest content is clunky. Some apps include it as a button or menu option, but not many. After I installed the BBC iPlayer app, I tried to watch something and was confronted by a dialog saying "to watch BBC programmes you need to install the BBC media player from the market place." I had to download this second app from the Play store before it would work. Could be something specific to the BBC, although I can't help but think that anything that clunky would never make it through Apple's app guidelines. Duplicated versions of apps -- for example, out of the box, I was confronted by "Photos" and "Gallery". I believe the former is an older, less powerful app that is part of the Android Open Source Project, whilst the latter is a closed-source official-Android-only more powerful app, but it's confusing to have the duplication and the difference isn't made explicit anywhere. [Update: Apparently I had this backward; Gallery is the older app, and "Photos" -- which was "G+ Photos" until recently -- is the newer. The general feeling seems to be that Photos will replace Gallery in time, as has happened with Chrome replacing the older Browser app.] The .com popup button on keyboard when entering URLs offers .net and a few other alternatives -- but it doesn't have .co.uk, despite my keyboard being set to "English (UK)." Apple gets this right. No AirPlay -- there's some sort of open standard equivalent, Miracast, but I don't have any compatible receivers to test it with. I don't use AirPlay a lot for TV watching but it does get a reasonable amount of use in our house for my wife and I to share content or shunt short YouTube clips and the like to our lounge TV. Of course, the Google Way would be to pick up a Chromecast for this use case. [Update: commenters below have pointed me to several options on the Play store for third-party apps that can stream to AirPlay receivers.] The camera's mediocre at best, but that doesn't bother me at all. I've taken no more than a dozen photos with my iPads in years of use. [Update] I miss my red badges on app icons. I think that, enabled sparingly on only those apps you care about, they are an elegant way to draw your attention to the stuff that matters most to you (whereas the iOS notification center is a cacophony of things I don't care about that I mostly ignore). I suspect that careful selection of homescreen widgets is a more Android-ish way of addressing this use case, so perhaps this feeling will pass. Stuff where I was tripped up because of my unfamilarity: It took me ages to find the rotation lock -- repeated Google searches returned conflicting information relating to different versions of Android and various other devices. Turns out the answer is to pull down from the upper right of the screen to access a quick settings panel (as opposed to the upper left, which is the notification centre.) The setting to turn off the odious key click sounds is found under "keyboards" and not "sounds", which confused me briefly. Swiping keyboards -- all my Android using friends are nuts about these swiping 'boards, and I gave Swiftkey a good go, but I can't seem to get on with it. I'm going to persevere as it's supposed to adapt to your writing style over time. I must admit to getting a rather queasy feeling when installing it, however, and clicking through a warning dialog that pointed out that third party keyboards could "see anything you type, including passwords and credit card numbers". Food for thought, for sure, and I daresay one of the reasons that Apple doesn't offer user-installable keyboards under iOS. Text selection semantics are different to iOS -- the way in which you position your cursor and select blocks of text is different. This has consistently driven me crazy when drafting this article. The bottom line The Nexus 7 is a really nice little bit of hardware. I'm very pleased with how portable it is and the quality of the screen. On the software side, there were some rough edges in adapting to Android -- some of them rooted in my own unfamiliarity rather than any outright badness, to be fair -- but overall this has definitely been a positive experience. If you find yourself torn between an iPad Air and an iPad mini with Retina display, if you really want both the big screen and the ultimate portability but both iPads is more than you want to spend -- well, you could do worse than consider an iPad Air with a Nexus 7 as a sidekick. It's working for me. [Update: One striking thing, as I have noted in some updates throughout the body of this article, is how many of my observations can be addressed through third-party apps that would be impossible on iOS. Background services that sync iCloud calendars to the Android calendar list, for example, or third party apps that install AirPlay services. This is, it seems to me, a key strength of the Android offering -- that third party apps have more control over the operating system, more flexibility to serve your needs. Of course with great power comes great responsibility; this very control leaves the door open to all manner of malware. I've certainly been wary of installing random apps from the store, rightly or wrongly, finding myself scrutinising the trustworthiness of an app in a way I never would on iOS. I am greatful to anyone who took the time to leave a comment and point me in the direction of apps that solve my problems. Many thanks to you all. --Rich]

  • LG Vu 3 official: 5.2-inch 4:3 display, Snapdragon 800, 13MP camera, LTE-A

    by 
    Jamie Rigg
    Jamie Rigg
    09.23.2013

    Considering LG's G2 was leaked many times before it became official, we're a little surprised that the company managed to keep the Vu 3 under wraps before today (more or less, anyway). The Korean firm's latest Android smartphone drops the Optimus tag of its predecessor, but keeps the Vu series' signature 4:3 aspect ratio for its 5.2-inch IPS display (1,280 x 960 resolution). Specs include a Snapdragon 800 processor, 13-megapixel camera and LTE-A radio. Aside from the stylus, translucent QuickView cases and a couple of LG software titles we recognize (like guest mode and KnockON), there's not much else to glean from the Korean press release. If your linguistic skills (or Google Translate translation skills) are better than ours, however, the source awaits you.

  • Kogan debuts second Agora smartphone: 5-inch 720p display, 1.2GHz quad-core CPU, Jelly Bean, $189

    by 
    Jamie Rigg
    Jamie Rigg
    09.18.2013

    Kogan's Agora brand may not drive techies wild like Galaxies or iThings do, but its motto is clear: try to deliver reasonable hardware at the lowest possible price. The company's first bid for a piece of the smartphone pie launched earlier this year, and today we're learning of its sequel. Design-wise, this second Agora handset is a little curvier than the last, with a soft key replacing its predecessor's physical home button. A 5-inch, 720p IPS LCD display occupies the face, and inside we're looking at a 1.2GHz quad-core MT6589 Mediatek SoC (Cortex-A7), 1GB of RAM and 4 gigs of internal storage, expandable with up to 32GB cards of the microSD variety. It runs Android 4.2.2 Jelly Bean, hosts two SIM slots, an 8-megapixel main camera, 2-megapixel front-facer, 2,000mAh removable battery and 3G (850 / 1900 / 2100), WiFi (802.11b/g/n) and Bluetooth 4.0 antennae. Most importantly, it costs $189, £149 or 199 Aussie dollars -- it's up for order now at the relevant source links and is expected to ship to the US, Australia, the UK and other European countries, as well as a couple of Asian markets starting October 3rd. We're hoping to get a review unit through soon, so keep an eye out over the coming weeks for our impressions. In our opinion, anything that rings up at under $200 is worth a fair trial.

  • Google hiring gift card marketer, must speak Canadian and Australian

    by 
    Timothy J. Seppala
    Timothy J. Seppala
    07.10.2013

    Google wants to up its gift card game both in The Great White North and Down Under. To help this effort, the search giant recently posted a job listing for a marketing manager based out of its Mountain View HQ. Becoming as ubiquitous as iTunes or Amazon gift cards is probably the goal, but we're wondering why it isn't looking home, first. Play gift cards are available from Target, Walmart and others but are curiously absent from Best Buy's shelves. Regardless, if you want to be the one who breaks the big G into JB HiFi's stock room, hurry up and click the source link. We've already applied.

  • Micromax launches Canvas 4 smartphone in India: 5-inch 720p display, 13MP camera, $295

    by 
    Jamie Rigg
    Jamie Rigg
    07.08.2013

    Following on from the Canvas HD launched earlier this year, Micromax unveiled its newest flagship in India today: the Canvas 4 (aka A210). It's pretty similar to the HD, packing an identical 5-inch 720p IPS LCD display (under a Gorilla Glass panel), MediaTek MT6589 1.2GHz quad-core processor, 1GB of RAM and 2,000mAh battery. Improvements over the HD that may justify its higher price include the 4's 16GB of internal storage (expandable to 32GB), 13-megapixel main camera with Sony sensor and 5-megapixel front-facing shooter. An aluminum rim wraps the handset, which measures 8.99mm thick (0.35 inch) and tips the scales at 158 grams (5.6 ounces). With dual-SIM support and a radio capable of HSPA+ data speeds, the device runs Android 4.2.1 Jelly Bean and touts software features like blow-to-unlock, look-away video pausing and pop-up window multitasking. Available in "Pristine White" and "Smoky Grey," the Canvas 4 costs Rs 17,999 (around $295) with a free aluminum flip cover apparently worth Rs 2,999 (approximately $49) thrown in.

  • Samsung Galaxy Tab 3 8- and 10.1-inch versions to launch worldwide early June

    by 
    Jamie Rigg
    Jamie Rigg
    06.03.2013

    In addition to the Galaxy Tab 3 with a 7-inch display we've known about for a while, Samsung's announced the slate will come in 8- and 10.1-inch varieties, too -- something rumors and FCC filings have long suggested. The 8-inch model has a TFT display sporting a 1,280 x 800 (WXGA) resolution (189 ppi), a 5-megapixel rear camera and 1.3-megapixel front-facing shooter. It's got vaguely respectable internals: a 1.5GHz dual-core processor (no word on the manufacturer), 1.5GB of RAM and 16 or 32GB storage configurations. A microSD slot is present, supporting up to 64GB cards, and a 4,450mAh battery provides the necessary juice. Android 4.2 is OS of choice -- no surprise there -- and when it arrives, you'll have the choice of WiFi-only (dual-band, a/b/g/n), 3G (HSPA+) and LTE variants. The 10.1-inch version stretches that same WXGA resolution across its display (149 ppi), and carries a smaller 3-megapixel rear camera and the same 1.3-megapixel front-facer. According to Reuters, the 1.6GHz dual-core CPU in this larger slate is provided by Intel, confirming a previous rumor. Unfortunately, it's saddled with only one gig of RAM, and the storage options are the same as the 8-inch model, with a microSD slot also supporting up to 64GB cards. Also running Android 4.2, the 10.1-inch Tab 3 packs a 6,800mAh battery, and comes in WiFi-only, 3G and LTE variants. Both tablets will be available worldwide at the "beginning of June." Update: The Galaxy Tab 3 10.1 will be the first Android device from Intel to pack its new LTE chip. %Gallery-190100%

  • ParkMe's Android app officially launched, does everything but the maneuver

    by 
    Jamie Rigg
    Jamie Rigg
    05.21.2013

    Finding a spot to stash your whip, especially in unfamiliar territory, can be a chore, so you might want to employ ParkMe to do the finding for you. The service -- which has been available on iOS and via the web for a while -- has now officially debuted its Android app after a few months of soft-launch tweaking. (What ever happened to Google's own parking app?). It's basically a database that uses the Google Maps API to help you locate a spot in almost any city you can think of. It also shows you prices, how you can pay and when garages are open, but best of all, it'll tell you how busy specific locations are using real-time figures, thanks to partnerships with some of the companies that deal in floor space. You can get it for free in the Play store, but one thing it won't do is actually park for you -- luckily, there's an app for that, too.

  • Galaxy S III Android 4.2.2 firmware leaked, adds several S 4 features (video) (update: international model)

    by 
    Jamie Rigg
    Jamie Rigg
    05.20.2013

    Samsung didn't stray far from its comfort zone when designing the Galaxy S 4, and now a leaked build of Android 4.2.2 Jelly Bean for the S III makes it even harder to distinguish the older flagship from the newer one. The folks at SamMobile got their mitts on a test firmware build and, better yet, have combed through it to see what's new. As you may know, the S 4 ships with 4.2.2 under a TouchWiz layer, so it's not surprising to hear most of the features new to this S III build are on the S 4 already: an updated version of S Voice, more lock screen options / unlock effects, new display modes, a redesigned settings interface, voice control, and more. SamMobile has put together a video walkthrough of the build (embedded below), and you'll find an expanded changelog and software screenshots at the source link. Apparently, the firmware "works perfectly," so if you'd rather not wait through the (often lengthy) carrier approval process, you can download it for your S III right now (flashing required, of course). Update: This is for the international model of the GS III (i9300).