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  • Gran Turismo 6 coming to PS3 in time for the holidays, creator has PS4 version 'in mind' (video)

    by 
    Mat Smith
    Mat Smith
    05.16.2013

    Gran Turismo creator Kazunori Yamauchi has announced that the series' next racing title will arrive later this year, with a demo scheduled to appear this July, ahead of a holiday launch. Expect a heady 1,200 cars to make the new edition, with 33 locations (and 71 layouts) to drive them around. Polyphony Digital has developed a new game engine for Gran Turismo 6, one that "pushes the limits of the PS3," but the incoming game might make another appearance on the incoming PlayStation 4. At a 15th anniversary event at the Silverstone racetrack in the UK, Yamauchi teased to IGN that they had a PS4 version "in mind, but for this holiday season, we thought it would be best for users to release on [the] PS3." Gran Turismo remains Sony's most successful franchise ever and has sold over 70 million copies to date. Sony adds that we'll hear even more about the sequel at E3 -- likely alongside a next-generation console we can see.

  • Thrustmaster T500 RS review

    by 
    Tim Stevens
    Tim Stevens
    02.18.2011

    For a long time -- a long, long time -- Logitech and Gran Turismo have gone together like rubber and asphalt. Like carbon fiber and fender flares. Like drivers' privates and their Nomex underpants. The two were tight, but with GT5 came a changing of the guard. Thrustmaster, a company world-renowned for its high-end flight controls and its giggle-inducing name, stepped in and bought the license. The purpose? To release the decidedly high-end T500 RS wheel, the controller designed to abolish memories of all the plasticy racing controllers that have come before from the company. Does it succeed, and is it worth the pucker-inducing price of $599? These questions and more answered below. %Gallery-117113%

  • Thrustmaster T500RS, the official Gran Turismo 5 wheel, unboxed and tested (video)

    by 
    Tim Stevens
    Tim Stevens
    01.04.2011

    Wondering how Thrustmaster's upcoming$599 T500RS wheel stacks up to the competition from Logitech and Fanatec? Haven't had your daily dose of heavy metal backing music? You'd better click play on the video embedded below. InsideSimRacing has managed to get one of the first wheels in the country and, while we're mildly jealous, we won't stop from passing on their impressions -- which aren't universally positive. The trick flip pedals that go from "F1" to "rally" style? Gimmicky. Rubber instead of leather? C'mon. Price? Astronomical. The rest of the impressions? You'll just have to start streaming to find out. [Thanks, Chris]

  • Thrustmaster T500RS steering wheel unveiled: $599 of Gran Turismo perfection

    Thrustmaster T500RS steering wheel unveiled: $599 of Gran Turismo perfection

    by 
    Michael Gorman
    Michael Gorman
    12.25.2010

    First the tease, now the payoff. Thrustmaster has officially announced the full specs and price for its T500RS steering wheel and pedal set, otherwise known as the official driving simulator for Gran Turismo 5. The T500RS purportedly lets "users truly feel the emotions experienced by drivers on real racing circuits," though whether this includes feelings of unquenchable anger from being put into the wall at Daytona is unclear. A contactless magnetic sensor system known as HallEffect AccuRate Technology gives gamers sixteen-bit precision input that represents a significant upgrade over the twelve-bit version in the Ferrari Wireless GT Cockpit 430 Scuderia Edition. Additionally, 1080 degree wheel rotation gives drivers a half-turn more than Logitech's Driving Force GT, and the system comes with fully adjustable pedals configurable for floor mounted (F1-style) and suspended (GT-style) positions. Slated for a late December or mid January release, depending on your location, the T500RS has a hefty list price of $599.99 MSRP, but how else will you find out what a Bugatti Veyron really handles like on the 'ring? %Gallery-111939%

  • Thrustmaster teases T500RS steering wheel, the new official peripheral for Gran Turismo

    by 
    Tim Stevens
    Tim Stevens
    12.05.2010

    GT5 is finally, finally out, but amazingly it seems to have beaten its official steering wheel to market. For a long time Logitech has maintained the honor of building the wheel that carried Gran Turismo branding, and indeed its Driving Force GT is still the first wheel in the GT5 options. But, Thrustmaster seems to have secured the license for the franchise now and is building a wheel called the T500RS which, if you go Thrustmaster.com, you can get a quick peek of -- or you can just look at the screengrab above. The wheel promises unrivaled accuracy and what looks to be the same sort of magnetic sensor technology used in the company's overwhelmingly beefy HOTAS Warthog controller. Rumors say it'll carry a similar price, too, a whopping $500 MSRP without the optional H-pattern shifter and, though our attempts to confirm anything were shooed away like so many fruitflies, we've been promised more info to come at CES.

  • Titanium Blue PS3 hits Japan on November 25th, long-awaited racing game in tow

    by 
    Sean Hollister
    Sean Hollister
    11.14.2010

    November 3rd came and went without a Gran Turismo 5 game to play, so as you'd imagine this gorgeous Titanium Blue PS3 launch bundle also failed to see the light of day. However, now that we've got a totally plausible and twice-confirmed November 24th release date for the little uber-realistic racer that could, it's probably fair to take Sony Japan at its word that we'll see the commemorating console appear without further delay. Tell your Japanese importer to line up on November 25th if you want one with your name on it, and be sure to hand him at least ¥35,980 (about $436) of your rainy day fund.

  • PS3 holds breath waiting for Gran Turismo 5 release, turns blue at TGS

    by 
    Tim Stevens
    Tim Stevens
    09.17.2010

    We knew it was coming, and now here it is: Sony's special edition PS3. To commemorate the impending release of GT5 the console is turning blue, and while the rather vibrant version we saw in the official press photos from August didn't do much for us, seeing the thing in the flesh (admittedly behind glass) gave us quite a different impression. It has the same matte finish as the current PS3 slim, but the rich blue gives it almost a metallic effect. It's really quite a looker, and while we wouldn't normally splurge for such "special" editions, how often does a new Gran Turismo come around? Once a decade at most. This Gran Turismo 5 Racing Pack hits Japan on November 3 for 35,980 yen. That's about $420 of those dollars you've been saving for oh so long. %Gallery-102523%

  • PS3 gets Titanium Blue makeover for Gran Turismo 5 launch bundle; landing in Japan on November 3

    by 
    Vlad Savov
    Vlad Savov
    08.18.2010

    Shock of all horrors, Gran Turismo 5 will actually, finally launch in Japan and Europe on November 3. Of course, being more concerned with hardware as we are, our excitement is focused on the rich blue hue that will adorn PS3 consoles bundled with the grandiosely delayed racing game over in Nippon this fall. The ¥35,980 ($421) Gran Turismo 5 Racing Pack will be composed of a Limited Edition copy of the game plus a repainted skinny PlayStation 3 with a 160GB hard drive. Time to give your old importer buddy a call, eh?%Gallery-99696%

  • Gran Turismo TV goes live

    by 
    Richard Lawler
    Richard Lawler
    08.01.2008

    The latest update to Gran Turismo 5 Prologue has turned the game into a video download platform rivaling the console you play it on, with episodes of Top Gear and other auto shows, plus exclusive HD content filmed just for the game. Also packed in the update are some gameplay fixes, although we're still waiting for Sony to put real collision damage in our Real Driving Simulator. One step beyond watching HD video of others playing the game, all the content that costs is available for $.99 for the first two weeks, if you're still not sure check out the PlayStation Blog's video embedded below, or hit the read link to download 720p video of the Japanese version's video marketplace in action.

  • Gran Turismo series ships more than 50 million globally

    by 
    Jason Dobson
    Jason Dobson
    05.09.2008

    While it may seem seem like just yesterday that we first played Sony's love note to console gear heads in Gran Turismo, it was actually ten years ago ... a realization that made us feel incredibly old as Sony and developer Polyphony Digital announced that the sim, that first got its license in December 1997, has shipped more than 50 million units across the globe.This figure, of course, includes the recently released Gran Turismo 5 Prologue, which according to Sony has shipped out more than 2 million units. The company is playing coy, though, as to whether this number includes just physical products or digital downloads over PSN as well. We'd like to extend our hand and congratulate the series for making it this far, but unfortunately it didn't stop between the two yellow lines on the pavement so it's going to have to go back to the start and try again.

  • Live the dream, become a real racer with GT Academy

    by 
    Majed Athab
    Majed Athab
    05.06.2008

    If you hadn't read about this from the live blogging earlier today, then better put on the seatbelts GT fans -- this one is going to be quite a ride. The PlayStation brand and Nissan car manufacturer are giving racing enthusiasts a chance to live out a dream with the introduction of GT Academy. GT Academy is a competition that'll earn two lucky gamers a four-month training program for a real racing license, and using it to race for team Nissan at the January 2009 24-hour endurance race in Dubai. Yes, you heard that right, a chance to race a real car (a Nissan 350Z) in a real competition. That doesn't come often. So, want to know how you can enter?Well, to get into the Academy you'll have to register via the PSN with your copy of Gran Turismo 5 Prologue. You'll be first entering into a special online tourney qualifier before going into real cars for a "series of elimination-based competitions on and off the racetrack" starting at the nation level. This will go on for eight months all across Europe (sorry, not for any other region). You'll be able to sign-up at the end of May when GT Academy goes live. Good luck! Godspeed![Via press release]

  • Kid-focused Gran Turismo for Boys could become GT5 feature

    by 
    Jason Dobson
    Jason Dobson
    04.05.2008

    It's been over three years since we first sighed 'awwwe' to Polyphony Digital's plans to develop a kindly, gentler racing simulation with the kid-friendly Gran Turismo for Boys. Now series mastermind Kazunori Yamauchi has come forward about the project, and in a recent CVG interview commented that Gran Turismo for Boys is still coming, though perhaps as an included feature in Gran Turismo 5 rather than a standalone game. Gran Turismo for Boys was first revealed in November 2004 by Yamauchi as a way to hook preteens on cars, sort of like candy cigarettes, but since then there's been little said about the effort beyond the occasional footnote to let the world know that the project hadn't been run over. Tykes shouldn't get too excited yet, however, as Yamauchi admits that his team is currently spinning wheels working on GT5, and have little time to spend on side projects. Still, with the game's release about a year off maybe he'll find time to include the child dedicated feature -- and keep us from throwing a tantrum.

  • Gran Turismo PSP still 'delayed,' possibly until 2009

    by 
    Ludwig Kietzmann
    Ludwig Kietzmann
    04.04.2008

    Polyphony Digital is still working on the PSP version of Gran Turismo. No, really! Series creator Kazunori Yamauchi confirmed as much to us during last year's Tokyo Game Show, blaming the portable racer's vaporware status on the Gran Turismo 5 time sink. Don't expect much movement on the mobile front until Polyphony makes it through the post-Prologue development chicane."We had been developing the PSP version, but the problem was that the PS3 version took much more time and effort than we had first imagined," Yamauchi recently told Eurogamer. "So that's been delayed - I don't think we'll be able to make the end of this year for the PSP version, but we are working on it."If and/or when the final product eventually arrives, Polyphony Digital hopes for it to have an online component "linked" to the PlayStation 3 version. As promising as that sounds, we're still going to file this one as a DNF until we see more.

  • Gran Turismo 5 Prologue now available on Euro PSN

    by 
    Ludwig Kietzmann
    Ludwig Kietzmann
    03.28.2008

    No doubt tired of all the screeching that emanated from yesterday's delay of tire-screeching driving sim, Gran Turismo 5 Prologue, Sony has finally sorted out its "technical difficulties" and updated the European PlayStation Store. Our readers from across the sea can now cease sending us irate tips and reserve the gnashing of teeth for when they send an exorbitantly priced car into an unforgiving barrier.Whether you opted for the downloadable Prologue or the Blu-ray version, we hope you enjoy it long enough for the full game to come hurtling around the corner.

  • Enjoy your Prologue, Gran Turismo 5 'about a year away'

    by 
    Ludwig Kietzmann
    Ludwig Kietzmann
    03.26.2008

    If you were planning to speed past Gran Turismo 5 Prologue on April 17th because "it's just a demo," you may wish to rifle through your virtues and see if patience is among them. According to a PlayStation Blog comment made by SCEA associate producer, Chris Hinojosa-Miranda, the real real driving simulator is still "about a year away." It's no surprise to see him recommending a Prologue purchase in the meantime, but for automotive fans eagerly awaiting the PlayStation 3's premiere driving sim, the content offered in Polyphony Digital's $40 stopgap puts it well above the status of mere demo. The news certainly shouldn't come as a surprise to them either, as the immense and laborious task of creating Gran Turismo 5 has been well documented. With so much time spent painstakingly modeling each luxurious vehicle, we often wonder if it wouldn't be easier just to fill that Blu-ray disc with interactive HD video. It would be just like Road Avenger, but classier!

  • GT5 Prologue North American release gets exclusive music

    by 
    Jason Dobson
    Jason Dobson
    03.25.2008

    After unveiling the cars and tracks for its upcoming too-good-to-be-a-demo PS3 racer, it seems only fitting that Sony let us know what kind of music we can expect to bop our heads too while navigating the twisty corners of GT5 Prologue. According to Sony, the North American version of the 'real driving simulator' will include "a dozen exclusive singles," including an "exclusive remix" of Weezer's song "Automatic" from the band's upcoming album. In addition, the game, which drops next month as both a download and full retail release, will feature a new version of Polyphony Digital's Masahiro Andoh's series theme song, "Moon Over the Castle." Seventeen international musical numbers from such names as Goose and Nittoku Inoue are also included, giving us plenty of tunes to listen to while failing to pass that license test for the umpteenth time.

  • GT5 Prologue private races and voice chat in the works

    by 
    Majed Athab
    Majed Athab
    03.20.2008

    In the comments section of his most recent post on the PlayStation.Blog, SCEA producer Takau Imasaki mentioned that in-game voice chat and a private race setting will be available for Gran Turismo 5 Prologue in later updates. Now this news comes in as semi-official as it was not part of the original post, but was made in response to a reader's question. Imasaki wrote, "Private races with buddies and in-game chat are all in the works... but will not be ready from day one. Will keep you posted on the progress!" We're hoping Mr. Imasaki makes sure that promise is kept. While we won't be seeing these additions by the time Prologue drives its way home with us, we're still anxiously awaiting to hit the GT racing circuit nonetheless. These new features are definitely great, but we can live without them for just a bit longer. [Via CVG]

  • Have a look at GT5's Ferrari F1

    by 
    Majed Athab
    Majed Athab
    03.17.2008

    Click for high resolution image. Stylish elegance. That seductive red color. No, this isn't a TV commercial for some new car. We're just stating how much we've fallen in love with Gran Turismo 5 Prologue's Ferrari F2007. Just look at those sleek curves. The detail on this baby is so life-like it's hard to believe that this is just a digital rendering. Do you share in our excitement? Interested in seeing more? You can have a better look at the F1 car in the gallery below. Sony's Three Speech blog has even more pics to drool over, so be sure to check them all out.%Gallery-18534%

  • GT5 Prologue seen driving into uncanny valley

    by 
    Ross Miller
    Ross Miller
    12.10.2007

    This is your virtual car. (Points to car) This is your virtual car with its textures' reflectivity bumped up to 500%. (Points to own finger reflected from car's bumper) Any questions?In watching new trailer for Gran Turismo 5 Prologue, which debuted during last night's Spike VGAs, Joystiq's own Griffin McElroy made a strange and unintentionally philosophical observation: can mechanical objects cross into the uncanny valley? Can a computer-generated car be so detailed that it edges too close to reality and minor differences become glaring issues? Judge for yourself; the video is embedded above.

  • Joystiq interviews Polyphony Digital's Kazunori Yamauchi

    by 
    Christopher Grant
    Christopher Grant
    10.24.2007

    During TGS, we had the opportunity to visit the studios of Polyphony Digital and meet with the man behind the Gran Turismo series, Kazunori Yamauchi. We had just finished watching a demo of their video-on-demand GTTV service – which was announced during a Japanese-press only event at TGS the preceding day – and got to poke around their studios (check out Gamespot's fancy video tour) before sitting down with the man himself. We talked about GTTV (of course), the current status for Gran Turismo on PSP, how they reached the elusive 1080p goal, and if their PSP/PS3 connectivity ideas are any better than a rear-view mirror. %Gallery-4884%Thanks for taking the time to meet with us and show us the game and your studio. It's very much appreciated. Could you explain the rationale behind releasing GT5: Prologue before releasing the full Gran Turismo 5?So there's basically two reasons behind GT5 Prologue. First one being, as we move with the franchise to a new generation of hardware, the PS3‚ and trying to extract the maximum out of it and being comfortable, it's already taken us three years to get to a point where we're almost happy with what we're delivering on the system.