GregRice

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  • Yes, 'Beyond Good and Evil 2' is still happening

    by 
    Timothy J. Seppala
    Timothy J. Seppala
    01.30.2016

    Beyond Good and Evil 2 isn't dead yet, according to its mastermind Michel Ancel. If you aren't familiar, the sequel is something of an enigma in the gaming world. Merely mentioning its name elicits complex emotions and dreams of publisher Ubisoft showing the game at its next year's E3 media briefing. The first game was a critical hit but didn't sell well. Consumers in the Aughts weren't down with a game about a plucky photojournalist and her anthropomorphic porcine companion; who'd have thought?

  • Ubisoft Montreal

    This is why 'Prince of Persia' has the legacy it does

    by 
    Timothy J. Seppala
    Timothy J. Seppala
    12.23.2015

    Ubisoft's Prince of Persia: The Sands of Time defined how the company looks at its properties. But before the publisher began pumping out annual sequels with a startling cadence at rapidly diminishing returns, there was just the Prince and his snazzy ability to rewind time while jumping, wall-running and shimmying from stone column to stone column. And it's the latest episode of DoubleFine Productions' "Devs Play" series that focuses on that seminal game and finds its director, Patrice Desilets, explaining what went into development.

  • Take a trip through the minds behind 'Psychonauts'

    by 
    Timothy J. Seppala
    Timothy J. Seppala
    12.09.2015

    Cult classic Psychonauts getting a crowd-funded sequel was perhaps the biggest news out of this past week's second-annual Game Awards. But what about the game that came before it? The one that's celebrating its 10th birthday this year? That's where "The Color of the Sky in Your World" comes in. It features a who's who of Double Fine employees past and present as they talk about the process of making the game, including creative director Tim Schafer and producer Greg Rice.

  • Double Fine, friends gather to demo games at Day of the Devs

    by 
    David Hinkle
    David Hinkle
    10.10.2013

    Double Fine is gathering some of its indie friends together next month for an event called Day of the Devs, a public showcase in San Francisco that will see Double Fine, Tribute Games, Gaijin, Capybara Games, Supergiant, Honeyslug, iam8bit and Chris Hecker in attendance. "It all started with us just wanting to show Broken Age to our backers and fans," Double Fine brand manager Greg Rice told Joystiq during a phone interview. "And we knew that if we were going to invite those people out, we were going to need a larger space – so we figured if we had the space, we might as well invite some of our friends to show their games." Day of the Devs was concocted as a simple gathering that wouldn't force developers to plan and detract from their own development schedules, Rice went on to say. Developers just show up and demonstrate what they've been working on to anyone willing to attend.