HaloSpartanAssault

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  • 'Halo' hits iOS, but not in the way that you'd expect

    by 
    Timothy J. Seppala
    Timothy J. Seppala
    04.17.2015

    Remember that crappy, top-down Halo game that came out a few years ago, Spartan Assault? Well, it got a sequel that's available on Steam, Windows 8, Windows Phone 8, and as weird as it sounds, even iOS. Anyhow, Halo: Spartan Strike will run you $5.99 or, if you're using one of Apple's mobile gizmos or a PC, you can grab the first game and the new one in a bundle for $9.99. Spartan Strike's story is a simulation (much like the last one was) set during the events of Halo 2 -- but there's a twist. Remember the cool new enemies from Halo 4, the Prometheans? They're in this game too, which raises more than a few questions regarding its fiction and timeline.

  • Almost 40 Windows Phone games get updates to work with newer devices

    by 
    Jon Fingas
    Jon Fingas
    07.16.2014

    Microsoft made a big fuss over Windows Phone's gaming abilities right from the start, but it's hard to appreciate that if you're a newcomer; many classic titles never made the leap to Windows Phone 8, or were never tuned for budget devices. Not all of those releases will be consigned to the history books, however. In a sudden revival, nearly 40 older games (according to WPCentral) have been updated to either run on Windows Phone 8 in the first place or else support devices with a modest 512MB of memory, like the Lumia 630. You may know some of the upgraded games off-hand. Microsoft's relatively recent Halo: Spartan Assault is the highlight, but we've also spotted earlier gems like Hexic, ilomilo and even Minesweeper. This renaissance probably won't lead to any Windows Phone converts, but it should give first-timers a warmer welcome -- and veterans a trip down memory lane.

  • Buy Halo: Spartan Assault on one Windows 8 device and kill Covenant on the others you own

    by 
    Timothy J. Seppala
    Timothy J. Seppala
    04.16.2014

    One of the big promises that came out of Microsoft's Build conference this year were apps that'd work across a number of Windows devices with a single purchase, and Redmond is using Halo to lead that charge. The first group of applications includes Halo: Spartan Assault and Skulls of the Shogun, both of which recently made the conversion to universal games -- making them playable across Windows Phone, Windows 8 and RT devices for one price. If you'd rather not pay for your entertainment, though, Microsoft also converted the likes of Wordament, Minesweeper and Hexic too. However, as Windows Phone Central notes, buying the universal version of Skulls doesn't grant access to the Xbox 360 version, nor does Spartan Assault's universal purchase unlock the Xbox 360 or Xbox One versions. Given that the Xbox division is still pretty separate from everything else though, that isn't exactly surprising.

  • Halo series spinoff Spartan Assault to end Windows exclusivity for Xbox One and Xbox 360

    by 
    Ben Gilbert
    Ben Gilbert
    10.29.2013

    Once again proving the Halo adage "Spartans Never Die," the twin-stick top-down shooter Halo: Spartan Assault lives on with ports to Xbox One and Xbox 360. Both will arrive "this December," having first launched on Window 8 and Window Phone devices earlier this year. Halo: Spartan Assault was the first Halo video game to launch on mobile and PC ahead of an Xbox platform, and it was developed in-house at Microsoft's 343 Industries (aka "the Halo studio"). It may also be the last Halo game launched on Xbox 360; Halo's next-gen iteration is planned for Xbox One and touts a 60FPS lock, which the 360 can't compete with. The debut trailer is just below the break.

  • Halo: Spartan Assault debuts on Verizon Windows Phone 8 devices, also released for Windows 8

    by 
    Melissa Grey
    Melissa Grey
    07.18.2013

    Starting today, Verizon customers and Windows 8 users will be able to get their Halo fix. For folks with a VZW Windows Phone 8 device, the hotly anticipated Halo: Spartan Assault is finally available to download from the Windows Phone Store, and those with devices running full Windows 8 or RT can grab a copy from the regular Windows Store -- with either version costing $6.99. Sadly, should you not be on Big Red, 343 Industries announced at Comic-Con that fans who aren't with Verizon will have to wait until August 16th to get their hands on the game. So, if you're a Windows Phone user that'll have to wait another month to get a copy of your own, tide yourself over with our hands-on.

  • Halo: Spartan Assault to be available first on Verizon's Windows Phone 8 devices

    by 
    Edgar Alvarez
    Edgar Alvarez
    07.13.2013

    We knew Halo: Spartan Assault would be making its debut sometime this month; what we didn't know, however, is that it would only be reaching Verizon-branded Windows Phone 8 handsets initially. According to the Big Red network, its subscribers will be the first in the US to be able to download the popular franchise's mobile title, although no word was given on when exactly we can expect it to launch. Halo: Spartan Assault is set to cost $6.99 once it eventually hits the Windows Phone store -- the good news is July's almost over, so it won't be much longer before you can get in on the action. For now, it looks as if our hands-on preview will have to hold you over.

  • Halo: Spartan Assault revealed for Windows Phone and Windows 8, we go hands-on

    by 
    Sean Buckley
    Sean Buckley
    06.04.2013

    Between the Xbox One, Steven Spielberg's latest TV project and the approach of E3, fans have been eagerly awaiting the announcement of a new Halo game. 343 Industries has heard their pleas, but its answer is somewhat unexpected -- the next game in the legendary franchise isn't for Microsoft's next-generation game console, but for the company's mobile and tablet platforms. Built specifically for Windows Phone and touch-enabled Windows 8 devices, Halo: Spartan Assault hopes to offer the essence of Halo in a portable format. Engadget stopped in at the game's launch event to take a look. "In a nutshell, it's a top-down twin stick arcade-style action shooter," explained Dan Ayoub, executive producer at 343 Industries. "Really, a brand new way to play Halo." Ayoub told us that the game was designed to push the limits of phone and tablet graphics, stressing the Halo franchise's history as a trailblazer on Microsoft platforms. "We wanted this to be no exception," he said, inviting journalists at the event to try the game for themselves. We picked up a nearby Surface Pro slate and tucked in. %Gallery-190250%