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  • Halo composer sues Bungie CEO over unpaid benefits

    by 
    S. Prell
    S. Prell
    06.07.2014

    Former Halo series and Destiny composer Martin O'Donnell is suing Bungie CEO Harold Ryan over allegedly unpaid benefits, according to a filing issued with the King County, Washington court. O'Donnell's filing reaffirms his claim that he was fired "without cause" from Bungie, and further alleges that Bungie has "a policy, pattern and practice of paying its employees accrued but unused vacation, paid time off, sabbatical time, and other benefits." The suit claims Ryan acknowledged and agreed to pay these benefits, yet to date has not done so. Because of this, O'Donnell is seeking twice the amount of the withheld wages, along with compensation to cover legal fees. O'Donnell's filing also lists "separate grievances" against Ryan and Bungie, but said grievances are not being pursued in court at this time. However, O'Donnell wishes to reserve the right to append his original complaint with these separate grievances if they are not subject to arbitration. [Image: Wikimedia Commons]

  • New evidence supports Bungie's Destiny in MMOs

    by 
    Larry Everett
    Larry Everett
    05.19.2011

    If you have been following Bungie, then you are well aware of the alleged MMO in development by the creators of the single-player first-person shooter series Halo. Most are also aware of the "World of Warcraft in space" quote from a supposed ex-Bungie employee in the geek blog Kotaku. In that same article, the source named Project Tiger by another name: Destiny. At the time, there was nothing to validate the claims of the article, until now. Now may be a good time to don your tinfoil hat. On the fan site Halo.Bungie.org, a blogger may have discovered an actual connection between the words of the ex-Bungie employee and the name Destiny. While tracing the activities of Bungie employees, this intrepid pursuer found Podophobia Entertainment a company formed by Harold Ryan and Martin O'Donnell of Bungie. One of the trademarks issued by this company was the name Destiny listed as "computer game software downloadable from a global computer network." Massively will let you draw your own conclusion for this, but pictured above is the trademarked logo for Podophobia's Destiny and next to that a Bungie employee wearing that same logo on a t-shirt. Tell us what you think in the comments.

  • New logo, trademark lend credence to Bungie 'Destiny' project

    by 
    Ben Gilbert
    Ben Gilbert
    05.19.2011

    Doing the detective work of any good fansite, HBO.org has turned up more evidence of the rumored "Destiny" MMOFPS in development at Bungie Studios / Bungie Aerospace / whatever Bungie wants to call itself. The site discovered that a company named "Podophobia Entertainment," formed by Bungie head Harold Ryan and music composer Marty O'Donnell, had registered a trademark for "Destiny" with the image seen above. The filing is classified under "Computer game software; Computer game software downloadable from a global computer network; Video game software; Virtual reality game software." "Destiny" is just the latest in a series of filings by the Halo dev studio, most recently incorporating "Bungie Aerospace" and trademarking "Crimson" for use with "Computer game software downloadable from a global computer network; Computer game software for use on mobile and cellular phones; Downloadable computer game software via a global computer network and wireless devices." As you might expect, Bungie has remained quiet on the filings and has yet to respond to our requests for comment.

  • 'Bungie Aerospace' incorporates, according to filings

    by 
    Ben Gilbert
    Ben Gilbert
    05.09.2011

    The halo of fog surrounding Bungie's mysterious "Bungie Aerospace" logo/trademark grows murkier with the recent discovery of filings in both Washington and Delaware for "Bungie Aerospace Corporation." HBO.org unearthed the Washington state filing, dated April 27 of this year, which notes the company's initial incorporation in business-friendly Delaware state just one week earlier on April 20. Unlike the Delaware filing, the Washington one lists Bungie president Harold Ryan and head of strategy and corporate development Ondraus Jenkins as "governing persons" of the new for profit business. Rather than mirroring their current roles at Bungie, though, it appears that Ryan will be acting as "director" of Bungie Aerospace Corporation while Jenkins will be acting "president." Also listed is secretary director Allan Parsons, which is either a joke reference to The Alan Parsons Project, or an alternative name for executive producer Pete Parsons, or an outside hire with no Google-logged experience in the game industry (believe us, we tried). Bungie Studios is currently working with Activision to develop a multiplatform title. Copyright filings and web domain registrations for several names from the summer of 2010 were also discovered earlier this year, though the studio has provided no clues as to what any of the filings mean. Bungie is also planning some form of private beta for a game (or games) that has yet to be announced.

  • Halo developer Bungie enters 10-year partnership with Activision

    by 
    Richard Mitchell
    Richard Mitchell
    04.29.2010

    Just when you thought things couldn't get any weirder at Activision. Bungie has just announced that it has entered into a ten-year publishing agreement with Activision, which will receive exclusive, worldwide rights to publish all games based on Bungie's "next big action game universe." The deal also notes that Activision will have the rights to publish said games on "multiple platforms and devices," meaning Bungie's longstanding Xbox exclusivity may come to an end. Furthermore, the agreement specifies that Bungie will remain an independent company and will retain all rights to its intellectual property. Bungie president Harold Ryan notes that the two companies have been working on the deal "over the past nine months." The specificity of the agreement is noteworthy, especially that Activision only has rights to publish games based on Bungie's new intellectual property -- its "next big action game universe," whatever that may be. The fact that Bungie will retain ownership of its IP is particularly interesting, especially in light of the widening rift between Activision and Infinity Ward. When Bungie famously split with Microsoft in 2007, it was assumed Microsoft would retain first right of refusal on any future Bungie projects. It's unclear why (or if) Microsoft refused Bungie's latest project, though the company's apparent multiplatform ambitions would provide a likely explanation -- that is, assuming Bungie doesn't have more than one project in the pipeline. Update: Added commentary from Activision's Thomas Tippl and Bungie's Harold Ryan after the break.

  • Halo: Reach 'not a Natal title,' being made with a controller in mind

    by 
    Ben Gilbert
    Ben Gilbert
    01.31.2010

    Sure, you could take Bungie's latest foray into Mythbusters territory as full on confirmation of Halo: Reach not having Project Natal support, or you could be like us and remain skeptical of the developer's still-not-straightforward wording. In a recent post on Bungie.net, the company attempted to answer a mess of "myths" about its upcoming Halo game, including "Myth: Reach is being built for Natal!" In answering, the post states, "Halo: Reach is NOT a Natal title and is being developed expressly with the traditional Xbox 360 controller in mind." That said, rather than outright saying, "No, there's no support for Project Natal in Halo: Reach," Bungie instead chose to loosely word the answer. It certainly doesn't help the situation that multiple Bungie employees have expressed interest in seeing Natal incorporated into the Halo series, with Bungie prez Harold Ryan even saying he could "absolutely" see Reach specifically incorporate Natal. So, about that myth ...

  • Bungie: E3 announcement cut 'no laughing matter'

    by 
    Randy Nelson
    Randy Nelson
    07.24.2008

    It's a case of "he said, he said" in the latest chapter of Bungiegate. This time around, the news centers on a comment made by Xbox senior VP Don Mattrick regarding Bungie president Harold Ryan's reaction to being told his company's new Halo game announcement was being struck from Microsoft's pre-E3 media briefing.According to Eurogamer, the site was told by Mattrick during the show that Ryan had "just laughed" and said "We agree" upon receiving the news. Ryan recalls the conversation quite differently. ""Keeping things clean, I certainly didn't agree with the decision to delay our news until sometime after E3," he told Eurogamer today, adding, "Bungie is always concerned first and foremost with our fans. Whenever we are prevented from exceeding their positive expectations it is not a laughing matter." Oh snap. Begun, these Halo Wars have.