hidekikamiya

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  • Timothy J. Seppala / Capcom

    'Okami HD' on the Switch is an imperfect classic

    by 
    Timothy J. Seppala
    Timothy J. Seppala
    08.17.2018

    What makes a good Switch game? The consensus seems to be something that isn't graphically demanding, has a quick gameplay loop or is easily played in bite-sized portions. Local multiplayer helps out a whole lot, too.

  • Okami creator 'disappointed' by Twilight Princess

    by 
    Jonti Davies
    Jonti Davies
    03.06.2007

    var digg_url = 'http://digg.com/gaming_news/Okami_creator_disappointed_by_Twilight_Princess'; Okami is deeply beautiful to our eyes, and it's a superb game. Twilight Princess, we feel, is a deeply brilliant game. But is Link's most recent adventure also beautiful? Okami's Director, Hideki Kamiya, was in Tokyo last week to pick up an Entertainment Award (for his work on Okami, natch) at the 10th Media Arts Festival, which is an event held annually by Japan's Agency for Cultural Affairs. (And that must have felt good, after Capcom's no-show at the AIAS awards.)Kamiya was asked how he felt about Nintendo's Legend of Zelda: Twilight Princess, and he explained: "To be frank, I was disappointed when I saw [Twilight Princess'] visuals. I'm a Zelda freak -- it's no overstatement to say that I created Okami because of Zelda. I really wanted [Twilight Princess] to have that regal aura, because Zelda was what we were aspiring to. I wanted it to show me things that were surprising, but..."So, which game do you find to be more beautiful?[Thanks, pokemogu]