hunted-cow

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  • Hunted Cow releases Eldevin 1.16, desktop client

    by 
    Jef Reahard
    Jef Reahard
    07.10.2014

    Hunted Cow wants you to know that its Eldevin MMORPG is no longer exclusively browser-based. The firm's latest update features a desktop client along with new systems like story mode dungeons. The 1.16 patch also "lays down some preparatory work" for Eldevin's hardware rendering engine, which Hunted Cow says will improve graphics, frame rates, and overall performance in "a few weeks' time." The game will also be launching on Steam, and the full 1.16 notes are embedded after the break. [Source: Hunted Cow press release]

  • Eldevin gets thumbs-up from Steam

    by 
    Justin Olivetti
    Justin Olivetti
    05.04.2014

    It's a big week for Eldevin, as the indie MMO got greenlit on Steam this past week. Hunted Cow thanked the community for voting on the title and said that it's working on getting the downladable version of the game prepped for Steam: "We've got some work to do to get it ready for release on Steam (implement Steam achievements and integrate it with Steam accounts etc.) but we'll keep you updated on the progress." Eldevin won Massively's Frindie Award for Best Browser Game in 2013.

  • Eldevin making a run at Steam Greenlight

    by 
    Mike Foster
    Mike Foster
    01.07.2014

    Browser-based MMO Eldevin, which launched at the end of November and was named by our own Beau Hindman as indie browser MMO of the year, is now entering the fray that is Steam Greenlight's open voting pool. Fans of Eldevin can vote for the game if they want to see it come to Steam; Hunted Cow aims to create a standalone Java-based version of Eldevin that will run on Valve's digital distribution platform. Greenlight has proven a boon to many small studios. Since its inception, hundreds of games have been greenlit for distribution on Steam with the most recent batch landing just today. If Eldevin clears the vote threshold, it might just make it through Valve's approval process and onto Steam's digital shelves. Check out the Eldevin launch trailer after the break and have a look at the game's Greenlight listing for more information.

  • Battle Dungeon goes offline due to piracy

    by 
    Mike Schramm
    Mike Schramm
    12.04.2012

    Battle Dungeon is a tactical strategy multiplayer game for iOS that arrived on the App Store about a week ago, but it's no longer there. The developer announced on its website that it has pulled the game from the store due to piracy. The US$4.99 game (also supported by in-app purchases) experienced so many online players playing pirated copies that the developer, Hunted Cow, says that it couldn't keep the crowded servers running with the money coming in, and had to pull the plug. They're offering refunds to anyone who bought the game outright, and money back for any in-app purchases. TUAW checked in with the developers directly about this, and they told us that the team is considering its options right now. They say that "hopefully we'll be back in business very soon." The original website post said the game would be down "for the foreseeable future," but the devs now say to expect an announcement on what's next as soon as possible. We've heard about problems with app piracy before -- it's relatively easy for almost anyone to grab an app from the App Store, and then use widely available programs and exploits to share that app with people who haven't purchased it. That seems to be what's happened here. But fortunately for Hunted Cow, there are also a few ways to fight piracy (especially with a title that requires online play), so odds are that we'll see this game back up and running much more legitimately very soon. [via Touch Arcade]