Illusion-of-choice

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  • Hyperspace Beacon: Illusion of choice

    by 
    Larry Everett
    Larry Everett
    08.02.2011

    Before I begin this little rant about Star Wars: The Old Republic, there are a couple things I want to make clear: This edition of the Hyperspace Beacon will have a lot of spoilers, and I really like SWTOR as a whole. First off, the spoilers mentioned here will be about the DragonAge and Mass Effect series of games. If you have not played through either one of those games and do not want to know how some of that story turns out, then you may not want to read this article. Secondly, SWTOR is a wonderful game. I have played it on a couple of occasions, and I believe it exhibits some of the qualities that have been missing from many of the current MMOs -- specifically, story. By no means do I want to discourage anyone from playing or pre-ordering this game, so if you're on the fence about this game, you may not want to read on because this article is not for you. Surely, fans of BioWare have played games like Mass Effect and DragonAge, and I hope you have played Knights of the Old Republic. These games really define what BioWare is and the types of games it can make. However, given some of the most recent announcements, I have to wonder if some of the staples that made these BioWare games great are going to be missing in Star Wars: The Old Republic. Have BioWare games gone from having choice to just the illusion of choice?