IphoneGaming

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  • Thatgamecompany

    'Flower' brings its zen gameplay to iPhone and iPad

    by 
    Saqib Shah
    Saqib Shah
    09.29.2017

    Earlier this month, Apple announced that it had snagged exclusive rights to the next game from indie studio Thatgamecompany. Sky (described as a "romantic social adventure game") will be an Apple TV exclusive. But, there's more to the relationship between the two firms. On Thursday, the developer revealed its given its indie classic Flower the iOS treatment. The game is now available on the App Store for iPhone and iPad, priced at $4.99.

  • Sony takes aim at iPhone gaming in new PSP ad

    by 
    Donald Melanson
    Donald Melanson
    08.17.2010

    Well, it looks like Nintendo isn't the only gaming company that thinks Apple is the "enemy of the future" -- Sony has now also taken aim at iPhone gaming in a new PSP ad featuring Kevin Butler's pint-sized counterpart, Marcus Rivers. In it, Marcus reminds viewers that the iPhone is built for things like "texting your grandma and calling your girl," while the PSP is "built for big boy games," some of which can be had for as little as $9.99. See the whole thing for yourself after the break.

  • CE-oh no he didn't!: Reggie Fils-Aime says the iPhone OS isn't a 'viable profit platform for game development'

    by 
    Nilay Patel
    Nilay Patel
    04.07.2010

    We can't say we'd expect Nintendo of America president Reggie Fils-Aime to lavish praise on iPhone OS gaming and the abilities of the iPad, but we figured everyone had to at least acknowledge the effect of Apple's handhelds on the market and the potential of its tablet, you know? Nope -- ol' Reg just told Kotaku that Apple "is not having an impact on Nintendo when you look at our business, our volume, our hardware, our software," and that "clearly it doesn't look like their platform is a viable profit platform for game development because so many of the games are free versus paid downloads." Snap -- although we'd bet plenty of top-tier iPhone game devs like ngmoco would argue that their "freemium" model is working plenty okay. That's not all, though, as Reggie also had some choice words about depth: "If our games represent a range between snacks of entertainment and full meals depending on the type of game, (Apple's) aren't even a mouthful, in terms of the gaming experience you get." Double snap -- we'll leave it to you to argue that one out.

  • Belkin JoyPod render surfaces: your App Store gaming controller

    by 
    Darren Murph
    Darren Murph
    08.31.2008

    For better or worse, it looks like the so-called iControlPad is edging closer to reality -- or at least something really similar. According to a new image (and our limited Spanish translation skills), Belkin is actually looking to produce an App Store gaming controller, though we're still not entirely convinced that what we're seeing is legitimate. Whatever the case, the JoyPod would somehow, someway provide users who purchased Super Monkey Ball to play it using a bona fide game pad, though we can't figure out if the iPod touch / iPhone slips in behind the controller or if it just morphs to fit the JoyPod's space constraints. Guess we'll see (or not) soon enough.[Thanks to everyone who sent this in]Update: Belkin pinged us to say this is 100% fake. Ah well, at least you know the truth now.