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  • Mew-Genics wants you to hoard attribute-boosting furniture

    by 
    Mike Suszek
    Mike Suszek
    12.02.2013

    Team Meat recently unveiled another aspect of Mew-Genics' gameplay: furniture collecting. Super Meat Boy creator Edmund McMillen discussed the game's furniture system in a blog post on the game's site, drawing comparisons to Nintendo's Animal Crossing series. In Mew-Genics, players acquire furniture through Baby Jack's store then place it in a room in their house. Each piece of furniture, which belongs to one of five "types," influences a variety of stats in the game, from disease rates to each cat's life span. The five types of furniture are large, medium, small, wall furniture and those belonging to item sets. Team Meat says Mew-Genics will include 750 pieces of furniture in total, not including rare alternates for each one. The cat genetics and breeding game will launch in 2014 for Steam, iOS and Android.

  • APB Reloaded offers more gun-borne pathogens to players

    by 
    Eliot Lefebvre
    Eliot Lefebvre
    08.21.2013

    A week ago, APB Reloaded introduced a new gun that had a unique trick to it: You could only get the gun if someone killed you with it. The Colby .45 AP was a hit, and killing several players offered a special title, so the team decided to go to the next level with new guns that travel like diseases. Players who rack up kills with the limited-time Colby .45 AP can unlock two new weapons based on the Argotech Close Engagement System (ACES) platform. The ACES SMG boasts a permanent modification that increases its rate of fire while degrading accuracy, making it ideal for taking down opponents in close quarters. The ACES rifle, on the other had, has an extra-long barrel for increased accuracy and damage, turning the same core weapon into a long-range killer. If you've already got the Colby, start racking up kills to unlock the SMG and then the rifle; if you don't, the handgun can be purchased from Armas or Joker Distribution. Start infecting people with bullets!

  • Final Fantasy XI celebrates 11 years with high-level presents

    by 
    Eliot Lefebvre
    Eliot Lefebvre
    08.09.2013

    Final Fantasy XI has been running continuously for 11 years now and just released its fifth expansion earlier this year. There are only a handful of other games that can boast that sort of longevity, so it seems only reasonable that the game would do something to celebrate. And it is celebrating... by granting every player several major high-level prizes as part of its Abyssea and Atma Axtravaganza. Aside from alliteration, that should give you an idea of what the prizes entail. Every player who does not already possess the three Abyssea add-on scenarios will receive all three free of charge. All players will also receive a free Lunar Abyssite, 11 different Atma, 100,000 cruor, and a major bonus to your traverser stone stock in Abyssea. Those who haven't played the scenarios might be looking on with confusion, but if you have played these before you know that this is a whole lot of power for free. So don't miss out -- the event is running until October 11th, after which point you'll just be celebrating missing out on a big giveaway.

  • A look at the current endgame for Blade & Soul

    by 
    Eliot Lefebvre
    Eliot Lefebvre
    08.07.2013

    If you're looking forward to playing Blade & Soul when it finally comes to this side of the pond, you probably want to know what to expect from the endgame mechanics. Fortunately for you, the game has just released its newest endgame dungeon, and a preview is available of the final boss fight within that dungeon as well as the process for gaining and powering up loot from bosses. Which is... ornate, for lack of a better term. The short version is that everyone present for the kill gets a loot box containing a weapon. You can either pay money to ensure that the weapon is right for your class, or you can buy an ordinary key and take your chances. Once you've gotten the right weapon (with the right stats) after however many trips, you can start leveling it up... but in order to really advance it, you'll need to get two more weapons and level those up. Take a look at the full preview for details on boss mechanics and the weapon upgrade process. [Thanks to Steparu for the tip!]

  • The Daily Grind: What do you spend and what do you hoard?

    by 
    Eliot Lefebvre
    Eliot Lefebvre
    08.06.2013

    On most MMOs, my inventory is a sea of consumables. Every little boost I get -- stat boosts, healing items, resource items -- gets squirreled away to be used only when the situation is dire enough to warrant that item going away forever. The net result, of course, is that I have a level 5 stim on my level 55 character in Star Wars: The Old Republic, an item that saw its time come and go long before now. By contrast, if I'm crafting, I go through crafting materials with abandon. There's no time to stop and think that I might use these Cotton Bolls in Final Fantasy XIV in a future recipe; I'm too busy turning all of them into thread. Which isn't exactly better, since I still wind up needing more of these things if they ever become relevant again. I think everyone tends to hoard and spend differently, so today I'm asking how so. What do you spend and what do you hoard? Do you acquire huge piles of money but spend your tokens as soon as you can? Carefully measure out your class resources but go nuts with cooldowns? What are your thrifty habits and what habits... aren't? Every morning, the Massively bloggers probe the minds of their readers with deep, thought-provoking questions about that most serious of topics: massively online gaming. We crave your opinions, so grab your caffeinated beverage of choice and chime in on today's Daily Grind!

  • Pathfinder Online asks what's in your backpack

    by 
    Eliot Lefebvre
    Eliot Lefebvre
    08.01.2013

    Are you the sort of player whose inventory is forever overflowing with items of indeterminate source? You'll want to break that habit before Pathfinder Online is released, because you'll have more to worry about than just the upper limit on items in your inventory. The latest development blog on the official site explains the Encumbrance system, another limit on how many items you can carry due to a combination of size and weight. Hauling around a lot of large and awkward items is going to mean less ability to carry everything else, while lots of little things like herbs will be more easily carried up to the inventory limit. The blog also has more details on what happens to your inventory when you die -- some of your items are instantly destroyed, and only those items specifically bound to you will be exempt from looting. The game is also implementing an item decay system, ensuring that nothing you have is all that permanent, although with the encumbrance system in place that might be something of a blessing in disguise at times.

  • The Summoner's Guidebook: When to buy LoL's Tear of the Goddess (or not)

    by 
    Patrick Mackey
    Patrick Mackey
    07.18.2013

    One of the things I see a lot of in normal and ARAM games is far too many Archangel Staves. It's my personal opinion that Archangels are one of the most overrated items in League of Legends, but it wouldn't be good to just talk about them. It'd be the shortest issue of the Guidebook ever: "Basically just don't buy Archangel's Staff ever." Instead we're going to look at its primary component item, Tear of the Goddess. Tear is a more useful item to look at because it has some easy comparisons for other items buyable in the same price range. I think that when people buy a Tear, they don't realize how much they're giving to their opponent.

  • Diablo 3 on PlayStation will have exclusive Sony-related items

    by 
    Mike Schramm
    Mike Schramm
    06.10.2013

    Sony has announced that Blizzard's release of Diablo 3 on the PlayStation 3 and 4 will boast some exclusive, Sony-related items, including something called Drake's Amulet (named after none other than Uncharted's Nathan Drake). A few of these items will be available when the game launches on the console, but Sony said more items would be coming in the future.

  • The Summoner's Guidebook: League of Legends isn't just one gametype

    by 
    Patrick Mackey
    Patrick Mackey
    05.30.2013

    After last week's edition of the Summoner's Guidebook, I realized that one of the things I sort of take for granted is the advantage of taking many of LoL's different gametypes into account when I value a particular item. For instance, last week we talked a lot about Rabadon's Deathcap, but it (and its sister item Wooglet's Witchcap) has drastically different values in different game modes. It's a lot easier to justify buying a Deathcap when you have easy sources of gold and a lot of time when you're trying to gather it. If you have to fight, more defense becomes an imperative. If you don't play a lot of Dominion or Twisted Treeline, you might not realize that Bloodthirster and Infinity Edge are hard to buy when fights can erupt faster than ultimate skills can recharge. Expensive items like a Needlessly Large Rod or BF Sword are hard to justify when you can get some interim item that provides more balanced stats and will help win the fights you're fighting now. Playing other game modes also gives you a broader look at League of Legends. You don't see the value of certain stats -- particularly HP -- until you realize that an extra 200-500 HP can cause a huge swing in the course of an engagement.

  • The top five things you need to know about patch 5.3

    by 
    Sarah Pine
    Sarah Pine
    05.21.2013

    Patch 5.3 has arrived, and there are a truly staggering number of changes to the game, many of them with significant effects to gameplay. You can check out Blizzard's complete patch notes on their blog, but for the sake of brevity, WoW Insider has compiled a list of the top five changes that are most likely to be of the biggest interest to the average player. If you haven't been paying much attention, this is the stuff you probably really want to know! 1. The experience required to go from level 85 to 90 has been reduced by 33% Mists of Pandaria has been called very alt-unfriendly, and while this particular change won't entirely fix that, it does help. Along with the changes to reputation factions -- the Shado Pan and August Celestials dailies are no longer hidden behind the gate of "Revered" with the Golden Lotus -- this will make it easier to get your army of alts up to speed to hop into max-level content.

  • Cutting to the heart of extraction in The Repopulation

    by 
    Eliot Lefebvre
    Eliot Lefebvre
    05.13.2013

    If you want to craft items in The Repopulation, you're not going to go down to the science fiction equivalent of Ikea and buy the Martin Plasma Rifle. You're going to get out into the wild and get the resources you need. There are two systems for gathering items in The Repopulation, and the newest development blog for the game discusses one of the ways to grab those resources: Extraction, also known as "digging useful components out of corpses." Since the game doesn't feature levels, there's a more organic system to gathering these resources. Players first decide how difficult the extraction should be, with higher difficulties resulting in higher-grade resources. More difficult extractions take longer, however, and as a result, players have a higher chance to fail unless they've practiced harvesting a particular species. For more details on the specifics, check out the full development blog on the official site.

  • Rock on with Kang's Bindstone

    by 
    Sarah Pine
    Sarah Pine
    05.06.2013

    I'm going to have to humbly beg everyone for their forgiveness for my terrible title pun. Get it?! Okay, but seriously. We know we've got Phat Loot Friday and all that, but Kang's Bindstone is such a neat item that it deserves its own post. The Bindstone is an item that buffs you with a chance to turn an enemy to stone upon delivering a killing blow instead of triggering the normal death effect. Loot and such is unaffected - this is a purely cosmetic item. The buff lasts ten minutes and works against critters, mobs, enemy players, and even bosses. Kang's Bindstone drops from Kang the Soul Thief, a rare mogu elite in the Vale of Eternal Blossoms. He can be found in the far west of the zone, on Autumnshade Ridge north of the Five Sisters site on the map. He's a mogu sorcerer and does some nasty shadow-based attacks, but he should be soloable for a level 90 character. Happy hunting!

  • Storyboard: Just the artifacts

    by 
    Eliot Lefebvre
    Eliot Lefebvre
    05.03.2013

    There's something inherently alluring about objects of power. That much is obvious; games are already fairly littered with them, ranging from weapons to vehicles to various items whose powers are invariably decided by needs of the plot. It's inevitable that as a roleplayer you would want to create something of power for your own purposes, something that has a purpose that only you know, hopefully a purpose with more careful thought than "being the most scary thing ever." Items like this are what I'm calling artifacts. In some settings they're actual artifacts; in others they're just exceptionally well-programmed computers or bits of otherwise lost technology or whatever. They're useful for extended roleplaying, they create an additional element of your characters, and they're also really problematic in a variety of ways. Still, the drawbacks aren't significant enough to make them useless, just significant enough that you'll want to use a careful hand when adding in your own hidden wonders.

  • Nethaera wants to know your most coveted and unusual items

    by 
    Sarah Pine
    Sarah Pine
    03.21.2013

    Over at the official forums Community Manager Nethaera has a bit of an unusual question for everyone: do you dream of electric sheep? Well, okay, it's not exactly that question. She wants to know what unusual or unique items you hoard, keep, or carry and the reason why. Do you hang onto Pamela Redpath's tea for courage when you face the undead? Do you keep Archmage Vargoth's Staff for some company on those long, Netherstorm nights? Or is it a practical item that you prefer - a repair bot or the Direbrew Remote for when you simply must have some of that Dark Iron brew? This question is actually a tough one for me to answer. Not because I don't have an answer but because I have entirely too many answers. My bags and bank are stuffed full of random items that I refuse to get rid of, even now-useless stuff like Shard of the Fallen Star. I guess if I had to choose, I'd say it'd be a tie for two: my Orb of Deception and Orb of the Sin'dorei. I love turning my night elf into an undead or blood elf, respectively, though unfortunately the Orb of Deception requires being equipped in a trinket slot to work, so it's not very practical for raiding. The Orb of the Sin'dorei you can just click to use. True story: once upon a time back in Wrath I was hanging out, transformed into a blood elf, at the Ulduar summoning stone helping bring my guildmates to the raid. Another Alliance player walked up and /spit on me. When I whispered him with a frowny face emote, he freaked out and thought I was a hacker. Helpful tip, my friend: a blood elf in full tier 7 druid gear is not actually a blood elf! Also, you shouldn't /spit on people, it's really rude!

  • Gears of War: Judgment trailer opens up a few prizeboxes

    by 
    David Hinkle
    David Hinkle
    03.18.2013

    Gears of War: Judgment launches tomorrow and as become the norm, a variety of pre-order items and other unlockables are on offer – both in-game and through this summary video.

  • Daily iPhone App: The Silent Age is a great, stylistic point and click adventure

    by 
    Mike Schramm
    Mike Schramm
    03.08.2013

    The Silent Age is quite an experience. It's a point-and-click adventure game, in the style of old games like Monkey Island and even Maniac Mansion. But as you can see from the screenshot above, it boasts a very original look and feel, one has a lot of style and a little bit of menace added in. The story is about a janitor who's pretty easygoing, when one day he's given a time-travel device and asked to save the world. And that's about all you need to know to start: The Silent Age unfolds itself like a puzzle box, very carefully and with a lot of excellent design. Unfortunately, the same issues that all of these point-and-click games seem to have are present here as well: The puzzles can sometimes get confusing, and the interface can sometimes not be 100 percent clear (usually, you need to find objects to use on other objects, but sometimes the solutions can be more abstract than obvious). But the good news is that The Silent Age's interface is very simple and straightforward, so there isn't a lot of room here for confusion. The game is more about experiencing the story and unlocking just what's going on, rather than trying to get you hung up on a specific puzzle. Plus, The Silent Age is currently completely free. At that price, there's no reason not to download this and check it out this weekend. It's probably not a game for everyone, but if you're ready for an experience that's a little strange and very experimental, give it a look.

  • The Lemurian Invasion of Champions Online is going out with a splash

    by 
    Eliot Lefebvre
    Eliot Lefebvre
    03.08.2013

    Invaders from the deep have threatened Champions Online players for a while now, but it's time to deep-six the Lemurian threat for good. The latest patch to the game is giving players a chance to do just that with a new queued event capping off the multi-week invasion, providing a fight against evil for fabulous new toys. Or you can buy new toys, if that's more your speed. The Lemurian forces are trying to summon something enormous to overtake Millennium City, and high-level players will be pitted against the bulk of this army and its ominiously named Bleak Harbinger. Fail, and Millennium City falls. Succeed, and you might be able to pick up a Lemurian hovertank. Oh, and the city won't be destroyed. There are also new hoverbikes available from both the Drifter and the C-Store, helping ensure that heroes who want to take on the invasion will have good equipment to do so before it ends on March 27th. [Thanks to matixzun for the tip!]

  • Diablo III plans itemization changes

    by 
    Justin Olivetti
    Justin Olivetti
    03.05.2013

    Because Diablo III is such a loot-centric game, players pay attention when the developers start talking about making significant itemization changes in the upcoming months. The first part of Blizzard's future itemization philosophy is to more strongly equate rarity with power. Legendary items will drop less frequently and become a lot more powerful, and there will be a greater amount of diversity across the board. "It will take time, but our goal is to try to provide players with compelling alternatives to trifecta items when talking about what items they want to acquire," game designer Travis Day writes. Other changes include reducing the drop rate on rares, making gold sinks more exciting, and giving players better reasons to farm mobs instead of merely camping out at the auction house.

  • Dark Age of Camelot launches an update and answers player questions

    by 
    Eliot Lefebvre
    Eliot Lefebvre
    02.21.2013

    If you've been playing Dark Age of Camelot for a while, odds are good that you've acquired a lot of things. You've got a set of Epic Armor, you've got tons of items clogging your bank, and you've got a pair of fuzzy bunny slippers that you don't remember buying but you now refuse to remove. The game's latest patch does not improve your slipper situation, but it does improve Epic Armor, add new Epic Weapons and Accessories, allow for remote bank access, and increase the stack limits on many items. So everything else gets better. Does that satisfy you? No? You want to know more about the future of the game? Well, then, you can feast your eyes on a new set of community answers from the development team addressing the future update plans for the game as well as which areas will not be seeing much improvement (throwing weapons, for instance, are pretty much up the creek). So there's plenty for DAoC fans to enjoy. However, no one enjoys those bunny slippers. Seriously. Wear armor like everyone else. [Thanks to Etaew for the tip!]

  • The Summoner's Guidebook: League of Legends' Season 3 imbalances -- good or bad?

    by 
    Patrick Mackey
    Patrick Mackey
    12.20.2012

    If you've played League of Legends for a while, you were probably shocked at the launch of all the new Season 3 changes. They're absolutely crazy! When I first saw them, I couldn't make heads or tails of them. What's the new best item builds? What's the best path to making them? I seriously had no idea. Things have settled down a little, but items are still a little chaotic, and MLG is already hosting Season 3 qualifiers. This can't be right! I've covered before why tossing around the metagame is bad, but hosting tournaments that will affect entry into the Season 3 Championships with the game in this state is outrageous. I'm sure LoL will recover and things will get iterated on, but what are things going to be like in the meantime?