kinect-sdk

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  • Microsoft unveils Kinect PC adapter, issues SDK 2.0 for free

    by 
    Earnest Cavalli
    Earnest Cavalli
    10.23.2014

    Today must be Christmas for would-be Kinect hackers as Microsoft has made it even easier to dig into the guts of its 3D camera peripheral with both new software and hardware. Most notably, Kinect fans can download the gadget's new software developer's kit at no charge. Not only does SDK 2.0 include "over 200 improvements" since June's public preview, Microsoft also claims it's a "substantially more stable and feature-rich product." That should come in handy for developers hoping to sell their Kinect-enabled wares through the Windows Store, as alongside the new SDK 2.0, Microsoft now allows Kinect developers to commercially deploy their programs through the digital distribution platform. "This was a frequent request from the community and we are delighted to enable you to bring more personal computing experiences that feature gesture control, body tracking, and object recognition to Windows customers around the world," reads Microsoft's announcement. Additionally, Microsoft has released a $50 Kinect adaptor that uses USB 3.0 to connect to a Windows 8 or 8.1 PC. While it won't replace the Windows-native Kinect for Windows camera peripheral, the adapter should make it easier to link an Xbox One Kinect with your home computer. [Image: Microsoft]

  • Kinect for Windows SDK to add new features, markets

    by 
    Steve Dent
    Steve Dent
    09.05.2012

    Kinect for Windows will arrive in style to China and other new markets starting October 8th, sporting a brand new SDK. The new developer kit will add features like color camera settings and extended depth data, as well as more tools and samples like a UI demo based on Kinect's so-called human interface guidelines. Chinese users won't be the only ones waving hello for the first time this fall though, as Chile, Colombia, the Czech Republic, Greece, Hungary, and Poland have also been added to the list. All told, 38 countries will be able to tinker with the Kinect by the end of the year, and Microsoft envisions an era "where we'll be able to interact intuitively and naturally" with our computers. Some of Redmond's userbase may want it to start somewhere else with that quest.

  • Kinect for Windows SDK reaches v1.5, now works when you're sitting down

    by 
    Daniel Cooper
    Daniel Cooper
    05.21.2012

    Microsoft is busting out version 1.5 of its Kinect for Windows runtime and SDK that includes a raft of new features for the Xbox-lacking hoi polli. The update includes 10-joint skeletal tracking that'll work even when seated, face following capabilities and joint orientation -- the latter enabling it to predict how your body will move for greater accuracy. It's also gaining four extra languages for speech recognition: French, Spanish, Italian and Japanese, not to mention Kinect Studio, which will help developers record and play back your movements to fine-tune their applications. In addition, Redmond is offering language packs to ensure the sensor will play harmoniously with your local dialect, cobber.

  • Kinect for Windows version 1.5 to be released in May

    by 
    Michael Gorman
    Michael Gorman
    03.27.2012

    Seems like it was only yesterday that Microsoft took the wraps off version 1.0 of Kinect for Windows, putting the power of voice and gesture controls in the hands of the hoi polloi. Now, the gang in Redmond has said that version 1.5 will be coming in May, and will bring 10-joint skeletal tracking to let the sensor bar work while users are seated. The update also includes Kinect Studio, an app that allows devs to record, play and debug clips of users to fine tune their applications. Additionally, it brings language support for French, Spanish, Italian and Japanese, plus there's added support for regional dialects in those languages and English as well. Lastly, Microsoft is promising a whole slew of new countries around the globe will be getting Kinect for Windows in May and June, so to see if your homeland made the cut, check out the source below.

  • Microsoft Kinect for Windows version 1.0 available today

    by 
    Terrence O'Brien
    Terrence O'Brien
    02.01.2012

    Today is the day fine folks -- Kinect for Windows is here. The official, and commercial, version 1.0 of the SDK just hit the interwebs along with the accompanying hardware for a price of $250, or $150 for qualified educational customers. The tool has picked up a number of new features since the last beta, including support for up to four Kinects being used simultaneously and near mode for monitoring motion from just 40cm away. The sensor itself seems mostly the same, but may not be compatible with its console cousin -- the device's product page states that it will only operate with software developed for Kinect for Windows. For more info and a complete list of improvements hit up the source link.

  • Evoluce sends a gesture of its own to Microsoft's Kinect SDK

    by 
    Jessica Conditt
    Jessica Conditt
    11.12.2011

    German tech company Evoluce loves messing around with Microsoft's toys and sales plans, playing with the Kinect to create user-friendly, gesture-based interfaces for the home and office. Now, Evoluce's Kinect SDK is available for download, rivaling Microsoft's own SDK to be released in early 2012, and offering devs a bit of old-fashioned market competition. Evoluce plans to release a commercial version of its dev kit "at a later date." We're all for innovating existing hardware, but to truly create the future we think it helps to look even further into the realms of almost-science-fiction and M. Night Shyamalan movies.

  • Evoluce Kinect SDK hits the web, gives you an alternative to Microsoft's wares

    by 
    Terrence O'Brien
    Terrence O'Brien
    11.09.2011

    If you think Microsoft should have all the SDK fun, just cause the company created the Kinect? Well, Evoluce clearly disagrees. The company behind Win & I and the Evoluce ONE 47-inch multitouch PC is offering devs its own tools for creating apps and interfaces that take advantage of the Kinect on Windows 7. The SDK is a free download, but it plans to release a commercial version sometime in the future -- taking the battle straight to the boys in Redmond. Check out the video and PR after the break.

  • Kinect commercial SDK coming in 2012 (video)

    by 
    Daniel Cooper
    Daniel Cooper
    11.01.2011

    So much for it being a fad. Kinect has evolved from a way to play with Elmo to a key tool in scientific research, delivering interactive presentations and managing your bank account. We've always called these non-standard uses of the device "Kinect Hacks" as people find more weird and wonderful ways to use it to their advantage. Unsurprisingly, Redmond has been paying attention and it's planning a commercial Kinect SDK. It's teaming up with developers to create the new software and has already received 200 applications from interested parties. It all kicks off early next year, and interested parties should be chatting up the company as we speak. Stuck for inspiration? We've got you covered, check out what other clever bods have already achieved with the technology in the video after the break.

  • Kinect for Windows SDK promo video is full of inspirational music, excited devs

    by 
    David Hinkle
    David Hinkle
    04.25.2011

    This spring, Microsoft will release the Kinect for Windows SDK, presumably opening up the hardware to mind-boggling possibilities beyond those we've seen in mere hacks. In the meantime, check out this featurette promoting the SDK and recounting some of the impressive uses already conjured.

  • Microsoft details Kinect SDK for Windows PC, promises 'robust skeletal tracking' (update)

    by 
    Sean Hollister
    Sean Hollister
    04.13.2011

    Sure, a lack of first-party tools never kept you from bending the Kinect to your diabolical whim, but Microsoft's taking some time out at MIX 11 to talk about the official Kinect SDK for Windows and show off a few demos. Mind you, all of that's going to happen on stage over the course of the next hour, so we don't have many details for you right now, but Redmond says devs will have access to not only the basic color and infrared depth cameras, but "robust skeletal tracking" of two simultaneous individuals as well, and perhaps most excitingly, full access to the Kinect's array of four microphones for noise canceling and voice recognition complete with API support. Hate to say it, Kinect hackers, but the bar's about to be bumped up. Keep it locked right here and we'll let you know if the Microsofties reveal anything else fun! Update: Yep, we're getting some Kinect SDK details now -- Microsoft says you'll be able to write Kinect apps for PC in Visual Basic, C#, and C++, and they're showing off basic coding now... with just a few minutes of work in Visual Studio, they had a program that could draw lines using the wave of a hand. Update 2: Okay, we just saw some straight-up Minority Report fun here -- a guided astronomical tour of the universe controlled by Kinect, and a motorized lounge chair! Connection permitting, we'll have video up soon.

  • SoftKinetic releases free, Kinect-compatible 'iisu' dev kit

    by 
    Ben Gilbert
    Ben Gilbert
    02.28.2011

    What's an "iisu," you ask? It's an acronym for "The Interface Is You," of course! It's also the name of SoftKinetic's "3D gesture recognition" software development kit, available now for "qualified developers" to license for free. The iisu SDK is said to work with "all major 3D depth-sensing devices," which we're told includes support for Microsoft's Kinect. The free version of iisu is strictly a "non-commercial" SDK, though a full, commercial version can be purchased. The dev kit offers tools for building both games and applications, and includes Unity 3D and Flash support. Interested parties can get the ball rolling by applying for a free license on SoftKinetic's application page. Between SoftKinetic's SDK and those from Evoluce, PrimeSense and even Microsoft itself, there will soon be, like, so many SDKs available for Kinect. We're gonna start stretching right now in preparation for the eventual results.

  • 'Kinect for Windows' SDK coming this spring from Microsoft

    by 
    Christopher Grant
    Christopher Grant
    02.21.2011

    Turns out "the right time" is going to be this spring. As rumored, Microsoft is busy prepping the release of an official, non-commercial Kinect for Windows Software Development Kit this spring in the hopes of advancing the work already being done unofficially by hackers, scientists and of course, musicians. Would-be German SDK creators may want to hurry things up. Revealed during Microsoft's internal "show-and-tell discussion" known as TechForum, Microsoft chief research and strategy office Craig Mundie, along with Interactive Entertainment Business pres Don Mattrick, announced their plans to release the SDK as a free download this spring. The project is a "collaboration" between Microsoft Research and IEB and promises to "give academic researchers and enthusiasts access to key pieces of the Kinect system -- such as the audio technology, system application programming interfaces and direct control of the Kinect sensor itself." Of course, being a non-commercial offering, we expect to hear more about the commercial counterpart for those who may want to charge for Kinect-enhanced software. Us? We're just interested in seeing the next evolution in our ongoing Kinect Hacks series!

  • Microsoft to release Kinect for Windows SDK this spring

    by 
    Joseph L. Flatley
    Joseph L. Flatley
    02.21.2011

    Looks like we're not the only ones enjoying all those Kinect hacks being dreamed up and implemented by hardworking enthusiasts the world o'er. That's right: it was rumored early this year, and now it's been confirmed -- Microsoft will be releasing the Kinect for Windows SDK. According to Microsoft, "It will be available this spring as a free download, and will give academic researchers and enthusiasts access to key pieces of the Kinect system-such as the audio technology, system application programming interfaces and direct control of the Kinect sensor itself." Commercial licensing details will be made available at some point thereafter. [Thanks to everyone who sent this in]

  • Kinect support for Windows in the works, SDK release this summer?

    by 
    Michael Gorman
    Michael Gorman
    01.19.2011

    WinRumors, citing anonymous sources, reports that the official software developers kit (SDK) for Kinect is currently in the works and will be released in beta some time in the next few months. Apparently, support for the device will become a part of Microsoft's XNA Game Studio and also be integrated into Windows 8 in a big way. These details come hot on the heels of CEO Steve Ballmer's statement at CES that the good folks in Redmond would eventually support the device's use on computers, but he set no timetable for the SDKs release. We can't confirm the story, but given the level of detail in the report and the author's confidence in the info, we won't be surprised if Microsoft gives all you Kinect hackers something to cheer about very soon.

  • Rumor: Microsoft prepping official SDK release for Windows Kinect 'in the coming months'

    by 
    Ben Gilbert
    Ben Gilbert
    01.17.2011

    Microsoft may be preparing to release the software development kit for Kinect on PC sooner than anticipated, if sources speaking with WinRumors are accurate. "Sources familiar with the plans" told the Windows-centric site that an official SDK and Kinect drivers are being prepped for a beta release "in the coming months," potentially arriving with an upcoming XNA update dubbed the "Community Technical Preview." The report adds detail to statements made by Microsoft head Steve Ballmer earlier this month, when the CEO said Kinect on PC would be supported "in a formal way in the right time." Kinect SDK and driver support on the PC will reportedly allow third-party developers to enable Kinect functionality on PC-based applications, including games. Of course, hackers haven't waited for Microsoft, releasing a flood of Kinect-enabled PC and Mac hack videos over the past few months. Just think, though -- soon, you could be officially making a monument to yourself in Minecraft! The future is now!