KinectForWindows

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  • Microsoft Kinect for Windows version 1.0 available today

    by 
    Terrence O'Brien
    Terrence O'Brien
    02.01.2012

    Today is the day fine folks -- Kinect for Windows is here. The official, and commercial, version 1.0 of the SDK just hit the interwebs along with the accompanying hardware for a price of $250, or $150 for qualified educational customers. The tool has picked up a number of new features since the last beta, including support for up to four Kinects being used simultaneously and near mode for monitoring motion from just 40cm away. The sensor itself seems mostly the same, but may not be compatible with its console cousin -- the device's product page states that it will only operate with software developed for Kinect for Windows. For more info and a complete list of improvements hit up the source link.

  • Microsoft Kinect coming to Windows on February 1st, up for pre-order now!

    by 
    Darren Murph
    Darren Murph
    01.09.2012

    Straight out of the horse's mouth: Kinect is oh-ficially coming to Windows starting on February 1st! We've seen Microsoft's PrimeSense-sourced motion sensing system used for just about everything outside of gaming, but proper Windows compatibility is bound to mean huge, huge things for its future. Wondering what's next for Kinect? So is Microsoft, and in just a few weeks, it'll make it even easier for you to answer that. Update: It's up for pre-order now! The $249.99 price tag ain't pretty (consider this -- the standard Kinect, with games, is but $120), but it'll probably be a premium that many hackers are willing to pay. Thanks, Mary Jo Foley!

  • Rumor mill: next gen Xboxes + Kinect 2 to read lips, track fingers, make unicorns real

    by 
    Daniel Cooper
    Daniel Cooper
    11.28.2011

    Pinches of salt at the ready, folks. According to the latest speculation, Microsoft's sequel to the Xbox 360 will actually be two models, a pared down set-top box for casual gamers and a heftier model for the hardcore. Either way, Xbox 720 / Xbox Loop's getting paired up with a revised version of the magnificent Kinect hardware. The digital grapevine's saying that Kinect 2 will be able to read your lips, track your fingers and sense the tone of your voice to determine if you've come over all angry. It can't do that currently thanks to its USB cable, which can only transmit 16MB/s of data -- limiting the camera's resolution to 320 x 240 at 30fps. We don't know what protocol the new sensor bar will use, but we do know that either USB 3.0 (which can transmit 400 MB/s) or Intel's Thunderbolt (700MB/s) would remove such limitations. In related news, 2012's Kinect for Windows is getting a shorter USB cable for better data integrity and a refocused image sensor that will switch to "near mode" to see objects 50cm away -- which means a whole bunch of classic Kinects and Nyko Zooms are gonna wind up as a filling for a New Mexico landfill.

  • Kinect for Windows SDK beta 2 out now, celebratory celebrations cleared to commence

    by 
    Darren Murph
    Darren Murph
    11.04.2011

    It's only been a few months, but already the Kinect for Windows SDK beta is moving from stage uno to stage dos. (That's one and two, vaqueros.) Microsoft's outing it in commemoration of the Kinect's one-year anniversary, and it's also launching a Kinect for Windows site and blog, too. We're told that the Kinect for Windows commercial program is still on track for an early 2012 launch, and to date, some 200 companies have agreed to take part in the pilot program. Ask for the beta 2 piece, the refreshed build includes "faster skeletal tracking, a better accuracy rate when it comes to skeletal tracking and joint recognition, and the ability to plug and unplug your Kinect without losing work / productivity." Hit the source links to get your download on, but be warned -- we've seen it off and on throughout the day. Update: Just in case you need even more info on the movement, the official KinectforWindows.org website is now live too.

  • Kinect for Windows SDK beta to roll out tomorrow?

    by 
    Donald Melanson
    Donald Melanson
    06.15.2011

    Microsoft's been talking up its forthcoming Kinect for Windows SDK for quite a while now, and it looks like developers might soon finally be able to get their hands on it. According to WinRumors, Microsoft will roll out the beta version of the SDK during a special event on Channel 9 at 9:30 AM Pacific time (12:30 Eastern) tomorrow -- something that's now been backed up somewhat by the Channel 9 website itself, which is simply promising a "special Kinect focused event tomorrow." WinRumors is also reporting that the President of Microsoft Spain said during an appearance at a conference today that the beta SDK would be available "this week." So, it certainly seems like things are lining up for a release -- it's just a shame that "Kinect applications" doesn't have the same ring as Kinect hacks.

  • Microsoft details Kinect SDK for Windows PC, promises 'robust skeletal tracking' (update)

    by 
    Sean Hollister
    Sean Hollister
    04.13.2011

    Sure, a lack of first-party tools never kept you from bending the Kinect to your diabolical whim, but Microsoft's taking some time out at MIX 11 to talk about the official Kinect SDK for Windows and show off a few demos. Mind you, all of that's going to happen on stage over the course of the next hour, so we don't have many details for you right now, but Redmond says devs will have access to not only the basic color and infrared depth cameras, but "robust skeletal tracking" of two simultaneous individuals as well, and perhaps most excitingly, full access to the Kinect's array of four microphones for noise canceling and voice recognition complete with API support. Hate to say it, Kinect hackers, but the bar's about to be bumped up. Keep it locked right here and we'll let you know if the Microsofties reveal anything else fun! Update: Yep, we're getting some Kinect SDK details now -- Microsoft says you'll be able to write Kinect apps for PC in Visual Basic, C#, and C++, and they're showing off basic coding now... with just a few minutes of work in Visual Studio, they had a program that could draw lines using the wave of a hand. Update 2: Okay, we just saw some straight-up Minority Report fun here -- a guided astronomical tour of the universe controlled by Kinect, and a motorized lounge chair! Connection permitting, we'll have video up soon.

  • Microsoft to release Kinect for Windows SDK this spring

    by 
    Joseph L. Flatley
    Joseph L. Flatley
    02.21.2011

    Looks like we're not the only ones enjoying all those Kinect hacks being dreamed up and implemented by hardworking enthusiasts the world o'er. That's right: it was rumored early this year, and now it's been confirmed -- Microsoft will be releasing the Kinect for Windows SDK. According to Microsoft, "It will be available this spring as a free download, and will give academic researchers and enthusiasts access to key pieces of the Kinect system-such as the audio technology, system application programming interfaces and direct control of the Kinect sensor itself." Commercial licensing details will be made available at some point thereafter. [Thanks to everyone who sent this in]