LayersofFear

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  • Why did 'Layers of Fear' launch in the month of love?

    by 
    Jessica Conditt
    Jessica Conditt
    02.25.2016

    The universe of human emotion is complex and dense, filled with wildly firing synapses and warring wavelengths. Some people embrace all-consuming feelings like love but shy away from adrenaline-pumping activities like skydiving or visiting a haunted house. Others love to be scared yet are terrified of love. Few understand these emotional inconsistencies better than Bloober Team. The studio released the heart-pounding horror game Layers of Fear on Feb. 16th, just two days after Valentine's Day -- and about three months after Halloween. "Paradoxically, we like to be scared," says Rafal Basaj, a spokesperson for the company. "Although we cannot say that we live in times devoid of problems and fears, but most of us rarely feel terrified and our bodies just need to remember how to react to fear. The horror genre gives us a way of filling that gap in a safe environment."