leaders

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  • Guild Wars 2 retools commander icons, fees

    by 
    Bree Royce
    Bree Royce
    08.20.2014

    As Massively's Anatoli Ingram discussed in his Flameseeker Chronicles column yesterday, Guild Wars 2's September feature pack will include significant changes to the commander system that marks player volunteers as leaders on various world maps. After the patch, commander tags will become account-bound rather than character-bound, meaning your newbie Asura can strut around Metrica Province as if she owns the place. Consequently, tags will triple in price to 300 gold. Players will also be able to customize their icons with spiffy new colors intended to "facilitate a range of tactical uses" like organizing groups in PvE and PvP. Already a commander? Lucky you: ArenaNet says you'll be grandfathered into the new system for no extra fee. The studio plans to consider "possibilities for recognizing experienced and prestigious commanders" in the future.

  • The Elder Scrolls Online exalts the Unforeseen Queen

    by 
    Eliot Lefebvre
    Eliot Lefebvre
    12.20.2012

    The Elder Scrolls Online's latest lore entry is asking you to read between the lines just a little bit. On its surface, the entry is straightforward enough, giving players a peek at the reigning queen of the Aldmeri Dominion. Ayrenn the Unforeseen Queen is just another one of the Alliance leaders, right? But the fact that the entry is written in the style of an in-game document allows for some additional hints to be dropped along the way. In the official documents, Ayrenn is nothing more or less than the culmination of tradition, a perfectly prepared queen to lead the High Elves. But it becomes clear from the story that this is a queen who left her tradition behind for quite some time until she decided to return, a woman more than willing to break the rules to obtain what she wants. Take a look at the full entry and get ready to bend your knee to the queen in the game, since she may very well bend it for you otherwise.

  • Breakfast Topic: What secondary character would you promote to a leading role?

    by 
    Daniel Whitcomb
    Daniel Whitcomb
    12.14.2011

    It's become sort of an undercurrent in a lot of WoW lore discussion lately that not everyone is happy with their leaders. Varian is too angry and doesn't do anything. Jaina's an appeaser and a crybaby. Malfurion's a jerk. Sylvanas is so evil that she makes Arthas look like a little puppy. Of course, Blizzard has a whole new expansion coming soon, so we may just see more from these leaders that could change our minds -- or at least let us accept their story arcs. That said, what if Blizzard took an opposite tack? What if it just either killed off the leaders or swept them to the side and let other characters step up to drive the narrative going forward?

  • The Guild Counsel: Am I a leader?

    by 
    Karen Bryan
    Karen Bryan
    05.19.2011

    Last week, in response to the article about dealing with guild complaints, there was a somewhat provocative comment from reader Graill440, who questioned the use of the word "leader" when referring to guild leaders. In his comment, he made the following point: "While the article is great in terms of what kids and some adults do in a guild, the misnomer that 'leaders' are created in a game of any type or simply because you wear the abused tag 'guildleader' is absurd. I have no problem with the term guildmaster, GM, stratman, stratperson, roteman, etc., but labeling or calling anyone who plays a game a leader because of that particular game is plain wishful thinking." While it did put some on the defensive, it's a point worth examining more closely. As Val Kilmer's Doc Holliday would say, "I'm your huckleberry." In this week's Guild Counsel, we'll take a look at whether guild leaders possess enough qualities to actually call themselves leaders.

  • EVE Evolved: Power players and player retention

    by 
    Brendan Drain
    Brendan Drain
    04.03.2011

    As I mentioned in our coverage of the EVE Online Fanfest, the best part of the experience for me was discussing EVE with players who are as involved in and enthusiastic about the game as I am. On my first night there, I got into a fascinating discussion with a few players on a topic I hadn't really considered before -- power players. Every MMO has players who get heavily involved in their chosen game. EVE's Fanfest really highlighted this, as around a thousand of EVE's power players flew to Iceland just to talk about the game, contribute ideas in roundtable discussions and find out what the future holds for the game. Ultimately, the fate of EVE lies in its community. EVE's main strength as an MMO is the fact that with so many players in one game universe, people form very real ties with each other. Corporations and alliances are more than just collections of people; they're sub-communities with their own aspirations, internal politics, playstyles, personalities and even senses of humour. These organisations give people support and a place to call home in an unforgiving universe, and it's the power players of EVE who make all of that possible. In this week's EVE Evolved, I explore the importance of power players in MMOs and what the concept means for EVE's development.

  • Wings Over Atreia: Daevas of Our Lives -- The siege

    by 
    MJ Guthrie
    MJ Guthrie
    11.01.2010

    The battle was sore. The sound of wings beating the hot air of the Abyss filled the ears of all of us, soldier and commander alike. Singed feathers, both black and white, floated about, as fireballs flew between factions, pelting any who could not dodge fast enough. Shadowy forms dove, weaving between the raining arrows, looking for targets. Sounds of steel clashing rang out as spies tried to sneak past enemy lines in search of kisks. The battle was immense, a sea of red crashing against us, trying to claim what was rightfully ours! We knew we must give our all to repel the enemy onslaught. In the heat of battle, immediate decisions had long-reaching consequences; the tide of battle could turn on a single kinah. All voices hushed as the Commander, MrAwesumPants, issued the order that would bring victory, that would bring us closer to eradicating this threat upon true Daeva. One force was dispatched to take the artifact and activate it. "Do it. Do it now. Do it. Do it. Do it now. Do it do it do it do it now do it do it do it now... now... now... now... get it. DO IT NOW... come ON! Are you paying attention? NOW NOW NOW!! DO IT DO IT DO IT! NOWNOWNOWNOWNOWNOWNOW!!! Do it. Don't do it. OMG you *expletive* I can't believe you just did that!" Everyone could hear the spittle dripping from his mic, spraying against his monitor. The hush continued. Have you ever sat in a faction Ventrilo server and heard the siege leader repeat an order like a rapid-fire machine gun for what seemed like five minutes straight, then right as it is being accomplished, immediately rescind the order, demand his followers stop, then totally berate whoever followed the order? No joke -- true story. If you thought drama was just for individuals or legions in Aion, think again! There is a seemingly endless supply of siege drama to keep Daevas entertained -- or disgusted. Settle back and tune in past the cut for the latest episode of Daevas of Our Lives.

  • Acer expects to overtake HP as world's biggest laptop vendor by year's end (updated)

    by 
    Vlad Savov
    Vlad Savov
    06.19.2010

    Ah, the inexorable rise of a once-small Taiwanese company. Acer chairman JT Wang has told investors in a conference call this week that his company is on track to overtake HP in worldwide laptop shipments before the year is through. That assertion is backed up by Gartner's data, cited in the Wall Street Journal, which indicates that Acer shipped 9.49 million mobile computers in the first quarter of 2010, just ahead of HP's 9.47 million. Positive vibes are also being felt on the desktop front, where Acer aims to shift 10 million units this year, while a decent $15 million is being invested into "developing a smartphone platform based on Google Inc.'s Android." We'll be curious to see whether this thrifty strategy pays off against HP's ebullient $1.2 billion acquisition of Palm, but one thing's for sure: PC vendors are hungry for some of that sweet smartphone pie. Update: Gartner has corrected Acer's worldwide shipments number down to 9.12 million, placing it a close second behind HP for Q1.

  • Arena Tournament Update

    by 
    Amanda Dean
    Amanda Dean
    04.29.2008

    At the completion of the first f four weeks in the qualifying period, the $200,000 3v3 arena tournament is in full swing, and the field is heating up. The leader board is now topped by teams around a 2,000 rating. This slight drop in ratings indicates stiff competition among top contenders. Slash Bark currently holds the top position with a 2,056. Next comes Rogue-Mage-Priest powerhouse Let's Be Friends sporting a rating of 2,003. Jacked as F, a team whose name accurately describes the state of the Arena Tournament Armory page, holds third place with a rating of 1,998. At this point it's (almost) anybody's game. That is, if the Armory is giving reliable information. Bornakk recently provided some news on the official forums that may be of interest to Arena combatants. While not giving a release date for Patch 2.4.2, he indicated that the patch will affect the Tournament realms when it goes live. Buffs, nerfs and item changes may have an impact on composition and strategy. He also announced that there are currently no plans to add the Stormherald to the tournament server, as "We haven't added any items that require a profession to use them." (Unless you count Heavy Netherweave Banadages and ring enchantments.) He said that such items may be added in the future. Original poster, Zanyu of Malfurion, believes that adding this item would balance out the presence of Rogues and Warriors in the Tournament. I see it as very unlikely that a change would be made while the tournament is active.

  • It's on! Arena Tournament Update

    by 
    Amanda Dean
    Amanda Dean
    04.23.2008

    The arena tournament is live. You can still sign up for the tournament, but your team should be pretty close to stabilized. From this point forward any new additions, beyond team founders, to teams will come with a price of a 150 point penatly a pop. After May 6, you will not be able to adjust your roster at all. If you plan on being competitive in the tournament, your team must complete at least 200 games between now and May 20, 2008. The ratings were all reset to 1500 after maintenance yesterday and the top teams are already flexing their muscles. The top three teams (as of this writing) are all over 2100 points. Outrageously Better Pros is on top at 2180 points, followed by Shadowplay at 2133, and godawful pmr at 2109. The top ten are equally split between Horde and Alliance teams. Things are just heating up and the tournament will definitely be exciting and enlightening. The WoW Insider arena team will be back in action tonight. Manda, Zach, and I (mandy) will be taking on the world with epic Warlock-Paladin- Druid action. We'll see you in the queues tonight at 7pm PDT! Good hunting.

  • Election Reminder

    by 
    Amanda Dean
    Amanda Dean
    03.18.2008

    The Azrothean primary elections are coming to close. Unsurprisingly, Thrall is a runaway candidate for leader of the Horde. The Warchief is carrying 70% of the vote, the closest competitor Lady Sylvanas Windrunner has only 14.8%. Thrall is currently preparing his campaign team for the general election. Windrunner is rumored to be preparing her forces for non-political endeavors. The Alliance race is neck and neck and neck between Highlord Bolvar Fordragon, King Magni Bronzebeard(24.1%), and High Priestess Tyrande Whisperwind. The latest polls show the King with a slight advantage (24.4%) over the High Priesstess (24.1%) and the Highlord (21.3%). Both High Tinker Gelbin Mekkatorque and Prophet Velen are reportedly stepping up their campaigns in hopes of come-behind victory. At this point it's anyone's race. Due to overwhelming support from write-in voters, Lady Jaina Proudmoore has decided to enter the election contest as an independent candidate. She would like to thank everyone for their support and promises an excellent running in the general election. Remember to vote for your candidate by March 20, 2008. Rock (paper, scissors) the vote!

  • Breakfast Topic: Who should be leader of the free world (of Azeroth)? (Poll)

    by 
    Amanda Dean
    Amanda Dean
    03.10.2008

    Here in the States it's election season. Newspapers and websites are plastered with campaign information. Preliminary polling for both factions will close on March 20, 2008. Then the leaders will go head to head, vying for the leader of the World... of Warcraft. Feel free to campaign in the comments for your candidate of choice. Who should serve as the leader of the Alliance?

  • Alliance leaders slaughtered on Moon Guard

    by 
    Mike Schramm
    Mike Schramm
    01.15.2008

    Good news from Moon Guard-- despite a despicable assault by the Alliance on the Horde outpost of Orgrimmar, the valiant Horde there have grabbed their sword and fought the.. Alliance, taking the battle straight to their capital cities. Ok, "factionalism" aside, what the Horde on Moon Guard did is pretty impressive. They downed Velen, Bolvar, Mekkatorque, Magni, Staghelm (yay!), Tyrande, and Jaina. I'm surprised they didn't storm into Northshire Abbey and down Paxton, just for completeness' sake.And just like we said on last week's podcast, it's a shame that they didn't get much for their trouble. High level faction targets give a little honor, and they give some money, but other than that, there are no major rewards for the downings. A special title or a factionwide buff would be great, and wouldn't cause overfarming chaos in these cities, which we believe is Blizzard's main reason for keeping these bosses lootless.At any rate, grats to all the guilds on Moon Guard (the Horde guilds, and the Alliance guilds that killed Thrall and brought on this slaughter) for making this happen. Blizzard won't give you much but a little honor and some change, but we'll give you our gratitude for making sure there is war in Warcraft.Thanks, Paul!

  • Our leaders (and the tough task of replacing them)

    by 
    Mike Schramm
    Mike Schramm
    11.30.2007

    So what's the deal-- do we elect our leaders or what? Obviously, I can't think of a single leader in WoW that's actually elected, by the players or anyone else. Thrall is a Warchief, so you'd assume he has to be overthrown, and that seems to be the case with most of the faction leaders-- King Bronzebeard isn't leaving anytime soon, and though the boy king of Stormwind sits pretty precariously on his throne, there's probably a few legal strings (and big black dragons) holding him in place. I can't think of any seats that might change hands anytime soon.Save one: you have to think that if anyone's days are numbered, it's Sylvanas'. We already know she's got a bone to pick with Arthas, and if anyone isn't coming back from Northrend ali-- err... undead, it's probably her. Who would take over Undercity then-- Varimathas? If something did happen to Sylvanas in Northrend, the whole Horde might be upset, and considering Jaina may end up in on the action as well, no one's probably safe.Still, even if our leaders get toppled anytime soon, I doubt elections are just around the corner. I don't think we really live in a democracy here-- more like a military dictatorship.

  • The Daily Grind: Leaders and followers

    by 
    Mike Schramm
    Mike Schramm
    11.21.2007

    Today, our discussion topic is: When it comes to MMO groups, are you a leader or a follower?To tell the truth, I kind of prefer being a follower, especially when I'm first starting out in a new MMO. I want to let others lead the way, hang back, and reap the benefits of being part of a group without actually pouring all the work in to keep it going.But eventually, my personality (yeah, I'm bossy) and my desire to actually do group things usually turns me into a leader, whether I like it or not. When I want to participate in a group activity, and no one else is around to lead it, I kind of fall into the de facto leader position (and sometimes it works, and sometimes it doesn't, but that's a discussion for another day).So when you're logging into your favorite MMO for the day, are you stepping into a leader role or a that of a follower? Are you up at the head of the pack or somewhere back near the middle? Are you leading your own guild or just kind of showing up when someone asks you to join a group?

  • MMO players make great leaders

    by 
    Elizabeth Harper
    Elizabeth Harper
    07.09.2007

    Do you think that playing World of Warcraft has given you leadership skills? A study done by IBM and Seriosity claims:Hundreds of thousands of players -- sometimes millions -- interact daily in highly complex virtual environments. These players self-organize, develop skills, and settle into various roles. Leaders emerge that are capable of recruiting, organizing, motivating, and directing large groups of players towards a common goal.Of course, IBM and Seriosity are attempting to sell MMO-inspired business solutions, but the study itself is interesting even to those of us who aren't in the market. In it, IBM and Seriosity suggest that within MMOs, players need to organize in order to accomplish goals -- and the skills of the player who organizes your guild's raids are no different from a manager in a traditional office environment.