meo

Latest

  • The Road to Mordor: What would Lord of the Rings Online 2 look like?

    by 
    Justin Olivetti
    Justin Olivetti
    05.17.2014

    It's safe to say that I've been around the block a time or two in this column, and as such I've grown quite familiar with a few of the war chants that some players like to spout in every single comment section. Yes, the character visuals are off-putting and a travesty that should be investigated by the United Nations. Yes, Turbine is a sinister money-grubbing organization with no love for the game, only for your wallet. Oh, it's not enough to say it once; there's a comment quota to be had! But the one that both makes me roll my eyes the most and makes me think a bit is the comment that states that the franchise should be given to some other studio to make, I dunno, Lord of the Rings Online II: Shire Reckoning. It's an interesting thought exercise that I feel has very little possibility of ever happening. Turbine has the license for at least a few more years, and anything past that would require Warner Bros. and the Tolkien estate to be convinced that a Lord of the Rings MMO could be done better and made more profitable elsewhere. Wishful thinking is one thing, but practical reality is another. However, let's say for the sake of argument that the commenters got their way and Brandybuck Studios was commissioned to make a new MMO for Middle-earth. What would it look like?

  • The Daily Grind: Which unfinished MMO would you love to play?

    by 
    Justin Olivetti
    Justin Olivetti
    01.30.2013

    For every MMO that makes it to release, there's probably two that died a sad death along the way. Sometimes it's the decision of the studio or publisher to can it, sometimes it's the result of finances, and sometimes it's just plum bad fortune. Whatever the case, the history of MMOs is littered with half-finished games that will never see the light of day. But what if? What if you had the power to magically resurrect, finish, and release just one of these games? Which one would it be? Would it be the intriguing Ultima X: Odyssey, the original Middle-earth Online, or True Fantasy Live Online? What about Privateer Online, Imperator Online, or Project Copernicus? Or would it be a different game altogther? Every morning, the Massively bloggers probe the minds of their readers with deep, thought-provoking questions about that most serious of topics: massively online gaming. We crave your opinions, so grab your caffeinated beverage of choice and chime in on today's Daily Grind!

  • The Game Archaeologist: Steve Nichols' The Realm Online debriefing, part 2

    by 
    Justin Olivetti
    Justin Olivetti
    12.01.2012

    This week we continue our interview with Steve Nichols, one of the original lead developers on The Realm Online. After his work on this pioneering title, Nichols expanded his MMO resume with projects such as the never-seen Middle-earth Online (MEO), the seminal Freelancer, the PvP-centric Shadowbane, and the cult classic Dungeon Runners. These days, Nichols is with Retired Astronaut Collective, continuing to create games for all of us nutty players to enjoy. In this riveting conclusion to our talk on The Realm Online, Nichols discusses the difficulties of the game's promotions, lessons learned from his time on the project, and the sundry secrets of hanky-panky in this early MMO.

  • The Road to Mordor: Double dragons

    by 
    Justin Olivetti
    Justin Olivetti
    07.22.2011

    Last week Turbine released the concept art for one of its major bosses from the upcoming Rise of Isengard expansion: Draigoch. With it came a number of appropriate "oohs" and "ahhs," and no doubt raiders began thinking up uses for a giant dragon skull in their homes. But there was also a crowd that popped out to cry foul about lore molestation -- that this was a blatant example of Turbine pandering to MMO players by including the expected dragons even when the lore shouldn't support it. A couple examples of quotes, first. "Yet whatever way you cut this idea, how can you integrate another dragon into the story? Smaug was the last one of his kind," Contains Moderate Peril complains. A commenter on our article sniped, "So Turbine's decided to entirely drop the pretense of sticking to the lore, then?" Ouch. As much as I am totally not attached to MMO lore in general, I feel like this might be a good time to both address this particular argument and also the larger one of Turbine's approach to Tolkien's world. Are giant dragons lore-breaking? Does Turbine simply not care about remaining faithful to source material? Do you have my decaf light mocha with cinnamon sprinkles?

  • The Game Archaeologist and the What Ifs: Middle-earth Online

    by 
    Justin Olivetti
    Justin Olivetti
    06.21.2011

    I had so much fun walking down the halls of "What if?" last week that I thought I'd keep the streak going for the rest of the month (if you'll allow for some summertime indulgence). It's not that I necessarily wanted MMO history to turn out differently than it did, but it's always tantalizing to wonder what the field would look like with different games out there. Would they have proven more popular than our current crops? Would they have pushed the envelope of innovation? Of course, it's easy to project greatness onto never-released titles, bemoaning that "if only MMO X had launched, we would've had the perfect game!" What ifs are interesting but should never be taken as absolute fact. This week I wanted to look at a project that's related to an MMO near and dear to my heart. As most of you know, I'm somewhat of a Lord of the Rings Online nut here at Massively. Sure, the rest of the staff is upset that I smoke pipeweed inside and never wear shoes, but that's just how far I go to understand the game. But even my LotRO isn't immune to a massive what if. Known to some but not to all, Turbine wasn't the first MMO studio to take a crack at Tolkien's license -- no, for that we have to travel back to 1998 and revisit Sierra On-Line. It was this company that had a brief but memorable run designing Middle-earth Online, aka "What if LotRO had permadeath?" It's a fascinating glimpse into an entirely different approach to the IP, and even though it died a fairly early death, it's important to be remembered. Frodo lives!

  • Portugal Telecom / ZON expands their HD offerings in Portugal

    by 
    Darren Murph
    Darren Murph
    05.30.2008

    Good news, Portugal. Two of the nation's most prominent DTH providers have just upped their respective antes, so we'll dig right into the former. PT's Meo service already features National Geographic HD, and as of just a few days ago, Eurosport HD. Now, however, the carrier will be offering up TVI to its IPTV / satellite customers in order to broadcast Euro 2008 to its customers. Oddly enough, we're told the addition of TVI (in HD / SD) will be only for Euro 2008, though it should become a regular part of the lineup in 2009. Moving on to ZON, it's planning to launch Mov HD and National Geographic HD on June 1st, and just to make sure Euro 2008 is shown in HD, it'll add Sport TV HD here shortly. In September, you can look forward to seeing Cine 1/2/3/4 in HD, and it's expected that these four could end up on PT's Meo service as well.[Thanks, Orlando]Read - Portugal Telecom expansionRead - ZON expansion [PDF]