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  • Feel the Force: Angry Birds Star Wars coming November 8th to iOS, Android, WP, Kindle Fire and computers

    by 
    Jamie Rigg
    Jamie Rigg
    10.08.2012

    Rovio teased a certain film-inspired Angry Birds picture a long, long last week, and as expected, it's another new game -- Angry Birds Star Wars. Our furious feathered friends are assuming the likenesses of characters from the epic saga, with the trusty Red Bird taking on Luke Skywalker's role. It wouldn't be the Rebel Alliance without a dark side to fight, which is where the Pigs fit into the storyline; even the music and levels for gravity-based play will hark back to the film franchise. In addition to the software, details of related merchandise have also been uncovered, including table games, toys and costumes. The game is out on November 8th for iOS, Android, Windows Phone, Kindle Fire and computers, and if it follows the original storyline, we wonder how Red Bird's going to feel about his porcine family history.

  • Rovio hints at Angry Birds tie-in with Star Wars on October 8th, Red Bird Five standing by

    by 
    Jon Fingas
    Jon Fingas
    10.05.2012

    The green pigs have had their moment in the sun: it's time for the Angry Birds to come back. Rovio Mobile has posted a teaser of a collaboration between its frustrated avians and Star Wars that will get a grand reveal on October 8th at Toys R Us' Times Square location in New York City. No clear giveaways exist as to what's coming, although Rovio is promising animations, comics and other material in the weeks ahead -- we imagine it means more than a toy line, as unique as that can be. But does it mean an Angry Birds Space add-on that goes well beyond the Martian landscape, an entirely new game or something else altogether? We've asked the company for more details and will let you know if we're given more information. In the meantime, get ready for what's likely to be a geek culture explosion. [Thanks, Jaakko]

  • BitGym Motion SDK brings Kinect-style games to Android and iOS, no huge living room required (video)

    by 
    Jon Fingas
    Jon Fingas
    09.13.2012

    If there's a common barrier to playing with a Kinect controller, it's free space. The sheer amount of necessary distance between sensor and player is fine for suburbanites with expansive living rooms, but not so hot for apartment dwellers. Thankfully, BitGym is doing its best to bring hands-free gaming to small spaces with a new Motion SDK for Android and iOS developers. The kit takes advantage of the front cameras on phones and tablets to track three-axis movement, leans and multiple players without any special hardware -- and without necessarily rearranging the furniture. It's built to work with Unity 3D and most common app code on both platforms, all with a reportedly low overhead for mobile processors. Just don't anticipate any leaps and sidesteps in your loft for the next little while. Although the SDK is ready today, we won't see shipping games built on the motion-friendly framework until early 2013.

  • E3 2012: not quite ready to go mobile

    by 
    Brian Heater
    Brian Heater
    06.08.2012

    Perhaps E3 2012 will be remembered as the year that even Nintendo acknowledged the existence of smartphone gaming -- if only begrudgingly so, dragged kicking and screaming into the early '10s. It's a brave new world here, a strange one in which everyone and their grandmother has become a gamer by default, carrying high powered portable computers in their pockets at all times. But even as all the major players took time out to give a nod to the ever enlarging juggernaut that is mobile gaming, its an element that still feels like a bit of a redheaded stepchild inside the Los Angeles Convention Center, where console gaming is still far and away the dominant force -- it's a presence relegated to brief mentions in larger press events and pushed to the sides of the convention floor. It comes as no surprise, of course, that Nintendo didn't dwell on the matter during its show opening keynote on Tuesday. The mere fact that company president Satoru Iwata made reference at all to mobile operating systems is something of a sea change for an executive who has thus far stubbornly refused to even "consider" developing for the Androids and iOSes of the world. And the news from Sunday doesn't do much to shake that stance. While mobile operating systems were name checked, it was only in reference to users' ability to access social information from the Wii U on their browser.

  • Ion iCade Mobile and iCade Core review

    by 
    Brian Heater
    Brian Heater
    05.21.2012

    The iCade Arcade Cabinet famously began life as an April Fool's joke, pulling the video game equivalent of Pinocchio by transforming in a real salable product. The $100 arcade machine-shaped iPad enclosure / controller hit the sweet spot between functionality and retro gaming nostalgia, proving successful enough that Ion found itself with a solid reason to expand the line. Notable amongst the new arrivals are the iCade Core, which offers up the same feature set as the original iCade in a more portable joystick form, and the iCade Mobile, a re-imagining of the product as an oversized iPhone case. The Core carries the same price tag as its predecessor, while the Mobile clocks in at $20 less. So, are these additions worthy of the iCade name? Or would the line have been better served as a one-off? Insert a coin and find out after the break. Update: Unfortunately, we were provided with incorrect information ahead of the review -- the iCade Core is actually priced at $80, same as the iCade Mobile.

  • Gameloft set to offer 11 games on BlackBerry 10 platform at launch, more to follow

    by 
    Edgar Alvarez
    Edgar Alvarez
    05.02.2012

    Hot off the heels of the BlackBerry 10 exhibit, RIM announced a partnership with Gameloft that will see the developer offer a number of mobile titles by the time the new platform launches. As RIM notes, these games will be designed to take advantage of "key" features within the fresh OS, including Scoreloop social gaming tools and multiplayer functions. Among the 11 games set to be released are Shark Dash, Ice Age Village, Oregon Trail and, of course, N.O.V.A 3: Near Orbit Vanguard Alliance -- all of which will range from free to $6.99. Let's not forget, though, that Jetpack Joyride and Sonic the Hedgehog 4: Episode 1 will also be making their way onto the platform. All in all, not a bad way for the Waterloo-based outfit to kick things off.

  • Apple and Google just say no to ESRB mobile app ratings

    by 
    Michael Gorman
    Michael Gorman
    11.29.2011

    You're familiar with the Entertainment Software Ratings Board (ESRB), right? They're the lot who help moms and dads ensure that their kiddies only get their grubby mitts on age-appropriate content. Recently, the ESRB's reach extended into the mobile space, but it turns out that Apple and Google aren't down with the ESRB's handy dandy ratings system. Despite being invited to the party, the two tech behemoths with matching app purchasing portals are quite content with their existing controls, thank you very much. Of course, the fact that the ESRB relies on developers to complete a detailed questionnaire instead of reviewing every app itself (not unlike existing Android Market and App Store protocols) might have something to do with Cupertino and Mountain View's reluctance to jump on the bandwagon. Looks like parents wanting to keep their kid's devices free from inappropriate content will have to remain vigilant without the ESRB's help.

  • Keiji Inafune: handheld consoles don't need to fear the smartphone... yet

    by 
    James Trew
    James Trew
    09.19.2011

    Yeah, we know that the whole mobile-gaming-is threatening-dedicated-gaming thing has been done to death, but when some of the industry's software MVPs start weighing in on the matter, well... that's when our ears perk up. Nintendo has made clear that it's shunning smartphones as a gaming platform, and now it's Mega Man co-creator Keiji Inafune's turn to windmill into the argument. Speaking with our sister site Joystiq, he opines that the two worlds aren't set to eclipse each other just yet, illustrating it wonderfully through the medium of simile: "I think it's very similar between cellphone cameras and professional digital cameras. You don't use a smartphone camera for an interview, and you don't use a really professional camera to take some small pictures when you're going to work." Hard to knock the underlying logic, but it's pretty tough to pretend that handset gaming isn't seriously denting handheld gaming. For the full spiel, be sure to give that source link a tap.

  • Vestel, Exent bring Android games to TVs, with 'all-you-can-eat' subscription service

    by 
    Christopher Trout
    Christopher Trout
    09.08.2011

    Just last week Vestel was busy showing of its BitTorrent Certified Television, and now the company's teaming up with Exent to deliver Android games to your boob tube -- and it's doing so by playing off your love of a bottomless buffet. Described as "the world's first all-you-can-eat Android TV game subscription service," GameTanium allows users of Vestel's Smart Box set-top box to access a suite of TV-optimized games in the comfort of their living rooms, using their Android phones as controllers. What's more, the service lets them switch between their PC, cellphone, tablet or TV without ever losing their place in a game. The service will be debuted at this week's IBC, but if this announcement has left you hungry for more, there's always the Golden Corral. Full PR awaits you and your belly after the break.

  • NFC version of Angry Birds coming to the Nokia C7 as part of the Symbian Anna update

    by 
    Dana Wollman
    Dana Wollman
    04.20.2011

    Those angry birds just keep on coming. Weeks after announcing a spin-off exclusive to Amazon's App Store, Rovio is previewing a version indigenous to Nokia handsets -- specifically, those with Near Field Communication chips. Angry Birds Free with Magic (how's that for a mouthful?) includes five "normal" levels, along with 15 others that players unlock by tapping their phones together. In total, you'll need three friends with cutting-edge phones, as each one helps unlock five levels. Oddly, though, Angry Birds continues to be a single-player game, even after you've joined forces with your buddies to help each other advance. For now, it'll be available to C7 owners as part of the upcoming Symbian Anna update, though other Nokia handsets with NFC chips will get the game this year. Rovio also says it's working on a full version, which will be available in the Ovi store. For now, you can head on past the break to see a short video of some cartoon phones and cell-shaded piggies.