Monolith-Studios

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  • Shadow of Mordor forms a fellowship of gaming's acting talent

    by 
    Sinan Kubba
    Sinan Kubba
    05.22.2014

    Warner Bros. revealed Middle Earth: Shadow of Mordor brings together an array of gaming's most famous voices, including Troy Baker, Nolan North and Laura Bailey. Baker, who's featured in lead parts for The Last of Us, BioShock: Infinite and Infamous: Second Son, stars in the Lord of the Rings adventure as player character Talion. WB also unveiled veteran TV, film and game composer Garry Schyman as the man behind the game's music, following his award-winning score for BioShock: Infinite.

  • Guardians of Middle-Earth: A fun game doomed by its business model

    by 
    Brendan Drain
    Brendan Drain
    03.12.2013

    The MOBA genre has exploded in recent years, with global giant League of Legends becoming the most actively played video game in the world and competitive tournaments getting more viewers than some televised sports. Today's MOBAs appeal to casual and competitive gamers alike, but until recently very few had crossed the console barrier. Released on PS3 and XBox 360 last December, Guardians of Middle-Earth took traditional DotA gameplay and made the quite experimental leap onto consoles. I'm not much of a console gamer (you can take my mouse and keyboard away when you pry them from my cold, dead hands), but I couldn't pass up the opportunity to see how Guardians of Middle-Earth stacks up against its PC-based counterparts. Monolith Studios has done great things in adapting MOBA gameplay to a console control scheme and audience, and the core game really is a lot of fun to play. But in charging an initial purchase price for a game that relies on having a large community, publisher Warner Bros. may have accidentally consigned Guardians to the scrapheap. In this hands-on opinion piece, I explore Guardians of Middle-Earth and ask why it's already a ghost town just three months after launch.

  • The Soapbox: League of Legends is the new World of Warcraft

    by 
    Brendan Drain
    Brendan Drain
    07.03.2012

    Disclaimer: The Soapbox column is entirely the opinion of this week's writer and does not necessarily reflect the views of Massively as a whole. If you're afraid of opinions other than your own, you might want to skip this column. Every now and then, a game comes out of nowhere with such incredible financial success that it causes the games industry to completely lose perspective. All it takes is one game to start raking in the millions for developers, publishers and investors to stumble around with dollar signs in their eyes for years to come. Innovation grinds to a halt and everyone starts blindly copying whichever game just hit the jackpot. It's like some huge industry-wide superstition takes over and convinces people that if they do the same dance the same way, it'll rain again. World of Warcraft has consistently had this effect since shortly after its launch in 2004. To this day, several studios per year excitedly announce yet another fantasy MMO that lifts its entire feature set and every gameplay mechanic wholesale from World of Warcraft as if it were a model for automatic success. The same thing is happening again in online gaming today, not from MMOs but from MOBAs, a new genre based on the competitive gaming classic DotA. Developers are still chasing the massive money made by yet another hugely successful game, and this time it's League of Legends.

  • Condemned 2: Bloodshot demo inbound [Update]

    by 
    Xav de Matos
    Xav de Matos
    02.28.2008

    Update: Major Nelson told us he doesn't know details on an upcoming Condemned 2: Bloodshot demo. The demo detail page has been edited to say, "Coming soon is the free Marketplace demo giving a glimpse into the incredibly brutal world of Condemned 2: Bloodshot™." Rest assured Condemned 2: Bloodshot is most certainly a Mature rated game and those interested in finding out why may be able to very soon. Currently the bottom of the Xbox.com product page for Condemned 2: Bloodshot reads, "Experience it now with the free demo." Clicking ahead brings you to a description page, which has a published date of February 27, that outlines the demo experience: "This free Marketplace demo gives you a glimpse into the incredibly brutal world of Condemned 2: Bloodshot™. You begin outside the lowest, seediest dive in town and your situation goes downhill from there, starting with a rapidly escalating fight with some back alley-thugs that show you the ropes of the combat system." After a few sweeps of the Xbox Live Marketplace we can safely say the demo isn't up yet but considering the March 11, 2008 release date is quickly approaching it may only be a matter of time before we're breaking a chair over someones head. You know, someone who isn't an X3F intern - but don't worry it's cool because they don't get paid, so they don't have any rights. [Thanks, MightyHealthy]