No-Quarter-Exhibition

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  • No Quarter games and art exhibit crashes NYU Game Center on May 3

    by 
    Jessica Conditt
    Jessica Conditt
    05.01.2013

    Heads up, the NYU Game Center is hosting the fourth annual No Quarter exhibition this Friday, May 3, at 7 p.m. ET, featuring new games from Matt LoPresti, Bennett Foddy, Sophie Houlden, Nikita Mikros, and Josh DeBonis. Additionally, gaming collective Attract Mode picked a handful of artists to create unique prints based on past No Quarter exhibitors: Hokra, Baribariball, Nidhogg, Deep Sea and Recurse. Check out the art by Hamlet Machine, Kyle Fewell, Jovo Ve, Steve Courtney and Rachel Morris right on Attract Mode. For those in and around Manhattan, No Quarter is a chance to play some fresh games from established and emerging indie developers, and to pick up some rare artwork – those prints from Attract Mode artists are "extremely limited." To ensure you snag one, bring a few quarters to No Quarter on Friday – or a credit card. This is just the beginning of a beautiful relationship between the NYU Game Center and Attract Mode (NYU Game Center X Attract Mode, as people in the know call it), so be sure to keep a critical eye out.

  • VVVVVV dev releases cerebral, really local-multiplayer title, At a Distance

    by 
    Jessica Conditt
    Jessica Conditt
    12.10.2011

    Terry Cavanagh, developer of indie frustration machine VVVVVV, has released a new game that encourages intense, quasi-telepathic local multiplayer, titled At a Distance. The game is available for download on Windows and Mac for free, but make sure to read the installation instructions before diving into this one. First, you'll need a friend. Second, you'll need half a brain. We know these may be difficult to come by, but maybe try reversing the order and see what happens. We believe in you. At a Distance was developed for NYU Game Center's 2011 No Quarter Exhibition and is meant to be played on two computers side-by-side -- each screen runs its own unique game with no instructions on how to explore the neon, geometric world, but apparently the two players come together brilliantly in the game and in real life. This sounds like the beginning of something beautiful. %Gallery-141542%